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authorFilippos Karapetis2007-12-20 13:20:42 +0000
committerFilippos Karapetis2007-12-20 13:20:42 +0000
commitd53c0b9fa0cd7fa4962ced8fcaa9fc9d6b3aff55 (patch)
treef2663418ae0883acaaa5f6bbf575441cf17dcb36 /dists/msvc9/lure.vcproj
parent54aeecf15094a09e82f0591b6cb805ff09a4136c (diff)
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Adding MSVC9 project files
svn-id: r29913
Diffstat (limited to 'dists/msvc9/lure.vcproj')
-rw-r--r--dists/msvc9/lure.vcproj343
1 files changed, 343 insertions, 0 deletions
diff --git a/dists/msvc9/lure.vcproj b/dists/msvc9/lure.vcproj
new file mode 100644
index 0000000000..9b1d97a01e
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+++ b/dists/msvc9/lure.vcproj
@@ -0,0 +1,343 @@
+<?xml version="1.0" encoding="windows-1250"?>
+<VisualStudioProject
+ ProjectType="Visual C++"
+ Version="9,00"
+ Name="lure"
+ ProjectGUID="{1A1CA028-61B5-4A6C-A918-F5D8721AB1AC}"
+ RootNamespace="lure"
+ Keyword="Win32Proj"
+ TargetFrameworkVersion="131072"
+ >
+ <Platforms>
+ <Platform
+ Name="Win32"
+ />
+ </Platforms>
+ <ToolFiles>
+ </ToolFiles>
+ <Configurations>
+ <Configuration
+ Name="Debug|Win32"
+ OutputDirectory="lure_Debug"
+ IntermediateDirectory="lure_Debug"
+ ConfigurationType="4"
+ CharacterSet="2"
+ >
+ <Tool
+ Name="VCPreBuildEventTool"
+ />
+ <Tool
+ Name="VCCustomBuildTool"
+ />
+ <Tool
+ Name="VCXMLDataGeneratorTool"
+ />
+ <Tool
+ Name="VCWebServiceProxyGeneratorTool"
+ />
+ <Tool
+ Name="VCMIDLTool"
+ />
+ <Tool
+ Name="VCCLCompilerTool"
+ AdditionalOptions="/wd4201 /wd4512 /wd4511 /wd4100 /wd4121 /wd4310 /wd4706 /wd4127 /wd4189 /wd4702 /wd4996"
+ Optimization="0"
+ AdditionalIncludeDirectories="../..;../../engines"
+ PreprocessorDefinitions="WIN32;_DEBUG;USE_ZLIB;USE_MAD;USE_VORBIS"
+ MinimalRebuild="true"
+ ExceptionHandling="1"
+ BasicRuntimeChecks="3"
+ RuntimeLibrary="1"
+ BufferSecurityCheck="true"
+ EnableFunctionLevelLinking="true"
+ ForceConformanceInForLoopScope="true"
+ UsePrecompiledHeader="0"
+ WarningLevel="4"
+ WarnAsError="true"
+ SuppressStartupBanner="false"
+ DebugInformationFormat="4"
+ />
+ <Tool
+ Name="VCManagedResourceCompilerTool"
+ />
+ <Tool
+ Name="VCResourceCompilerTool"
+ />
+ <Tool
+ Name="VCPreLinkEventTool"
+ />
+ <Tool
+ Name="VCLibrarianTool"
+ OutputFile="$(OutDir)/lure.lib"
+ />
+ <Tool
+ Name="VCALinkTool"
+ />
+ <Tool
+ Name="VCXDCMakeTool"
+ />
+ <Tool
+ Name="VCBscMakeTool"
+ />
+ <Tool
+ Name="VCFxCopTool"
+ />
+ <Tool
+ Name="VCPostBuildEventTool"
+ />
+ </Configuration>
+ <Configuration
+ Name="Release|Win32"
+ OutputDirectory="lure_Release"
+ IntermediateDirectory="lure_Release"
+ ConfigurationType="4"
+ CharacterSet="2"
+ WholeProgramOptimization="1"
+ >
+ <Tool
+ Name="VCPreBuildEventTool"
+ />
+ <Tool
+ Name="VCCustomBuildTool"
+ />
+ <Tool
+ Name="VCXMLDataGeneratorTool"
+ />
+ <Tool
+ Name="VCWebServiceProxyGeneratorTool"
+ />
+ <Tool
+ Name="VCMIDLTool"
+ />
+ <Tool
+ Name="VCCLCompilerTool"
+ AdditionalOptions="/wd4201 /wd4512 /wd4511 /wd4100 /wd4121 /wd4310 /wd4706 /wd4127 /wd4189 /wd4702 /wd4996"
+ Optimization="2"
+ InlineFunctionExpansion="1"
+ OmitFramePointers="true"
+ AdditionalIncludeDirectories="../..;../../engines"
+ PreprocessorDefinitions="WIN32;NDEBUG;USE_ZLIB;USE_MAD;USE_VORBIS"
+ StringPooling="true"
+ ExceptionHandling="1"
+ RuntimeLibrary="0"
+ BufferSecurityCheck="false"
+ EnableFunctionLevelLinking="false"
+ ForceConformanceInForLoopScope="true"
+ UsePrecompiledHeader="0"
+ WarningLevel="4"
+ WarnAsError="true"
+ DebugInformationFormat="0"
+ />
+ <Tool
+ Name="VCManagedResourceCompilerTool"
+ />
+ <Tool
+ Name="VCResourceCompilerTool"
+ />
+ <Tool
+ Name="VCPreLinkEventTool"
+ />
+ <Tool
+ Name="VCLibrarianTool"
+ OutputFile="$(OutDir)/lure.lib"
+ />
+ <Tool
+ Name="VCALinkTool"
+ />
+ <Tool
+ Name="VCXDCMakeTool"
+ />
+ <Tool
+ Name="VCBscMakeTool"
+ />
+ <Tool
+ Name="VCFxCopTool"
+ />
+ <Tool
+ Name="VCPostBuildEventTool"
+ />
+ </Configuration>
+ </Configurations>
+ <References>
+ </References>
+ <Files>
+ <File
+ RelativePath="..\..\engines\lure\animseq.cpp"
+ >
+ </File>
+ <File
+ RelativePath="..\..\engines\lure\animseq.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\engines\lure\debugger.cpp"
+ >
+ </File>
+ <File
+ RelativePath="..\..\engines\lure\debugger.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\engines\lure\decode.cpp"
+ >
+ </File>
+ <File
+ RelativePath="..\..\engines\lure\decode.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\engines\lure\detection.cpp"
+ >
+ </File>
+ <File
+ RelativePath="..\..\engines\lure\disk.cpp"
+ >
+ </File>
+ <File
+ RelativePath="..\..\engines\lure\disk.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\engines\lure\events.cpp"
+ >
+ </File>
+ <File
+ RelativePath="..\..\engines\lure\events.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\engines\lure\fights.cpp"
+ >
+ </File>
+ <File
+ RelativePath="..\..\engines\lure\fights.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\engines\lure\game.cpp"
+ >
+ </File>
+ <File
+ RelativePath="..\..\engines\lure\game.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\engines\lure\hotspots.cpp"
+ >
+ </File>
+ <File
+ RelativePath="..\..\engines\lure\hotspots.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\engines\lure\intro.cpp"
+ >
+ </File>
+ <File
+ RelativePath="..\..\engines\lure\intro.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\engines\lure\lure.cpp"
+ >
+ </File>
+ <File
+ RelativePath="..\..\engines\lure\lure.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\engines\lure\luredefs.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\engines\lure\memory.cpp"
+ >
+ </File>
+ <File
+ RelativePath="..\..\engines\lure\memory.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\engines\lure\menu.cpp"
+ >
+ </File>
+ <File
+ RelativePath="..\..\engines\lure\menu.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\engines\lure\palette.cpp"
+ >
+ </File>
+ <File
+ RelativePath="..\..\engines\lure\palette.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\engines\lure\res.cpp"
+ >
+ </File>
+ <File
+ RelativePath="..\..\engines\lure\res.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\engines\lure\res_struct.cpp"
+ >
+ </File>
+ <File
+ RelativePath="..\..\engines\lure\res_struct.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\engines\lure\room.cpp"
+ >
+ </File>
+ <File
+ RelativePath="..\..\engines\lure\room.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\engines\lure\screen.cpp"
+ >
+ </File>
+ <File
+ RelativePath="..\..\engines\lure\screen.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\engines\lure\scripts.cpp"
+ >
+ </File>
+ <File
+ RelativePath="..\..\engines\lure\scripts.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\engines\lure\sound.cpp"
+ >
+ </File>
+ <File
+ RelativePath="..\..\engines\lure\sound.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\engines\lure\strings.cpp"
+ >
+ </File>
+ <File
+ RelativePath="..\..\engines\lure\strings.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\engines\lure\surface.cpp"
+ >
+ </File>
+ <File
+ RelativePath="..\..\engines\lure\surface.h"
+ >
+ </File>
+ </Files>
+ <Globals>
+ </Globals>
+</VisualStudioProject>