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author | Torbjörn Andersson | 2016-08-24 07:00:39 +0200 |
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committer | Torbjörn Andersson | 2016-08-24 07:00:39 +0200 |
commit | 796c40dc593dea8ea72bff6c0eee96a3d144f550 (patch) | |
tree | e3f2e9b06c7fbc7d837db2e421d1dd58e46c0f65 /dists/wii/READMII | |
parent | 3a20dca0cb487e1c542b75f442eacb33eadd2e26 (diff) | |
download | scummvm-rg350-796c40dc593dea8ea72bff6c0eee96a3d144f550.tar.gz scummvm-rg350-796c40dc593dea8ea72bff6c0eee96a3d144f550.tar.bz2 scummvm-rg350-796c40dc593dea8ea72bff6c0eee96a3d144f550.zip |
DIRECTOR: Add more width corrections for Apartment demo
These are the widths for the taxi. 1110 doesn't actually need a
correction to be drawn right, but 96 makes more sense than 90 if I
decode the image by hand. It may be worth noting that all three
sprite widths are multiples of 8, and that one of them was already
a multiple of 8, but I still needed to add 8 to it.
(This would suggest that w = (w & ~7) + 8 would yield the correct
width for everything, except it doesn't so scratch that idea.)
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