aboutsummaryrefslogtreecommitdiff
path: root/dists/scummvm.rc
diff options
context:
space:
mode:
authorFilippos Karapetis2014-04-27 21:17:11 +0300
committerFilippos Karapetis2014-04-27 21:20:02 +0300
commit9c30f3e0734271a2a259c1dc75202cef88f370f3 (patch)
treed729815a75252d4f4c528cd96fa6dda82a8c0131 /dists/scummvm.rc
parent16bbc100ddf15da2c321bf54cf1f66f580dcdc93 (diff)
downloadscummvm-rg350-9c30f3e0734271a2a259c1dc75202cef88f370f3.tar.gz
scummvm-rg350-9c30f3e0734271a2a259c1dc75202cef88f370f3.tar.bz2
scummvm-rg350-9c30f3e0734271a2a259c1dc75202cef88f370f3.zip
MADS: Hook up the new skeleton scene logic for Phantom and Dragonsphere
Also, add a HACK to stub out the sprite refresh code for these games, as sprites aren't loaded yet
Diffstat (limited to 'dists/scummvm.rc')
0 files changed, 0 insertions, 0 deletions