diff options
author | Filippos Karapetis | 2009-07-09 15:12:35 +0000 |
---|---|---|
committer | Filippos Karapetis | 2009-07-09 15:12:35 +0000 |
commit | aa66cf3fd8e8db52384653240276349fa39e2a15 (patch) | |
tree | b563c522cc0a1e3e431a0ce84bdee364e485c04a /dists/msvc9/sword1.vcproj | |
parent | 8a783bdd7602f8fa2718fb5967505b00812ed70d (diff) | |
download | scummvm-rg350-aa66cf3fd8e8db52384653240276349fa39e2a15.tar.gz scummvm-rg350-aa66cf3fd8e8db52384653240276349fa39e2a15.tar.bz2 scummvm-rg350-aa66cf3fd8e8db52384653240276349fa39e2a15.zip |
- Rewrote and greatly simplified the MSVC8 and MSVC9 project files so that they use common compilation properties, based on patch #2774908. These common properties make it much simpler to change options and compilation defines globally, similar to how GCC *.mk files do. Also, this fixes problems where an ENABLE_* define was set for one project file but not another (like the situation in revisions 42257 and 42259). It's now much easier to construct a tool which will create the project files dynamically.
- Dropped support for MSVC7 and MSVC7.1 for now (as they don't support common compilation properties and it's no longer easy to construct them from the MSVC8 ones) - hopefully, they will return in the future, once we got a more sophisticated tool to create them
- Simplified the MSVC9 <-> MSVC8 conversion tools a bit
svn-id: r42288
Diffstat (limited to 'dists/msvc9/sword1.vcproj')
-rw-r--r-- | dists/msvc9/sword1.vcproj | 349 |
1 files changed, 41 insertions, 308 deletions
diff --git a/dists/msvc9/sword1.vcproj b/dists/msvc9/sword1.vcproj index c94cbe387f..13dfb89db9 100644 --- a/dists/msvc9/sword1.vcproj +++ b/dists/msvc9/sword1.vcproj @@ -9,317 +9,50 @@ TargetFrameworkVersion="131072" > <Platforms> - <Platform - Name="Win32" - /> + <Platform Name="Win32" /> </Platforms> - <ToolFiles> - </ToolFiles> <Configurations> - <Configuration - Name="Debug|Win32" - OutputDirectory="sword1_Debug" - IntermediateDirectory="sword1_Debug" - ConfigurationType="4" - CharacterSet="2" - > - <Tool - Name="VCPreBuildEventTool" - /> - <Tool - Name="VCCustomBuildTool" - /> - <Tool - Name="VCXMLDataGeneratorTool" - /> - <Tool - Name="VCWebServiceProxyGeneratorTool" - /> - <Tool - Name="VCMIDLTool" - /> - <Tool - Name="VCCLCompilerTool" - AdditionalOptions="/wd4201 /wd4512 /wd4511 /wd4100 /wd4121 /wd4310 /wd4706 /wd4127 /wd4189 /wd4702 /wd4996" - Optimization="0" - InlineFunctionExpansion="0" - AdditionalIncludeDirectories="../../;../../engines" - PreprocessorDefinitions="WIN32;_DEBUG;USE_ZLIB;USE_MAD;USE_VORBIS;USE_MPEG2" - MinimalRebuild="true" - ExceptionHandling="1" - BasicRuntimeChecks="3" - RuntimeLibrary="1" - BufferSecurityCheck="true" - EnableFunctionLevelLinking="true" - DisableLanguageExtensions="false" - ForceConformanceInForLoopScope="true" - UsePrecompiledHeader="0" - WarningLevel="4" - WarnAsError="true" - SuppressStartupBanner="false" - Detect64BitPortabilityProblems="false" - DebugInformationFormat="4" - /> - <Tool - Name="VCManagedResourceCompilerTool" - /> - <Tool - Name="VCResourceCompilerTool" - /> - <Tool - Name="VCPreLinkEventTool" - /> - <Tool - Name="VCLibrarianTool" - OutputFile="$(OutDir)/sword1.lib" - /> - <Tool - Name="VCALinkTool" - /> - <Tool - Name="VCXDCMakeTool" - /> - <Tool - Name="VCBscMakeTool" - /> - <Tool - Name="VCFxCopTool" - /> - <Tool - Name="VCPostBuildEventTool" - /> - </Configuration> - <Configuration - Name="Release|Win32" - OutputDirectory="sword1_Release" - IntermediateDirectory="sword1_Release" - ConfigurationType="4" - CharacterSet="2" - WholeProgramOptimization="1" - > - <Tool - Name="VCPreBuildEventTool" - /> - <Tool - Name="VCCustomBuildTool" - /> - <Tool - Name="VCXMLDataGeneratorTool" - /> - <Tool - Name="VCWebServiceProxyGeneratorTool" - /> - <Tool - Name="VCMIDLTool" - /> - <Tool - Name="VCCLCompilerTool" - AdditionalOptions="/wd4201 /wd4512 /wd4511 /wd4100 /wd4121 /wd4310 /wd4706 /wd4127 /wd4189 /wd4702 /wd4996" - Optimization="3" - InlineFunctionExpansion="2" - EnableIntrinsicFunctions="true" - FavorSizeOrSpeed="2" - OmitFramePointers="true" - AdditionalIncludeDirectories="../../;../../engines" - PreprocessorDefinitions="WIN32;NDEBUG;USE_ZLIB;USE_MAD;USE_VORBIS;USE_MPEG2" - StringPooling="true" - ExceptionHandling="1" - RuntimeLibrary="0" - BufferSecurityCheck="false" - EnableFunctionLevelLinking="false" - DisableLanguageExtensions="false" - ForceConformanceInForLoopScope="true" - UsePrecompiledHeader="0" - WarningLevel="4" - WarnAsError="true" - DebugInformationFormat="0" - /> - <Tool - Name="VCManagedResourceCompilerTool" - /> - <Tool - Name="VCResourceCompilerTool" - /> - <Tool - Name="VCPreLinkEventTool" - /> - <Tool - Name="VCLibrarianTool" - OutputFile="$(OutDir)/sword1.lib" - /> - <Tool - Name="VCALinkTool" - /> - <Tool - Name="VCXDCMakeTool" - /> - <Tool - Name="VCBscMakeTool" - /> - <Tool - Name="VCFxCopTool" - /> - <Tool - Name="VCPostBuildEventTool" - /> - </Configuration> + <Configuration Name="Debug|Win32" ConfigurationType="4" InheritedPropertySheets=".\ScummVM_Debug.vsprops" /> + <Configuration Name="Release|Win32" ConfigurationType="4" InheritedPropertySheets=".\ScummVM_Release.vsprops" /> </Configurations> - <References> - </References> <Files> - <File - RelativePath="..\..\engines\sword1\animation.cpp" - > - </File> - <File - RelativePath="..\..\engines\sword1\animation.h" - > - </File> - <File - RelativePath="..\..\engines\sword1\collision.h" - > - </File> - <File - RelativePath="..\..\engines\sword1\control.cpp" - > - </File> - <File - RelativePath="..\..\engines\sword1\control.h" - > - </File> - <File - RelativePath="..\..\engines\sword1\debug.cpp" - > - </File> - <File - RelativePath="..\..\engines\sword1\debug.h" - > - </File> - <File - RelativePath="..\..\engines\sword1\detection.cpp" - > - </File> - <File - RelativePath="..\..\engines\sword1\eventman.cpp" - > - </File> - <File - RelativePath="..\..\engines\sword1\eventman.h" - > - </File> - <File - RelativePath="..\..\engines\sword1\logic.cpp" - > - </File> - <File - RelativePath="..\..\engines\sword1\logic.h" - > - </File> - <File - RelativePath="..\..\engines\sword1\memman.cpp" - > - </File> - <File - RelativePath="..\..\engines\sword1\memman.h" - > - </File> - <File - RelativePath="..\..\engines\sword1\menu.cpp" - > - </File> - <File - RelativePath="..\..\engines\sword1\menu.h" - > - </File> - <File - RelativePath="..\..\engines\sword1\mouse.cpp" - > - </File> - <File - RelativePath="..\..\engines\sword1\mouse.h" - > - </File> - <File - RelativePath="..\..\engines\sword1\music.cpp" - > - </File> - <File - RelativePath="..\..\engines\sword1\music.h" - > - </File> - <File - RelativePath="..\..\engines\sword1\object.h" - > - </File> - <File - RelativePath="..\..\engines\sword1\objectman.cpp" - > - </File> - <File - RelativePath="..\..\engines\sword1\objectman.h" - > - </File> - <File - RelativePath="..\..\engines\sword1\resman.cpp" - > - </File> - <File - RelativePath="..\..\engines\sword1\resman.h" - > - </File> - <File - RelativePath="..\..\engines\sword1\router.cpp" - > - </File> - <File - RelativePath="..\..\engines\sword1\router.h" - > - </File> - <File - RelativePath="..\..\engines\sword1\screen.cpp" - > - </File> - <File - RelativePath="..\..\engines\sword1\screen.h" - > - </File> - <File - RelativePath="..\..\engines\sword1\sound.cpp" - > - </File> - <File - RelativePath="..\..\engines\sword1\sound.h" - > - </File> - <File - RelativePath="..\..\engines\sword1\staticres.cpp" - > - </File> - <File - RelativePath="..\..\engines\sword1\sword1.cpp" - > - </File> - <File - RelativePath="..\..\engines\sword1\sword1.h" - > - </File> - <File - RelativePath="..\..\engines\sword1\sworddefs.h" - > - </File> - <File - RelativePath="..\..\engines\sword1\swordres.h" - > - </File> - <File - RelativePath="..\..\engines\sword1\text.cpp" - > - </File> - <File - RelativePath="..\..\engines\sword1\text.h" - > - </File> + <File RelativePath="..\..\engines\sword1\animation.cpp" /> + <File RelativePath="..\..\engines\sword1\animation.h" /> + <File RelativePath="..\..\engines\sword1\collision.h" /> + <File RelativePath="..\..\engines\sword1\control.cpp" /> + <File RelativePath="..\..\engines\sword1\control.h" /> + <File RelativePath="..\..\engines\sword1\debug.cpp" /> + <File RelativePath="..\..\engines\sword1\debug.h" /> + <File RelativePath="..\..\engines\sword1\detection.cpp" /> + <File RelativePath="..\..\engines\sword1\eventman.cpp" /> + <File RelativePath="..\..\engines\sword1\eventman.h" /> + <File RelativePath="..\..\engines\sword1\logic.cpp" /> + <File RelativePath="..\..\engines\sword1\logic.h" /> + <File RelativePath="..\..\engines\sword1\memman.cpp" /> + <File RelativePath="..\..\engines\sword1\memman.h" /> + <File RelativePath="..\..\engines\sword1\menu.cpp" /> + <File RelativePath="..\..\engines\sword1\menu.h" /> + <File RelativePath="..\..\engines\sword1\mouse.cpp" /> + <File RelativePath="..\..\engines\sword1\mouse.h" /> + <File RelativePath="..\..\engines\sword1\music.cpp" /> + <File RelativePath="..\..\engines\sword1\music.h" /> + <File RelativePath="..\..\engines\sword1\object.h" /> + <File RelativePath="..\..\engines\sword1\objectman.cpp" /> + <File RelativePath="..\..\engines\sword1\objectman.h" /> + <File RelativePath="..\..\engines\sword1\resman.cpp" /> + <File RelativePath="..\..\engines\sword1\resman.h" /> + <File RelativePath="..\..\engines\sword1\router.cpp" /> + <File RelativePath="..\..\engines\sword1\router.h" /> + <File RelativePath="..\..\engines\sword1\screen.cpp" /> + <File RelativePath="..\..\engines\sword1\screen.h" /> + <File RelativePath="..\..\engines\sword1\sound.cpp" /> + <File RelativePath="..\..\engines\sword1\sound.h" /> + <File RelativePath="..\..\engines\sword1\staticres.cpp" /> + <File RelativePath="..\..\engines\sword1\sword1.cpp" /> + <File RelativePath="..\..\engines\sword1\sword1.h" /> + <File RelativePath="..\..\engines\sword1\sworddefs.h" /> + <File RelativePath="..\..\engines\sword1\swordres.h" /> + <File RelativePath="..\..\engines\sword1\text.cpp" /> + <File RelativePath="..\..\engines\sword1\text.h" /> </Files> - <Globals> - </Globals> </VisualStudioProject> |