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authorBastien Bouclet2017-12-10 15:04:54 +0100
committerBastien Bouclet2017-12-26 21:11:04 +0100
commit6fb50d562f9716a930ecb4fe3d20047d506e4ed5 (patch)
treede87c4c00efb2bc8c81ab18c5f242636c0875434 /dists/ps3/readme-ps3.md
parentac78058fcdf5d0e98522edf837ce250130e45eaa (diff)
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PS3: Remove gamepad button mapping
SDL_PSL1GHT now supports the GameController API. ScummVM's default mapping is now used.
Diffstat (limited to 'dists/ps3/readme-ps3.md')
-rw-r--r--dists/ps3/readme-ps3.md23
1 files changed, 15 insertions, 8 deletions
diff --git a/dists/ps3/readme-ps3.md b/dists/ps3/readme-ps3.md
index 8290f87066..d0a1382525 100644
--- a/dists/ps3/readme-ps3.md
+++ b/dists/ps3/readme-ps3.md
@@ -21,14 +21,21 @@ Savegames are wrote in the /hdd0/game/SCUM12000/saves folder.
Joypad button mapping
=====================
-- Left stick => Mouse
-- Cross => Left mouse button
-- Circle => Right mouse button
-- Triangle => Game menu (F5)
-- Square => Escape
-- Start => ScummVM's in global game menu
-- Select => Toggle virtual keyboard
-- L1 => AGI predictive input dialog
+- Left stick => Mouse
+- R1 + Left stick => Slow Mouse
+- Cross => Left mouse button
+- Circle => Right mouse button
+- DPad => Cursor Keys (useful for character motion)
+- R1 + DPad => Diagonal Cursor Keys
+- L1 => Game menu (F5)
+- R1 => Shift (used to enable Mass Add in menu)
+- Square => Period '.' (used to skip dialog lines)
+- R1 + Square => Space ' '
+- Triangle => Escape (used to skip cutscenes)
+- R1 + Triangle => Return
+- Start => ScummVM's global in-game menu
+- Select => Toggle virtual keyboard
+- R1 + Select => AGI predictive input dialog
Disclaimer
==========