aboutsummaryrefslogtreecommitdiff
path: root/dists/slackware
diff options
context:
space:
mode:
authorJordi Vilalta Prat2008-01-27 19:47:41 +0000
committerJordi Vilalta Prat2008-01-27 19:47:41 +0000
commit66e9d4f5e8f35b28f8abd9ce53a0da4da3ce8985 (patch)
treee27aadabecd8dd910884280e6559ff9c94c3d73c /dists/slackware
parent278857698dc7b1623096fe1ad12511dc4c886c7e (diff)
downloadscummvm-rg350-66e9d4f5e8f35b28f8abd9ce53a0da4da3ce8985.tar.gz
scummvm-rg350-66e9d4f5e8f35b28f8abd9ce53a0da4da3ce8985.tar.bz2
scummvm-rg350-66e9d4f5e8f35b28f8abd9ce53a0da4da3ce8985.zip
Removed trailing spaces.
svn-id: r30664
Diffstat (limited to 'dists/slackware')
-rwxr-xr-xdists/slackware/scummvm.SlackBuild4
-rwxr-xr-xdists/slackware/scummvm.SlackBuild.in4
-rw-r--r--dists/slackware/slack-desc8
3 files changed, 8 insertions, 8 deletions
diff --git a/dists/slackware/scummvm.SlackBuild b/dists/slackware/scummvm.SlackBuild
index 503b50ddc7..415ee4c867 100755
--- a/dists/slackware/scummvm.SlackBuild
+++ b/dists/slackware/scummvm.SlackBuild
@@ -13,10 +13,10 @@ ARCH=i486
BUILD=1
if [ ! -d $TMP ]; then
- mkdir -p $TMP
+ mkdir -p $TMP
fi
if [ ! -d $PKG ]; then
- mkdir -p $PKG
+ mkdir -p $PKG
fi
cd $TMP
diff --git a/dists/slackware/scummvm.SlackBuild.in b/dists/slackware/scummvm.SlackBuild.in
index 84ac94d7e9..8e20020a4d 100755
--- a/dists/slackware/scummvm.SlackBuild.in
+++ b/dists/slackware/scummvm.SlackBuild.in
@@ -13,10 +13,10 @@ ARCH=i486
BUILD=1
if [ ! -d $TMP ]; then
- mkdir -p $TMP
+ mkdir -p $TMP
fi
if [ ! -d $PKG ]; then
- mkdir -p $PKG
+ mkdir -p $PKG
fi
cd $TMP
diff --git a/dists/slackware/slack-desc b/dists/slackware/slack-desc
index 208e0d4ed4..79917adcf6 100644
--- a/dists/slackware/slack-desc
+++ b/dists/slackware/slack-desc
@@ -7,13 +7,13 @@
|-----handy-ruler------------------------------------------------------|
scummvm: ScummVM
-scummvm:
-scummvm: ScummVM is a collection of interpreters, capable of emulating
+scummvm:
+scummvm: ScummVM is a collection of interpreters, capable of emulating
scummvm: several adventure game engines. ScummVM mainly supports engines
scummvm: created using SCUMM (Script Creation Utility for Maniac Mansion),
-scummvm: used in various LucasArts games such as Monkey Island, Day of the
+scummvm: used in various LucasArts games such as Monkey Island, Day of the
scummvm: Tentacle, and others. ScummVM also contains interpreters for several
scummvm: non-SCUMM games, currently these are Beneath a Steel Sky, Broken
scummvm: Sword I & II and Simon the Sorcerer 1 & 2.
-scummvm:
+scummvm:
scummvm: