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author | Jordi Vilalta Prat | 2008-01-27 19:47:41 +0000 |
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committer | Jordi Vilalta Prat | 2008-01-27 19:47:41 +0000 |
commit | 66e9d4f5e8f35b28f8abd9ce53a0da4da3ce8985 (patch) | |
tree | e27aadabecd8dd910884280e6559ff9c94c3d73c /dists/slackware | |
parent | 278857698dc7b1623096fe1ad12511dc4c886c7e (diff) | |
download | scummvm-rg350-66e9d4f5e8f35b28f8abd9ce53a0da4da3ce8985.tar.gz scummvm-rg350-66e9d4f5e8f35b28f8abd9ce53a0da4da3ce8985.tar.bz2 scummvm-rg350-66e9d4f5e8f35b28f8abd9ce53a0da4da3ce8985.zip |
Removed trailing spaces.
svn-id: r30664
Diffstat (limited to 'dists/slackware')
-rwxr-xr-x | dists/slackware/scummvm.SlackBuild | 4 | ||||
-rwxr-xr-x | dists/slackware/scummvm.SlackBuild.in | 4 | ||||
-rw-r--r-- | dists/slackware/slack-desc | 8 |
3 files changed, 8 insertions, 8 deletions
diff --git a/dists/slackware/scummvm.SlackBuild b/dists/slackware/scummvm.SlackBuild index 503b50ddc7..415ee4c867 100755 --- a/dists/slackware/scummvm.SlackBuild +++ b/dists/slackware/scummvm.SlackBuild @@ -13,10 +13,10 @@ ARCH=i486 BUILD=1 if [ ! -d $TMP ]; then - mkdir -p $TMP + mkdir -p $TMP fi if [ ! -d $PKG ]; then - mkdir -p $PKG + mkdir -p $PKG fi cd $TMP diff --git a/dists/slackware/scummvm.SlackBuild.in b/dists/slackware/scummvm.SlackBuild.in index 84ac94d7e9..8e20020a4d 100755 --- a/dists/slackware/scummvm.SlackBuild.in +++ b/dists/slackware/scummvm.SlackBuild.in @@ -13,10 +13,10 @@ ARCH=i486 BUILD=1 if [ ! -d $TMP ]; then - mkdir -p $TMP + mkdir -p $TMP fi if [ ! -d $PKG ]; then - mkdir -p $PKG + mkdir -p $PKG fi cd $TMP diff --git a/dists/slackware/slack-desc b/dists/slackware/slack-desc index 208e0d4ed4..79917adcf6 100644 --- a/dists/slackware/slack-desc +++ b/dists/slackware/slack-desc @@ -7,13 +7,13 @@ |-----handy-ruler------------------------------------------------------| scummvm: ScummVM -scummvm: -scummvm: ScummVM is a collection of interpreters, capable of emulating +scummvm: +scummvm: ScummVM is a collection of interpreters, capable of emulating scummvm: several adventure game engines. ScummVM mainly supports engines scummvm: created using SCUMM (Script Creation Utility for Maniac Mansion), -scummvm: used in various LucasArts games such as Monkey Island, Day of the +scummvm: used in various LucasArts games such as Monkey Island, Day of the scummvm: Tentacle, and others. ScummVM also contains interpreters for several scummvm: non-SCUMM games, currently these are Beneath a Steel Sky, Broken scummvm: Sword I & II and Simon the Sorcerer 1 & 2. -scummvm: +scummvm: scummvm: |