diff options
author | Filippos Karapetis | 2009-11-03 22:56:22 +0000 |
---|---|---|
committer | Filippos Karapetis | 2009-11-03 22:56:22 +0000 |
commit | 400f31ff9804d1416e046d8f9fd4f321f5b6282f (patch) | |
tree | 4ab9c3970998267cb75efc8a3a671d5ca34ba665 /dists/msvc9/lure.vcproj | |
parent | 930910fe5c1f94093f74ca085f2fe7dd7e4f0b11 (diff) | |
download | scummvm-rg350-400f31ff9804d1416e046d8f9fd4f321f5b6282f.tar.gz scummvm-rg350-400f31ff9804d1416e046d8f9fd4f321f5b6282f.tar.bz2 scummvm-rg350-400f31ff9804d1416e046d8f9fd4f321f5b6282f.zip |
Deleted all the MSVC project files, since they can be built quickly and reliably from the gcc files using the create_msvc tool. Added some brief instructions on how to use the tool.
svn-id: r45645
Diffstat (limited to 'dists/msvc9/lure.vcproj')
-rw-r--r-- | dists/msvc9/lure.vcproj | 68 |
1 files changed, 0 insertions, 68 deletions
diff --git a/dists/msvc9/lure.vcproj b/dists/msvc9/lure.vcproj deleted file mode 100644 index 46a87a0815..0000000000 --- a/dists/msvc9/lure.vcproj +++ /dev/null @@ -1,68 +0,0 @@ -<?xml version="1.0" encoding="windows-1252"?> -<VisualStudioProject - ProjectType="Visual C++" - Version="9.00" - Name="lure" - ProjectGUID="{50EA5C82-81E7-4AE2-A1AF-60AE6BDED4AD}" - RootNamespace="lure" - Keyword="Win32Proj" - TargetFrameworkVersion="131072" - > - <Platforms> - <Platform Name="Win32" /> - <Platform Name="x64" /> - </Platforms> - <Configurations> - <Configuration Name="Debug|Win32" ConfigurationType="4" InheritedPropertySheets=".\ScummVM_Debug.vsprops" /> - <Configuration Name="Release|Win32" ConfigurationType="4" InheritedPropertySheets=".\ScummVM_Release.vsprops" /> - <Configuration Name="Debug|x64" ConfigurationType="4" InheritedPropertySheets=".\ScummVM_Debug64.vsprops" /> - <Configuration Name="Release|x64" ConfigurationType="4" InheritedPropertySheets=".\ScummVM_Release64.vsprops" /> - </Configurations> - <Files> - <File RelativePath="..\..\engines\lure\animseq.cpp" /> - <File RelativePath="..\..\engines\lure\animseq.h" /> - <File RelativePath="..\..\engines\lure\debugger.cpp" /> - <File RelativePath="..\..\engines\lure\debugger.h" /> - <File RelativePath="..\..\engines\lure\decode.cpp" /> - <File RelativePath="..\..\engines\lure\decode.h" /> - <File RelativePath="..\..\engines\lure\detection.cpp" /> - <File RelativePath="..\..\engines\lure\disk.cpp" /> - <File RelativePath="..\..\engines\lure\disk.h" /> - <File RelativePath="..\..\engines\lure\events.cpp" /> - <File RelativePath="..\..\engines\lure\events.h" /> - <File RelativePath="..\..\engines\lure\fights.cpp" /> - <File RelativePath="..\..\engines\lure\fights.h" /> - <File RelativePath="..\..\engines\lure\game.cpp" /> - <File RelativePath="..\..\engines\lure\game.h" /> - <File RelativePath="..\..\engines\lure\hotspots.cpp" /> - <File RelativePath="..\..\engines\lure\hotspots.h" /> - <File RelativePath="..\..\engines\lure\intro.cpp" /> - <File RelativePath="..\..\engines\lure\intro.h" /> - <File RelativePath="..\..\engines\lure\lure.cpp" /> - <File RelativePath="..\..\engines\lure\lure.h" /> - <File RelativePath="..\..\engines\lure\luredefs.h" /> - <File RelativePath="..\..\engines\lure\memory.cpp" /> - <File RelativePath="..\..\engines\lure\memory.h" /> - <File RelativePath="..\..\engines\lure\menu.cpp" /> - <File RelativePath="..\..\engines\lure\menu.h" /> - <File RelativePath="..\..\engines\lure\module.mk" /> - <File RelativePath="..\..\engines\lure\palette.cpp" /> - <File RelativePath="..\..\engines\lure\palette.h" /> - <File RelativePath="..\..\engines\lure\res.cpp" /> - <File RelativePath="..\..\engines\lure\res.h" /> - <File RelativePath="..\..\engines\lure\res_struct.cpp" /> - <File RelativePath="..\..\engines\lure\res_struct.h" /> - <File RelativePath="..\..\engines\lure\room.cpp" /> - <File RelativePath="..\..\engines\lure\room.h" /> - <File RelativePath="..\..\engines\lure\screen.cpp" /> - <File RelativePath="..\..\engines\lure\screen.h" /> - <File RelativePath="..\..\engines\lure\scripts.cpp" /> - <File RelativePath="..\..\engines\lure\scripts.h" /> - <File RelativePath="..\..\engines\lure\sound.cpp" /> - <File RelativePath="..\..\engines\lure\sound.h" /> - <File RelativePath="..\..\engines\lure\strings.cpp" /> - <File RelativePath="..\..\engines\lure\strings.h" /> - <File RelativePath="..\..\engines\lure\surface.cpp" /> - <File RelativePath="..\..\engines\lure\surface.h" /> - </Files> -</VisualStudioProject> |