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authorrsn88872017-03-13 23:42:23 -0500
committerrsn88872017-03-13 23:43:30 -0500
commitdb7f5c4553bd1a451055aefcb0d40036c3fca75f (patch)
tree0e80c33faf1faf9a21377bfbc032d42a426c6d2f /dists/psp2
parent0267faf5c35399daa1d7ec3a8a36462071595cb6 (diff)
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PSP2: Update readme-psp2.md
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-rw-r--r--dists/psp2/readme-psp2.md6
1 files changed, 3 insertions, 3 deletions
diff --git a/dists/psp2/readme-psp2.md b/dists/psp2/readme-psp2.md
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--- a/dists/psp2/readme-psp2.md
+++ b/dists/psp2/readme-psp2.md
@@ -48,10 +48,10 @@ The dependencies needed to build it are :
- zlib, libpng, libjpeg-turbo, libogg, libvorbis, flac, curl, openssl, freetype, from https://github.com/vitadev/vdpm
- libmad from https://github.com/Cpasjuste/libmad-psp2
- SDL2 from https://github.com/Cpasjuste/SDL-Vita
-- ScummVM from https://github.com/Cpasjuste/scummvm
+- ScummVM from https://github.com/scummvm/scummvm
- The fbo branch of libvita2d from https://github.com/frangarcj/vita2dlib/tree/fbo/libvita2d
-copied under new names libvita2d_fbo.a in $VITASDK/arm-vita-eabi-gcc/lib and vita2d_fbo.h in $VITASDK/arm-vita-eabi-gcc/include. The renaming is necessary to prevent conflict with the official vita2d lib that comes with the VitaSDK.
-- The pre-compiled gtu release of vita-shader-collection from https://github.com/frangarcj/vita-shader-collection/releases, copy all headers to $VITASDK/arm-vita-eabi-gcc/include and the library libvitashaders.a to $VITASDK/arm-vita-eabi-gcc/lib
+copied under new names libvita2d_fbo.a in $VITASDK/arm-vita-eabi/lib and vita2d_fbo.h in $VITASDK/arm-vita-eabi/include. The renaming is necessary to prevent conflict with the official vita2d lib that comes with the VitaSDK.
+- The pre-compiled gtu release of vita-shader-collection from https://github.com/frangarcj/vita-shader-collection/releases, copy all headers to $VITASDK/arm-vita-eabi/include and the library libvitashaders.a to $VITASDK/arm-vita-eabi/lib
Once all the dependencies are correctly setup, an installable package can be obtained from source by issuing the following command :