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author | Ben Castricum | 2017-02-27 16:21:53 +0100 |
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committer | Eugene Sandulenko | 2017-07-30 22:10:54 +0200 |
commit | 392d8b44ff99d08eabe6007b259d26545f085583 (patch) | |
tree | d1f38ea132fd0f21d0509a0b5c5f096c5641ee2f /dists | |
parent | 4668b1655cbb1a53f8ae8ef355f5fae661f675b4 (diff) | |
download | scummvm-rg350-392d8b44ff99d08eabe6007b259d26545f085583.tar.gz scummvm-rg350-392d8b44ff99d08eabe6007b259d26545f085583.tar.bz2 scummvm-rg350-392d8b44ff99d08eabe6007b259d26545f085583.zip |
SCUMM: MI2 kill tune 107 on start of next, Fixes bug #1410 / Scabb Island
Fix the "MI2: Two soundtracks playing at once" bug from the forum. It's
triggered when the player is moving faster then the scripts expect causing
the "stop tune 117" command be executed before the start of the tune.
Effectily creating a hanging tune 107.
This patch kills the tune when this sitation is detected.
Diffstat (limited to 'dists')
0 files changed, 0 insertions, 0 deletions