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author | Bastien Bouclet | 2017-12-10 15:04:54 +0100 |
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committer | Bastien Bouclet | 2017-12-26 21:11:04 +0100 |
commit | 6fb50d562f9716a930ecb4fe3d20047d506e4ed5 (patch) | |
tree | de87c4c00efb2bc8c81ab18c5f242636c0875434 /dists/ps3/readme-ps3.md | |
parent | ac78058fcdf5d0e98522edf837ce250130e45eaa (diff) | |
download | scummvm-rg350-6fb50d562f9716a930ecb4fe3d20047d506e4ed5.tar.gz scummvm-rg350-6fb50d562f9716a930ecb4fe3d20047d506e4ed5.tar.bz2 scummvm-rg350-6fb50d562f9716a930ecb4fe3d20047d506e4ed5.zip |
PS3: Remove gamepad button mapping
SDL_PSL1GHT now supports the GameController API. ScummVM's default
mapping is now used.
Diffstat (limited to 'dists/ps3/readme-ps3.md')
-rw-r--r-- | dists/ps3/readme-ps3.md | 23 |
1 files changed, 15 insertions, 8 deletions
diff --git a/dists/ps3/readme-ps3.md b/dists/ps3/readme-ps3.md index 8290f87066..d0a1382525 100644 --- a/dists/ps3/readme-ps3.md +++ b/dists/ps3/readme-ps3.md @@ -21,14 +21,21 @@ Savegames are wrote in the /hdd0/game/SCUM12000/saves folder. Joypad button mapping ===================== -- Left stick => Mouse -- Cross => Left mouse button -- Circle => Right mouse button -- Triangle => Game menu (F5) -- Square => Escape -- Start => ScummVM's in global game menu -- Select => Toggle virtual keyboard -- L1 => AGI predictive input dialog +- Left stick => Mouse +- R1 + Left stick => Slow Mouse +- Cross => Left mouse button +- Circle => Right mouse button +- DPad => Cursor Keys (useful for character motion) +- R1 + DPad => Diagonal Cursor Keys +- L1 => Game menu (F5) +- R1 => Shift (used to enable Mass Add in menu) +- Square => Period '.' (used to skip dialog lines) +- R1 + Square => Space ' ' +- Triangle => Escape (used to skip cutscenes) +- R1 + Triangle => Return +- Start => ScummVM's global in-game menu +- Select => Toggle virtual keyboard +- R1 + Select => AGI predictive input dialog Disclaimer ========== |