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author | Matthew Hoops | 2012-09-12 20:18:13 -0400 |
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committer | Matthew Hoops | 2012-09-12 20:18:13 -0400 |
commit | d5ed8b1901b88e361a2a420a9daf586f6089a36b (patch) | |
tree | d19e4dd7baf33b7447d69d8ad8d3c25732a69698 /dists | |
parent | ff51a7661d7a2cb296b987edfc3d81727160e627 (diff) | |
parent | 8808393b3a3428df2946d7967e52aba084c8ffe5 (diff) | |
download | scummvm-rg350-d5ed8b1901b88e361a2a420a9daf586f6089a36b.tar.gz scummvm-rg350-d5ed8b1901b88e361a2a420a9daf586f6089a36b.tar.bz2 scummvm-rg350-d5ed8b1901b88e361a2a420a9daf586f6089a36b.zip |
Merge remote branch 'upstream/master' into pegasus
Conflicts:
AUTHORS
Diffstat (limited to 'dists')
-rw-r--r-- | dists/engine-data/README | 12 | ||||
-rw-r--r-- | dists/scummvm.rc | 3 |
2 files changed, 15 insertions, 0 deletions
diff --git a/dists/engine-data/README b/dists/engine-data/README index ce74d590d9..c9c4bd4817 100644 --- a/dists/engine-data/README +++ b/dists/engine-data/README @@ -1,6 +1,9 @@ engine-data README ------------------------------------------------------------------------------- +drascula.dat +TODO + hugo.dat: This file contains all the hardcoded logic, strings and fonts used by Hugo engine. Those information were stored in the original executables. @@ -10,6 +13,9 @@ The 'kyra.dat' file is created by extracting hardcoded data, like the roomtable, inventory names, various strings, tables for shapes and sequence scripts, from. +lure.dat +TODO + queen.tbl: 'queen.tbl' contains a list of filenames, filesizes and offsets for the individual files saved in QUEEN.1. This data was originally included in the @@ -20,5 +26,11 @@ mp3/ogg/flac encoded need the datafile. sky.cpt: TODO +teenagent.dat +TODO + +tony.dat: +This file contains the font table used by the different versions of the game. + toon.dat: 'toon.dat' contains all the strings hardcoded in the original executables. diff --git a/dists/scummvm.rc b/dists/scummvm.rc index 4a67100f9f..8527c668c8 100644 --- a/dists/scummvm.rc +++ b/dists/scummvm.rc @@ -44,6 +44,9 @@ teenagent.dat FILE "dists/engine-data/teenagent.dat" #if ENABLE_TOON == STATIC_PLUGIN toon.dat FILE "dists/engine-data/toon.dat" #endif +#if ENABLE_TONY == STATIC_PLUGIN +tony.dat FILE "dists/engine-data/tony.dat" +#endif #if ENABLE_AGI == STATIC_PLUGIN pred.dic FILE "dists/pred.dic" #endif |