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author | Filippos Karapetis | 2007-12-20 13:20:42 +0000 |
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committer | Filippos Karapetis | 2007-12-20 13:20:42 +0000 |
commit | d53c0b9fa0cd7fa4962ced8fcaa9fc9d6b3aff55 (patch) | |
tree | f2663418ae0883acaaa5f6bbf575441cf17dcb36 /dists/msvc9/lure.vcproj | |
parent | 54aeecf15094a09e82f0591b6cb805ff09a4136c (diff) | |
download | scummvm-rg350-d53c0b9fa0cd7fa4962ced8fcaa9fc9d6b3aff55.tar.gz scummvm-rg350-d53c0b9fa0cd7fa4962ced8fcaa9fc9d6b3aff55.tar.bz2 scummvm-rg350-d53c0b9fa0cd7fa4962ced8fcaa9fc9d6b3aff55.zip |
Adding MSVC9 project files
svn-id: r29913
Diffstat (limited to 'dists/msvc9/lure.vcproj')
-rw-r--r-- | dists/msvc9/lure.vcproj | 343 |
1 files changed, 343 insertions, 0 deletions
diff --git a/dists/msvc9/lure.vcproj b/dists/msvc9/lure.vcproj new file mode 100644 index 0000000000..9b1d97a01e --- /dev/null +++ b/dists/msvc9/lure.vcproj @@ -0,0 +1,343 @@ +<?xml version="1.0" encoding="windows-1250"?> +<VisualStudioProject + ProjectType="Visual C++" + Version="9,00" + Name="lure" + ProjectGUID="{1A1CA028-61B5-4A6C-A918-F5D8721AB1AC}" + RootNamespace="lure" + Keyword="Win32Proj" + TargetFrameworkVersion="131072" + > + <Platforms> + <Platform + Name="Win32" + /> + </Platforms> + <ToolFiles> + </ToolFiles> + <Configurations> + <Configuration + Name="Debug|Win32" + OutputDirectory="lure_Debug" + IntermediateDirectory="lure_Debug" + ConfigurationType="4" + CharacterSet="2" + > + <Tool + Name="VCPreBuildEventTool" + /> + <Tool + Name="VCCustomBuildTool" + /> + <Tool + Name="VCXMLDataGeneratorTool" + /> + <Tool + Name="VCWebServiceProxyGeneratorTool" + /> + <Tool + Name="VCMIDLTool" + /> + <Tool + Name="VCCLCompilerTool" + AdditionalOptions="/wd4201 /wd4512 /wd4511 /wd4100 /wd4121 /wd4310 /wd4706 /wd4127 /wd4189 /wd4702 /wd4996" + Optimization="0" + AdditionalIncludeDirectories="../..;../../engines" + PreprocessorDefinitions="WIN32;_DEBUG;USE_ZLIB;USE_MAD;USE_VORBIS" + MinimalRebuild="true" + ExceptionHandling="1" + BasicRuntimeChecks="3" + RuntimeLibrary="1" + BufferSecurityCheck="true" + EnableFunctionLevelLinking="true" + ForceConformanceInForLoopScope="true" + UsePrecompiledHeader="0" + WarningLevel="4" + WarnAsError="true" + SuppressStartupBanner="false" + DebugInformationFormat="4" + /> + <Tool + Name="VCManagedResourceCompilerTool" + /> + <Tool + Name="VCResourceCompilerTool" + /> + <Tool + Name="VCPreLinkEventTool" + /> + <Tool + Name="VCLibrarianTool" + OutputFile="$(OutDir)/lure.lib" + /> + <Tool + Name="VCALinkTool" + /> + <Tool + Name="VCXDCMakeTool" + /> + <Tool + Name="VCBscMakeTool" + /> + <Tool + Name="VCFxCopTool" + /> + <Tool + Name="VCPostBuildEventTool" + /> + </Configuration> + <Configuration + Name="Release|Win32" + OutputDirectory="lure_Release" + IntermediateDirectory="lure_Release" + ConfigurationType="4" + CharacterSet="2" + WholeProgramOptimization="1" + > + <Tool + Name="VCPreBuildEventTool" + /> + <Tool + Name="VCCustomBuildTool" + /> + <Tool + Name="VCXMLDataGeneratorTool" + /> + <Tool + Name="VCWebServiceProxyGeneratorTool" + /> + <Tool + Name="VCMIDLTool" + /> + <Tool + Name="VCCLCompilerTool" + AdditionalOptions="/wd4201 /wd4512 /wd4511 /wd4100 /wd4121 /wd4310 /wd4706 /wd4127 /wd4189 /wd4702 /wd4996" + Optimization="2" + InlineFunctionExpansion="1" + OmitFramePointers="true" + AdditionalIncludeDirectories="../..;../../engines" + PreprocessorDefinitions="WIN32;NDEBUG;USE_ZLIB;USE_MAD;USE_VORBIS" + StringPooling="true" + ExceptionHandling="1" + RuntimeLibrary="0" + BufferSecurityCheck="false" + EnableFunctionLevelLinking="false" + ForceConformanceInForLoopScope="true" + UsePrecompiledHeader="0" + WarningLevel="4" + WarnAsError="true" + DebugInformationFormat="0" + /> + <Tool + Name="VCManagedResourceCompilerTool" + /> + <Tool + Name="VCResourceCompilerTool" + /> + <Tool + Name="VCPreLinkEventTool" + /> + <Tool + Name="VCLibrarianTool" + OutputFile="$(OutDir)/lure.lib" + /> + <Tool + Name="VCALinkTool" + /> + <Tool + Name="VCXDCMakeTool" + /> + <Tool + Name="VCBscMakeTool" + /> + <Tool + Name="VCFxCopTool" + /> + <Tool + Name="VCPostBuildEventTool" + /> + </Configuration> + </Configurations> + <References> + </References> + <Files> + <File + RelativePath="..\..\engines\lure\animseq.cpp" + > + </File> + <File + RelativePath="..\..\engines\lure\animseq.h" + > + </File> + <File + RelativePath="..\..\engines\lure\debugger.cpp" + > + </File> + <File + RelativePath="..\..\engines\lure\debugger.h" + > + </File> + <File + RelativePath="..\..\engines\lure\decode.cpp" + > + </File> + <File + RelativePath="..\..\engines\lure\decode.h" + > + </File> + <File + RelativePath="..\..\engines\lure\detection.cpp" + > + </File> + <File + RelativePath="..\..\engines\lure\disk.cpp" + > + </File> + <File + RelativePath="..\..\engines\lure\disk.h" + > + </File> + <File + RelativePath="..\..\engines\lure\events.cpp" + > + </File> + <File + RelativePath="..\..\engines\lure\events.h" + > + </File> + <File + RelativePath="..\..\engines\lure\fights.cpp" + > + </File> + <File + RelativePath="..\..\engines\lure\fights.h" + > + </File> + <File + RelativePath="..\..\engines\lure\game.cpp" + > + </File> + <File + RelativePath="..\..\engines\lure\game.h" + > + </File> + <File + RelativePath="..\..\engines\lure\hotspots.cpp" + > + </File> + <File + RelativePath="..\..\engines\lure\hotspots.h" + > + </File> + <File + RelativePath="..\..\engines\lure\intro.cpp" + > + </File> + <File + RelativePath="..\..\engines\lure\intro.h" + > + </File> + <File + RelativePath="..\..\engines\lure\lure.cpp" + > + </File> + <File + RelativePath="..\..\engines\lure\lure.h" + > + </File> + <File + RelativePath="..\..\engines\lure\luredefs.h" + > + </File> + <File + RelativePath="..\..\engines\lure\memory.cpp" + > + </File> + <File + RelativePath="..\..\engines\lure\memory.h" + > + </File> + <File + RelativePath="..\..\engines\lure\menu.cpp" + > + </File> + <File + RelativePath="..\..\engines\lure\menu.h" + > + </File> + <File + RelativePath="..\..\engines\lure\palette.cpp" + > + </File> + <File + RelativePath="..\..\engines\lure\palette.h" + > + </File> + <File + RelativePath="..\..\engines\lure\res.cpp" + > + </File> + <File + RelativePath="..\..\engines\lure\res.h" + > + </File> + <File + RelativePath="..\..\engines\lure\res_struct.cpp" + > + </File> + <File + RelativePath="..\..\engines\lure\res_struct.h" + > + </File> + <File + RelativePath="..\..\engines\lure\room.cpp" + > + </File> + <File + RelativePath="..\..\engines\lure\room.h" + > + </File> + <File + RelativePath="..\..\engines\lure\screen.cpp" + > + </File> + <File + RelativePath="..\..\engines\lure\screen.h" + > + </File> + <File + RelativePath="..\..\engines\lure\scripts.cpp" + > + </File> + <File + RelativePath="..\..\engines\lure\scripts.h" + > + </File> + <File + RelativePath="..\..\engines\lure\sound.cpp" + > + </File> + <File + RelativePath="..\..\engines\lure\sound.h" + > + </File> + <File + RelativePath="..\..\engines\lure\strings.cpp" + > + </File> + <File + RelativePath="..\..\engines\lure\strings.h" + > + </File> + <File + RelativePath="..\..\engines\lure\surface.cpp" + > + </File> + <File + RelativePath="..\..\engines\lure\surface.h" + > + </File> + </Files> + <Globals> + </Globals> +</VisualStudioProject> |