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author | Nicolas Bacca | 2003-12-05 08:33:55 +0000 |
---|---|---|
committer | Nicolas Bacca | 2003-12-05 08:33:55 +0000 |
commit | d671496567535350dc4886189d6319b5b7977f30 (patch) | |
tree | 2cebf86fa130c096ae6f452bfa29609feacd8232 /dists | |
parent | d807976c8cde18c8a8fb46f93f7b3ded2332ec7d (diff) | |
download | scummvm-rg350-d671496567535350dc4886189d6319b5b7977f30.tar.gz scummvm-rg350-d671496567535350dc4886189d6319b5b7977f30.tar.bz2 scummvm-rg350-d671496567535350dc4886189d6319b5b7977f30.zip |
For those who like new bug^H^H^H development environments
svn-id: r11500
Diffstat (limited to 'dists')
-rw-r--r-- | dists/msevc4/PocketSCUMM.vcw | 89 | ||||
-rw-r--r-- | dists/msevc4/scumm/scumm.vcp | 5421 | ||||
-rw-r--r-- | dists/msevc4/scummvm/scummvm.vcp | 4905 | ||||
-rw-r--r-- | dists/msevc4/simon/simon.vcp | 1138 | ||||
-rw-r--r-- | dists/msevc4/sky/sky.vcp | 2612 | ||||
-rw-r--r-- | dists/msevc4/sword2/sword2.vcp | 4939 |
6 files changed, 19104 insertions, 0 deletions
diff --git a/dists/msevc4/PocketSCUMM.vcw b/dists/msevc4/PocketSCUMM.vcw new file mode 100644 index 0000000000..22a652f4c2 --- /dev/null +++ b/dists/msevc4/PocketSCUMM.vcw @@ -0,0 +1,89 @@ +Microsoft eMbedded Visual Tools Workspace File, Format Version 4.00 +# WARNING: DO NOT EDIT OR DELETE THIS WORKSPACE FILE! + +############################################################################### + +Project: "scumm"=.\scumm\scumm.vcp - Package Owner=<4> + +Package=<5> +{{{ +}}} + +Package=<4> +{{{ +}}} + +############################################################################### + +Project: "scummvm"=.\scummvm\scummvm.vcp - Package Owner=<4> + +Package=<5> +{{{ +}}} + +Package=<4> +{{{ + Begin Project Dependency + Project_Dep_Name scumm + End Project Dependency + Begin Project Dependency + Project_Dep_Name simon + End Project Dependency + Begin Project Dependency + Project_Dep_Name sky + End Project Dependency + Begin Project Dependency + Project_Dep_Name sword2 + End Project Dependency +}}} + +############################################################################### + +Project: "simon"=.\simon\simon.vcp - Package Owner=<4> + +Package=<5> +{{{ +}}} + +Package=<4> +{{{ +}}} + +############################################################################### + +Project: "sky"=.\sky\sky.vcp - Package Owner=<4> + +Package=<5> +{{{ +}}} + +Package=<4> +{{{ +}}} + +############################################################################### + +Project: "sword2"=.\sword2\sword2.vcp - Package Owner=<4> + +Package=<5> +{{{ +}}} + +Package=<4> +{{{ +}}} + +############################################################################### + +Global: + +Package=<5> +{{{ +}}} + +Package=<3> +{{{ +}}} + +############################################################################### + diff --git a/dists/msevc4/scumm/scumm.vcp b/dists/msevc4/scumm/scumm.vcp new file mode 100644 index 0000000000..7f4988122a --- /dev/null +++ b/dists/msevc4/scumm/scumm.vcp @@ -0,0 +1,5421 @@ +# Microsoft eMbedded Visual Tools Project File - Name="scumm" - Package Owner=<4> +# Microsoft eMbedded Visual Tools Generated Build File, Format Version 6.02 +# ** DO NOT EDIT ** + +# TARGTYPE "Win32 (WCE ARMV4) Static Library" 0xa304 +# TARGTYPE "Win32 (WCE emulator) Static Library" 0xa604 + +CFG=scumm - Win32 (WCE emulator) Debug +!MESSAGE This is not a valid makefile. To build this project using NMAKE, +!MESSAGE use the Export Makefile command and run +!MESSAGE +!MESSAGE NMAKE /f "scumm.vcn". +!MESSAGE +!MESSAGE You can specify a configuration when running NMAKE +!MESSAGE by defining the macro CFG on the command line. For example: +!MESSAGE +!MESSAGE NMAKE /f "scumm.vcn" CFG="scumm - Win32 (WCE emulator) Debug" +!MESSAGE +!MESSAGE Possible choices for configuration are: +!MESSAGE +!MESSAGE "scumm - Win32 (WCE emulator) Release" (based on "Win32 (WCE emulator) Static Library") +!MESSAGE "scumm - Win32 (WCE emulator) Debug" (based on "Win32 (WCE emulator) Static Library") +!MESSAGE "scumm - Win32 (WCE ARMV4) Release" (based on "Win32 (WCE ARMV4) Static Library") +!MESSAGE "scumm - Win32 (WCE ARMV4) Debug" (based on "Win32 (WCE ARMV4) Static Library") +!MESSAGE + +# Begin Project +# PROP AllowPerConfigDependencies 0 +# PROP Scc_ProjName "" +# PROP Scc_LocalPath "" +# PROP ATL_Project 2 + +!IF "$(CFG)" == "scumm - Win32 (WCE emulator) Release" + +# PROP BASE Use_MFC 0 +# PROP BASE Use_Debug_Libraries 0 +# PROP BASE Output_Dir "emulatorRel" +# PROP BASE Intermediate_Dir "emulatorRel" +# PROP BASE CPU_ID "{32E52003-403E-442D-BE48-DE10F8C6131D}" +# PROP BASE Platform_ID "{8A9A2F80-6887-11D3-842E-005004848CBA}" +# PROP BASE Target_Dir "" +# PROP Use_MFC 0 +# PROP Use_Debug_Libraries 0 +# PROP Output_Dir "emulatorRel" +# PROP Intermediate_Dir "emulatorRel" +# PROP CPU_ID "{32E52003-403E-442D-BE48-DE10F8C6131D}" +# PROP Platform_ID "{8A9A2F80-6887-11D3-842E-005004848CBA}" +# PROP Target_Dir "" +CPP=cl.exe +# ADD BASE CPP /nologo /W3 /GX- /D _WIN32_WCE=$(CEVersion) /D "$(CePlatform)" /D "_i386_" /D UNDER_CE=$(CEVersion) /D "UNICODE" /D "_UNICODE" /D "_X86_" /D "x86" /D "NDEBUG" /D "_LIB" /YX /Gs8192 /GF /O2 /c +# ADD CPP /nologo /W3 /GX- /D _WIN32_WCE=$(CEVersion) /D "$(CePlatform)" /D "_i386_" /D UNDER_CE=$(CEVersion) /D "UNICODE" /D "_UNICODE" /D "_X86_" /D "x86" /D "NDEBUG" /D "_LIB" /YX /Gs8192 /GF /O2 /c +LIB32=link.exe -lib +# ADD BASE LIB32 /nologo +# ADD LIB32 /nologo +BSC32=bscmake.exe +# ADD BASE BSC32 /nologo +# ADD BSC32 /nologo + +!ELSEIF "$(CFG)" == "scumm - Win32 (WCE emulator) Debug" + +# PROP BASE Use_MFC 0 +# PROP BASE Use_Debug_Libraries 1 +# PROP BASE Output_Dir "emulatorDbg" +# PROP BASE Intermediate_Dir "emulatorDbg" +# PROP BASE CPU_ID "{32E52003-403E-442D-BE48-DE10F8C6131D}" +# PROP BASE Platform_ID "{8A9A2F80-6887-11D3-842E-005004848CBA}" +# PROP BASE Target_Dir "" +# PROP Use_MFC 0 +# PROP Use_Debug_Libraries 1 +# PROP Output_Dir "emulatorDbg" +# PROP Intermediate_Dir "emulatorDbg" +# PROP CPU_ID "{32E52003-403E-442D-BE48-DE10F8C6131D}" +# PROP Platform_ID "{8A9A2F80-6887-11D3-842E-005004848CBA}" +# PROP Target_Dir "" +CPP=cl.exe +# ADD BASE CPP /nologo /W3 /GX- /Zi /Od /D "DEBUG" /D _WIN32_WCE=$(CEVersion) /D "$(CePlatform)" /D "_i386_" /D UNDER_CE=$(CEVersion) /D "UNICODE" /D "_UNICODE" /D "_X86_" /D "x86" /D "_LIB" /YX /Gs8192 /GF /c +# ADD CPP /nologo /W3 /GX- /Zi /Od /D "DEBUG" /D _WIN32_WCE=$(CEVersion) /D "$(CePlatform)" /D "_i386_" /D UNDER_CE=$(CEVersion) /D "UNICODE" /D "_UNICODE" /D "_X86_" /D "x86" /D "_LIB" /YX /Gs8192 /GF /c +LIB32=link.exe -lib +# ADD BASE LIB32 /nologo +# ADD LIB32 /nologo +BSC32=bscmake.exe +# ADD BASE BSC32 /nologo +# ADD BSC32 /nologo + +!ELSEIF "$(CFG)" == "scumm - 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Win32 (WCE ARMV4) Debug" + +# PROP BASE Use_MFC 0 +# PROP BASE Use_Debug_Libraries 1 +# PROP BASE Output_Dir "ARMV4Dbg" +# PROP BASE Intermediate_Dir "ARMV4Dbg" +# PROP BASE CPU_ID "{ECBEA43D-CD7B-4852-AD55-D4227B5D624B}" +# PROP BASE Platform_ID "{8A9A2F80-6887-11D3-842E-005004848CBA}" +# PROP BASE Target_Dir "" +# PROP Use_MFC 0 +# PROP Use_Debug_Libraries 1 +# PROP Output_Dir "ARMV4Dbg" +# PROP Intermediate_Dir "ARMV4Dbg" +# PROP CPU_ID "{ECBEA43D-CD7B-4852-AD55-D4227B5D624B}" +# PROP Platform_ID "{8A9A2F80-6887-11D3-842E-005004848CBA}" +# PROP Target_Dir "" +CPP=clarm.exe +# ADD BASE CPP /nologo /W3 /GX- /Zi /Od /D "DEBUG" /D _WIN32_WCE=$(CEVersion) /D "$(CePlatform)" /D "ARM" /D "_ARM_" /D "ARMV4" /D UNDER_CE=$(CEVersion) /D "UNICODE" /D "_UNICODE" /D "_LIB" /YX /M$(CECrtMTDebug) /c +# ADD CPP /nologo /W3 /GX- /Zi /Od /I "../../../" /I "../../../common/" /I "../../../backends/wince/" /I "../../../backends/wince/missing/" /D "_LIB" /D "DEBUG" /D _WIN32_WCE=$(CEVersion) /D "$(CePlatform)" /D "ARM" /D "_ARM_" /D "ARMV4" /D UNDER_CE=$(CEVersion) /D "UNICODE" /D "_UNICODE" /D "SCUMM_NEED_ALIGNMENT" /D "FPM_DEFAULT" /D "USE_MAD" /D "NONSTANDARD_PORT" /D "DISABLE_QUEEN" /D "USE_VORBIS" /D "WIN32" /YX /M$(CECrtMTDebug) /c +LIB32=link.exe -lib +# ADD BASE LIB32 /nologo +# ADD LIB32 /nologo +BSC32=bscmake.exe +# ADD BASE BSC32 /nologo +# ADD BSC32 /nologo + +!ENDIF + +# Begin Target + +# Name "scumm - Win32 (WCE emulator) Release" +# Name "scumm - Win32 (WCE emulator) Debug" +# Name "scumm - Win32 (WCE ARMV4) Release" +# Name "scumm - Win32 (WCE ARMV4) Debug" +# Begin Group "Source Files" + +# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat" +# Begin Group "smush" + +# PROP Default_Filter "" +# Begin Source File + +SOURCE=..\..\..\scumm\smush\channel.h +# End Source File +# Begin Source File + +SOURCE=..\..\..\scumm\smush\chunk.cpp + +!IF "$(CFG)" == "scumm - Win32 (WCE emulator) Release" + +NODEP_CPP_CHUNK=\ + "..\..\..\scumm\smush\common\file.h"\ + "..\..\..\scumm\smush\common\str.h"\ + "..\..\..\scumm\smush\common\util.h"\ + "..\..\..\scumm\smush\scumm\smush\chunk.h"\ + "..\..\..\scumm\smush\stdafx.h"\ + + +!ELSEIF "$(CFG)" == "scumm - Win32 (WCE emulator) Debug" + +NODEP_CPP_CHUNK=\ + "..\..\..\scumm\smush\common\file.h"\ + "..\..\..\scumm\smush\common\str.h"\ + "..\..\..\scumm\smush\common\util.h"\ + "..\..\..\scumm\smush\scumm\smush\chunk.h"\ + "..\..\..\scumm\smush\stdafx.h"\ + + +!ELSEIF "$(CFG)" == "scumm - Win32 (WCE ARMV4) Release" + +DEP_CPP_CHUNK=\ + "..\..\..\backends\wince\missing\unistd.h"\ + "..\..\..\backends\wince\portdefs.h"\ + "..\..\..\common\file.h"\ + "..\..\..\common\list.h"\ + "..\..\..\common\savefile.h"\ + "..\..\..\common\scummsys.h"\ + "..\..\..\common\stdafx.h"\ + "..\..\..\common\str.h"\ + "..\..\..\common\system.h"\ + "..\..\..\common\util.h"\ + "..\..\..\scumm\smush\chunk.h"\ + {$(INCLUDE)}"SDL_byteorder.h"\ + +NODEP_CPP_CHUNK=\ + "..\..\..\common\config.h"\ + "..\..\..\common\extend.h"\ + + +!ELSEIF "$(CFG)" == "scumm - Win32 (WCE ARMV4) Debug" + +DEP_CPP_CHUNK=\ + "..\..\..\backends\wince\missing\unistd.h"\ + "..\..\..\backends\wince\portdefs.h"\ + "..\..\..\common\file.h"\ + "..\..\..\common\list.h"\ + "..\..\..\common\savefile.h"\ + "..\..\..\common\scummsys.h"\ + "..\..\..\common\stdafx.h"\ + "..\..\..\common\str.h"\ + "..\..\..\common\system.h"\ + "..\..\..\common\util.h"\ + "..\..\..\scumm\smush\chunk.h"\ + {$(INCLUDE)}"SDL_byteorder.h"\ + +NODEP_CPP_CHUNK=\ + "..\..\..\common\config.h"\ + "..\..\..\common\extend.h"\ + + +!ENDIF + +# End Source File +# Begin Source File + +SOURCE=..\..\..\scumm\smush\chunk.h +# End Source File +# Begin Source File + +SOURCE=..\..\..\scumm\smush\chunk_type.h +# End Source File +# Begin Source File + +SOURCE=..\..\..\scumm\smush\codec1.cpp + +!IF "$(CFG)" == "scumm - Win32 (WCE emulator) Release" + +NODEP_CPP_CODEC=\ + "..\..\..\scumm\smush\common\scummsys.h"\ + "..\..\..\scumm\smush\stdafx.h"\ + + +!ELSEIF "$(CFG)" == "scumm - Win32 (WCE emulator) Debug" + +NODEP_CPP_CODEC=\ + "..\..\..\scumm\smush\common\scummsys.h"\ + "..\..\..\scumm\smush\stdafx.h"\ + + +!ELSEIF "$(CFG)" == "scumm - Win32 (WCE ARMV4) Release" + +DEP_CPP_CODEC=\ + "..\..\..\backends\wince\missing\unistd.h"\ + "..\..\..\backends\wince\portdefs.h"\ + "..\..\..\common\scummsys.h"\ + "..\..\..\common\stdafx.h"\ + {$(INCLUDE)}"SDL_byteorder.h"\ + +NODEP_CPP_CODEC=\ + "..\..\..\common\config.h"\ + "..\..\..\common\extend.h"\ + + +!ELSEIF "$(CFG)" == "scumm - Win32 (WCE ARMV4) Debug" + +DEP_CPP_CODEC=\ + "..\..\..\backends\wince\missing\unistd.h"\ + "..\..\..\backends\wince\portdefs.h"\ + "..\..\..\common\scummsys.h"\ + "..\..\..\common\stdafx.h"\ + {$(INCLUDE)}"SDL_byteorder.h"\ + +NODEP_CPP_CODEC=\ + "..\..\..\common\config.h"\ + "..\..\..\common\extend.h"\ + + +!ENDIF + +# End Source File +# Begin Source File + +SOURCE=..\..\..\scumm\smush\codec37.cpp + +!IF "$(CFG)" == "scumm - Win32 (WCE emulator) Release" + +NODEP_CPP_CODEC3=\ + "..\..\..\scumm\smush\common\util.h"\ + "..\..\..\scumm\smush\scumm\bomp.h"\ + "..\..\..\scumm\smush\scumm\smush\codec37.h"\ + "..\..\..\scumm\smush\stdafx.h"\ + + +!ELSEIF "$(CFG)" == "scumm - Win32 (WCE emulator) Debug" + +NODEP_CPP_CODEC3=\ + "..\..\..\scumm\smush\common\util.h"\ + "..\..\..\scumm\smush\scumm\bomp.h"\ + "..\..\..\scumm\smush\scumm\smush\codec37.h"\ + "..\..\..\scumm\smush\stdafx.h"\ + + +!ELSEIF "$(CFG)" == "scumm - Win32 (WCE ARMV4) Release" + +DEP_CPP_CODEC3=\ + "..\..\..\backends\wince\missing\unistd.h"\ + "..\..\..\backends\wince\portdefs.h"\ + "..\..\..\common\savefile.h"\ + "..\..\..\common\scummsys.h"\ + "..\..\..\common\stdafx.h"\ + "..\..\..\common\system.h"\ + "..\..\..\common\util.h"\ + "..\..\..\scumm\bomp.h"\ + "..\..\..\scumm\smush\codec37.h"\ + {$(INCLUDE)}"SDL_byteorder.h"\ + +NODEP_CPP_CODEC3=\ + "..\..\..\common\config.h"\ + "..\..\..\common\extend.h"\ + + +!ELSEIF "$(CFG)" == "scumm - Win32 (WCE ARMV4) Debug" + +DEP_CPP_CODEC3=\ + "..\..\..\backends\wince\missing\unistd.h"\ + "..\..\..\backends\wince\portdefs.h"\ + "..\..\..\common\savefile.h"\ + "..\..\..\common\scummsys.h"\ + "..\..\..\common\stdafx.h"\ + "..\..\..\common\system.h"\ + "..\..\..\common\util.h"\ + "..\..\..\scumm\bomp.h"\ + "..\..\..\scumm\smush\codec37.h"\ + {$(INCLUDE)}"SDL_byteorder.h"\ + +NODEP_CPP_CODEC3=\ + "..\..\..\common\config.h"\ + "..\..\..\common\extend.h"\ + + +!ENDIF + +# End Source File +# Begin Source File + +SOURCE=..\..\..\scumm\smush\codec37.h +# End Source File +# Begin Source File + +SOURCE=..\..\..\scumm\smush\codec47.cpp + +!IF "$(CFG)" == "scumm - Win32 (WCE emulator) Release" + +NODEP_CPP_CODEC4=\ + "..\..\..\scumm\smush\common\util.h"\ + "..\..\..\scumm\smush\scumm\bomp.h"\ + "..\..\..\scumm\smush\scumm\smush\codec47.h"\ + "..\..\..\scumm\smush\scumm_globals.h"\ + "..\..\..\scumm\smush\stdafx.h"\ + + +!ELSEIF "$(CFG)" == "scumm - Win32 (WCE emulator) Debug" + +NODEP_CPP_CODEC4=\ + "..\..\..\scumm\smush\common\util.h"\ + "..\..\..\scumm\smush\scumm\bomp.h"\ + "..\..\..\scumm\smush\scumm\smush\codec47.h"\ + "..\..\..\scumm\smush\scumm_globals.h"\ + "..\..\..\scumm\smush\stdafx.h"\ + + +!ELSEIF "$(CFG)" == "scumm - Win32 (WCE ARMV4) Release" + +DEP_CPP_CODEC4=\ + "..\..\..\backends\wince\missing\unistd.h"\ + "..\..\..\backends\wince\portdefs.h"\ + "..\..\..\common\savefile.h"\ + "..\..\..\common\scummsys.h"\ + "..\..\..\common\stdafx.h"\ + "..\..\..\common\system.h"\ + "..\..\..\common\util.h"\ + "..\..\..\scumm\bomp.h"\ + "..\..\..\scumm\smush\codec47.h"\ + {$(INCLUDE)}"SDL_byteorder.h"\ + +NODEP_CPP_CODEC4=\ + "..\..\..\common\config.h"\ + "..\..\..\common\extend.h"\ + "..\..\..\scumm\smush\scumm_globals.h"\ + + +!ELSEIF "$(CFG)" == "scumm - Win32 (WCE ARMV4) Debug" + +DEP_CPP_CODEC4=\ + "..\..\..\backends\wince\missing\unistd.h"\ + "..\..\..\backends\wince\portdefs.h"\ + "..\..\..\common\savefile.h"\ + "..\..\..\common\scummsys.h"\ + "..\..\..\common\stdafx.h"\ + "..\..\..\common\system.h"\ + "..\..\..\common\util.h"\ + "..\..\..\scumm\bomp.h"\ + "..\..\..\scumm\smush\codec47.h"\ + {$(INCLUDE)}"SDL_byteorder.h"\ + +NODEP_CPP_CODEC4=\ + "..\..\..\common\config.h"\ + "..\..\..\common\extend.h"\ + "..\..\..\scumm\smush\scumm_globals.h"\ + + +!ENDIF + +# End Source File +# Begin Source File + +SOURCE=..\..\..\scumm\smush\codec47.h +# End Source File +# Begin Source File + +SOURCE=..\..\..\scumm\smush\imuse_channel.cpp + +!IF "$(CFG)" == "scumm - Win32 (WCE emulator) Release" + +NODEP_CPP_IMUSE=\ + "..\..\..\scumm\smush\scumm\smush\channel.h"\ + "..\..\..\scumm\smush\scumm\smush\chunk.h"\ + "..\..\..\scumm\smush\scumm\smush\chunk_type.h"\ + "..\..\..\scumm\smush\stdafx.h"\ + + +!ELSEIF "$(CFG)" == "scumm - Win32 (WCE emulator) Debug" + +NODEP_CPP_IMUSE=\ + "..\..\..\scumm\smush\scumm\smush\channel.h"\ + "..\..\..\scumm\smush\scumm\smush\chunk.h"\ + "..\..\..\scumm\smush\scumm\smush\chunk_type.h"\ + "..\..\..\scumm\smush\stdafx.h"\ + + +!ELSEIF "$(CFG)" == "scumm - Win32 (WCE ARMV4) Release" + +DEP_CPP_IMUSE=\ + "..\..\..\backends\wince\missing\unistd.h"\ + "..\..\..\backends\wince\portdefs.h"\ + "..\..\..\common\savefile.h"\ + "..\..\..\common\scummsys.h"\ + "..\..\..\common\stdafx.h"\ + "..\..\..\common\system.h"\ + "..\..\..\common\util.h"\ + "..\..\..\scumm\smush\channel.h"\ + "..\..\..\scumm\smush\chunk.h"\ + "..\..\..\scumm\smush\chunk_type.h"\ + {$(INCLUDE)}"SDL_byteorder.h"\ + +NODEP_CPP_IMUSE=\ + "..\..\..\common\config.h"\ + "..\..\..\common\extend.h"\ + + +!ELSEIF "$(CFG)" == "scumm - Win32 (WCE ARMV4) Debug" + +DEP_CPP_IMUSE=\ + "..\..\..\backends\wince\missing\unistd.h"\ + "..\..\..\backends\wince\portdefs.h"\ + "..\..\..\common\savefile.h"\ + "..\..\..\common\scummsys.h"\ + "..\..\..\common\stdafx.h"\ + "..\..\..\common\system.h"\ + "..\..\..\common\util.h"\ + "..\..\..\scumm\smush\channel.h"\ + "..\..\..\scumm\smush\chunk.h"\ + "..\..\..\scumm\smush\chunk_type.h"\ + {$(INCLUDE)}"SDL_byteorder.h"\ + +NODEP_CPP_IMUSE=\ + "..\..\..\common\config.h"\ + "..\..\..\common\extend.h"\ + + +!ENDIF + +# End Source File +# Begin Source File + +SOURCE=..\..\..\scumm\smush\saud_channel.cpp + +!IF "$(CFG)" == "scumm - Win32 (WCE emulator) Release" + +NODEP_CPP_SAUD_=\ + "..\..\..\scumm\smush\scumm\smush\channel.h"\ + "..\..\..\scumm\smush\scumm\smush\chunk.h"\ + "..\..\..\scumm\smush\scumm\smush\chunk_type.h"\ + "..\..\..\scumm\smush\stdafx.h"\ + + +!ELSEIF "$(CFG)" == "scumm - Win32 (WCE emulator) Debug" + +NODEP_CPP_SAUD_=\ + "..\..\..\scumm\smush\scumm\smush\channel.h"\ + "..\..\..\scumm\smush\scumm\smush\chunk.h"\ + "..\..\..\scumm\smush\scumm\smush\chunk_type.h"\ + "..\..\..\scumm\smush\stdafx.h"\ + + +!ELSEIF "$(CFG)" == "scumm - Win32 (WCE ARMV4) Release" + +DEP_CPP_SAUD_=\ + "..\..\..\backends\wince\missing\unistd.h"\ + "..\..\..\backends\wince\portdefs.h"\ + "..\..\..\common\savefile.h"\ + "..\..\..\common\scummsys.h"\ + "..\..\..\common\stdafx.h"\ + "..\..\..\common\system.h"\ + "..\..\..\common\util.h"\ + "..\..\..\scumm\smush\channel.h"\ + "..\..\..\scumm\smush\chunk.h"\ + "..\..\..\scumm\smush\chunk_type.h"\ + {$(INCLUDE)}"SDL_byteorder.h"\ + +NODEP_CPP_SAUD_=\ + "..\..\..\common\config.h"\ + "..\..\..\common\extend.h"\ + + +!ELSEIF "$(CFG)" == "scumm - Win32 (WCE ARMV4) Debug" + +DEP_CPP_SAUD_=\ + "..\..\..\backends\wince\missing\unistd.h"\ + "..\..\..\backends\wince\portdefs.h"\ + "..\..\..\common\savefile.h"\ + "..\..\..\common\scummsys.h"\ + "..\..\..\common\stdafx.h"\ + "..\..\..\common\system.h"\ + "..\..\..\common\util.h"\ + "..\..\..\scumm\smush\channel.h"\ + "..\..\..\scumm\smush\chunk.h"\ + "..\..\..\scumm\smush\chunk_type.h"\ + {$(INCLUDE)}"SDL_byteorder.h"\ + +NODEP_CPP_SAUD_=\ + "..\..\..\common\config.h"\ + "..\..\..\common\extend.h"\ + + +!ENDIF + +# End Source File +# Begin Source File + +SOURCE=..\..\..\scumm\smush\smush_font.cpp + +!IF "$(CFG)" == "scumm - Win32 (WCE emulator) Release" + +NODEP_CPP_SMUSH=\ + "..\..\..\scumm\smush\common\file.h"\ + "..\..\..\scumm\smush\scumm\scumm.h"\ + "..\..\..\scumm\smush\scumm\smush\smush_font.h"\ + "..\..\..\scumm\smush\stdafx.h"\ + + +!ELSEIF "$(CFG)" == "scumm - Win32 (WCE emulator) Debug" + +NODEP_CPP_SMUSH=\ + "..\..\..\scumm\smush\common\file.h"\ + "..\..\..\scumm\smush\scumm\scumm.h"\ + "..\..\..\scumm\smush\scumm\smush\smush_font.h"\ + "..\..\..\scumm\smush\stdafx.h"\ + + +!ELSEIF "$(CFG)" == "scumm - Win32 (WCE ARMV4) Release" + +DEP_CPP_SMUSH=\ + "..\..\..\backends\wince\missing\unistd.h"\ + "..\..\..\backends\wince\portdefs.h"\ + "..\..\..\base\engine.h"\ + "..\..\..\common\file.h"\ + "..\..\..\common\list.h"\ + "..\..\..\common\map.h"\ + "..\..\..\common\rect.h"\ + "..\..\..\common\savefile.h"\ + "..\..\..\common\scummsys.h"\ + "..\..\..\common\stdafx.h"\ + "..\..\..\common\str.h"\ + "..\..\..\common\system.h"\ + "..\..\..\common\util.h"\ + "..\..\..\scumm\gfx.h"\ + "..\..\..\scumm\nut_renderer.h"\ + "..\..\..\scumm\script.h"\ + "..\..\..\scumm\scumm.h"\ + "..\..\..\scumm\smush\smush_font.h"\ + {$(INCLUDE)}"SDL_byteorder.h"\ + +NODEP_CPP_SMUSH=\ + "..\..\..\common\config.h"\ + "..\..\..\common\extend.h"\ + + +!ELSEIF "$(CFG)" == "scumm - Win32 (WCE ARMV4) Debug" + +DEP_CPP_SMUSH=\ + "..\..\..\backends\wince\missing\unistd.h"\ + "..\..\..\backends\wince\portdefs.h"\ + "..\..\..\base\engine.h"\ + "..\..\..\common\file.h"\ + "..\..\..\common\list.h"\ + "..\..\..\common\map.h"\ + "..\..\..\common\rect.h"\ + "..\..\..\common\savefile.h"\ + "..\..\..\common\scummsys.h"\ + "..\..\..\common\stdafx.h"\ + "..\..\..\common\str.h"\ + "..\..\..\common\system.h"\ + "..\..\..\common\util.h"\ + "..\..\..\scumm\gfx.h"\ + "..\..\..\scumm\nut_renderer.h"\ + "..\..\..\scumm\script.h"\ + "..\..\..\scumm\scumm.h"\ + "..\..\..\scumm\smush\smush_font.h"\ + {$(INCLUDE)}"SDL_byteorder.h"\ + +NODEP_CPP_SMUSH=\ + "..\..\..\common\config.h"\ + "..\..\..\common\extend.h"\ + + +!ENDIF + +# End Source File +# Begin Source File + +SOURCE=..\..\..\scumm\smush\smush_font.h +# End Source File +# Begin Source File + +SOURCE=..\..\..\scumm\smush\smush_mixer.cpp + +!IF "$(CFG)" == "scumm - Win32 (WCE emulator) Release" + +NODEP_CPP_SMUSH_=\ + "..\..\..\scumm\smush\common\util.h"\ + "..\..\..\scumm\smush\scumm\imuse.h"\ + "..\..\..\scumm\smush\scumm\scumm.h"\ + "..\..\..\scumm\smush\scumm\smush\channel.h"\ + "..\..\..\scumm\smush\scumm\smush\smush_mixer.h"\ + "..\..\..\scumm\smush\scumm\sound.h"\ + "..\..\..\scumm\smush\sound\mixer.h"\ + "..\..\..\scumm\smush\stdafx.h"\ + + +!ELSEIF "$(CFG)" == "scumm - Win32 (WCE emulator) Debug" + +NODEP_CPP_SMUSH_=\ + "..\..\..\scumm\smush\common\util.h"\ + "..\..\..\scumm\smush\scumm\imuse.h"\ + "..\..\..\scumm\smush\scumm\scumm.h"\ + "..\..\..\scumm\smush\scumm\smush\channel.h"\ + "..\..\..\scumm\smush\scumm\smush\smush_mixer.h"\ + "..\..\..\scumm\smush\scumm\sound.h"\ + "..\..\..\scumm\smush\sound\mixer.h"\ + "..\..\..\scumm\smush\stdafx.h"\ + + +!ELSEIF "$(CFG)" == "scumm - Win32 (WCE ARMV4) Release" + +DEP_CPP_SMUSH_=\ + "..\..\..\backends\wince\missing\unistd.h"\ + "..\..\..\backends\wince\portdefs.h"\ + "..\..\..\base\engine.h"\ + "..\..\..\common\file.h"\ + "..\..\..\common\list.h"\ + "..\..\..\common\map.h"\ + "..\..\..\common\rect.h"\ + "..\..\..\common\savefile.h"\ + "..\..\..\common\scummsys.h"\ + "..\..\..\common\stdafx.h"\ + "..\..\..\common\str.h"\ + "..\..\..\common\system.h"\ + "..\..\..\common\util.h"\ + "..\..\..\scumm\gfx.h"\ + "..\..\..\scumm\imuse.h"\ + "..\..\..\scumm\music.h"\ + "..\..\..\scumm\script.h"\ + "..\..\..\scumm\scumm.h"\ + "..\..\..\scumm\smush\channel.h"\ + "..\..\..\scumm\smush\smush_mixer.h"\ + "..\..\..\scumm\sound.h"\ + "..\..\..\sound\mixer.h"\ + {$(INCLUDE)}"mad.h"\ + {$(INCLUDE)}"SDL_byteorder.h"\ + {$(INCLUDE)}"vorbis\config_types.h"\ + {$(INCLUDE)}"vorbis\ivorbiscodec.h"\ + {$(INCLUDE)}"vorbis\ogg.h"\ + {$(INCLUDE)}"vorbis\os_types.h"\ + {$(INCLUDE)}"vorbis\vorbisfile.h"\ + +NODEP_CPP_SMUSH_=\ + "..\..\..\common\config.h"\ + "..\..\..\common\extend.h"\ + + +!ELSEIF "$(CFG)" == "scumm - Win32 (WCE ARMV4) Debug" + +DEP_CPP_SMUSH_=\ + "..\..\..\backends\wince\missing\unistd.h"\ + "..\..\..\backends\wince\portdefs.h"\ + "..\..\..\base\engine.h"\ + "..\..\..\common\file.h"\ + "..\..\..\common\list.h"\ + "..\..\..\common\map.h"\ + "..\..\..\common\rect.h"\ + "..\..\..\common\savefile.h"\ + "..\..\..\common\scummsys.h"\ + "..\..\..\common\stdafx.h"\ + "..\..\..\common\str.h"\ + "..\..\..\common\system.h"\ + "..\..\..\common\util.h"\ + "..\..\..\scumm\gfx.h"\ + "..\..\..\scumm\imuse.h"\ + "..\..\..\scumm\music.h"\ + "..\..\..\scumm\script.h"\ + "..\..\..\scumm\scumm.h"\ + "..\..\..\scumm\smush\channel.h"\ + "..\..\..\scumm\smush\smush_mixer.h"\ + "..\..\..\scumm\sound.h"\ + "..\..\..\sound\mixer.h"\ + {$(INCLUDE)}"mad.h"\ + {$(INCLUDE)}"SDL_byteorder.h"\ + {$(INCLUDE)}"vorbis\config_types.h"\ + {$(INCLUDE)}"vorbis\ivorbiscodec.h"\ + {$(INCLUDE)}"vorbis\ogg.h"\ + {$(INCLUDE)}"vorbis\os_types.h"\ + {$(INCLUDE)}"vorbis\vorbisfile.h"\ + +NODEP_CPP_SMUSH_=\ + "..\..\..\common\config.h"\ + "..\..\..\common\extend.h"\ + + +!ENDIF + +# End Source File +# Begin Source File + +SOURCE=..\..\..\scumm\smush\smush_mixer.h +# End Source File +# Begin Source File + +SOURCE=..\..\..\scumm\smush\smush_player.cpp + +!IF "$(CFG)" == "scumm - Win32 (WCE emulator) Release" + +NODEP_CPP_SMUSH_P=\ + "..\..\..\scumm\smush\base\engine.h"\ + "..\..\..\scumm\smush\common\file.h"\ + "..\..\..\scumm\smush\common\timer.h"\ + "..\..\..\scumm\smush\common\util.h"\ + "..\..\..\scumm\smush\scumm\bomp.h"\ + "..\..\..\scumm\smush\scumm\imuse.h"\ + "..\..\..\scumm\smush\scumm\imuse_digi.h"\ + "..\..\..\scumm\smush\scumm\scumm.h"\ + "..\..\..\scumm\smush\scumm\smush\channel.h"\ + "..\..\..\scumm\smush\scumm\smush\chunk.h"\ + "..\..\..\scumm\smush\scumm\smush\chunk_type.h"\ + "..\..\..\scumm\smush\scumm\smush\smush_font.h"\ + "..\..\..\scumm\smush\scumm\smush\smush_mixer.h"\ + "..\..\..\scumm\smush\scumm\smush\smush_player.h"\ + "..\..\..\scumm\smush\scumm\sound.h"\ + "..\..\..\scumm\smush\sound\mixer.h"\ + "..\..\..\scumm\smush\stdafx.h"\ + + +!ELSEIF "$(CFG)" == "scumm - Win32 (WCE emulator) Debug" + +NODEP_CPP_SMUSH_P=\ + "..\..\..\scumm\smush\base\engine.h"\ + "..\..\..\scumm\smush\common\file.h"\ + "..\..\..\scumm\smush\common\timer.h"\ + "..\..\..\scumm\smush\common\util.h"\ + "..\..\..\scumm\smush\scumm\bomp.h"\ + "..\..\..\scumm\smush\scumm\imuse.h"\ + "..\..\..\scumm\smush\scumm\imuse_digi.h"\ + "..\..\..\scumm\smush\scumm\scumm.h"\ + "..\..\..\scumm\smush\scumm\smush\channel.h"\ + "..\..\..\scumm\smush\scumm\smush\chunk.h"\ + "..\..\..\scumm\smush\scumm\smush\chunk_type.h"\ + "..\..\..\scumm\smush\scumm\smush\smush_font.h"\ + "..\..\..\scumm\smush\scumm\smush\smush_mixer.h"\ + "..\..\..\scumm\smush\scumm\smush\smush_player.h"\ + "..\..\..\scumm\smush\scumm\sound.h"\ + "..\..\..\scumm\smush\sound\mixer.h"\ + "..\..\..\scumm\smush\stdafx.h"\ + + +!ELSEIF "$(CFG)" == "scumm - Win32 (WCE ARMV4) Release" + +DEP_CPP_SMUSH_P=\ + "..\..\..\backends\wince\missing\unistd.h"\ + "..\..\..\backends\wince\portdefs.h"\ + "..\..\..\base\engine.h"\ + "..\..\..\common\file.h"\ + "..\..\..\common\list.h"\ + "..\..\..\common\map.h"\ + "..\..\..\common\rect.h"\ + "..\..\..\common\savefile.h"\ + "..\..\..\common\scummsys.h"\ + "..\..\..\common\stdafx.h"\ + "..\..\..\common\str.h"\ + "..\..\..\common\system.h"\ + "..\..\..\common\timer.h"\ + "..\..\..\common\util.h"\ + "..\..\..\scumm\bomp.h"\ + "..\..\..\scumm\gfx.h"\ + "..\..\..\scumm\imuse.h"\ + "..\..\..\scumm\imuse_digi.h"\ + "..\..\..\scumm\music.h"\ + "..\..\..\scumm\nut_renderer.h"\ + "..\..\..\scumm\script.h"\ + "..\..\..\scumm\scumm.h"\ + "..\..\..\scumm\smush\channel.h"\ + "..\..\..\scumm\smush\chunk.h"\ + "..\..\..\scumm\smush\chunk_type.h"\ + "..\..\..\scumm\smush\codec37.h"\ + "..\..\..\scumm\smush\codec47.h"\ + "..\..\..\scumm\smush\smush_font.h"\ + "..\..\..\scumm\smush\smush_mixer.h"\ + "..\..\..\scumm\smush\smush_player.h"\ + "..\..\..\scumm\sound.h"\ + "..\..\..\sound\mixer.h"\ + {$(INCLUDE)}"mad.h"\ + {$(INCLUDE)}"SDL_byteorder.h"\ + {$(INCLUDE)}"vorbis\config_types.h"\ + {$(INCLUDE)}"vorbis\ivorbiscodec.h"\ + {$(INCLUDE)}"vorbis\ogg.h"\ + {$(INCLUDE)}"vorbis\os_types.h"\ + {$(INCLUDE)}"vorbis\vorbisfile.h"\ + +NODEP_CPP_SMUSH_P=\ + "..\..\..\common\config.h"\ + "..\..\..\common\extend.h"\ + "..\..\..\common\morphos_timer.h"\ + + +!ELSEIF "$(CFG)" == "scumm - Win32 (WCE ARMV4) Debug" + +DEP_CPP_SMUSH_P=\ + "..\..\..\backends\wince\missing\unistd.h"\ + "..\..\..\backends\wince\portdefs.h"\ + "..\..\..\base\engine.h"\ + "..\..\..\common\file.h"\ + "..\..\..\common\list.h"\ + "..\..\..\common\map.h"\ + "..\..\..\common\rect.h"\ + "..\..\..\common\savefile.h"\ + "..\..\..\common\scummsys.h"\ + "..\..\..\common\stdafx.h"\ + "..\..\..\common\str.h"\ + "..\..\..\common\system.h"\ + "..\..\..\common\timer.h"\ + "..\..\..\common\util.h"\ + "..\..\..\scumm\bomp.h"\ + "..\..\..\scumm\gfx.h"\ + "..\..\..\scumm\imuse.h"\ + "..\..\..\scumm\imuse_digi.h"\ + "..\..\..\scumm\music.h"\ + "..\..\..\scumm\nut_renderer.h"\ + "..\..\..\scumm\script.h"\ + "..\..\..\scumm\scumm.h"\ + "..\..\..\scumm\smush\channel.h"\ + "..\..\..\scumm\smush\chunk.h"\ + "..\..\..\scumm\smush\chunk_type.h"\ + "..\..\..\scumm\smush\codec37.h"\ + "..\..\..\scumm\smush\codec47.h"\ + "..\..\..\scumm\smush\smush_font.h"\ + "..\..\..\scumm\smush\smush_mixer.h"\ + "..\..\..\scumm\smush\smush_player.h"\ + "..\..\..\scumm\sound.h"\ + "..\..\..\sound\mixer.h"\ + {$(INCLUDE)}"mad.h"\ + {$(INCLUDE)}"SDL_byteorder.h"\ + {$(INCLUDE)}"vorbis\config_types.h"\ + {$(INCLUDE)}"vorbis\ivorbiscodec.h"\ + {$(INCLUDE)}"vorbis\ogg.h"\ + {$(INCLUDE)}"vorbis\os_types.h"\ + {$(INCLUDE)}"vorbis\vorbisfile.h"\ + +NODEP_CPP_SMUSH_P=\ + "..\..\..\common\config.h"\ + "..\..\..\common\extend.h"\ + "..\..\..\common\morphos_timer.h"\ + + +!ENDIF + +# End Source File +# Begin Source File + +SOURCE=..\..\..\scumm\smush\smush_player.h +# End Source File +# End Group +# Begin Source File + +SOURCE=..\..\..\scumm\actor.cpp + +!IF "$(CFG)" == "scumm - Win32 (WCE emulator) Release" + +NODEP_CPP_ACTOR=\ + "..\..\..\scumm\scumm\actor.h"\ + "..\..\..\scumm\scumm\akos.h"\ + "..\..\..\scumm\scumm\boxes.h"\ + "..\..\..\scumm\scumm\charset.h"\ + "..\..\..\scumm\scumm\costume.h"\ + "..\..\..\scumm\scumm\resource.h"\ + "..\..\..\scumm\scumm\saveload.h"\ + "..\..\..\scumm\scumm\scumm.h"\ + "..\..\..\scumm\scumm\sound.h"\ + "..\..\..\scumm\scumm\usage_bits.h"\ + "..\..\..\scumm\stdafx.h"\ + + +!ELSEIF "$(CFG)" == "scumm - Win32 (WCE emulator) Debug" + +NODEP_CPP_ACTOR=\ + "..\..\..\scumm\scumm\actor.h"\ + "..\..\..\scumm\scumm\akos.h"\ + "..\..\..\scumm\scumm\boxes.h"\ + "..\..\..\scumm\scumm\charset.h"\ + "..\..\..\scumm\scumm\costume.h"\ + "..\..\..\scumm\scumm\resource.h"\ + "..\..\..\scumm\scumm\saveload.h"\ + "..\..\..\scumm\scumm\scumm.h"\ + "..\..\..\scumm\scumm\sound.h"\ + "..\..\..\scumm\scumm\usage_bits.h"\ + "..\..\..\scumm\stdafx.h"\ + + +!ELSEIF "$(CFG)" == "scumm - Win32 (WCE ARMV4) Release" + +DEP_CPP_ACTOR=\ + "..\..\..\backends\wince\missing\unistd.h"\ + "..\..\..\backends\wince\portdefs.h"\ + "..\..\..\base\engine.h"\ + "..\..\..\common\file.h"\ + "..\..\..\common\list.h"\ + "..\..\..\common\map.h"\ + "..\..\..\common\rect.h"\ + "..\..\..\common\savefile.h"\ + "..\..\..\common\scummsys.h"\ + "..\..\..\common\stdafx.h"\ + "..\..\..\common\str.h"\ + "..\..\..\common\system.h"\ + "..\..\..\common\util.h"\ + "..\..\..\scumm\actor.h"\ + "..\..\..\scumm\akos.h"\ + "..\..\..\scumm\base-costume.h"\ + "..\..\..\scumm\boxes.h"\ + "..\..\..\scumm\charset.h"\ + "..\..\..\scumm\costume.h"\ + "..\..\..\scumm\gfx.h"\ + "..\..\..\scumm\resource.h"\ + "..\..\..\scumm\saveload.h"\ + "..\..\..\scumm\script.h"\ + "..\..\..\scumm\scumm.h"\ + "..\..\..\scumm\sound.h"\ + "..\..\..\scumm\usage_bits.h"\ + "..\..\..\sound\mixer.h"\ + {$(INCLUDE)}"mad.h"\ + {$(INCLUDE)}"SDL_byteorder.h"\ + {$(INCLUDE)}"vorbis\config_types.h"\ + {$(INCLUDE)}"vorbis\ivorbiscodec.h"\ + {$(INCLUDE)}"vorbis\ogg.h"\ + {$(INCLUDE)}"vorbis\os_types.h"\ + {$(INCLUDE)}"vorbis\vorbisfile.h"\ + +NODEP_CPP_ACTOR=\ + "..\..\..\common\config.h"\ + "..\..\..\common\extend.h"\ + + +!ELSEIF "$(CFG)" == "scumm - Win32 (WCE ARMV4) Debug" + +DEP_CPP_ACTOR=\ + "..\..\..\backends\wince\missing\unistd.h"\ + "..\..\..\backends\wince\portdefs.h"\ + "..\..\..\base\engine.h"\ + "..\..\..\common\file.h"\ + "..\..\..\common\list.h"\ + "..\..\..\common\map.h"\ + "..\..\..\common\rect.h"\ + "..\..\..\common\savefile.h"\ + "..\..\..\common\scummsys.h"\ + "..\..\..\common\stdafx.h"\ + "..\..\..\common\str.h"\ + "..\..\..\common\system.h"\ + "..\..\..\common\util.h"\ + "..\..\..\scumm\actor.h"\ + "..\..\..\scumm\akos.h"\ + "..\..\..\scumm\base-costume.h"\ + "..\..\..\scumm\boxes.h"\ + "..\..\..\scumm\charset.h"\ + "..\..\..\scumm\costume.h"\ + "..\..\..\scumm\gfx.h"\ + "..\..\..\scumm\resource.h"\ + "..\..\..\scumm\saveload.h"\ + "..\..\..\scumm\script.h"\ + "..\..\..\scumm\scumm.h"\ + "..\..\..\scumm\sound.h"\ + "..\..\..\scumm\usage_bits.h"\ + "..\..\..\sound\mixer.h"\ + {$(INCLUDE)}"mad.h"\ + {$(INCLUDE)}"SDL_byteorder.h"\ + {$(INCLUDE)}"vorbis\config_types.h"\ + {$(INCLUDE)}"vorbis\ivorbiscodec.h"\ + {$(INCLUDE)}"vorbis\ogg.h"\ + {$(INCLUDE)}"vorbis\os_types.h"\ + {$(INCLUDE)}"vorbis\vorbisfile.h"\ + +NODEP_CPP_ACTOR=\ + "..\..\..\common\config.h"\ + "..\..\..\common\extend.h"\ + + +!ENDIF + +# End Source File +# Begin Source File + +SOURCE=..\..\..\scumm\actor.h +# End Source File +# Begin Source File + +SOURCE=..\..\..\scumm\akos.cpp + +!IF "$(CFG)" == "scumm - Win32 (WCE emulator) Release" + +NODEP_CPP_AKOS_=\ + "..\..\..\scumm\scumm\actor.h"\ + "..\..\..\scumm\scumm\akos.h"\ + "..\..\..\scumm\scumm\bomp.h"\ + "..\..\..\scumm\scumm\imuse.h"\ + "..\..\..\scumm\scumm\scumm.h"\ + "..\..\..\scumm\scumm\sound.h"\ + "..\..\..\scumm\scumm_globals.h"\ + "..\..\..\scumm\stdafx.h"\ + + +!ELSEIF "$(CFG)" == "scumm - Win32 (WCE emulator) Debug" + +NODEP_CPP_AKOS_=\ + "..\..\..\scumm\scumm\actor.h"\ + "..\..\..\scumm\scumm\akos.h"\ + "..\..\..\scumm\scumm\bomp.h"\ + "..\..\..\scumm\scumm\imuse.h"\ + "..\..\..\scumm\scumm\scumm.h"\ + "..\..\..\scumm\scumm\sound.h"\ + "..\..\..\scumm\scumm_globals.h"\ + "..\..\..\scumm\stdafx.h"\ + + +!ELSEIF "$(CFG)" == "scumm - Win32 (WCE ARMV4) Release" + +DEP_CPP_AKOS_=\ + "..\..\..\backends\wince\missing\unistd.h"\ + "..\..\..\backends\wince\portdefs.h"\ + "..\..\..\base\engine.h"\ + "..\..\..\common\file.h"\ + "..\..\..\common\list.h"\ + "..\..\..\common\map.h"\ + "..\..\..\common\rect.h"\ + "..\..\..\common\savefile.h"\ + "..\..\..\common\scummsys.h"\ + "..\..\..\common\stdafx.h"\ + "..\..\..\common\str.h"\ + "..\..\..\common\system.h"\ + "..\..\..\common\util.h"\ + "..\..\..\scumm\actor.h"\ + "..\..\..\scumm\akos.h"\ + "..\..\..\scumm\base-costume.h"\ + "..\..\..\scumm\bomp.h"\ + "..\..\..\scumm\gfx.h"\ + "..\..\..\scumm\imuse.h"\ + "..\..\..\scumm\music.h"\ + "..\..\..\scumm\script.h"\ + "..\..\..\scumm\scumm.h"\ + "..\..\..\scumm\sound.h"\ + "..\..\..\sound\mixer.h"\ + {$(INCLUDE)}"mad.h"\ + {$(INCLUDE)}"SDL_byteorder.h"\ + {$(INCLUDE)}"vorbis\config_types.h"\ + {$(INCLUDE)}"vorbis\ivorbiscodec.h"\ + {$(INCLUDE)}"vorbis\ogg.h"\ + {$(INCLUDE)}"vorbis\os_types.h"\ + {$(INCLUDE)}"vorbis\vorbisfile.h"\ + +NODEP_CPP_AKOS_=\ + "..\..\..\common\config.h"\ + "..\..\..\common\extend.h"\ + "..\..\..\scumm\scumm_globals.h"\ + + +!ELSEIF "$(CFG)" == "scumm - Win32 (WCE ARMV4) Debug" + +DEP_CPP_AKOS_=\ + "..\..\..\backends\wince\missing\unistd.h"\ + "..\..\..\backends\wince\portdefs.h"\ + "..\..\..\base\engine.h"\ + "..\..\..\common\file.h"\ + "..\..\..\common\list.h"\ + "..\..\..\common\map.h"\ + "..\..\..\common\rect.h"\ + "..\..\..\common\savefile.h"\ + "..\..\..\common\scummsys.h"\ + "..\..\..\common\stdafx.h"\ + "..\..\..\common\str.h"\ + "..\..\..\common\system.h"\ + "..\..\..\common\util.h"\ + "..\..\..\scumm\actor.h"\ + "..\..\..\scumm\akos.h"\ + "..\..\..\scumm\base-costume.h"\ + "..\..\..\scumm\bomp.h"\ + "..\..\..\scumm\gfx.h"\ + "..\..\..\scumm\imuse.h"\ + "..\..\..\scumm\music.h"\ + "..\..\..\scumm\script.h"\ + "..\..\..\scumm\scumm.h"\ + "..\..\..\scumm\sound.h"\ + "..\..\..\sound\mixer.h"\ + {$(INCLUDE)}"mad.h"\ + {$(INCLUDE)}"SDL_byteorder.h"\ + {$(INCLUDE)}"vorbis\config_types.h"\ + {$(INCLUDE)}"vorbis\ivorbiscodec.h"\ + {$(INCLUDE)}"vorbis\ogg.h"\ + {$(INCLUDE)}"vorbis\os_types.h"\ + {$(INCLUDE)}"vorbis\vorbisfile.h"\ + +NODEP_CPP_AKOS_=\ + "..\..\..\common\config.h"\ + "..\..\..\common\extend.h"\ + "..\..\..\scumm\scumm_globals.h"\ + + +!ENDIF + +# End Source File +# Begin Source File + +SOURCE=..\..\..\scumm\akos.h +# End Source File +# Begin Source File + +SOURCE="..\..\..\scumm\base-costume.cpp" + +!IF "$(CFG)" == "scumm - Win32 (WCE emulator) Release" + +NODEP_CPP_BASE_=\ + "..\..\..\scumm\scumm\base-costume.h"\ + "..\..\..\scumm\stdafx.h"\ + + +!ELSEIF "$(CFG)" == "scumm - Win32 (WCE emulator) Debug" + +NODEP_CPP_BASE_=\ + "..\..\..\scumm\scumm\base-costume.h"\ + "..\..\..\scumm\stdafx.h"\ + + +!ELSEIF "$(CFG)" == "scumm - Win32 (WCE ARMV4) Release" + +DEP_CPP_BASE_=\ + "..\..\..\backends\wince\missing\unistd.h"\ + "..\..\..\backends\wince\portdefs.h"\ + "..\..\..\base\engine.h"\ + "..\..\..\common\file.h"\ + "..\..\..\common\list.h"\ + "..\..\..\common\map.h"\ + "..\..\..\common\rect.h"\ + "..\..\..\common\savefile.h"\ + "..\..\..\common\scummsys.h"\ + "..\..\..\common\stdafx.h"\ + "..\..\..\common\str.h"\ + "..\..\..\common\system.h"\ + "..\..\..\common\util.h"\ + "..\..\..\scumm\actor.h"\ + "..\..\..\scumm\base-costume.h"\ + "..\..\..\scumm\gfx.h"\ + "..\..\..\scumm\script.h"\ + "..\..\..\scumm\scumm.h"\ + {$(INCLUDE)}"SDL_byteorder.h"\ + +NODEP_CPP_BASE_=\ + "..\..\..\common\config.h"\ + "..\..\..\common\extend.h"\ + + +!ELSEIF "$(CFG)" == "scumm - Win32 (WCE ARMV4) Debug" + +DEP_CPP_BASE_=\ + "..\..\..\backends\wince\missing\unistd.h"\ + "..\..\..\backends\wince\portdefs.h"\ + "..\..\..\base\engine.h"\ + "..\..\..\common\file.h"\ + "..\..\..\common\list.h"\ + "..\..\..\common\map.h"\ + "..\..\..\common\rect.h"\ + "..\..\..\common\savefile.h"\ + "..\..\..\common\scummsys.h"\ + "..\..\..\common\stdafx.h"\ + "..\..\..\common\str.h"\ + "..\..\..\common\system.h"\ + "..\..\..\common\util.h"\ + "..\..\..\scumm\actor.h"\ + "..\..\..\scumm\base-costume.h"\ + "..\..\..\scumm\gfx.h"\ + "..\..\..\scumm\script.h"\ + "..\..\..\scumm\scumm.h"\ + {$(INCLUDE)}"SDL_byteorder.h"\ + +NODEP_CPP_BASE_=\ + "..\..\..\common\config.h"\ + "..\..\..\common\extend.h"\ + + +!ENDIF + +# End Source File +# Begin Source File + +SOURCE="..\..\..\scumm\base-costume.h" +# End Source File +# Begin Source File + +SOURCE=..\..\..\scumm\bomp.cpp + +!IF "$(CFG)" == "scumm - Win32 (WCE emulator) Release" + +NODEP_CPP_BOMP_=\ + "..\..\..\scumm\scumm\akos.h"\ + "..\..\..\scumm\scumm\bomp.h"\ + "..\..\..\scumm\scumm\scumm.h"\ + "..\..\..\scumm\stdafx.h"\ + + +!ELSEIF "$(CFG)" == "scumm - Win32 (WCE emulator) Debug" + +NODEP_CPP_BOMP_=\ + "..\..\..\scumm\scumm\akos.h"\ + "..\..\..\scumm\scumm\bomp.h"\ + "..\..\..\scumm\scumm\scumm.h"\ + "..\..\..\scumm\stdafx.h"\ + + +!ELSEIF "$(CFG)" == "scumm - Win32 (WCE ARMV4) Release" + +DEP_CPP_BOMP_=\ + "..\..\..\backends\wince\missing\unistd.h"\ + "..\..\..\backends\wince\portdefs.h"\ + "..\..\..\base\engine.h"\ + "..\..\..\common\file.h"\ + "..\..\..\common\list.h"\ + "..\..\..\common\map.h"\ + "..\..\..\common\rect.h"\ + "..\..\..\common\savefile.h"\ + "..\..\..\common\scummsys.h"\ + "..\..\..\common\stdafx.h"\ + "..\..\..\common\str.h"\ + "..\..\..\common\system.h"\ + "..\..\..\common\util.h"\ + "..\..\..\scumm\actor.h"\ + "..\..\..\scumm\akos.h"\ + "..\..\..\scumm\base-costume.h"\ + "..\..\..\scumm\bomp.h"\ + "..\..\..\scumm\gfx.h"\ + "..\..\..\scumm\script.h"\ + "..\..\..\scumm\scumm.h"\ + {$(INCLUDE)}"SDL_byteorder.h"\ + +NODEP_CPP_BOMP_=\ + "..\..\..\common\config.h"\ + "..\..\..\common\extend.h"\ + + +!ELSEIF "$(CFG)" == "scumm - Win32 (WCE ARMV4) Debug" + +DEP_CPP_BOMP_=\ + "..\..\..\backends\wince\missing\unistd.h"\ + "..\..\..\backends\wince\portdefs.h"\ + "..\..\..\base\engine.h"\ + "..\..\..\common\file.h"\ + "..\..\..\common\list.h"\ + "..\..\..\common\map.h"\ + "..\..\..\common\rect.h"\ + "..\..\..\common\savefile.h"\ + "..\..\..\common\scummsys.h"\ + "..\..\..\common\stdafx.h"\ + "..\..\..\common\str.h"\ + "..\..\..\common\system.h"\ + "..\..\..\common\util.h"\ + "..\..\..\scumm\actor.h"\ + "..\..\..\scumm\akos.h"\ + "..\..\..\scumm\base-costume.h"\ + "..\..\..\scumm\bomp.h"\ + "..\..\..\scumm\gfx.h"\ + "..\..\..\scumm\script.h"\ + "..\..\..\scumm\scumm.h"\ + {$(INCLUDE)}"SDL_byteorder.h"\ + +NODEP_CPP_BOMP_=\ + "..\..\..\common\config.h"\ + "..\..\..\common\extend.h"\ + + +!ENDIF + +# End Source File +# Begin Source File + +SOURCE=..\..\..\scumm\bomp.h +# End Source File +# Begin Source File + +SOURCE=..\..\..\scumm\boxes.cpp + +!IF "$(CFG)" == "scumm - Win32 (WCE emulator) Release" + +NODEP_CPP_BOXES=\ + "..\..\..\scumm\common\util.h"\ + "..\..\..\scumm\scumm\actor.h"\ + "..\..\..\scumm\scumm\boxes.h"\ + "..\..\..\scumm\scumm\scumm.h"\ + "..\..\..\scumm\stdafx.h"\ + + +!ELSEIF "$(CFG)" == "scumm - Win32 (WCE emulator) Debug" + +NODEP_CPP_BOXES=\ + "..\..\..\scumm\common\util.h"\ + "..\..\..\scumm\scumm\actor.h"\ + "..\..\..\scumm\scumm\boxes.h"\ + "..\..\..\scumm\scumm\scumm.h"\ + "..\..\..\scumm\stdafx.h"\ + + +!ELSEIF "$(CFG)" == "scumm - Win32 (WCE ARMV4) Release" + +DEP_CPP_BOXES=\ + "..\..\..\backends\wince\missing\unistd.h"\ + "..\..\..\backends\wince\portdefs.h"\ + "..\..\..\base\engine.h"\ + "..\..\..\common\file.h"\ + "..\..\..\common\list.h"\ + "..\..\..\common\map.h"\ + "..\..\..\common\rect.h"\ + "..\..\..\common\savefile.h"\ + "..\..\..\common\scummsys.h"\ + "..\..\..\common\stdafx.h"\ + "..\..\..\common\str.h"\ + "..\..\..\common\system.h"\ + "..\..\..\common\util.h"\ + "..\..\..\scumm\actor.h"\ + "..\..\..\scumm\boxes.h"\ + "..\..\..\scumm\gfx.h"\ + "..\..\..\scumm\script.h"\ + "..\..\..\scumm\scumm.h"\ + {$(INCLUDE)}"SDL_byteorder.h"\ + +NODEP_CPP_BOXES=\ + "..\..\..\common\config.h"\ + "..\..\..\common\extend.h"\ + + +!ELSEIF "$(CFG)" == "scumm - Win32 (WCE ARMV4) Debug" + +DEP_CPP_BOXES=\ + "..\..\..\backends\wince\missing\unistd.h"\ + "..\..\..\backends\wince\portdefs.h"\ + "..\..\..\base\engine.h"\ + "..\..\..\common\file.h"\ + "..\..\..\common\list.h"\ + "..\..\..\common\map.h"\ + "..\..\..\common\rect.h"\ + "..\..\..\common\savefile.h"\ + "..\..\..\common\scummsys.h"\ + "..\..\..\common\stdafx.h"\ + "..\..\..\common\str.h"\ + "..\..\..\common\system.h"\ + "..\..\..\common\util.h"\ + "..\..\..\scumm\actor.h"\ + "..\..\..\scumm\boxes.h"\ + "..\..\..\scumm\gfx.h"\ + "..\..\..\scumm\script.h"\ + "..\..\..\scumm\scumm.h"\ + {$(INCLUDE)}"SDL_byteorder.h"\ + +NODEP_CPP_BOXES=\ + "..\..\..\common\config.h"\ + "..\..\..\common\extend.h"\ + + +!ENDIF + +# End Source File +# Begin Source File + +SOURCE=..\..\..\scumm\boxes.h +# End Source File +# Begin Source File + +SOURCE=..\..\..\scumm\bundle.cpp + +!IF "$(CFG)" == "scumm - Win32 (WCE emulator) Release" + +NODEP_CPP_BUNDL=\ + "..\..\..\scumm\common\scummsys.h"\ + "..\..\..\scumm\scumm\bundle.h"\ + "..\..\..\scumm\scumm\scumm.h"\ + "..\..\..\scumm\scumm_globals.h"\ + "..\..\..\scumm\stdafx.h"\ + + +!ELSEIF "$(CFG)" == "scumm - Win32 (WCE emulator) Debug" + +NODEP_CPP_BUNDL=\ + "..\..\..\scumm\common\scummsys.h"\ + "..\..\..\scumm\scumm\bundle.h"\ + "..\..\..\scumm\scumm\scumm.h"\ + "..\..\..\scumm\scumm_globals.h"\ + "..\..\..\scumm\stdafx.h"\ + + +!ELSEIF "$(CFG)" == "scumm - Win32 (WCE ARMV4) Release" + +DEP_CPP_BUNDL=\ + "..\..\..\backends\wince\missing\unistd.h"\ + "..\..\..\backends\wince\portdefs.h"\ + "..\..\..\base\engine.h"\ + "..\..\..\common\file.h"\ + "..\..\..\common\list.h"\ + "..\..\..\common\map.h"\ + "..\..\..\common\rect.h"\ + "..\..\..\common\savefile.h"\ + "..\..\..\common\scummsys.h"\ + "..\..\..\common\stdafx.h"\ + "..\..\..\common\str.h"\ + "..\..\..\common\system.h"\ + "..\..\..\common\util.h"\ + "..\..\..\scumm\bundle.h"\ + "..\..\..\scumm\gfx.h"\ + "..\..\..\scumm\script.h"\ + "..\..\..\scumm\scumm.h"\ + {$(INCLUDE)}"SDL_byteorder.h"\ + +NODEP_CPP_BUNDL=\ + "..\..\..\common\config.h"\ + "..\..\..\common\extend.h"\ + "..\..\..\scumm\scumm_globals.h"\ + + +!ELSEIF "$(CFG)" == "scumm - Win32 (WCE ARMV4) Debug" + +DEP_CPP_BUNDL=\ + "..\..\..\backends\wince\missing\unistd.h"\ + "..\..\..\backends\wince\portdefs.h"\ + "..\..\..\base\engine.h"\ + "..\..\..\common\file.h"\ + "..\..\..\common\list.h"\ + "..\..\..\common\map.h"\ + "..\..\..\common\rect.h"\ + "..\..\..\common\savefile.h"\ + "..\..\..\common\scummsys.h"\ + "..\..\..\common\stdafx.h"\ + "..\..\..\common\str.h"\ + "..\..\..\common\system.h"\ + "..\..\..\common\util.h"\ + "..\..\..\scumm\bundle.h"\ + "..\..\..\scumm\gfx.h"\ + "..\..\..\scumm\script.h"\ + "..\..\..\scumm\scumm.h"\ + {$(INCLUDE)}"SDL_byteorder.h"\ + +NODEP_CPP_BUNDL=\ + "..\..\..\common\config.h"\ + "..\..\..\common\extend.h"\ + "..\..\..\scumm\scumm_globals.h"\ + + +!ENDIF + +# End Source File +# Begin Source File + +SOURCE=..\..\..\scumm\bundle.h +# End Source File +# Begin Source File + +SOURCE=..\..\..\scumm\camera.cpp + +!IF "$(CFG)" == "scumm - Win32 (WCE emulator) Release" + +NODEP_CPP_CAMER=\ + "..\..\..\scumm\scumm\actor.h"\ + "..\..\..\scumm\scumm\charset.h"\ + "..\..\..\scumm\scumm\intern.h"\ + "..\..\..\scumm\scumm\scumm.h"\ + "..\..\..\scumm\stdafx.h"\ + + +!ELSEIF "$(CFG)" == "scumm - Win32 (WCE emulator) Debug" + +NODEP_CPP_CAMER=\ + "..\..\..\scumm\scumm\actor.h"\ + "..\..\..\scumm\scumm\charset.h"\ + "..\..\..\scumm\scumm\intern.h"\ + "..\..\..\scumm\scumm\scumm.h"\ + "..\..\..\scumm\stdafx.h"\ + + +!ELSEIF "$(CFG)" == "scumm - Win32 (WCE ARMV4) Release" + +DEP_CPP_CAMER=\ + "..\..\..\backends\wince\missing\unistd.h"\ + "..\..\..\backends\wince\portdefs.h"\ + "..\..\..\base\engine.h"\ + "..\..\..\common\file.h"\ + "..\..\..\common\list.h"\ + "..\..\..\common\map.h"\ + "..\..\..\common\rect.h"\ + "..\..\..\common\savefile.h"\ + "..\..\..\common\scummsys.h"\ + "..\..\..\common\stdafx.h"\ + "..\..\..\common\str.h"\ + "..\..\..\common\system.h"\ + "..\..\..\common\util.h"\ + "..\..\..\scumm\actor.h"\ + "..\..\..\scumm\charset.h"\ + "..\..\..\scumm\gfx.h"\ + "..\..\..\scumm\intern.h"\ + "..\..\..\scumm\script.h"\ + "..\..\..\scumm\scumm.h"\ + {$(INCLUDE)}"SDL_byteorder.h"\ + +NODEP_CPP_CAMER=\ + "..\..\..\common\config.h"\ + "..\..\..\common\extend.h"\ + + +!ELSEIF "$(CFG)" == "scumm - Win32 (WCE ARMV4) Debug" + +DEP_CPP_CAMER=\ + "..\..\..\backends\wince\missing\unistd.h"\ + "..\..\..\backends\wince\portdefs.h"\ + "..\..\..\base\engine.h"\ + "..\..\..\common\file.h"\ + "..\..\..\common\list.h"\ + "..\..\..\common\map.h"\ + "..\..\..\common\rect.h"\ + "..\..\..\common\savefile.h"\ + "..\..\..\common\scummsys.h"\ + "..\..\..\common\stdafx.h"\ + "..\..\..\common\str.h"\ + "..\..\..\common\system.h"\ + "..\..\..\common\util.h"\ + "..\..\..\scumm\actor.h"\ + "..\..\..\scumm\charset.h"\ + "..\..\..\scumm\gfx.h"\ + "..\..\..\scumm\intern.h"\ + "..\..\..\scumm\script.h"\ + "..\..\..\scumm\scumm.h"\ + {$(INCLUDE)}"SDL_byteorder.h"\ + +NODEP_CPP_CAMER=\ + "..\..\..\common\config.h"\ + "..\..\..\common\extend.h"\ + + +!ENDIF + +# End Source File +# Begin Source File + +SOURCE=..\..\..\scumm\charset.cpp + +!IF "$(CFG)" == "scumm - Win32 (WCE emulator) Release" + +NODEP_CPP_CHARS=\ + "..\..\..\scumm\scumm\charset.h"\ + "..\..\..\scumm\scumm\nut_renderer.h"\ + "..\..\..\scumm\scumm\scumm.h"\ + "..\..\..\scumm\scumm_globals.h"\ + "..\..\..\scumm\stdafx.h"\ + + +!ELSEIF "$(CFG)" == "scumm - Win32 (WCE emulator) Debug" + +NODEP_CPP_CHARS=\ + "..\..\..\scumm\scumm\charset.h"\ + "..\..\..\scumm\scumm\nut_renderer.h"\ + "..\..\..\scumm\scumm\scumm.h"\ + "..\..\..\scumm\scumm_globals.h"\ + "..\..\..\scumm\stdafx.h"\ + + +!ELSEIF "$(CFG)" == "scumm - Win32 (WCE ARMV4) Release" + +DEP_CPP_CHARS=\ + "..\..\..\backends\wince\missing\unistd.h"\ + "..\..\..\backends\wince\portdefs.h"\ + "..\..\..\base\engine.h"\ + "..\..\..\common\file.h"\ + "..\..\..\common\list.h"\ + "..\..\..\common\map.h"\ + "..\..\..\common\rect.h"\ + "..\..\..\common\savefile.h"\ + "..\..\..\common\scummsys.h"\ + "..\..\..\common\stdafx.h"\ + "..\..\..\common\str.h"\ + "..\..\..\common\system.h"\ + "..\..\..\common\util.h"\ + "..\..\..\scumm\charset.h"\ + "..\..\..\scumm\gfx.h"\ + "..\..\..\scumm\nut_renderer.h"\ + "..\..\..\scumm\script.h"\ + "..\..\..\scumm\scumm.h"\ + {$(INCLUDE)}"SDL_byteorder.h"\ + +NODEP_CPP_CHARS=\ + "..\..\..\common\config.h"\ + "..\..\..\common\extend.h"\ + "..\..\..\scumm\scumm_globals.h"\ + + +!ELSEIF "$(CFG)" == "scumm - Win32 (WCE ARMV4) Debug" + +DEP_CPP_CHARS=\ + "..\..\..\backends\wince\missing\unistd.h"\ + "..\..\..\backends\wince\portdefs.h"\ + "..\..\..\base\engine.h"\ + "..\..\..\common\file.h"\ + "..\..\..\common\list.h"\ + "..\..\..\common\map.h"\ + "..\..\..\common\rect.h"\ + "..\..\..\common\savefile.h"\ + "..\..\..\common\scummsys.h"\ + "..\..\..\common\stdafx.h"\ + "..\..\..\common\str.h"\ + "..\..\..\common\system.h"\ + "..\..\..\common\util.h"\ + "..\..\..\scumm\charset.h"\ + "..\..\..\scumm\gfx.h"\ + "..\..\..\scumm\nut_renderer.h"\ + "..\..\..\scumm\script.h"\ + "..\..\..\scumm\scumm.h"\ + {$(INCLUDE)}"SDL_byteorder.h"\ + +NODEP_CPP_CHARS=\ + "..\..\..\common\config.h"\ + "..\..\..\common\extend.h"\ + "..\..\..\scumm\scumm_globals.h"\ + + +!ENDIF + +# End Source File +# Begin Source File + +SOURCE=..\..\..\scumm\charset.h +# End Source File +# Begin Source File + +SOURCE=..\..\..\scumm\costume.cpp + +!IF "$(CFG)" == "scumm - Win32 (WCE emulator) Release" + +NODEP_CPP_COSTU=\ + "..\..\..\scumm\scumm\actor.h"\ + "..\..\..\scumm\scumm\costume.h"\ + "..\..\..\scumm\scumm\scumm.h"\ + "..\..\..\scumm\scumm\sound.h"\ + "..\..\..\scumm\scumm_globals.h"\ + "..\..\..\scumm\stdafx.h"\ + + +!ELSEIF "$(CFG)" == "scumm - Win32 (WCE emulator) Debug" + +NODEP_CPP_COSTU=\ + "..\..\..\scumm\scumm\actor.h"\ + "..\..\..\scumm\scumm\costume.h"\ + "..\..\..\scumm\scumm\scumm.h"\ + "..\..\..\scumm\scumm\sound.h"\ + "..\..\..\scumm\scumm_globals.h"\ + "..\..\..\scumm\stdafx.h"\ + + +!ELSEIF "$(CFG)" == "scumm - Win32 (WCE ARMV4) Release" + +DEP_CPP_COSTU=\ + "..\..\..\backends\wince\missing\unistd.h"\ + "..\..\..\backends\wince\portdefs.h"\ + "..\..\..\base\engine.h"\ + "..\..\..\common\file.h"\ + "..\..\..\common\list.h"\ + "..\..\..\common\map.h"\ + "..\..\..\common\rect.h"\ + "..\..\..\common\savefile.h"\ + "..\..\..\common\scummsys.h"\ + "..\..\..\common\stdafx.h"\ + "..\..\..\common\str.h"\ + "..\..\..\common\system.h"\ + "..\..\..\common\util.h"\ + "..\..\..\scumm\actor.h"\ + "..\..\..\scumm\base-costume.h"\ + "..\..\..\scumm\costume.h"\ + "..\..\..\scumm\gfx.h"\ + "..\..\..\scumm\script.h"\ + "..\..\..\scumm\scumm.h"\ + "..\..\..\scumm\sound.h"\ + "..\..\..\sound\mixer.h"\ + {$(INCLUDE)}"mad.h"\ + {$(INCLUDE)}"SDL_byteorder.h"\ + {$(INCLUDE)}"vorbis\config_types.h"\ + {$(INCLUDE)}"vorbis\ivorbiscodec.h"\ + {$(INCLUDE)}"vorbis\ogg.h"\ + {$(INCLUDE)}"vorbis\os_types.h"\ + {$(INCLUDE)}"vorbis\vorbisfile.h"\ + +NODEP_CPP_COSTU=\ + "..\..\..\common\config.h"\ + "..\..\..\common\extend.h"\ + "..\..\..\scumm\scumm_globals.h"\ + + +!ELSEIF "$(CFG)" == "scumm - Win32 (WCE ARMV4) Debug" + +DEP_CPP_COSTU=\ + "..\..\..\backends\wince\missing\unistd.h"\ + "..\..\..\backends\wince\portdefs.h"\ + "..\..\..\base\engine.h"\ + "..\..\..\common\file.h"\ + "..\..\..\common\list.h"\ + "..\..\..\common\map.h"\ + "..\..\..\common\rect.h"\ + "..\..\..\common\savefile.h"\ + "..\..\..\common\scummsys.h"\ + "..\..\..\common\stdafx.h"\ + "..\..\..\common\str.h"\ + "..\..\..\common\system.h"\ + "..\..\..\common\util.h"\ + "..\..\..\scumm\actor.h"\ + "..\..\..\scumm\base-costume.h"\ + "..\..\..\scumm\costume.h"\ + "..\..\..\scumm\gfx.h"\ + "..\..\..\scumm\script.h"\ + "..\..\..\scumm\scumm.h"\ + "..\..\..\scumm\sound.h"\ + "..\..\..\sound\mixer.h"\ + {$(INCLUDE)}"mad.h"\ + {$(INCLUDE)}"SDL_byteorder.h"\ + {$(INCLUDE)}"vorbis\config_types.h"\ + {$(INCLUDE)}"vorbis\ivorbiscodec.h"\ + {$(INCLUDE)}"vorbis\ogg.h"\ + {$(INCLUDE)}"vorbis\os_types.h"\ + {$(INCLUDE)}"vorbis\vorbisfile.h"\ + +NODEP_CPP_COSTU=\ + "..\..\..\common\config.h"\ + "..\..\..\common\extend.h"\ + "..\..\..\scumm\scumm_globals.h"\ + + +!ENDIF + +# End Source File +# Begin Source File + +SOURCE=..\..\..\scumm\costume.h +# End Source File +# Begin Source File + +SOURCE=..\..\..\scumm\debugger.cpp + +!IF "$(CFG)" == "scumm - Win32 (WCE emulator) Release" + +NODEP_CPP_DEBUG=\ + "..\..\..\scumm\common\debugger.cpp"\ + "..\..\..\scumm\common\file.h"\ + "..\..\..\scumm\common\str.h"\ + "..\..\..\scumm\common\util.h"\ + "..\..\..\scumm\scumm\actor.h"\ + "..\..\..\scumm\scumm\boxes.h"\ + "..\..\..\scumm\scumm\debugger.h"\ + "..\..\..\scumm\scumm\imuse.h"\ + "..\..\..\scumm\scumm\object.h"\ + "..\..\..\scumm\scumm\player_v2.h"\ + "..\..\..\scumm\scumm\scumm.h"\ + "..\..\..\scumm\scumm\sound.h"\ + "..\..\..\scumm\stdafx.h"\ + + +!ELSEIF "$(CFG)" == "scumm - Win32 (WCE emulator) Debug" + +NODEP_CPP_DEBUG=\ + "..\..\..\scumm\common\debugger.cpp"\ + "..\..\..\scumm\common\file.h"\ + "..\..\..\scumm\common\str.h"\ + "..\..\..\scumm\common\util.h"\ + "..\..\..\scumm\scumm\actor.h"\ + "..\..\..\scumm\scumm\boxes.h"\ + "..\..\..\scumm\scumm\debugger.h"\ + "..\..\..\scumm\scumm\imuse.h"\ + "..\..\..\scumm\scumm\object.h"\ + "..\..\..\scumm\scumm\player_v2.h"\ + "..\..\..\scumm\scumm\scumm.h"\ + "..\..\..\scumm\scumm\sound.h"\ + "..\..\..\scumm\stdafx.h"\ + + +!ELSEIF "$(CFG)" == "scumm - Win32 (WCE ARMV4) Release" + +DEP_CPP_DEBUG=\ + "..\..\..\backends\wince\missing\unistd.h"\ + "..\..\..\backends\wince\portdefs.h"\ + "..\..\..\base\engine.h"\ + "..\..\..\common\debugger.cpp"\ + "..\..\..\common\debugger.h"\ + "..\..\..\common\file.h"\ + "..\..\..\common\list.h"\ + "..\..\..\common\map.h"\ + "..\..\..\common\rect.h"\ + "..\..\..\common\savefile.h"\ + "..\..\..\common\scummsys.h"\ + "..\..\..\common\singleton.h"\ + "..\..\..\common\stdafx.h"\ + "..\..\..\common\str.h"\ + "..\..\..\common\system.h"\ + "..\..\..\common\util.h"\ + "..\..\..\gui\console.h"\ + "..\..\..\gui\dialog.h"\ + "..\..\..\gui\font.h"\ + "..\..\..\gui\newgui.h"\ + "..\..\..\gui\object.h"\ + "..\..\..\scumm\actor.h"\ + "..\..\..\scumm\boxes.h"\ + "..\..\..\scumm\debugger.h"\ + "..\..\..\scumm\gfx.h"\ + "..\..\..\scumm\imuse.h"\ + "..\..\..\scumm\music.h"\ + "..\..\..\scumm\object.h"\ + "..\..\..\scumm\player_v2.h"\ + "..\..\..\scumm\script.h"\ + "..\..\..\scumm\scumm.h"\ + "..\..\..\scumm\sound.h"\ + "..\..\..\sound\mixer.h"\ + {$(INCLUDE)}"mad.h"\ + {$(INCLUDE)}"SDL_byteorder.h"\ + {$(INCLUDE)}"vorbis\config_types.h"\ + {$(INCLUDE)}"vorbis\ivorbiscodec.h"\ + {$(INCLUDE)}"vorbis\ogg.h"\ + {$(INCLUDE)}"vorbis\os_types.h"\ + {$(INCLUDE)}"vorbis\vorbisfile.h"\ + +NODEP_CPP_DEBUG=\ + "..\..\..\common\config.h"\ + "..\..\..\common\extend.h"\ + + +!ELSEIF "$(CFG)" == "scumm - Win32 (WCE ARMV4) Debug" + +DEP_CPP_DEBUG=\ + "..\..\..\backends\wince\missing\unistd.h"\ + "..\..\..\backends\wince\portdefs.h"\ + "..\..\..\base\engine.h"\ + "..\..\..\common\debugger.cpp"\ + "..\..\..\common\debugger.h"\ + "..\..\..\common\file.h"\ + "..\..\..\common\list.h"\ + "..\..\..\common\map.h"\ + "..\..\..\common\rect.h"\ + "..\..\..\common\savefile.h"\ + "..\..\..\common\scummsys.h"\ + "..\..\..\common\singleton.h"\ + "..\..\..\common\stdafx.h"\ + "..\..\..\common\str.h"\ + "..\..\..\common\system.h"\ + "..\..\..\common\util.h"\ + "..\..\..\gui\console.h"\ + "..\..\..\gui\dialog.h"\ + "..\..\..\gui\font.h"\ + "..\..\..\gui\newgui.h"\ + "..\..\..\gui\object.h"\ + "..\..\..\scumm\actor.h"\ + "..\..\..\scumm\boxes.h"\ + "..\..\..\scumm\debugger.h"\ + "..\..\..\scumm\gfx.h"\ + "..\..\..\scumm\imuse.h"\ + "..\..\..\scumm\music.h"\ + "..\..\..\scumm\object.h"\ + "..\..\..\scumm\player_v2.h"\ + "..\..\..\scumm\script.h"\ + "..\..\..\scumm\scumm.h"\ + "..\..\..\scumm\sound.h"\ + "..\..\..\sound\mixer.h"\ + {$(INCLUDE)}"mad.h"\ + {$(INCLUDE)}"SDL_byteorder.h"\ + {$(INCLUDE)}"vorbis\config_types.h"\ + {$(INCLUDE)}"vorbis\ivorbiscodec.h"\ + {$(INCLUDE)}"vorbis\ogg.h"\ + {$(INCLUDE)}"vorbis\os_types.h"\ + {$(INCLUDE)}"vorbis\vorbisfile.h"\ + +NODEP_CPP_DEBUG=\ + "..\..\..\common\config.h"\ + "..\..\..\common\extend.h"\ + + +!ENDIF + +# End Source File +# Begin Source File + +SOURCE=..\..\..\scumm\debugger.h +# End Source File +# Begin Source File + +SOURCE=..\..\..\scumm\dialogs.cpp + +!IF "$(CFG)" == "scumm - Win32 (WCE emulator) Release" + +NODEP_CPP_DIALO=\ + "..\..\..\scumm\common\config-manager.h"\ + "..\..\..\scumm\gapi_keys.h"\ + "..\..\..\scumm\gui\chooser.h"\ + "..\..\..\scumm\gui\ListWidget.h"\ + "..\..\..\scumm\gui\newgui.h"\ + "..\..\..\scumm\scumm\dialogs.h"\ + "..\..\..\scumm\scumm\help.h"\ + "..\..\..\scumm\scumm\imuse.h"\ + "..\..\..\scumm\scumm\player_v2.h"\ + "..\..\..\scumm\scumm\scumm.h"\ + "..\..\..\scumm\scumm\sound.h"\ + "..\..\..\scumm\scumm\verbs.h"\ + "..\..\..\scumm\scumm_globals.h"\ + "..\..\..\scumm\sound\mididrv.h"\ + "..\..\..\scumm\sound\mixer.h"\ + "..\..\..\scumm\stdafx.h"\ + + +!ELSEIF "$(CFG)" == "scumm - Win32 (WCE emulator) Debug" + +NODEP_CPP_DIALO=\ + "..\..\..\scumm\common\config-manager.h"\ + "..\..\..\scumm\gapi_keys.h"\ + "..\..\..\scumm\gui\chooser.h"\ + "..\..\..\scumm\gui\ListWidget.h"\ + "..\..\..\scumm\gui\newgui.h"\ + "..\..\..\scumm\scumm\dialogs.h"\ + "..\..\..\scumm\scumm\help.h"\ + "..\..\..\scumm\scumm\imuse.h"\ + "..\..\..\scumm\scumm\player_v2.h"\ + "..\..\..\scumm\scumm\scumm.h"\ + "..\..\..\scumm\scumm\sound.h"\ + "..\..\..\scumm\scumm\verbs.h"\ + "..\..\..\scumm\scumm_globals.h"\ + "..\..\..\scumm\sound\mididrv.h"\ + "..\..\..\scumm\sound\mixer.h"\ + "..\..\..\scumm\stdafx.h"\ + + +!ELSEIF "$(CFG)" == "scumm - Win32 (WCE ARMV4) Release" + +DEP_CPP_DIALO=\ + "..\..\..\backends\wince\gapi_keys.h"\ + "..\..\..\backends\wince\missing\unistd.h"\ + "..\..\..\backends\wince\portdefs.h"\ + "..\..\..\base\engine.h"\ + "..\..\..\common\config-manager.h"\ + "..\..\..\common\file.h"\ + "..\..\..\common\list.h"\ + "..\..\..\common\map.h"\ + "..\..\..\common\rect.h"\ + "..\..\..\common\savefile.h"\ + "..\..\..\common\scummsys.h"\ + "..\..\..\common\singleton.h"\ + "..\..\..\common\stdafx.h"\ + "..\..\..\common\str.h"\ + "..\..\..\common\system.h"\ + "..\..\..\common\timer.h"\ + "..\..\..\common\util.h"\ + "..\..\..\gui\about.h"\ + "..\..\..\gui\chooser.h"\ + "..\..\..\gui\dialog.h"\ + "..\..\..\gui\font.h"\ + "..\..\..\gui\ListWidget.h"\ + "..\..\..\gui\newgui.h"\ + "..\..\..\gui\object.h"\ + "..\..\..\gui\options.h"\ + "..\..\..\gui\widget.h"\ + "..\..\..\scumm\dialogs.h"\ + "..\..\..\scumm\gfx.h"\ + "..\..\..\scumm\help.h"\ + "..\..\..\scumm\imuse.h"\ + "..\..\..\scumm\music.h"\ + "..\..\..\scumm\player_v2.h"\ + "..\..\..\scumm\script.h"\ + "..\..\..\scumm\scumm.h"\ + "..\..\..\scumm\sound.h"\ + "..\..\..\scumm\verbs.h"\ + "..\..\..\sound\mididrv.h"\ + "..\..\..\sound\mixer.h"\ + {$(INCLUDE)}"mad.h"\ + {$(INCLUDE)}"SDL_byteorder.h"\ + {$(INCLUDE)}"vorbis\config_types.h"\ + {$(INCLUDE)}"vorbis\ivorbiscodec.h"\ + {$(INCLUDE)}"vorbis\ogg.h"\ + {$(INCLUDE)}"vorbis\os_types.h"\ + {$(INCLUDE)}"vorbis\vorbisfile.h"\ + +NODEP_CPP_DIALO=\ + "..\..\..\common\config.h"\ + "..\..\..\common\extend.h"\ + "..\..\..\common\morphos_timer.h"\ + "..\..\..\scumm\scumm_globals.h"\ + + +!ELSEIF "$(CFG)" == "scumm - Win32 (WCE ARMV4) Debug" + +DEP_CPP_DIALO=\ + "..\..\..\backends\wince\gapi_keys.h"\ + "..\..\..\backends\wince\missing\unistd.h"\ + "..\..\..\backends\wince\portdefs.h"\ + "..\..\..\base\engine.h"\ + "..\..\..\common\config-manager.h"\ + "..\..\..\common\file.h"\ + "..\..\..\common\list.h"\ + "..\..\..\common\map.h"\ + "..\..\..\common\rect.h"\ + "..\..\..\common\savefile.h"\ + "..\..\..\common\scummsys.h"\ + "..\..\..\common\singleton.h"\ + "..\..\..\common\stdafx.h"\ + "..\..\..\common\str.h"\ + "..\..\..\common\system.h"\ + "..\..\..\common\timer.h"\ + "..\..\..\common\util.h"\ + "..\..\..\gui\about.h"\ + "..\..\..\gui\chooser.h"\ + "..\..\..\gui\dialog.h"\ + "..\..\..\gui\font.h"\ + "..\..\..\gui\ListWidget.h"\ + "..\..\..\gui\newgui.h"\ + "..\..\..\gui\object.h"\ + "..\..\..\gui\options.h"\ + "..\..\..\gui\widget.h"\ + "..\..\..\scumm\dialogs.h"\ + "..\..\..\scumm\gfx.h"\ + "..\..\..\scumm\help.h"\ + "..\..\..\scumm\imuse.h"\ + "..\..\..\scumm\music.h"\ + "..\..\..\scumm\player_v2.h"\ + "..\..\..\scumm\script.h"\ + "..\..\..\scumm\scumm.h"\ + "..\..\..\scumm\sound.h"\ + "..\..\..\scumm\verbs.h"\ + "..\..\..\sound\mididrv.h"\ + "..\..\..\sound\mixer.h"\ + {$(INCLUDE)}"mad.h"\ + {$(INCLUDE)}"SDL_byteorder.h"\ + {$(INCLUDE)}"vorbis\config_types.h"\ + {$(INCLUDE)}"vorbis\ivorbiscodec.h"\ + {$(INCLUDE)}"vorbis\ogg.h"\ + {$(INCLUDE)}"vorbis\os_types.h"\ + {$(INCLUDE)}"vorbis\vorbisfile.h"\ + +NODEP_CPP_DIALO=\ + "..\..\..\common\config.h"\ + "..\..\..\common\extend.h"\ + "..\..\..\common\morphos_timer.h"\ + "..\..\..\scumm\scumm_globals.h"\ + + +!ENDIF + +# End Source File +# Begin Source File + +SOURCE=..\..\..\scumm\dialogs.h +# End Source File +# Begin Source File + +SOURCE=..\..\..\scumm\gfx.cpp + +!IF "$(CFG)" == "scumm - Win32 (WCE emulator) Release" + +NODEP_CPP_GFX_C=\ + "..\..\..\scumm\common\util.h"\ + "..\..\..\scumm\scumm\actor.h"\ + "..\..\..\scumm\scumm\bomp.h"\ + "..\..\..\scumm\scumm\charset.h"\ + "..\..\..\scumm\scumm\resource.h"\ + "..\..\..\scumm\scumm\scumm.h"\ + "..\..\..\scumm\scumm\usage_bits.h"\ + "..\..\..\scumm\scumm_globals.h"\ + "..\..\..\scumm\stdafx.h"\ + + +!ELSEIF "$(CFG)" == "scumm - Win32 (WCE emulator) Debug" + +NODEP_CPP_GFX_C=\ + "..\..\..\scumm\common\util.h"\ + "..\..\..\scumm\scumm\actor.h"\ + "..\..\..\scumm\scumm\bomp.h"\ + "..\..\..\scumm\scumm\charset.h"\ + "..\..\..\scumm\scumm\resource.h"\ + "..\..\..\scumm\scumm\scumm.h"\ + "..\..\..\scumm\scumm\usage_bits.h"\ + "..\..\..\scumm\scumm_globals.h"\ + "..\..\..\scumm\stdafx.h"\ + + +!ELSEIF "$(CFG)" == "scumm - Win32 (WCE ARMV4) Release" + +DEP_CPP_GFX_C=\ + "..\..\..\backends\wince\missing\unistd.h"\ + "..\..\..\backends\wince\portdefs.h"\ + "..\..\..\base\engine.h"\ + "..\..\..\common\file.h"\ + "..\..\..\common\list.h"\ + "..\..\..\common\map.h"\ + "..\..\..\common\rect.h"\ + "..\..\..\common\savefile.h"\ + "..\..\..\common\scummsys.h"\ + "..\..\..\common\stdafx.h"\ + "..\..\..\common\str.h"\ + "..\..\..\common\system.h"\ + "..\..\..\common\util.h"\ + "..\..\..\scumm\actor.h"\ + "..\..\..\scumm\bomp.h"\ + "..\..\..\scumm\charset.h"\ + "..\..\..\scumm\gfx.h"\ + "..\..\..\scumm\resource.h"\ + "..\..\..\scumm\script.h"\ + "..\..\..\scumm\scumm.h"\ + "..\..\..\scumm\usage_bits.h"\ + {$(INCLUDE)}"SDL_byteorder.h"\ + +NODEP_CPP_GFX_C=\ + "..\..\..\common\config.h"\ + "..\..\..\common\extend.h"\ + "..\..\..\scumm\scumm_globals.h"\ + + +!ELSEIF "$(CFG)" == "scumm - Win32 (WCE ARMV4) Debug" + +DEP_CPP_GFX_C=\ + "..\..\..\backends\wince\missing\unistd.h"\ + "..\..\..\backends\wince\portdefs.h"\ + "..\..\..\base\engine.h"\ + "..\..\..\common\file.h"\ + "..\..\..\common\list.h"\ + "..\..\..\common\map.h"\ + "..\..\..\common\rect.h"\ + "..\..\..\common\savefile.h"\ + "..\..\..\common\scummsys.h"\ + "..\..\..\common\stdafx.h"\ + "..\..\..\common\str.h"\ + "..\..\..\common\system.h"\ + "..\..\..\common\util.h"\ + "..\..\..\scumm\actor.h"\ + "..\..\..\scumm\bomp.h"\ + "..\..\..\scumm\charset.h"\ + "..\..\..\scumm\gfx.h"\ + "..\..\..\scumm\resource.h"\ + "..\..\..\scumm\script.h"\ + "..\..\..\scumm\scumm.h"\ + "..\..\..\scumm\usage_bits.h"\ + {$(INCLUDE)}"SDL_byteorder.h"\ + +NODEP_CPP_GFX_C=\ + "..\..\..\common\config.h"\ + "..\..\..\common\extend.h"\ + "..\..\..\scumm\scumm_globals.h"\ + + +!ENDIF + +# End Source File +# Begin Source File + +SOURCE=..\..\..\scumm\gfx.h +# End Source File +# Begin Source File + +SOURCE=..\..\..\scumm\help.cpp + +!IF "$(CFG)" == "scumm - Win32 (WCE emulator) Release" + +NODEP_CPP_HELP_=\ + "..\..\..\scumm\common\str.h"\ + "..\..\..\scumm\scumm\help.h"\ + "..\..\..\scumm\scumm\scumm.h"\ + "..\..\..\scumm\stdafx.h"\ + + +!ELSEIF "$(CFG)" == "scumm - Win32 (WCE emulator) Debug" + +NODEP_CPP_HELP_=\ + "..\..\..\scumm\common\str.h"\ + "..\..\..\scumm\scumm\help.h"\ + "..\..\..\scumm\scumm\scumm.h"\ + "..\..\..\scumm\stdafx.h"\ + + +!ELSEIF "$(CFG)" == "scumm - Win32 (WCE ARMV4) Release" + +DEP_CPP_HELP_=\ + "..\..\..\backends\wince\missing\unistd.h"\ + "..\..\..\backends\wince\portdefs.h"\ + "..\..\..\base\engine.h"\ + "..\..\..\common\file.h"\ + "..\..\..\common\list.h"\ + "..\..\..\common\map.h"\ + "..\..\..\common\rect.h"\ + "..\..\..\common\savefile.h"\ + "..\..\..\common\scummsys.h"\ + "..\..\..\common\stdafx.h"\ + "..\..\..\common\str.h"\ + "..\..\..\common\system.h"\ + "..\..\..\common\util.h"\ + "..\..\..\scumm\gfx.h"\ + "..\..\..\scumm\help.h"\ + "..\..\..\scumm\script.h"\ + "..\..\..\scumm\scumm.h"\ + {$(INCLUDE)}"SDL_byteorder.h"\ + +NODEP_CPP_HELP_=\ + "..\..\..\common\config.h"\ + "..\..\..\common\extend.h"\ + + +!ELSEIF "$(CFG)" == "scumm - Win32 (WCE ARMV4) Debug" + +DEP_CPP_HELP_=\ + "..\..\..\backends\wince\missing\unistd.h"\ + "..\..\..\backends\wince\portdefs.h"\ + "..\..\..\base\engine.h"\ + "..\..\..\common\file.h"\ + "..\..\..\common\list.h"\ + "..\..\..\common\map.h"\ + "..\..\..\common\rect.h"\ + "..\..\..\common\savefile.h"\ + "..\..\..\common\scummsys.h"\ + "..\..\..\common\stdafx.h"\ + "..\..\..\common\str.h"\ + "..\..\..\common\system.h"\ + "..\..\..\common\util.h"\ + "..\..\..\scumm\gfx.h"\ + "..\..\..\scumm\help.h"\ + "..\..\..\scumm\script.h"\ + "..\..\..\scumm\scumm.h"\ + {$(INCLUDE)}"SDL_byteorder.h"\ + +NODEP_CPP_HELP_=\ + "..\..\..\common\config.h"\ + "..\..\..\common\extend.h"\ + + +!ENDIF + +# End Source File +# Begin Source File + +SOURCE=..\..\..\scumm\help.h +# End Source File +# Begin Source File + +SOURCE=..\..\..\scumm\imuse.cpp + +!IF "$(CFG)" == "scumm - Win32 (WCE emulator) Release" + +NODEP_CPP_IMUSE_=\ + "..\..\..\scumm\common\util.h"\ + "..\..\..\scumm\scumm\imuse.h"\ + "..\..\..\scumm\scumm\imuse_internal.h"\ + "..\..\..\scumm\scumm\instrument.h"\ + "..\..\..\scumm\scumm\saveload.h"\ + "..\..\..\scumm\scumm\scumm.h"\ + "..\..\..\scumm\sound\mididrv.h"\ + "..\..\..\scumm\stdafx.h"\ + + +!ELSEIF "$(CFG)" == "scumm - Win32 (WCE emulator) Debug" + +NODEP_CPP_IMUSE_=\ + "..\..\..\scumm\common\util.h"\ + "..\..\..\scumm\scumm\imuse.h"\ + "..\..\..\scumm\scumm\imuse_internal.h"\ + "..\..\..\scumm\scumm\instrument.h"\ + "..\..\..\scumm\scumm\saveload.h"\ + "..\..\..\scumm\scumm\scumm.h"\ + "..\..\..\scumm\sound\mididrv.h"\ + "..\..\..\scumm\stdafx.h"\ + + +!ELSEIF "$(CFG)" == "scumm - Win32 (WCE ARMV4) Release" + +DEP_CPP_IMUSE_=\ + "..\..\..\backends\wince\missing\unistd.h"\ + "..\..\..\backends\wince\portdefs.h"\ + "..\..\..\base\engine.h"\ + "..\..\..\common\file.h"\ + "..\..\..\common\list.h"\ + "..\..\..\common\map.h"\ + "..\..\..\common\rect.h"\ + "..\..\..\common\savefile.h"\ + "..\..\..\common\scummsys.h"\ + "..\..\..\common\stdafx.h"\ + "..\..\..\common\str.h"\ + "..\..\..\common\system.h"\ + "..\..\..\common\timer.h"\ + "..\..\..\common\util.h"\ + "..\..\..\scumm\gfx.h"\ + "..\..\..\scumm\imuse.h"\ + "..\..\..\scumm\imuse_internal.h"\ + "..\..\..\scumm\instrument.h"\ + "..\..\..\scumm\music.h"\ + "..\..\..\scumm\saveload.h"\ + "..\..\..\scumm\script.h"\ + "..\..\..\scumm\scumm.h"\ + "..\..\..\sound\mididrv.h"\ + {$(INCLUDE)}"SDL_byteorder.h"\ + +NODEP_CPP_IMUSE_=\ + "..\..\..\common\config.h"\ + "..\..\..\common\extend.h"\ + "..\..\..\common\morphos_timer.h"\ + + +!ELSEIF "$(CFG)" == "scumm - Win32 (WCE ARMV4) Debug" + +DEP_CPP_IMUSE_=\ + "..\..\..\backends\wince\missing\unistd.h"\ + "..\..\..\backends\wince\portdefs.h"\ + "..\..\..\base\engine.h"\ + "..\..\..\common\file.h"\ + "..\..\..\common\list.h"\ + "..\..\..\common\map.h"\ + "..\..\..\common\rect.h"\ + "..\..\..\common\savefile.h"\ + "..\..\..\common\scummsys.h"\ + "..\..\..\common\stdafx.h"\ + "..\..\..\common\str.h"\ + "..\..\..\common\system.h"\ + "..\..\..\common\timer.h"\ + "..\..\..\common\util.h"\ + "..\..\..\scumm\gfx.h"\ + "..\..\..\scumm\imuse.h"\ + "..\..\..\scumm\imuse_internal.h"\ + "..\..\..\scumm\instrument.h"\ + "..\..\..\scumm\music.h"\ + "..\..\..\scumm\saveload.h"\ + "..\..\..\scumm\script.h"\ + "..\..\..\scumm\scumm.h"\ + "..\..\..\sound\mididrv.h"\ + {$(INCLUDE)}"SDL_byteorder.h"\ + +NODEP_CPP_IMUSE_=\ + "..\..\..\common\config.h"\ + "..\..\..\common\extend.h"\ + "..\..\..\common\morphos_timer.h"\ + + +!ENDIF + +# End Source File +# Begin Source File + +SOURCE=..\..\..\scumm\imuse.h +# End Source File +# Begin Source File + +SOURCE=..\..\..\scumm\imuse_digi.cpp + +!IF "$(CFG)" == "scumm - Win32 (WCE emulator) Release" + +NODEP_CPP_IMUSE_D=\ + "..\..\..\scumm\common\timer.h"\ + "..\..\..\scumm\scumm\imuse_digi.h"\ + "..\..\..\scumm\scumm\scumm.h"\ + "..\..\..\scumm\scumm\sound.h"\ + "..\..\..\scumm\scumm_globals.h"\ + "..\..\..\scumm\sound\mixer.h"\ + "..\..\..\scumm\sound\voc.h"\ + "..\..\..\scumm\stdafx.h"\ + + +!ELSEIF "$(CFG)" == "scumm - Win32 (WCE emulator) Debug" + +NODEP_CPP_IMUSE_D=\ + "..\..\..\scumm\common\timer.h"\ + "..\..\..\scumm\scumm\imuse_digi.h"\ + "..\..\..\scumm\scumm\scumm.h"\ + "..\..\..\scumm\scumm\sound.h"\ + "..\..\..\scumm\scumm_globals.h"\ + "..\..\..\scumm\sound\mixer.h"\ + "..\..\..\scumm\sound\voc.h"\ + "..\..\..\scumm\stdafx.h"\ + + +!ELSEIF "$(CFG)" == "scumm - Win32 (WCE ARMV4) Release" + +DEP_CPP_IMUSE_D=\ + "..\..\..\backends\wince\missing\unistd.h"\ + "..\..\..\backends\wince\portdefs.h"\ + "..\..\..\base\engine.h"\ + "..\..\..\common\file.h"\ + "..\..\..\common\list.h"\ + "..\..\..\common\map.h"\ + "..\..\..\common\rect.h"\ + "..\..\..\common\savefile.h"\ + "..\..\..\common\scummsys.h"\ + "..\..\..\common\stdafx.h"\ + "..\..\..\common\str.h"\ + "..\..\..\common\system.h"\ + "..\..\..\common\timer.h"\ + "..\..\..\common\util.h"\ + "..\..\..\scumm\gfx.h"\ + "..\..\..\scumm\imuse_digi.h"\ + "..\..\..\scumm\music.h"\ + "..\..\..\scumm\script.h"\ + "..\..\..\scumm\scumm.h"\ + "..\..\..\scumm\sound.h"\ + "..\..\..\sound\mixer.h"\ + "..\..\..\sound\voc.h"\ + {$(INCLUDE)}"mad.h"\ + {$(INCLUDE)}"SDL_byteorder.h"\ + {$(INCLUDE)}"vorbis\config_types.h"\ + {$(INCLUDE)}"vorbis\ivorbiscodec.h"\ + {$(INCLUDE)}"vorbis\ogg.h"\ + {$(INCLUDE)}"vorbis\os_types.h"\ + {$(INCLUDE)}"vorbis\vorbisfile.h"\ + +NODEP_CPP_IMUSE_D=\ + "..\..\..\common\config.h"\ + "..\..\..\common\extend.h"\ + "..\..\..\common\morphos_timer.h"\ + "..\..\..\scumm\scumm_globals.h"\ + + +!ELSEIF "$(CFG)" == "scumm - Win32 (WCE ARMV4) Debug" + +DEP_CPP_IMUSE_D=\ + "..\..\..\backends\wince\missing\unistd.h"\ + "..\..\..\backends\wince\portdefs.h"\ + "..\..\..\base\engine.h"\ + "..\..\..\common\file.h"\ + "..\..\..\common\list.h"\ + "..\..\..\common\map.h"\ + "..\..\..\common\rect.h"\ + "..\..\..\common\savefile.h"\ + "..\..\..\common\scummsys.h"\ + "..\..\..\common\stdafx.h"\ + "..\..\..\common\str.h"\ + "..\..\..\common\system.h"\ + "..\..\..\common\timer.h"\ + "..\..\..\common\util.h"\ + "..\..\..\scumm\gfx.h"\ + "..\..\..\scumm\imuse_digi.h"\ + "..\..\..\scumm\music.h"\ + "..\..\..\scumm\script.h"\ + "..\..\..\scumm\scumm.h"\ + "..\..\..\scumm\sound.h"\ + "..\..\..\sound\mixer.h"\ + "..\..\..\sound\voc.h"\ + {$(INCLUDE)}"mad.h"\ + {$(INCLUDE)}"SDL_byteorder.h"\ + {$(INCLUDE)}"vorbis\config_types.h"\ + {$(INCLUDE)}"vorbis\ivorbiscodec.h"\ + {$(INCLUDE)}"vorbis\ogg.h"\ + {$(INCLUDE)}"vorbis\os_types.h"\ + {$(INCLUDE)}"vorbis\vorbisfile.h"\ + +NODEP_CPP_IMUSE_D=\ + "..\..\..\common\config.h"\ + "..\..\..\common\extend.h"\ + "..\..\..\common\morphos_timer.h"\ + "..\..\..\scumm\scumm_globals.h"\ + + +!ENDIF + +# End Source File +# Begin Source File + +SOURCE=..\..\..\scumm\imuse_digi.h +# End Source File +# Begin Source File + +SOURCE=..\..\..\scumm\imuse_internal.h +# End Source File +# Begin Source File + +SOURCE=..\..\..\scumm\imuse_player.cpp + +!IF "$(CFG)" == "scumm - Win32 (WCE emulator) Release" + +NODEP_CPP_IMUSE_P=\ + "..\..\..\scumm\base\engine.h"\ + "..\..\..\scumm\common\util.h"\ + "..\..\..\scumm\scumm\imuse_internal.h"\ + "..\..\..\scumm\scumm\saveload.h"\ + "..\..\..\scumm\scumm\scumm.h"\ + "..\..\..\scumm\sound\midiparser.h"\ + "..\..\..\scumm\stdafx.h"\ + + +!ELSEIF "$(CFG)" == "scumm - Win32 (WCE emulator) Debug" + +NODEP_CPP_IMUSE_P=\ + "..\..\..\scumm\base\engine.h"\ + "..\..\..\scumm\common\util.h"\ + "..\..\..\scumm\scumm\imuse_internal.h"\ + "..\..\..\scumm\scumm\saveload.h"\ + "..\..\..\scumm\scumm\scumm.h"\ + "..\..\..\scumm\sound\midiparser.h"\ + "..\..\..\scumm\stdafx.h"\ + + +!ELSEIF "$(CFG)" == "scumm - Win32 (WCE ARMV4) Release" + +DEP_CPP_IMUSE_P=\ + "..\..\..\backends\wince\missing\unistd.h"\ + "..\..\..\backends\wince\portdefs.h"\ + "..\..\..\base\engine.h"\ + "..\..\..\common\file.h"\ + "..\..\..\common\list.h"\ + "..\..\..\common\map.h"\ + "..\..\..\common\rect.h"\ + "..\..\..\common\savefile.h"\ + "..\..\..\common\scummsys.h"\ + "..\..\..\common\stdafx.h"\ + "..\..\..\common\str.h"\ + "..\..\..\common\system.h"\ + "..\..\..\common\timer.h"\ + "..\..\..\common\util.h"\ + "..\..\..\scumm\gfx.h"\ + "..\..\..\scumm\imuse_internal.h"\ + "..\..\..\scumm\instrument.h"\ + "..\..\..\scumm\saveload.h"\ + "..\..\..\scumm\script.h"\ + "..\..\..\scumm\scumm.h"\ + "..\..\..\sound\mididrv.h"\ + "..\..\..\sound\midiparser.h"\ + {$(INCLUDE)}"SDL_byteorder.h"\ + +NODEP_CPP_IMUSE_P=\ + "..\..\..\common\config.h"\ + "..\..\..\common\extend.h"\ + "..\..\..\common\morphos_timer.h"\ + + +!ELSEIF "$(CFG)" == "scumm - Win32 (WCE ARMV4) Debug" + +DEP_CPP_IMUSE_P=\ + "..\..\..\backends\wince\missing\unistd.h"\ + "..\..\..\backends\wince\portdefs.h"\ + "..\..\..\base\engine.h"\ + "..\..\..\common\file.h"\ + "..\..\..\common\list.h"\ + "..\..\..\common\map.h"\ + "..\..\..\common\rect.h"\ + "..\..\..\common\savefile.h"\ + "..\..\..\common\scummsys.h"\ + "..\..\..\common\stdafx.h"\ + "..\..\..\common\str.h"\ + "..\..\..\common\system.h"\ + "..\..\..\common\timer.h"\ + "..\..\..\common\util.h"\ + "..\..\..\scumm\gfx.h"\ + "..\..\..\scumm\imuse_internal.h"\ + "..\..\..\scumm\instrument.h"\ + "..\..\..\scumm\saveload.h"\ + "..\..\..\scumm\script.h"\ + "..\..\..\scumm\scumm.h"\ + "..\..\..\sound\mididrv.h"\ + "..\..\..\sound\midiparser.h"\ + {$(INCLUDE)}"SDL_byteorder.h"\ + +NODEP_CPP_IMUSE_P=\ + "..\..\..\common\config.h"\ + "..\..\..\common\extend.h"\ + "..\..\..\common\morphos_timer.h"\ + + +!ENDIF + +# End Source File +# Begin Source File + +SOURCE=..\..\..\scumm\instrument.cpp + +!IF "$(CFG)" == "scumm - Win32 (WCE emulator) Release" + +NODEP_CPP_INSTR=\ + "..\..\..\scumm\scumm\instrument.h"\ + "..\..\..\scumm\scumm\saveload.h"\ + "..\..\..\scumm\scumm\scumm.h"\ + "..\..\..\scumm\sound\mididrv.h"\ + "..\..\..\scumm\stdafx.h"\ + + +!ELSEIF "$(CFG)" == "scumm - Win32 (WCE emulator) Debug" + +NODEP_CPP_INSTR=\ + "..\..\..\scumm\scumm\instrument.h"\ + "..\..\..\scumm\scumm\saveload.h"\ + "..\..\..\scumm\scumm\scumm.h"\ + "..\..\..\scumm\sound\mididrv.h"\ + "..\..\..\scumm\stdafx.h"\ + + +!ELSEIF "$(CFG)" == "scumm - Win32 (WCE ARMV4) Release" + +DEP_CPP_INSTR=\ + "..\..\..\backends\wince\missing\unistd.h"\ + "..\..\..\backends\wince\portdefs.h"\ + "..\..\..\base\engine.h"\ + "..\..\..\common\file.h"\ + "..\..\..\common\list.h"\ + "..\..\..\common\map.h"\ + "..\..\..\common\rect.h"\ + "..\..\..\common\savefile.h"\ + "..\..\..\common\scummsys.h"\ + "..\..\..\common\stdafx.h"\ + "..\..\..\common\str.h"\ + "..\..\..\common\system.h"\ + "..\..\..\common\timer.h"\ + "..\..\..\common\util.h"\ + "..\..\..\scumm\gfx.h"\ + "..\..\..\scumm\instrument.h"\ + "..\..\..\scumm\saveload.h"\ + "..\..\..\scumm\script.h"\ + "..\..\..\scumm\scumm.h"\ + "..\..\..\sound\mididrv.h"\ + {$(INCLUDE)}"SDL_byteorder.h"\ + +NODEP_CPP_INSTR=\ + "..\..\..\common\config.h"\ + "..\..\..\common\extend.h"\ + "..\..\..\common\morphos_timer.h"\ + + +!ELSEIF "$(CFG)" == "scumm - Win32 (WCE ARMV4) Debug" + +DEP_CPP_INSTR=\ + "..\..\..\backends\wince\missing\unistd.h"\ + "..\..\..\backends\wince\portdefs.h"\ + "..\..\..\base\engine.h"\ + "..\..\..\common\file.h"\ + "..\..\..\common\list.h"\ + "..\..\..\common\map.h"\ + "..\..\..\common\rect.h"\ + "..\..\..\common\savefile.h"\ + "..\..\..\common\scummsys.h"\ + "..\..\..\common\stdafx.h"\ + "..\..\..\common\str.h"\ + "..\..\..\common\system.h"\ + "..\..\..\common\timer.h"\ + "..\..\..\common\util.h"\ + "..\..\..\scumm\gfx.h"\ + "..\..\..\scumm\instrument.h"\ + "..\..\..\scumm\saveload.h"\ + "..\..\..\scumm\script.h"\ + "..\..\..\scumm\scumm.h"\ + "..\..\..\sound\mididrv.h"\ + {$(INCLUDE)}"SDL_byteorder.h"\ + +NODEP_CPP_INSTR=\ + "..\..\..\common\config.h"\ + "..\..\..\common\extend.h"\ + "..\..\..\common\morphos_timer.h"\ + + +!ENDIF + +# End Source File +# Begin Source File + +SOURCE=..\..\..\scumm\instrument.h +# End Source File +# Begin Source File + +SOURCE=..\..\..\scumm\intern.h +# End Source File +# Begin Source File + +SOURCE=..\..\..\scumm\midiparser_eup.cpp + +!IF "$(CFG)" == "scumm - Win32 (WCE emulator) Release" + +NODEP_CPP_MIDIP=\ + "..\..\..\scumm\common\util.h"\ + "..\..\..\scumm\sound\mididrv.h"\ + "..\..\..\scumm\sound\midiparser.h"\ + "..\..\..\scumm\stdafx.h"\ + + +!ELSEIF "$(CFG)" == "scumm - Win32 (WCE emulator) Debug" + +NODEP_CPP_MIDIP=\ + "..\..\..\scumm\common\util.h"\ + "..\..\..\scumm\sound\mididrv.h"\ + "..\..\..\scumm\sound\midiparser.h"\ + "..\..\..\scumm\stdafx.h"\ + + +!ELSEIF "$(CFG)" == "scumm - Win32 (WCE ARMV4) Release" + +DEP_CPP_MIDIP=\ + "..\..\..\backends\wince\missing\unistd.h"\ + "..\..\..\backends\wince\portdefs.h"\ + "..\..\..\common\savefile.h"\ + "..\..\..\common\scummsys.h"\ + "..\..\..\common\stdafx.h"\ + "..\..\..\common\system.h"\ + "..\..\..\common\timer.h"\ + "..\..\..\common\util.h"\ + "..\..\..\sound\mididrv.h"\ + "..\..\..\sound\midiparser.h"\ + {$(INCLUDE)}"SDL_byteorder.h"\ + +NODEP_CPP_MIDIP=\ + "..\..\..\common\config.h"\ + "..\..\..\common\extend.h"\ + "..\..\..\common\morphos_timer.h"\ + + +!ELSEIF "$(CFG)" == "scumm - Win32 (WCE ARMV4) Debug" + +DEP_CPP_MIDIP=\ + "..\..\..\backends\wince\missing\unistd.h"\ + "..\..\..\backends\wince\portdefs.h"\ + "..\..\..\common\savefile.h"\ + "..\..\..\common\scummsys.h"\ + "..\..\..\common\stdafx.h"\ + "..\..\..\common\system.h"\ + "..\..\..\common\timer.h"\ + "..\..\..\common\util.h"\ + "..\..\..\sound\mididrv.h"\ + "..\..\..\sound\midiparser.h"\ + {$(INCLUDE)}"SDL_byteorder.h"\ + +NODEP_CPP_MIDIP=\ + "..\..\..\common\config.h"\ + "..\..\..\common\extend.h"\ + "..\..\..\common\morphos_timer.h"\ + + +!ENDIF + +# End Source File +# Begin Source File + +SOURCE=..\..\..\scumm\midiparser_ro.cpp + +!IF "$(CFG)" == "scumm - Win32 (WCE emulator) Release" + +NODEP_CPP_MIDIPA=\ + "..\..\..\scumm\common\util.h"\ + "..\..\..\scumm\sound\mididrv.h"\ + "..\..\..\scumm\sound\midiparser.h"\ + "..\..\..\scumm\stdafx.h"\ + + +!ELSEIF "$(CFG)" == "scumm - Win32 (WCE emulator) Debug" + +NODEP_CPP_MIDIPA=\ + "..\..\..\scumm\common\util.h"\ + "..\..\..\scumm\sound\mididrv.h"\ + "..\..\..\scumm\sound\midiparser.h"\ + "..\..\..\scumm\stdafx.h"\ + + +!ELSEIF "$(CFG)" == "scumm - Win32 (WCE ARMV4) Release" + +DEP_CPP_MIDIPA=\ + "..\..\..\backends\wince\missing\unistd.h"\ + "..\..\..\backends\wince\portdefs.h"\ + "..\..\..\common\savefile.h"\ + "..\..\..\common\scummsys.h"\ + "..\..\..\common\stdafx.h"\ + "..\..\..\common\system.h"\ + "..\..\..\common\timer.h"\ + "..\..\..\common\util.h"\ + "..\..\..\sound\mididrv.h"\ + "..\..\..\sound\midiparser.h"\ + {$(INCLUDE)}"SDL_byteorder.h"\ + +NODEP_CPP_MIDIPA=\ + "..\..\..\common\config.h"\ + "..\..\..\common\extend.h"\ + "..\..\..\common\morphos_timer.h"\ + + +!ELSEIF "$(CFG)" == "scumm - Win32 (WCE ARMV4) Debug" + +DEP_CPP_MIDIPA=\ + "..\..\..\backends\wince\missing\unistd.h"\ + "..\..\..\backends\wince\portdefs.h"\ + "..\..\..\common\savefile.h"\ + "..\..\..\common\scummsys.h"\ + "..\..\..\common\stdafx.h"\ + "..\..\..\common\system.h"\ + "..\..\..\common\timer.h"\ + "..\..\..\common\util.h"\ + "..\..\..\sound\mididrv.h"\ + "..\..\..\sound\midiparser.h"\ + {$(INCLUDE)}"SDL_byteorder.h"\ + +NODEP_CPP_MIDIPA=\ + "..\..\..\common\config.h"\ + "..\..\..\common\extend.h"\ + "..\..\..\common\morphos_timer.h"\ + + +!ENDIF + +# End Source File +# Begin Source File + +SOURCE=..\..\..\scumm\music.h +# End Source File +# Begin Source File + +SOURCE=..\..\..\scumm\nut_renderer.cpp + +!IF "$(CFG)" == "scumm - Win32 (WCE emulator) Release" + +NODEP_CPP_NUT_R=\ + "..\..\..\scumm\scumm\bomp.h"\ + "..\..\..\scumm\scumm\nut_renderer.h"\ + "..\..\..\scumm\scumm\scumm.h"\ + "..\..\..\scumm\stdafx.h"\ + + +!ELSEIF "$(CFG)" == "scumm - Win32 (WCE emulator) Debug" + +NODEP_CPP_NUT_R=\ + "..\..\..\scumm\scumm\bomp.h"\ + "..\..\..\scumm\scumm\nut_renderer.h"\ + "..\..\..\scumm\scumm\scumm.h"\ + "..\..\..\scumm\stdafx.h"\ + + +!ELSEIF "$(CFG)" == "scumm - Win32 (WCE ARMV4) Release" + +DEP_CPP_NUT_R=\ + "..\..\..\backends\wince\missing\unistd.h"\ + "..\..\..\backends\wince\portdefs.h"\ + "..\..\..\base\engine.h"\ + "..\..\..\common\file.h"\ + "..\..\..\common\list.h"\ + "..\..\..\common\map.h"\ + "..\..\..\common\rect.h"\ + "..\..\..\common\savefile.h"\ + "..\..\..\common\scummsys.h"\ + "..\..\..\common\stdafx.h"\ + "..\..\..\common\str.h"\ + "..\..\..\common\system.h"\ + "..\..\..\common\util.h"\ + "..\..\..\scumm\bomp.h"\ + "..\..\..\scumm\gfx.h"\ + "..\..\..\scumm\nut_renderer.h"\ + "..\..\..\scumm\script.h"\ + "..\..\..\scumm\scumm.h"\ + {$(INCLUDE)}"SDL_byteorder.h"\ + +NODEP_CPP_NUT_R=\ + "..\..\..\common\config.h"\ + "..\..\..\common\extend.h"\ + + +!ELSEIF "$(CFG)" == "scumm - Win32 (WCE ARMV4) Debug" + +DEP_CPP_NUT_R=\ + "..\..\..\backends\wince\missing\unistd.h"\ + "..\..\..\backends\wince\portdefs.h"\ + "..\..\..\base\engine.h"\ + "..\..\..\common\file.h"\ + "..\..\..\common\list.h"\ + "..\..\..\common\map.h"\ + "..\..\..\common\rect.h"\ + "..\..\..\common\savefile.h"\ + "..\..\..\common\scummsys.h"\ + "..\..\..\common\stdafx.h"\ + "..\..\..\common\str.h"\ + "..\..\..\common\system.h"\ + "..\..\..\common\util.h"\ + "..\..\..\scumm\bomp.h"\ + "..\..\..\scumm\gfx.h"\ + "..\..\..\scumm\nut_renderer.h"\ + "..\..\..\scumm\script.h"\ + "..\..\..\scumm\scumm.h"\ + {$(INCLUDE)}"SDL_byteorder.h"\ + +NODEP_CPP_NUT_R=\ + "..\..\..\common\config.h"\ + "..\..\..\common\extend.h"\ + + +!ENDIF + +# End Source File +# Begin Source File + +SOURCE=..\..\..\scumm\nut_renderer.h +# End Source File +# Begin Source File + +SOURCE=..\..\..\scumm\object.cpp + +!IF "$(CFG)" == "scumm - Win32 (WCE emulator) Release" + +NODEP_CPP_OBJEC=\ + "..\..\..\scumm\scumm\actor.h"\ + "..\..\..\scumm\scumm\bomp.h"\ + "..\..\..\scumm\scumm\object.h"\ + "..\..\..\scumm\scumm\resource.h"\ + "..\..\..\scumm\scumm\scumm.h"\ + "..\..\..\scumm\scumm\usage_bits.h"\ + "..\..\..\scumm\stdafx.h"\ + + +!ELSEIF "$(CFG)" == "scumm - Win32 (WCE emulator) Debug" + +NODEP_CPP_OBJEC=\ + "..\..\..\scumm\scumm\actor.h"\ + "..\..\..\scumm\scumm\bomp.h"\ + "..\..\..\scumm\scumm\object.h"\ + "..\..\..\scumm\scumm\resource.h"\ + "..\..\..\scumm\scumm\scumm.h"\ + "..\..\..\scumm\scumm\usage_bits.h"\ + "..\..\..\scumm\stdafx.h"\ + + +!ELSEIF "$(CFG)" == "scumm - Win32 (WCE ARMV4) Release" + +DEP_CPP_OBJEC=\ + "..\..\..\backends\wince\missing\unistd.h"\ + "..\..\..\backends\wince\portdefs.h"\ + "..\..\..\base\engine.h"\ + "..\..\..\common\file.h"\ + "..\..\..\common\list.h"\ + "..\..\..\common\map.h"\ + "..\..\..\common\rect.h"\ + "..\..\..\common\savefile.h"\ + "..\..\..\common\scummsys.h"\ + "..\..\..\common\stdafx.h"\ + "..\..\..\common\str.h"\ + "..\..\..\common\system.h"\ + "..\..\..\common\util.h"\ + "..\..\..\scumm\actor.h"\ + "..\..\..\scumm\bomp.h"\ + "..\..\..\scumm\gfx.h"\ + "..\..\..\scumm\object.h"\ + "..\..\..\scumm\resource.h"\ + "..\..\..\scumm\script.h"\ + "..\..\..\scumm\scumm.h"\ + "..\..\..\scumm\usage_bits.h"\ + {$(INCLUDE)}"SDL_byteorder.h"\ + +NODEP_CPP_OBJEC=\ + "..\..\..\common\config.h"\ + "..\..\..\common\extend.h"\ + + +!ELSEIF "$(CFG)" == "scumm - Win32 (WCE ARMV4) Debug" + +DEP_CPP_OBJEC=\ + "..\..\..\backends\wince\missing\unistd.h"\ + "..\..\..\backends\wince\portdefs.h"\ + "..\..\..\base\engine.h"\ + "..\..\..\common\file.h"\ + "..\..\..\common\list.h"\ + "..\..\..\common\map.h"\ + "..\..\..\common\rect.h"\ + "..\..\..\common\savefile.h"\ + "..\..\..\common\scummsys.h"\ + "..\..\..\common\stdafx.h"\ + "..\..\..\common\str.h"\ + "..\..\..\common\system.h"\ + "..\..\..\common\util.h"\ + "..\..\..\scumm\actor.h"\ + "..\..\..\scumm\bomp.h"\ + "..\..\..\scumm\gfx.h"\ + "..\..\..\scumm\object.h"\ + "..\..\..\scumm\resource.h"\ + "..\..\..\scumm\script.h"\ + "..\..\..\scumm\scumm.h"\ + "..\..\..\scumm\usage_bits.h"\ + {$(INCLUDE)}"SDL_byteorder.h"\ + +NODEP_CPP_OBJEC=\ + "..\..\..\common\config.h"\ + "..\..\..\common\extend.h"\ + + +!ENDIF + +# End Source File +# Begin Source File + +SOURCE=..\..\..\scumm\object.h +# End Source File +# Begin Source File + +SOURCE=..\..\..\scumm\player_mod.cpp + +!IF "$(CFG)" == "scumm - Win32 (WCE emulator) Release" + +NODEP_CPP_PLAYE=\ + "..\..\..\scumm\scumm\player_mod.h"\ + "..\..\..\scumm\stdafx.h"\ + + +!ELSEIF "$(CFG)" == "scumm - Win32 (WCE emulator) Debug" + +NODEP_CPP_PLAYE=\ + "..\..\..\scumm\scumm\player_mod.h"\ + "..\..\..\scumm\stdafx.h"\ + + +!ELSEIF "$(CFG)" == "scumm - Win32 (WCE ARMV4) Release" + +DEP_CPP_PLAYE=\ + "..\..\..\backends\wince\missing\unistd.h"\ + "..\..\..\backends\wince\portdefs.h"\ + "..\..\..\base\engine.h"\ + "..\..\..\common\file.h"\ + "..\..\..\common\list.h"\ + "..\..\..\common\map.h"\ + "..\..\..\common\rect.h"\ + "..\..\..\common\savefile.h"\ + "..\..\..\common\scummsys.h"\ + "..\..\..\common\stdafx.h"\ + "..\..\..\common\str.h"\ + "..\..\..\common\system.h"\ + "..\..\..\common\util.h"\ + "..\..\..\scumm\gfx.h"\ + "..\..\..\scumm\player_mod.h"\ + "..\..\..\scumm\script.h"\ + "..\..\..\scumm\scumm.h"\ + "..\..\..\sound\audiostream.h"\ + "..\..\..\sound\mixer.h"\ + "..\..\..\sound\rate.h"\ + {$(INCLUDE)}"mad.h"\ + {$(INCLUDE)}"SDL_byteorder.h"\ + {$(INCLUDE)}"vorbis\config_types.h"\ + {$(INCLUDE)}"vorbis\ivorbiscodec.h"\ + {$(INCLUDE)}"vorbis\ogg.h"\ + {$(INCLUDE)}"vorbis\os_types.h"\ + {$(INCLUDE)}"vorbis\vorbisfile.h"\ + +NODEP_CPP_PLAYE=\ + "..\..\..\common\config.h"\ + "..\..\..\common\extend.h"\ + + +!ELSEIF "$(CFG)" == "scumm - Win32 (WCE ARMV4) Debug" + +DEP_CPP_PLAYE=\ + "..\..\..\backends\wince\missing\unistd.h"\ + "..\..\..\backends\wince\portdefs.h"\ + "..\..\..\base\engine.h"\ + "..\..\..\common\file.h"\ + "..\..\..\common\list.h"\ + "..\..\..\common\map.h"\ + "..\..\..\common\rect.h"\ + "..\..\..\common\savefile.h"\ + "..\..\..\common\scummsys.h"\ + "..\..\..\common\stdafx.h"\ + "..\..\..\common\str.h"\ + "..\..\..\common\system.h"\ + "..\..\..\common\util.h"\ + "..\..\..\scumm\gfx.h"\ + "..\..\..\scumm\player_mod.h"\ + "..\..\..\scumm\script.h"\ + "..\..\..\scumm\scumm.h"\ + "..\..\..\sound\audiostream.h"\ + "..\..\..\sound\mixer.h"\ + "..\..\..\sound\rate.h"\ + {$(INCLUDE)}"mad.h"\ + {$(INCLUDE)}"SDL_byteorder.h"\ + {$(INCLUDE)}"vorbis\config_types.h"\ + {$(INCLUDE)}"vorbis\ivorbiscodec.h"\ + {$(INCLUDE)}"vorbis\ogg.h"\ + {$(INCLUDE)}"vorbis\os_types.h"\ + {$(INCLUDE)}"vorbis\vorbisfile.h"\ + +NODEP_CPP_PLAYE=\ + "..\..\..\common\config.h"\ + "..\..\..\common\extend.h"\ + + +!ENDIF + +# End Source File +# Begin Source File + +SOURCE=..\..\..\scumm\player_mod.h +# End Source File +# Begin Source File + +SOURCE=..\..\..\scumm\player_v1.cpp + +!IF "$(CFG)" == "scumm - Win32 (WCE emulator) Release" + +NODEP_CPP_PLAYER=\ + "..\..\..\scumm\base\engine.h"\ + "..\..\..\scumm\scumm\player_v1.h"\ + "..\..\..\scumm\scumm\scumm.h"\ + "..\..\..\scumm\stdafx.h"\ + + +!ELSEIF "$(CFG)" == "scumm - Win32 (WCE emulator) Debug" + +NODEP_CPP_PLAYER=\ + "..\..\..\scumm\base\engine.h"\ + "..\..\..\scumm\scumm\player_v1.h"\ + "..\..\..\scumm\scumm\scumm.h"\ + "..\..\..\scumm\stdafx.h"\ + + +!ELSEIF "$(CFG)" == "scumm - Win32 (WCE ARMV4) Release" + +DEP_CPP_PLAYER=\ + "..\..\..\backends\wince\missing\unistd.h"\ + "..\..\..\backends\wince\portdefs.h"\ + "..\..\..\base\engine.h"\ + "..\..\..\common\file.h"\ + "..\..\..\common\list.h"\ + "..\..\..\common\map.h"\ + "..\..\..\common\rect.h"\ + "..\..\..\common\savefile.h"\ + "..\..\..\common\scummsys.h"\ + "..\..\..\common\stdafx.h"\ + "..\..\..\common\str.h"\ + "..\..\..\common\system.h"\ + "..\..\..\common\util.h"\ + "..\..\..\scumm\gfx.h"\ + "..\..\..\scumm\music.h"\ + "..\..\..\scumm\player_v1.h"\ + "..\..\..\scumm\player_v2.h"\ + "..\..\..\scumm\script.h"\ + "..\..\..\scumm\scumm.h"\ + {$(INCLUDE)}"SDL_byteorder.h"\ + +NODEP_CPP_PLAYER=\ + "..\..\..\common\config.h"\ + "..\..\..\common\extend.h"\ + + +!ELSEIF "$(CFG)" == "scumm - Win32 (WCE ARMV4) Debug" + +DEP_CPP_PLAYER=\ + "..\..\..\backends\wince\missing\unistd.h"\ + "..\..\..\backends\wince\portdefs.h"\ + "..\..\..\base\engine.h"\ + "..\..\..\common\file.h"\ + "..\..\..\common\list.h"\ + "..\..\..\common\map.h"\ + "..\..\..\common\rect.h"\ + "..\..\..\common\savefile.h"\ + "..\..\..\common\scummsys.h"\ + "..\..\..\common\stdafx.h"\ + "..\..\..\common\str.h"\ + "..\..\..\common\system.h"\ + "..\..\..\common\util.h"\ + "..\..\..\scumm\gfx.h"\ + "..\..\..\scumm\music.h"\ + "..\..\..\scumm\player_v1.h"\ + "..\..\..\scumm\player_v2.h"\ + "..\..\..\scumm\script.h"\ + "..\..\..\scumm\scumm.h"\ + {$(INCLUDE)}"SDL_byteorder.h"\ + +NODEP_CPP_PLAYER=\ + "..\..\..\common\config.h"\ + "..\..\..\common\extend.h"\ + + +!ENDIF + +# End Source File +# Begin Source File + +SOURCE=..\..\..\scumm\player_v1.h +# End Source File +# Begin Source File + +SOURCE=..\..\..\scumm\player_v2.cpp + +!IF "$(CFG)" == "scumm - Win32 (WCE emulator) Release" + +NODEP_CPP_PLAYER_=\ + "..\..\..\scumm\base\engine.h"\ + "..\..\..\scumm\scumm\player_v2.h"\ + "..\..\..\scumm\scumm\scumm.h"\ + "..\..\..\scumm\scumm_globals.h"\ + "..\..\..\scumm\sound\mididrv.h"\ + "..\..\..\scumm\sound\mixer.h"\ + "..\..\..\scumm\stdafx.h"\ + + +!ELSEIF "$(CFG)" == "scumm - Win32 (WCE emulator) Debug" + +NODEP_CPP_PLAYER_=\ + "..\..\..\scumm\base\engine.h"\ + "..\..\..\scumm\scumm\player_v2.h"\ + "..\..\..\scumm\scumm\scumm.h"\ + "..\..\..\scumm\scumm_globals.h"\ + "..\..\..\scumm\sound\mididrv.h"\ + "..\..\..\scumm\sound\mixer.h"\ + "..\..\..\scumm\stdafx.h"\ + + +!ELSEIF "$(CFG)" == "scumm - Win32 (WCE ARMV4) Release" + +DEP_CPP_PLAYER_=\ + "..\..\..\backends\wince\missing\unistd.h"\ + "..\..\..\backends\wince\portdefs.h"\ + "..\..\..\base\engine.h"\ + "..\..\..\common\file.h"\ + "..\..\..\common\list.h"\ + "..\..\..\common\map.h"\ + "..\..\..\common\rect.h"\ + "..\..\..\common\savefile.h"\ + "..\..\..\common\scummsys.h"\ + "..\..\..\common\stdafx.h"\ + "..\..\..\common\str.h"\ + "..\..\..\common\system.h"\ + "..\..\..\common\timer.h"\ + "..\..\..\common\util.h"\ + "..\..\..\scumm\gfx.h"\ + "..\..\..\scumm\music.h"\ + "..\..\..\scumm\player_v2.h"\ + "..\..\..\scumm\script.h"\ + "..\..\..\scumm\scumm.h"\ + "..\..\..\sound\mididrv.h"\ + "..\..\..\sound\mixer.h"\ + {$(INCLUDE)}"mad.h"\ + {$(INCLUDE)}"SDL_byteorder.h"\ + {$(INCLUDE)}"vorbis\config_types.h"\ + {$(INCLUDE)}"vorbis\ivorbiscodec.h"\ + {$(INCLUDE)}"vorbis\ogg.h"\ + {$(INCLUDE)}"vorbis\os_types.h"\ + {$(INCLUDE)}"vorbis\vorbisfile.h"\ + +NODEP_CPP_PLAYER_=\ + "..\..\..\common\config.h"\ + "..\..\..\common\extend.h"\ + "..\..\..\common\morphos_timer.h"\ + "..\..\..\scumm\scumm_globals.h"\ + + +!ELSEIF "$(CFG)" == "scumm - Win32 (WCE ARMV4) Debug" + +DEP_CPP_PLAYER_=\ + "..\..\..\backends\wince\missing\unistd.h"\ + "..\..\..\backends\wince\portdefs.h"\ + "..\..\..\base\engine.h"\ + "..\..\..\common\file.h"\ + "..\..\..\common\list.h"\ + "..\..\..\common\map.h"\ + "..\..\..\common\rect.h"\ + "..\..\..\common\savefile.h"\ + "..\..\..\common\scummsys.h"\ + "..\..\..\common\stdafx.h"\ + "..\..\..\common\str.h"\ + "..\..\..\common\system.h"\ + "..\..\..\common\timer.h"\ + "..\..\..\common\util.h"\ + "..\..\..\scumm\gfx.h"\ + "..\..\..\scumm\music.h"\ + "..\..\..\scumm\player_v2.h"\ + "..\..\..\scumm\script.h"\ + "..\..\..\scumm\scumm.h"\ + "..\..\..\sound\mididrv.h"\ + "..\..\..\sound\mixer.h"\ + {$(INCLUDE)}"mad.h"\ + {$(INCLUDE)}"SDL_byteorder.h"\ + {$(INCLUDE)}"vorbis\config_types.h"\ + {$(INCLUDE)}"vorbis\ivorbiscodec.h"\ + {$(INCLUDE)}"vorbis\ogg.h"\ + {$(INCLUDE)}"vorbis\os_types.h"\ + {$(INCLUDE)}"vorbis\vorbisfile.h"\ + +NODEP_CPP_PLAYER_=\ + "..\..\..\common\config.h"\ + "..\..\..\common\extend.h"\ + "..\..\..\common\morphos_timer.h"\ + "..\..\..\scumm\scumm_globals.h"\ + + +!ENDIF + +# End Source File +# Begin Source File + +SOURCE=..\..\..\scumm\player_v2.h +# End Source File +# Begin Source File + +SOURCE=..\..\..\scumm\player_v2a.cpp + +!IF "$(CFG)" == "scumm - Win32 (WCE emulator) Release" + +NODEP_CPP_PLAYER_V=\ + "..\..\..\scumm\base\engine.h"\ + "..\..\..\scumm\scumm\player_v2a.h"\ + "..\..\..\scumm\scumm\scumm.h"\ + "..\..\..\scumm\stdafx.h"\ + + +!ELSEIF "$(CFG)" == "scumm - Win32 (WCE emulator) Debug" + +NODEP_CPP_PLAYER_V=\ + "..\..\..\scumm\base\engine.h"\ + "..\..\..\scumm\scumm\player_v2a.h"\ + "..\..\..\scumm\scumm\scumm.h"\ + "..\..\..\scumm\stdafx.h"\ + + +!ELSEIF "$(CFG)" == "scumm - Win32 (WCE ARMV4) Release" + +DEP_CPP_PLAYER_V=\ + "..\..\..\backends\wince\missing\unistd.h"\ + "..\..\..\backends\wince\portdefs.h"\ + "..\..\..\base\engine.h"\ + "..\..\..\common\file.h"\ + "..\..\..\common\list.h"\ + "..\..\..\common\map.h"\ + "..\..\..\common\rect.h"\ + "..\..\..\common\savefile.h"\ + "..\..\..\common\scummsys.h"\ + "..\..\..\common\stdafx.h"\ + "..\..\..\common\str.h"\ + "..\..\..\common\system.h"\ + "..\..\..\common\util.h"\ + "..\..\..\scumm\gfx.h"\ + "..\..\..\scumm\music.h"\ + "..\..\..\scumm\player_mod.h"\ + "..\..\..\scumm\player_v2a.h"\ + "..\..\..\scumm\script.h"\ + "..\..\..\scumm\scumm.h"\ + "..\..\..\sound\audiostream.h"\ + "..\..\..\sound\mixer.h"\ + "..\..\..\sound\rate.h"\ + {$(INCLUDE)}"mad.h"\ + {$(INCLUDE)}"SDL_byteorder.h"\ + {$(INCLUDE)}"vorbis\config_types.h"\ + {$(INCLUDE)}"vorbis\ivorbiscodec.h"\ + {$(INCLUDE)}"vorbis\ogg.h"\ + {$(INCLUDE)}"vorbis\os_types.h"\ + {$(INCLUDE)}"vorbis\vorbisfile.h"\ + +NODEP_CPP_PLAYER_V=\ + "..\..\..\common\config.h"\ + "..\..\..\common\extend.h"\ + + +!ELSEIF "$(CFG)" == "scumm - Win32 (WCE ARMV4) Debug" + +DEP_CPP_PLAYER_V=\ + "..\..\..\backends\wince\missing\unistd.h"\ + "..\..\..\backends\wince\portdefs.h"\ + "..\..\..\base\engine.h"\ + "..\..\..\common\file.h"\ + "..\..\..\common\list.h"\ + "..\..\..\common\map.h"\ + "..\..\..\common\rect.h"\ + "..\..\..\common\savefile.h"\ + "..\..\..\common\scummsys.h"\ + "..\..\..\common\stdafx.h"\ + "..\..\..\common\str.h"\ + "..\..\..\common\system.h"\ + "..\..\..\common\util.h"\ + "..\..\..\scumm\gfx.h"\ + "..\..\..\scumm\music.h"\ + "..\..\..\scumm\player_mod.h"\ + "..\..\..\scumm\player_v2a.h"\ + "..\..\..\scumm\script.h"\ + "..\..\..\scumm\scumm.h"\ + "..\..\..\sound\audiostream.h"\ + "..\..\..\sound\mixer.h"\ + "..\..\..\sound\rate.h"\ + {$(INCLUDE)}"mad.h"\ + {$(INCLUDE)}"SDL_byteorder.h"\ + {$(INCLUDE)}"vorbis\config_types.h"\ + {$(INCLUDE)}"vorbis\ivorbiscodec.h"\ + {$(INCLUDE)}"vorbis\ogg.h"\ + {$(INCLUDE)}"vorbis\os_types.h"\ + {$(INCLUDE)}"vorbis\vorbisfile.h"\ + +NODEP_CPP_PLAYER_V=\ + "..\..\..\common\config.h"\ + "..\..\..\common\extend.h"\ + + +!ENDIF + +# End Source File +# Begin Source File + +SOURCE=..\..\..\scumm\player_v2a.h +# End Source File +# Begin Source File + +SOURCE=..\..\..\scumm\player_v3a.cpp + +!IF "$(CFG)" == "scumm - Win32 (WCE emulator) Release" + +NODEP_CPP_PLAYER_V3=\ + "..\..\..\scumm\base\engine.h"\ + "..\..\..\scumm\scumm\player_v3a.h"\ + "..\..\..\scumm\scumm\scumm.h"\ + "..\..\..\scumm\stdafx.h"\ + + +!ELSEIF "$(CFG)" == "scumm - Win32 (WCE emulator) Debug" + +NODEP_CPP_PLAYER_V3=\ + "..\..\..\scumm\base\engine.h"\ + "..\..\..\scumm\scumm\player_v3a.h"\ + "..\..\..\scumm\scumm\scumm.h"\ + "..\..\..\scumm\stdafx.h"\ + + +!ELSEIF "$(CFG)" == "scumm - Win32 (WCE ARMV4) Release" + +DEP_CPP_PLAYER_V3=\ + "..\..\..\backends\wince\missing\unistd.h"\ + "..\..\..\backends\wince\portdefs.h"\ + "..\..\..\base\engine.h"\ + "..\..\..\common\file.h"\ + "..\..\..\common\list.h"\ + "..\..\..\common\map.h"\ + "..\..\..\common\rect.h"\ + "..\..\..\common\savefile.h"\ + "..\..\..\common\scummsys.h"\ + "..\..\..\common\stdafx.h"\ + "..\..\..\common\str.h"\ + "..\..\..\common\system.h"\ + "..\..\..\common\util.h"\ + "..\..\..\scumm\gfx.h"\ + "..\..\..\scumm\music.h"\ + "..\..\..\scumm\player_mod.h"\ + "..\..\..\scumm\player_v3a.h"\ + "..\..\..\scumm\script.h"\ + "..\..\..\scumm\scumm.h"\ + "..\..\..\sound\audiostream.h"\ + "..\..\..\sound\mixer.h"\ + "..\..\..\sound\rate.h"\ + {$(INCLUDE)}"mad.h"\ + {$(INCLUDE)}"SDL_byteorder.h"\ + {$(INCLUDE)}"vorbis\config_types.h"\ + {$(INCLUDE)}"vorbis\ivorbiscodec.h"\ + {$(INCLUDE)}"vorbis\ogg.h"\ + {$(INCLUDE)}"vorbis\os_types.h"\ + {$(INCLUDE)}"vorbis\vorbisfile.h"\ + +NODEP_CPP_PLAYER_V3=\ + "..\..\..\common\config.h"\ + "..\..\..\common\extend.h"\ + + +!ELSEIF "$(CFG)" == "scumm - Win32 (WCE ARMV4) Debug" + +DEP_CPP_PLAYER_V3=\ + "..\..\..\backends\wince\missing\unistd.h"\ + "..\..\..\backends\wince\portdefs.h"\ + "..\..\..\base\engine.h"\ + "..\..\..\common\file.h"\ + "..\..\..\common\list.h"\ + "..\..\..\common\map.h"\ + "..\..\..\common\rect.h"\ + "..\..\..\common\savefile.h"\ + "..\..\..\common\scummsys.h"\ + "..\..\..\common\stdafx.h"\ + "..\..\..\common\str.h"\ + "..\..\..\common\system.h"\ + "..\..\..\common\util.h"\ + "..\..\..\scumm\gfx.h"\ + "..\..\..\scumm\music.h"\ + "..\..\..\scumm\player_mod.h"\ + "..\..\..\scumm\player_v3a.h"\ + "..\..\..\scumm\script.h"\ + "..\..\..\scumm\scumm.h"\ + "..\..\..\sound\audiostream.h"\ + "..\..\..\sound\mixer.h"\ + "..\..\..\sound\rate.h"\ + {$(INCLUDE)}"mad.h"\ + {$(INCLUDE)}"SDL_byteorder.h"\ + {$(INCLUDE)}"vorbis\config_types.h"\ + {$(INCLUDE)}"vorbis\ivorbiscodec.h"\ + {$(INCLUDE)}"vorbis\ogg.h"\ + {$(INCLUDE)}"vorbis\os_types.h"\ + {$(INCLUDE)}"vorbis\vorbisfile.h"\ + +NODEP_CPP_PLAYER_V3=\ + "..\..\..\common\config.h"\ + "..\..\..\common\extend.h"\ + + +!ENDIF + +# End Source File +# Begin Source File + +SOURCE=..\..\..\scumm\player_v3a.h +# End Source File +# Begin Source File + +SOURCE=..\..\..\scumm\resource.cpp + +!IF "$(CFG)" == "scumm - Win32 (WCE emulator) Release" + +NODEP_CPP_RESOU=\ + "..\..\..\scumm\common\map.h"\ + "..\..\..\scumm\common\str.h"\ + "..\..\..\scumm\scumm\bundle.h"\ + "..\..\..\scumm\scumm\dialogs.h"\ + "..\..\..\scumm\scumm\imuse.h"\ + "..\..\..\scumm\scumm\object.h"\ + "..\..\..\scumm\scumm\resource.h"\ + "..\..\..\scumm\scumm\scumm.h"\ + "..\..\..\scumm\scumm\sound.h"\ + "..\..\..\scumm\scumm\verbs.h"\ + "..\..\..\scumm\sound\mididrv.h"\ + "..\..\..\scumm\stdafx.h"\ + + +!ELSEIF "$(CFG)" == "scumm - Win32 (WCE emulator) Debug" + +NODEP_CPP_RESOU=\ + "..\..\..\scumm\common\map.h"\ + "..\..\..\scumm\common\str.h"\ + "..\..\..\scumm\scumm\bundle.h"\ + "..\..\..\scumm\scumm\dialogs.h"\ + "..\..\..\scumm\scumm\imuse.h"\ + "..\..\..\scumm\scumm\object.h"\ + "..\..\..\scumm\scumm\resource.h"\ + "..\..\..\scumm\scumm\scumm.h"\ + "..\..\..\scumm\scumm\sound.h"\ + "..\..\..\scumm\scumm\verbs.h"\ + "..\..\..\scumm\sound\mididrv.h"\ + "..\..\..\scumm\stdafx.h"\ + + +!ELSEIF "$(CFG)" == "scumm - Win32 (WCE ARMV4) Release" + +DEP_CPP_RESOU=\ + "..\..\..\backends\wince\missing\unistd.h"\ + "..\..\..\backends\wince\portdefs.h"\ + "..\..\..\base\engine.h"\ + "..\..\..\common\file.h"\ + "..\..\..\common\list.h"\ + "..\..\..\common\map.h"\ + "..\..\..\common\rect.h"\ + "..\..\..\common\savefile.h"\ + "..\..\..\common\scummsys.h"\ + "..\..\..\common\stdafx.h"\ + "..\..\..\common\str.h"\ + "..\..\..\common\system.h"\ + "..\..\..\common\timer.h"\ + "..\..\..\common\util.h"\ + "..\..\..\gui\about.h"\ + "..\..\..\gui\dialog.h"\ + "..\..\..\gui\object.h"\ + "..\..\..\gui\options.h"\ + "..\..\..\gui\widget.h"\ + "..\..\..\scumm\bundle.h"\ + "..\..\..\scumm\dialogs.h"\ + "..\..\..\scumm\gfx.h"\ + "..\..\..\scumm\help.h"\ + "..\..\..\scumm\imuse.h"\ + "..\..\..\scumm\music.h"\ + "..\..\..\scumm\object.h"\ + "..\..\..\scumm\resource.h"\ + "..\..\..\scumm\script.h"\ + "..\..\..\scumm\scumm.h"\ + "..\..\..\scumm\sound.h"\ + "..\..\..\scumm\verbs.h"\ + "..\..\..\sound\mididrv.h"\ + "..\..\..\sound\mixer.h"\ + {$(INCLUDE)}"mad.h"\ + {$(INCLUDE)}"SDL_byteorder.h"\ + {$(INCLUDE)}"vorbis\config_types.h"\ + {$(INCLUDE)}"vorbis\ivorbiscodec.h"\ + {$(INCLUDE)}"vorbis\ogg.h"\ + {$(INCLUDE)}"vorbis\os_types.h"\ + {$(INCLUDE)}"vorbis\vorbisfile.h"\ + +NODEP_CPP_RESOU=\ + "..\..\..\common\config.h"\ + "..\..\..\common\extend.h"\ + "..\..\..\common\morphos_timer.h"\ + + +!ELSEIF "$(CFG)" == "scumm - Win32 (WCE ARMV4) Debug" + +DEP_CPP_RESOU=\ + "..\..\..\backends\wince\missing\unistd.h"\ + "..\..\..\backends\wince\portdefs.h"\ + "..\..\..\base\engine.h"\ + "..\..\..\common\file.h"\ + "..\..\..\common\list.h"\ + "..\..\..\common\map.h"\ + "..\..\..\common\rect.h"\ + "..\..\..\common\savefile.h"\ + "..\..\..\common\scummsys.h"\ + "..\..\..\common\stdafx.h"\ + "..\..\..\common\str.h"\ + "..\..\..\common\system.h"\ + "..\..\..\common\timer.h"\ + "..\..\..\common\util.h"\ + "..\..\..\gui\about.h"\ + "..\..\..\gui\dialog.h"\ + "..\..\..\gui\object.h"\ + "..\..\..\gui\options.h"\ + "..\..\..\gui\widget.h"\ + "..\..\..\scumm\bundle.h"\ + "..\..\..\scumm\dialogs.h"\ + "..\..\..\scumm\gfx.h"\ + "..\..\..\scumm\help.h"\ + "..\..\..\scumm\imuse.h"\ + "..\..\..\scumm\music.h"\ + "..\..\..\scumm\object.h"\ + "..\..\..\scumm\resource.h"\ + "..\..\..\scumm\script.h"\ + "..\..\..\scumm\scumm.h"\ + "..\..\..\scumm\sound.h"\ + "..\..\..\scumm\verbs.h"\ + "..\..\..\sound\mididrv.h"\ + "..\..\..\sound\mixer.h"\ + {$(INCLUDE)}"mad.h"\ + {$(INCLUDE)}"SDL_byteorder.h"\ + {$(INCLUDE)}"vorbis\config_types.h"\ + {$(INCLUDE)}"vorbis\ivorbiscodec.h"\ + {$(INCLUDE)}"vorbis\ogg.h"\ + {$(INCLUDE)}"vorbis\os_types.h"\ + {$(INCLUDE)}"vorbis\vorbisfile.h"\ + +NODEP_CPP_RESOU=\ + "..\..\..\common\config.h"\ + "..\..\..\common\extend.h"\ + "..\..\..\common\morphos_timer.h"\ + + +!ENDIF + +# End Source File +# Begin Source File + +SOURCE=..\..\..\scumm\resource.h +# End Source File +# Begin Source File + +SOURCE=..\..\..\scumm\resource_v2.cpp + +!IF "$(CFG)" == "scumm - Win32 (WCE emulator) Release" + +NODEP_CPP_RESOUR=\ + "..\..\..\scumm\scumm\intern.h"\ + "..\..\..\scumm\scumm\player_v1.h"\ + "..\..\..\scumm\scumm\player_v2.h"\ + "..\..\..\scumm\scumm\resource.h"\ + "..\..\..\scumm\scumm\scumm.h"\ + "..\..\..\scumm\sound\mididrv.h"\ + "..\..\..\scumm\stdafx.h"\ + + +!ELSEIF "$(CFG)" == "scumm - Win32 (WCE emulator) Debug" + +NODEP_CPP_RESOUR=\ + "..\..\..\scumm\scumm\intern.h"\ + "..\..\..\scumm\scumm\player_v1.h"\ + "..\..\..\scumm\scumm\player_v2.h"\ + "..\..\..\scumm\scumm\resource.h"\ + "..\..\..\scumm\scumm\scumm.h"\ + "..\..\..\scumm\sound\mididrv.h"\ + "..\..\..\scumm\stdafx.h"\ + + +!ELSEIF "$(CFG)" == "scumm - Win32 (WCE ARMV4) Release" + +DEP_CPP_RESOUR=\ + "..\..\..\backends\wince\missing\unistd.h"\ + "..\..\..\backends\wince\portdefs.h"\ + "..\..\..\base\engine.h"\ + "..\..\..\common\file.h"\ + "..\..\..\common\list.h"\ + "..\..\..\common\map.h"\ + "..\..\..\common\rect.h"\ + "..\..\..\common\savefile.h"\ + "..\..\..\common\scummsys.h"\ + "..\..\..\common\stdafx.h"\ + "..\..\..\common\str.h"\ + "..\..\..\common\system.h"\ + "..\..\..\common\timer.h"\ + "..\..\..\common\util.h"\ + "..\..\..\scumm\gfx.h"\ + "..\..\..\scumm\intern.h"\ + "..\..\..\scumm\music.h"\ + "..\..\..\scumm\player_v1.h"\ + "..\..\..\scumm\player_v2.h"\ + "..\..\..\scumm\resource.h"\ + "..\..\..\scumm\script.h"\ + "..\..\..\scumm\scumm.h"\ + "..\..\..\sound\mididrv.h"\ + {$(INCLUDE)}"SDL_byteorder.h"\ + +NODEP_CPP_RESOUR=\ + "..\..\..\common\config.h"\ + "..\..\..\common\extend.h"\ + "..\..\..\common\morphos_timer.h"\ + + +!ELSEIF "$(CFG)" == "scumm - Win32 (WCE ARMV4) Debug" + +DEP_CPP_RESOUR=\ + "..\..\..\backends\wince\missing\unistd.h"\ + "..\..\..\backends\wince\portdefs.h"\ + "..\..\..\base\engine.h"\ + "..\..\..\common\file.h"\ + "..\..\..\common\list.h"\ + "..\..\..\common\map.h"\ + "..\..\..\common\rect.h"\ + "..\..\..\common\savefile.h"\ + "..\..\..\common\scummsys.h"\ + "..\..\..\common\stdafx.h"\ + "..\..\..\common\str.h"\ + "..\..\..\common\system.h"\ + "..\..\..\common\timer.h"\ + "..\..\..\common\util.h"\ + "..\..\..\scumm\gfx.h"\ + "..\..\..\scumm\intern.h"\ + "..\..\..\scumm\music.h"\ + "..\..\..\scumm\player_v1.h"\ + "..\..\..\scumm\player_v2.h"\ + "..\..\..\scumm\resource.h"\ + "..\..\..\scumm\script.h"\ + "..\..\..\scumm\scumm.h"\ + "..\..\..\sound\mididrv.h"\ + {$(INCLUDE)}"SDL_byteorder.h"\ + +NODEP_CPP_RESOUR=\ + "..\..\..\common\config.h"\ + "..\..\..\common\extend.h"\ + "..\..\..\common\morphos_timer.h"\ + + +!ENDIF + +# End Source File +# Begin Source File + +SOURCE=..\..\..\scumm\resource_v3.cpp + +!IF "$(CFG)" == "scumm - Win32 (WCE emulator) Release" + +NODEP_CPP_RESOURC=\ + "..\..\..\scumm\scumm\intern.h"\ + "..\..\..\scumm\scumm\resource.h"\ + "..\..\..\scumm\scumm\scumm.h"\ + "..\..\..\scumm\stdafx.h"\ + + +!ELSEIF "$(CFG)" == "scumm - Win32 (WCE emulator) Debug" + +NODEP_CPP_RESOURC=\ + "..\..\..\scumm\scumm\intern.h"\ + "..\..\..\scumm\scumm\resource.h"\ + "..\..\..\scumm\scumm\scumm.h"\ + "..\..\..\scumm\stdafx.h"\ + + +!ELSEIF "$(CFG)" == "scumm - Win32 (WCE ARMV4) Release" + +DEP_CPP_RESOURC=\ + "..\..\..\backends\wince\missing\unistd.h"\ + "..\..\..\backends\wince\portdefs.h"\ + "..\..\..\base\engine.h"\ + "..\..\..\common\file.h"\ + "..\..\..\common\list.h"\ + "..\..\..\common\map.h"\ + "..\..\..\common\rect.h"\ + "..\..\..\common\savefile.h"\ + "..\..\..\common\scummsys.h"\ + "..\..\..\common\stdafx.h"\ + "..\..\..\common\str.h"\ + "..\..\..\common\system.h"\ + "..\..\..\common\util.h"\ + "..\..\..\scumm\gfx.h"\ + "..\..\..\scumm\intern.h"\ + "..\..\..\scumm\resource.h"\ + "..\..\..\scumm\script.h"\ + "..\..\..\scumm\scumm.h"\ + {$(INCLUDE)}"SDL_byteorder.h"\ + +NODEP_CPP_RESOURC=\ + "..\..\..\common\config.h"\ + "..\..\..\common\extend.h"\ + + +!ELSEIF "$(CFG)" == "scumm - Win32 (WCE ARMV4) Debug" + +DEP_CPP_RESOURC=\ + "..\..\..\backends\wince\missing\unistd.h"\ + "..\..\..\backends\wince\portdefs.h"\ + "..\..\..\base\engine.h"\ + "..\..\..\common\file.h"\ + "..\..\..\common\list.h"\ + "..\..\..\common\map.h"\ + "..\..\..\common\rect.h"\ + "..\..\..\common\savefile.h"\ + "..\..\..\common\scummsys.h"\ + "..\..\..\common\stdafx.h"\ + "..\..\..\common\str.h"\ + "..\..\..\common\system.h"\ + "..\..\..\common\util.h"\ + "..\..\..\scumm\gfx.h"\ + "..\..\..\scumm\intern.h"\ + "..\..\..\scumm\resource.h"\ + "..\..\..\scumm\script.h"\ + "..\..\..\scumm\scumm.h"\ + {$(INCLUDE)}"SDL_byteorder.h"\ + +NODEP_CPP_RESOURC=\ + "..\..\..\common\config.h"\ + "..\..\..\common\extend.h"\ + + +!ENDIF + +# End Source File +# Begin Source File + +SOURCE=..\..\..\scumm\resource_v4.cpp + +!IF "$(CFG)" == "scumm - Win32 (WCE emulator) Release" + +NODEP_CPP_RESOURCE=\ + "..\..\..\scumm\scumm\intern.h"\ + "..\..\..\scumm\scumm\scumm.h"\ + "..\..\..\scumm\stdafx.h"\ + + +!ELSEIF "$(CFG)" == "scumm - Win32 (WCE emulator) Debug" + +NODEP_CPP_RESOURCE=\ + "..\..\..\scumm\scumm\intern.h"\ + "..\..\..\scumm\scumm\scumm.h"\ + "..\..\..\scumm\stdafx.h"\ + + +!ELSEIF "$(CFG)" == "scumm - Win32 (WCE ARMV4) Release" + +DEP_CPP_RESOURCE=\ + "..\..\..\backends\wince\missing\unistd.h"\ + "..\..\..\backends\wince\portdefs.h"\ + "..\..\..\base\engine.h"\ + "..\..\..\common\file.h"\ + "..\..\..\common\list.h"\ + "..\..\..\common\map.h"\ + "..\..\..\common\rect.h"\ + "..\..\..\common\savefile.h"\ + "..\..\..\common\scummsys.h"\ + "..\..\..\common\stdafx.h"\ + "..\..\..\common\str.h"\ + "..\..\..\common\system.h"\ + "..\..\..\common\util.h"\ + "..\..\..\scumm\gfx.h"\ + "..\..\..\scumm\intern.h"\ + "..\..\..\scumm\script.h"\ + "..\..\..\scumm\scumm.h"\ + {$(INCLUDE)}"SDL_byteorder.h"\ + +NODEP_CPP_RESOURCE=\ + "..\..\..\common\config.h"\ + "..\..\..\common\extend.h"\ + + +!ELSEIF "$(CFG)" == "scumm - Win32 (WCE ARMV4) Debug" + +DEP_CPP_RESOURCE=\ + "..\..\..\backends\wince\missing\unistd.h"\ + "..\..\..\backends\wince\portdefs.h"\ + "..\..\..\base\engine.h"\ + "..\..\..\common\file.h"\ + "..\..\..\common\list.h"\ + "..\..\..\common\map.h"\ + "..\..\..\common\rect.h"\ + "..\..\..\common\savefile.h"\ + "..\..\..\common\scummsys.h"\ + "..\..\..\common\stdafx.h"\ + "..\..\..\common\str.h"\ + "..\..\..\common\system.h"\ + "..\..\..\common\util.h"\ + "..\..\..\scumm\gfx.h"\ + "..\..\..\scumm\intern.h"\ + "..\..\..\scumm\script.h"\ + "..\..\..\scumm\scumm.h"\ + {$(INCLUDE)}"SDL_byteorder.h"\ + +NODEP_CPP_RESOURCE=\ + "..\..\..\common\config.h"\ + "..\..\..\common\extend.h"\ + + +!ENDIF + +# End Source File +# Begin Source File + +SOURCE=..\..\..\scumm\saveload.cpp + +!IF "$(CFG)" == "scumm - Win32 (WCE emulator) Release" + +NODEP_CPP_SAVEL=\ + "..\..\..\scumm\common\config-manager.h"\ + "..\..\..\scumm\scumm\actor.h"\ + "..\..\..\scumm\scumm\charset.h"\ + "..\..\..\scumm\scumm\imuse.h"\ + "..\..\..\scumm\scumm\imuse_digi.h"\ + "..\..\..\scumm\scumm\object.h"\ + "..\..\..\scumm\scumm\resource.h"\ + "..\..\..\scumm\scumm\saveload.h"\ + "..\..\..\scumm\scumm\scumm.h"\ + "..\..\..\scumm\scumm\sound.h"\ + "..\..\..\scumm\scumm\verbs.h"\ + "..\..\..\scumm\sound\audiocd.h"\ + "..\..\..\scumm\sound\mixer.h"\ + "..\..\..\scumm\stdafx.h"\ + + +!ELSEIF "$(CFG)" == "scumm - Win32 (WCE emulator) Debug" + +NODEP_CPP_SAVEL=\ + "..\..\..\scumm\common\config-manager.h"\ + "..\..\..\scumm\scumm\actor.h"\ + "..\..\..\scumm\scumm\charset.h"\ + "..\..\..\scumm\scumm\imuse.h"\ + "..\..\..\scumm\scumm\imuse_digi.h"\ + "..\..\..\scumm\scumm\object.h"\ + "..\..\..\scumm\scumm\resource.h"\ + "..\..\..\scumm\scumm\saveload.h"\ + "..\..\..\scumm\scumm\scumm.h"\ + "..\..\..\scumm\scumm\sound.h"\ + "..\..\..\scumm\scumm\verbs.h"\ + "..\..\..\scumm\sound\audiocd.h"\ + "..\..\..\scumm\sound\mixer.h"\ + "..\..\..\scumm\stdafx.h"\ + + +!ELSEIF "$(CFG)" == "scumm - Win32 (WCE ARMV4) Release" + +DEP_CPP_SAVEL=\ + "..\..\..\backends\wince\missing\unistd.h"\ + "..\..\..\backends\wince\portdefs.h"\ + "..\..\..\base\engine.h"\ + "..\..\..\common\config-manager.h"\ + "..\..\..\common\file.h"\ + "..\..\..\common\list.h"\ + "..\..\..\common\map.h"\ + "..\..\..\common\rect.h"\ + "..\..\..\common\savefile.h"\ + "..\..\..\common\scummsys.h"\ + "..\..\..\common\singleton.h"\ + "..\..\..\common\stdafx.h"\ + "..\..\..\common\str.h"\ + "..\..\..\common\system.h"\ + "..\..\..\common\util.h"\ + "..\..\..\scumm\actor.h"\ + "..\..\..\scumm\charset.h"\ + "..\..\..\scumm\gfx.h"\ + "..\..\..\scumm\imuse.h"\ + "..\..\..\scumm\imuse_digi.h"\ + "..\..\..\scumm\music.h"\ + "..\..\..\scumm\object.h"\ + "..\..\..\scumm\resource.h"\ + "..\..\..\scumm\saveload.h"\ + "..\..\..\scumm\script.h"\ + "..\..\..\scumm\scumm.h"\ + "..\..\..\scumm\sound.h"\ + "..\..\..\scumm\verbs.h"\ + "..\..\..\sound\audiocd.h"\ + "..\..\..\sound\mixer.h"\ + {$(INCLUDE)}"mad.h"\ + {$(INCLUDE)}"SDL_byteorder.h"\ + {$(INCLUDE)}"vorbis\config_types.h"\ + {$(INCLUDE)}"vorbis\ivorbiscodec.h"\ + {$(INCLUDE)}"vorbis\ogg.h"\ + {$(INCLUDE)}"vorbis\os_types.h"\ + {$(INCLUDE)}"vorbis\vorbisfile.h"\ + +NODEP_CPP_SAVEL=\ + "..\..\..\common\config.h"\ + "..\..\..\common\extend.h"\ + + +!ELSEIF "$(CFG)" == "scumm - Win32 (WCE ARMV4) Debug" + +DEP_CPP_SAVEL=\ + "..\..\..\backends\wince\missing\unistd.h"\ + "..\..\..\backends\wince\portdefs.h"\ + "..\..\..\base\engine.h"\ + "..\..\..\common\config-manager.h"\ + "..\..\..\common\file.h"\ + "..\..\..\common\list.h"\ + "..\..\..\common\map.h"\ + "..\..\..\common\rect.h"\ + "..\..\..\common\savefile.h"\ + "..\..\..\common\scummsys.h"\ + "..\..\..\common\singleton.h"\ + "..\..\..\common\stdafx.h"\ + "..\..\..\common\str.h"\ + "..\..\..\common\system.h"\ + "..\..\..\common\util.h"\ + "..\..\..\scumm\actor.h"\ + "..\..\..\scumm\charset.h"\ + "..\..\..\scumm\gfx.h"\ + "..\..\..\scumm\imuse.h"\ + "..\..\..\scumm\imuse_digi.h"\ + "..\..\..\scumm\music.h"\ + "..\..\..\scumm\object.h"\ + "..\..\..\scumm\resource.h"\ + "..\..\..\scumm\saveload.h"\ + "..\..\..\scumm\script.h"\ + "..\..\..\scumm\scumm.h"\ + "..\..\..\scumm\sound.h"\ + "..\..\..\scumm\verbs.h"\ + "..\..\..\sound\audiocd.h"\ + "..\..\..\sound\mixer.h"\ + {$(INCLUDE)}"mad.h"\ + {$(INCLUDE)}"SDL_byteorder.h"\ + {$(INCLUDE)}"vorbis\config_types.h"\ + {$(INCLUDE)}"vorbis\ivorbiscodec.h"\ + {$(INCLUDE)}"vorbis\ogg.h"\ + {$(INCLUDE)}"vorbis\os_types.h"\ + {$(INCLUDE)}"vorbis\vorbisfile.h"\ + +NODEP_CPP_SAVEL=\ + "..\..\..\common\config.h"\ + "..\..\..\common\extend.h"\ + + +!ENDIF + +# End Source File +# Begin Source File + +SOURCE=..\..\..\scumm\saveload.h +# End Source File +# Begin Source File + +SOURCE=..\..\..\scumm\script.cpp + +!IF "$(CFG)" == "scumm - Win32 (WCE emulator) Release" + +NODEP_CPP_SCRIP=\ + "..\..\..\scumm\common\util.h"\ + "..\..\..\scumm\scumm\actor.h"\ + "..\..\..\scumm\scumm\object.h"\ + "..\..\..\scumm\scumm\resource.h"\ + "..\..\..\scumm\scumm\scumm.h"\ + "..\..\..\scumm\stdafx.h"\ + + +!ELSEIF "$(CFG)" == "scumm - Win32 (WCE emulator) Debug" + +NODEP_CPP_SCRIP=\ + "..\..\..\scumm\common\util.h"\ + "..\..\..\scumm\scumm\actor.h"\ + "..\..\..\scumm\scumm\object.h"\ + "..\..\..\scumm\scumm\resource.h"\ + "..\..\..\scumm\scumm\scumm.h"\ + "..\..\..\scumm\stdafx.h"\ + + +!ELSEIF "$(CFG)" == "scumm - Win32 (WCE ARMV4) Release" + +DEP_CPP_SCRIP=\ + "..\..\..\backends\wince\missing\unistd.h"\ + "..\..\..\backends\wince\portdefs.h"\ + "..\..\..\base\engine.h"\ + "..\..\..\common\file.h"\ + "..\..\..\common\list.h"\ + "..\..\..\common\map.h"\ + "..\..\..\common\rect.h"\ + "..\..\..\common\savefile.h"\ + "..\..\..\common\scummsys.h"\ + "..\..\..\common\stdafx.h"\ + "..\..\..\common\str.h"\ + "..\..\..\common\system.h"\ + "..\..\..\common\util.h"\ + "..\..\..\scumm\actor.h"\ + "..\..\..\scumm\gfx.h"\ + "..\..\..\scumm\object.h"\ + "..\..\..\scumm\resource.h"\ + "..\..\..\scumm\script.h"\ + "..\..\..\scumm\scumm.h"\ + {$(INCLUDE)}"SDL_byteorder.h"\ + +NODEP_CPP_SCRIP=\ + "..\..\..\common\config.h"\ + "..\..\..\common\extend.h"\ + + +!ELSEIF "$(CFG)" == "scumm - Win32 (WCE ARMV4) Debug" + +DEP_CPP_SCRIP=\ + "..\..\..\backends\wince\missing\unistd.h"\ + "..\..\..\backends\wince\portdefs.h"\ + "..\..\..\base\engine.h"\ + "..\..\..\common\file.h"\ + "..\..\..\common\list.h"\ + "..\..\..\common\map.h"\ + "..\..\..\common\rect.h"\ + "..\..\..\common\savefile.h"\ + "..\..\..\common\scummsys.h"\ + "..\..\..\common\stdafx.h"\ + "..\..\..\common\str.h"\ + "..\..\..\common\system.h"\ + "..\..\..\common\util.h"\ + "..\..\..\scumm\actor.h"\ + "..\..\..\scumm\gfx.h"\ + "..\..\..\scumm\object.h"\ + "..\..\..\scumm\resource.h"\ + "..\..\..\scumm\script.h"\ + "..\..\..\scumm\scumm.h"\ + {$(INCLUDE)}"SDL_byteorder.h"\ + +NODEP_CPP_SCRIP=\ + "..\..\..\common\config.h"\ + "..\..\..\common\extend.h"\ + + +!ENDIF + +# End Source File +# Begin Source File + +SOURCE=..\..\..\scumm\script.h +# End Source File +# Begin Source File + +SOURCE=..\..\..\scumm\script_v2.cpp + +!IF "$(CFG)" == "scumm - Win32 (WCE emulator) Release" + +NODEP_CPP_SCRIPT=\ + "..\..\..\scumm\scumm\actor.h"\ + "..\..\..\scumm\scumm\charset.h"\ + "..\..\..\scumm\scumm\intern.h"\ + "..\..\..\scumm\scumm\object.h"\ + "..\..\..\scumm\scumm\scumm.h"\ + "..\..\..\scumm\scumm\sound.h"\ + "..\..\..\scumm\scumm\verbs.h"\ + "..\..\..\scumm\stdafx.h"\ + + +!ELSEIF "$(CFG)" == "scumm - Win32 (WCE emulator) Debug" + +NODEP_CPP_SCRIPT=\ + "..\..\..\scumm\scumm\actor.h"\ + "..\..\..\scumm\scumm\charset.h"\ + "..\..\..\scumm\scumm\intern.h"\ + "..\..\..\scumm\scumm\object.h"\ + "..\..\..\scumm\scumm\scumm.h"\ + "..\..\..\scumm\scumm\sound.h"\ + "..\..\..\scumm\scumm\verbs.h"\ + "..\..\..\scumm\stdafx.h"\ + + +!ELSEIF "$(CFG)" == "scumm - Win32 (WCE ARMV4) Release" + +DEP_CPP_SCRIPT=\ + "..\..\..\backends\wince\missing\unistd.h"\ + "..\..\..\backends\wince\portdefs.h"\ + "..\..\..\base\engine.h"\ + "..\..\..\common\file.h"\ + "..\..\..\common\list.h"\ + "..\..\..\common\map.h"\ + "..\..\..\common\rect.h"\ + "..\..\..\common\savefile.h"\ + "..\..\..\common\scummsys.h"\ + "..\..\..\common\stdafx.h"\ + "..\..\..\common\str.h"\ + "..\..\..\common\system.h"\ + "..\..\..\common\util.h"\ + "..\..\..\scumm\actor.h"\ + "..\..\..\scumm\charset.h"\ + "..\..\..\scumm\gfx.h"\ + "..\..\..\scumm\intern.h"\ + "..\..\..\scumm\object.h"\ + "..\..\..\scumm\script.h"\ + "..\..\..\scumm\scumm.h"\ + "..\..\..\scumm\sound.h"\ + "..\..\..\scumm\verbs.h"\ + "..\..\..\sound\mixer.h"\ + {$(INCLUDE)}"mad.h"\ + {$(INCLUDE)}"SDL_byteorder.h"\ + {$(INCLUDE)}"vorbis\config_types.h"\ + {$(INCLUDE)}"vorbis\ivorbiscodec.h"\ + {$(INCLUDE)}"vorbis\ogg.h"\ + {$(INCLUDE)}"vorbis\os_types.h"\ + {$(INCLUDE)}"vorbis\vorbisfile.h"\ + +NODEP_CPP_SCRIPT=\ + "..\..\..\common\config.h"\ + "..\..\..\common\extend.h"\ + + +!ELSEIF "$(CFG)" == "scumm - Win32 (WCE ARMV4) Debug" + +DEP_CPP_SCRIPT=\ + "..\..\..\backends\wince\missing\unistd.h"\ + "..\..\..\backends\wince\portdefs.h"\ + "..\..\..\base\engine.h"\ + "..\..\..\common\file.h"\ + "..\..\..\common\list.h"\ + "..\..\..\common\map.h"\ + "..\..\..\common\rect.h"\ + "..\..\..\common\savefile.h"\ + "..\..\..\common\scummsys.h"\ + "..\..\..\common\stdafx.h"\ + "..\..\..\common\str.h"\ + "..\..\..\common\system.h"\ + "..\..\..\common\util.h"\ + "..\..\..\scumm\actor.h"\ + "..\..\..\scumm\charset.h"\ + "..\..\..\scumm\gfx.h"\ + "..\..\..\scumm\intern.h"\ + "..\..\..\scumm\object.h"\ + "..\..\..\scumm\script.h"\ + "..\..\..\scumm\scumm.h"\ + "..\..\..\scumm\sound.h"\ + "..\..\..\scumm\verbs.h"\ + "..\..\..\sound\mixer.h"\ + {$(INCLUDE)}"mad.h"\ + {$(INCLUDE)}"SDL_byteorder.h"\ + {$(INCLUDE)}"vorbis\config_types.h"\ + {$(INCLUDE)}"vorbis\ivorbiscodec.h"\ + {$(INCLUDE)}"vorbis\ogg.h"\ + {$(INCLUDE)}"vorbis\os_types.h"\ + {$(INCLUDE)}"vorbis\vorbisfile.h"\ + +NODEP_CPP_SCRIPT=\ + "..\..\..\common\config.h"\ + "..\..\..\common\extend.h"\ + + +!ENDIF + +# End Source File +# Begin Source File + +SOURCE=..\..\..\scumm\script_v5.cpp + +!IF "$(CFG)" == "scumm - Win32 (WCE emulator) Release" + +NODEP_CPP_SCRIPT_=\ + "..\..\..\scumm\scumm\actor.h"\ + "..\..\..\scumm\scumm\charset.h"\ + "..\..\..\scumm\scumm\intern.h"\ + "..\..\..\scumm\scumm\object.h"\ + "..\..\..\scumm\scumm\scumm.h"\ + "..\..\..\scumm\scumm\sound.h"\ + "..\..\..\scumm\scumm\verbs.h"\ + "..\..\..\scumm\stdafx.h"\ + + +!ELSEIF "$(CFG)" == "scumm - Win32 (WCE emulator) Debug" + +NODEP_CPP_SCRIPT_=\ + "..\..\..\scumm\scumm\actor.h"\ + "..\..\..\scumm\scumm\charset.h"\ + "..\..\..\scumm\scumm\intern.h"\ + "..\..\..\scumm\scumm\object.h"\ + "..\..\..\scumm\scumm\scumm.h"\ + "..\..\..\scumm\scumm\sound.h"\ + "..\..\..\scumm\scumm\verbs.h"\ + "..\..\..\scumm\stdafx.h"\ + + +!ELSEIF "$(CFG)" == "scumm - Win32 (WCE ARMV4) Release" + +DEP_CPP_SCRIPT_=\ + "..\..\..\backends\wince\missing\unistd.h"\ + "..\..\..\backends\wince\portdefs.h"\ + "..\..\..\base\engine.h"\ + "..\..\..\common\file.h"\ + "..\..\..\common\list.h"\ + "..\..\..\common\map.h"\ + "..\..\..\common\rect.h"\ + "..\..\..\common\savefile.h"\ + "..\..\..\common\scummsys.h"\ + "..\..\..\common\stdafx.h"\ + "..\..\..\common\str.h"\ + "..\..\..\common\system.h"\ + "..\..\..\common\util.h"\ + "..\..\..\scumm\actor.h"\ + "..\..\..\scumm\charset.h"\ + "..\..\..\scumm\gfx.h"\ + "..\..\..\scumm\intern.h"\ + "..\..\..\scumm\object.h"\ + "..\..\..\scumm\script.h"\ + "..\..\..\scumm\scumm.h"\ + "..\..\..\scumm\sound.h"\ + "..\..\..\scumm\verbs.h"\ + "..\..\..\sound\mixer.h"\ + {$(INCLUDE)}"mad.h"\ + {$(INCLUDE)}"SDL_byteorder.h"\ + {$(INCLUDE)}"vorbis\config_types.h"\ + {$(INCLUDE)}"vorbis\ivorbiscodec.h"\ + {$(INCLUDE)}"vorbis\ogg.h"\ + {$(INCLUDE)}"vorbis\os_types.h"\ + {$(INCLUDE)}"vorbis\vorbisfile.h"\ + +NODEP_CPP_SCRIPT_=\ + "..\..\..\common\config.h"\ + "..\..\..\common\extend.h"\ + + +!ELSEIF "$(CFG)" == "scumm - Win32 (WCE ARMV4) Debug" + +DEP_CPP_SCRIPT_=\ + "..\..\..\backends\wince\missing\unistd.h"\ + "..\..\..\backends\wince\portdefs.h"\ + "..\..\..\base\engine.h"\ + "..\..\..\common\file.h"\ + "..\..\..\common\list.h"\ + "..\..\..\common\map.h"\ + "..\..\..\common\rect.h"\ + "..\..\..\common\savefile.h"\ + "..\..\..\common\scummsys.h"\ + "..\..\..\common\stdafx.h"\ + "..\..\..\common\str.h"\ + "..\..\..\common\system.h"\ + "..\..\..\common\util.h"\ + "..\..\..\scumm\actor.h"\ + "..\..\..\scumm\charset.h"\ + "..\..\..\scumm\gfx.h"\ + "..\..\..\scumm\intern.h"\ + "..\..\..\scumm\object.h"\ + "..\..\..\scumm\script.h"\ + "..\..\..\scumm\scumm.h"\ + "..\..\..\scumm\sound.h"\ + "..\..\..\scumm\verbs.h"\ + "..\..\..\sound\mixer.h"\ + {$(INCLUDE)}"mad.h"\ + {$(INCLUDE)}"SDL_byteorder.h"\ + {$(INCLUDE)}"vorbis\config_types.h"\ + {$(INCLUDE)}"vorbis\ivorbiscodec.h"\ + {$(INCLUDE)}"vorbis\ogg.h"\ + {$(INCLUDE)}"vorbis\os_types.h"\ + {$(INCLUDE)}"vorbis\vorbisfile.h"\ + +NODEP_CPP_SCRIPT_=\ + "..\..\..\common\config.h"\ + "..\..\..\common\extend.h"\ + + +!ENDIF + +# End Source File +# Begin Source File + +SOURCE=..\..\..\scumm\script_v6.cpp + +!IF "$(CFG)" == "scumm - Win32 (WCE emulator) Release" + +NODEP_CPP_SCRIPT_V=\ + "..\..\..\scumm\scumm\actor.h"\ + "..\..\..\scumm\scumm\charset.h"\ + "..\..\..\scumm\scumm\dialogs.h"\ + "..\..\..\scumm\scumm\imuse.h"\ + "..\..\..\scumm\scumm\intern.h"\ + "..\..\..\scumm\scumm\object.h"\ + "..\..\..\scumm\scumm\resource.h"\ + "..\..\..\scumm\scumm\scumm.h"\ + "..\..\..\scumm\scumm\smush\smush_player.h"\ + "..\..\..\scumm\scumm\sound.h"\ + "..\..\..\scumm\scumm\verbs.h"\ + "..\..\..\scumm\sound\mididrv.h"\ + "..\..\..\scumm\sound\mixer.h"\ + "..\..\..\scumm\stdafx.h"\ + + +!ELSEIF "$(CFG)" == "scumm - Win32 (WCE emulator) Debug" + +NODEP_CPP_SCRIPT_V=\ + "..\..\..\scumm\scumm\actor.h"\ + "..\..\..\scumm\scumm\charset.h"\ + "..\..\..\scumm\scumm\dialogs.h"\ + "..\..\..\scumm\scumm\imuse.h"\ + "..\..\..\scumm\scumm\intern.h"\ + "..\..\..\scumm\scumm\object.h"\ + "..\..\..\scumm\scumm\resource.h"\ + "..\..\..\scumm\scumm\scumm.h"\ + "..\..\..\scumm\scumm\smush\smush_player.h"\ + "..\..\..\scumm\scumm\sound.h"\ + "..\..\..\scumm\scumm\verbs.h"\ + "..\..\..\scumm\sound\mididrv.h"\ + "..\..\..\scumm\sound\mixer.h"\ + "..\..\..\scumm\stdafx.h"\ + + +!ELSEIF "$(CFG)" == "scumm - Win32 (WCE ARMV4) Release" + +DEP_CPP_SCRIPT_V=\ + "..\..\..\backends\wince\missing\unistd.h"\ + "..\..\..\backends\wince\portdefs.h"\ + "..\..\..\base\engine.h"\ + "..\..\..\common\file.h"\ + "..\..\..\common\list.h"\ + "..\..\..\common\map.h"\ + "..\..\..\common\rect.h"\ + "..\..\..\common\savefile.h"\ + "..\..\..\common\scummsys.h"\ + "..\..\..\common\stdafx.h"\ + "..\..\..\common\str.h"\ + "..\..\..\common\system.h"\ + "..\..\..\common\timer.h"\ + "..\..\..\common\util.h"\ + "..\..\..\gui\about.h"\ + "..\..\..\gui\dialog.h"\ + "..\..\..\gui\object.h"\ + "..\..\..\gui\options.h"\ + "..\..\..\gui\widget.h"\ + "..\..\..\scumm\actor.h"\ + "..\..\..\scumm\charset.h"\ + "..\..\..\scumm\dialogs.h"\ + "..\..\..\scumm\gfx.h"\ + "..\..\..\scumm\help.h"\ + "..\..\..\scumm\imuse.h"\ + "..\..\..\scumm\intern.h"\ + "..\..\..\scumm\music.h"\ + "..\..\..\scumm\object.h"\ + "..\..\..\scumm\resource.h"\ + "..\..\..\scumm\script.h"\ + "..\..\..\scumm\scumm.h"\ + "..\..\..\scumm\smush\chunk.h"\ + "..\..\..\scumm\smush\codec37.h"\ + "..\..\..\scumm\smush\codec47.h"\ + "..\..\..\scumm\smush\smush_player.h"\ + "..\..\..\scumm\sound.h"\ + "..\..\..\scumm\verbs.h"\ + "..\..\..\sound\mididrv.h"\ + "..\..\..\sound\mixer.h"\ + {$(INCLUDE)}"mad.h"\ + {$(INCLUDE)}"SDL_byteorder.h"\ + {$(INCLUDE)}"vorbis\config_types.h"\ + {$(INCLUDE)}"vorbis\ivorbiscodec.h"\ + {$(INCLUDE)}"vorbis\ogg.h"\ + {$(INCLUDE)}"vorbis\os_types.h"\ + {$(INCLUDE)}"vorbis\vorbisfile.h"\ + +NODEP_CPP_SCRIPT_V=\ + "..\..\..\common\config.h"\ + "..\..\..\common\extend.h"\ + "..\..\..\common\morphos_timer.h"\ + + +!ELSEIF "$(CFG)" == "scumm - Win32 (WCE ARMV4) Debug" + +DEP_CPP_SCRIPT_V=\ + "..\..\..\backends\wince\missing\unistd.h"\ + "..\..\..\backends\wince\portdefs.h"\ + "..\..\..\base\engine.h"\ + "..\..\..\common\file.h"\ + "..\..\..\common\list.h"\ + "..\..\..\common\map.h"\ + "..\..\..\common\rect.h"\ + "..\..\..\common\savefile.h"\ + "..\..\..\common\scummsys.h"\ + "..\..\..\common\stdafx.h"\ + "..\..\..\common\str.h"\ + "..\..\..\common\system.h"\ + "..\..\..\common\timer.h"\ + "..\..\..\common\util.h"\ + "..\..\..\gui\about.h"\ + "..\..\..\gui\dialog.h"\ + "..\..\..\gui\object.h"\ + "..\..\..\gui\options.h"\ + "..\..\..\gui\widget.h"\ + "..\..\..\scumm\actor.h"\ + "..\..\..\scumm\charset.h"\ + "..\..\..\scumm\dialogs.h"\ + "..\..\..\scumm\gfx.h"\ + "..\..\..\scumm\help.h"\ + "..\..\..\scumm\imuse.h"\ + "..\..\..\scumm\intern.h"\ + "..\..\..\scumm\music.h"\ + "..\..\..\scumm\object.h"\ + "..\..\..\scumm\resource.h"\ + "..\..\..\scumm\script.h"\ + "..\..\..\scumm\scumm.h"\ + "..\..\..\scumm\smush\chunk.h"\ + "..\..\..\scumm\smush\codec37.h"\ + "..\..\..\scumm\smush\codec47.h"\ + "..\..\..\scumm\smush\smush_player.h"\ + "..\..\..\scumm\sound.h"\ + "..\..\..\scumm\verbs.h"\ + "..\..\..\sound\mididrv.h"\ + "..\..\..\sound\mixer.h"\ + {$(INCLUDE)}"mad.h"\ + {$(INCLUDE)}"SDL_byteorder.h"\ + {$(INCLUDE)}"vorbis\config_types.h"\ + {$(INCLUDE)}"vorbis\ivorbiscodec.h"\ + {$(INCLUDE)}"vorbis\ogg.h"\ + {$(INCLUDE)}"vorbis\os_types.h"\ + {$(INCLUDE)}"vorbis\vorbisfile.h"\ + +NODEP_CPP_SCRIPT_V=\ + "..\..\..\common\config.h"\ + "..\..\..\common\extend.h"\ + "..\..\..\common\morphos_timer.h"\ + + +!ENDIF + +# End Source File +# Begin Source File + +SOURCE=..\..\..\scumm\script_v8.cpp + +!IF "$(CFG)" == "scumm - Win32 (WCE emulator) Release" + +NODEP_CPP_SCRIPT_V8=\ + "..\..\..\scumm\common\config-manager.h"\ + "..\..\..\scumm\scumm\actor.h"\ + "..\..\..\scumm\scumm\akos.h"\ + "..\..\..\scumm\scumm\charset.h"\ + "..\..\..\scumm\scumm\intern.h"\ + "..\..\..\scumm\scumm\object.h"\ + "..\..\..\scumm\scumm\resource.h"\ + "..\..\..\scumm\scumm\scumm.h"\ + "..\..\..\scumm\scumm\smush\smush_player.h"\ + "..\..\..\scumm\scumm\sound.h"\ + "..\..\..\scumm\scumm\verbs.h"\ + "..\..\..\scumm\sound\mixer.h"\ + "..\..\..\scumm\stdafx.h"\ + + +!ELSEIF "$(CFG)" == "scumm - Win32 (WCE emulator) Debug" + +NODEP_CPP_SCRIPT_V8=\ + "..\..\..\scumm\common\config-manager.h"\ + "..\..\..\scumm\scumm\actor.h"\ + "..\..\..\scumm\scumm\akos.h"\ + "..\..\..\scumm\scumm\charset.h"\ + "..\..\..\scumm\scumm\intern.h"\ + "..\..\..\scumm\scumm\object.h"\ + "..\..\..\scumm\scumm\resource.h"\ + "..\..\..\scumm\scumm\scumm.h"\ + "..\..\..\scumm\scumm\smush\smush_player.h"\ + "..\..\..\scumm\scumm\sound.h"\ + "..\..\..\scumm\scumm\verbs.h"\ + "..\..\..\scumm\sound\mixer.h"\ + "..\..\..\scumm\stdafx.h"\ + + +!ELSEIF "$(CFG)" == "scumm - Win32 (WCE ARMV4) Release" + +DEP_CPP_SCRIPT_V8=\ + "..\..\..\backends\wince\missing\unistd.h"\ + "..\..\..\backends\wince\portdefs.h"\ + "..\..\..\base\engine.h"\ + "..\..\..\common\config-manager.h"\ + "..\..\..\common\file.h"\ + "..\..\..\common\list.h"\ + "..\..\..\common\map.h"\ + "..\..\..\common\rect.h"\ + "..\..\..\common\savefile.h"\ + "..\..\..\common\scummsys.h"\ + "..\..\..\common\singleton.h"\ + "..\..\..\common\stdafx.h"\ + "..\..\..\common\str.h"\ + "..\..\..\common\system.h"\ + "..\..\..\common\util.h"\ + "..\..\..\scumm\actor.h"\ + "..\..\..\scumm\akos.h"\ + "..\..\..\scumm\base-costume.h"\ + "..\..\..\scumm\charset.h"\ + "..\..\..\scumm\gfx.h"\ + "..\..\..\scumm\intern.h"\ + "..\..\..\scumm\object.h"\ + "..\..\..\scumm\resource.h"\ + "..\..\..\scumm\script.h"\ + "..\..\..\scumm\scumm.h"\ + "..\..\..\scumm\smush\chunk.h"\ + "..\..\..\scumm\smush\codec37.h"\ + "..\..\..\scumm\smush\codec47.h"\ + "..\..\..\scumm\smush\smush_player.h"\ + "..\..\..\scumm\sound.h"\ + "..\..\..\scumm\verbs.h"\ + "..\..\..\sound\mixer.h"\ + {$(INCLUDE)}"mad.h"\ + {$(INCLUDE)}"SDL_byteorder.h"\ + {$(INCLUDE)}"vorbis\config_types.h"\ + {$(INCLUDE)}"vorbis\ivorbiscodec.h"\ + {$(INCLUDE)}"vorbis\ogg.h"\ + {$(INCLUDE)}"vorbis\os_types.h"\ + {$(INCLUDE)}"vorbis\vorbisfile.h"\ + +NODEP_CPP_SCRIPT_V8=\ + "..\..\..\common\config.h"\ + "..\..\..\common\extend.h"\ + + +!ELSEIF "$(CFG)" == "scumm - Win32 (WCE ARMV4) Debug" + +DEP_CPP_SCRIPT_V8=\ + "..\..\..\backends\wince\missing\unistd.h"\ + "..\..\..\backends\wince\portdefs.h"\ + "..\..\..\base\engine.h"\ + "..\..\..\common\config-manager.h"\ + "..\..\..\common\file.h"\ + "..\..\..\common\list.h"\ + "..\..\..\common\map.h"\ + "..\..\..\common\rect.h"\ + "..\..\..\common\savefile.h"\ + "..\..\..\common\scummsys.h"\ + "..\..\..\common\singleton.h"\ + "..\..\..\common\stdafx.h"\ + "..\..\..\common\str.h"\ + "..\..\..\common\system.h"\ + "..\..\..\common\util.h"\ + "..\..\..\scumm\actor.h"\ + "..\..\..\scumm\akos.h"\ + "..\..\..\scumm\base-costume.h"\ + "..\..\..\scumm\charset.h"\ + "..\..\..\scumm\gfx.h"\ + "..\..\..\scumm\intern.h"\ + "..\..\..\scumm\object.h"\ + "..\..\..\scumm\resource.h"\ + "..\..\..\scumm\script.h"\ + "..\..\..\scumm\scumm.h"\ + "..\..\..\scumm\smush\chunk.h"\ + "..\..\..\scumm\smush\codec37.h"\ + "..\..\..\scumm\smush\codec47.h"\ + "..\..\..\scumm\smush\smush_player.h"\ + "..\..\..\scumm\sound.h"\ + "..\..\..\scumm\verbs.h"\ + "..\..\..\sound\mixer.h"\ + {$(INCLUDE)}"mad.h"\ + {$(INCLUDE)}"SDL_byteorder.h"\ + {$(INCLUDE)}"vorbis\config_types.h"\ + {$(INCLUDE)}"vorbis\ivorbiscodec.h"\ + {$(INCLUDE)}"vorbis\ogg.h"\ + {$(INCLUDE)}"vorbis\os_types.h"\ + {$(INCLUDE)}"vorbis\vorbisfile.h"\ + +NODEP_CPP_SCRIPT_V8=\ + "..\..\..\common\config.h"\ + "..\..\..\common\extend.h"\ + + +!ENDIF + +# End Source File +# Begin Source File + +SOURCE=..\..\..\scumm\scumm.h +# End Source File +# Begin Source File + +SOURCE=..\..\..\scumm\scummvm.cpp + +!IF "$(CFG)" == "scumm - Win32 (WCE emulator) Release" + +NODEP_CPP_SCUMM=\ + "..\..\..\scumm\backends\fs\fs.h"\ + "..\..\..\scumm\base\gameDetector.h"\ + "..\..\..\scumm\base\plugins.h"\ + "..\..\..\scumm\common\config-manager.h"\ + "..\..\..\scumm\gui\message.h"\ + "..\..\..\scumm\gui\newgui.h"\ + "..\..\..\scumm\scumm\actor.h"\ + "..\..\..\scumm\scumm\akos.h"\ + "..\..\..\scumm\scumm\boxes.h"\ + "..\..\..\scumm\scumm\charset.h"\ + "..\..\..\scumm\scumm\costume.h"\ + "..\..\..\scumm\scumm\debugger.h"\ + "..\..\..\scumm\scumm\dialogs.h"\ + "..\..\..\scumm\scumm\imuse.h"\ + "..\..\..\scumm\scumm\imuse_digi.h"\ + "..\..\..\scumm\scumm\intern.h"\ + "..\..\..\scumm\scumm\object.h"\ + "..\..\..\scumm\scumm\player_v1.h"\ + "..\..\..\scumm\scumm\player_v2.h"\ + "..\..\..\scumm\scumm\player_v2a.h"\ + "..\..\..\scumm\scumm\player_v3a.h"\ + "..\..\..\scumm\scumm\resource.h"\ + "..\..\..\scumm\scumm\scumm.h"\ + "..\..\..\scumm\scumm\sound.h"\ + "..\..\..\scumm\scumm\verbs.h"\ + "..\..\..\scumm\sound\mididrv.h"\ + "..\..\..\scumm\sound\mixer.h"\ + "..\..\..\scumm\stdafx.h"\ + + +!ELSEIF "$(CFG)" == "scumm - Win32 (WCE emulator) Debug" + +NODEP_CPP_SCUMM=\ + "..\..\..\scumm\backends\fs\fs.h"\ + "..\..\..\scumm\base\gameDetector.h"\ + "..\..\..\scumm\base\plugins.h"\ + "..\..\..\scumm\common\config-manager.h"\ + "..\..\..\scumm\gui\message.h"\ + "..\..\..\scumm\gui\newgui.h"\ + "..\..\..\scumm\scumm\actor.h"\ + "..\..\..\scumm\scumm\akos.h"\ + "..\..\..\scumm\scumm\boxes.h"\ + "..\..\..\scumm\scumm\charset.h"\ + "..\..\..\scumm\scumm\costume.h"\ + "..\..\..\scumm\scumm\debugger.h"\ + "..\..\..\scumm\scumm\dialogs.h"\ + "..\..\..\scumm\scumm\imuse.h"\ + "..\..\..\scumm\scumm\imuse_digi.h"\ + "..\..\..\scumm\scumm\intern.h"\ + "..\..\..\scumm\scumm\object.h"\ + "..\..\..\scumm\scumm\player_v1.h"\ + "..\..\..\scumm\scumm\player_v2.h"\ + "..\..\..\scumm\scumm\player_v2a.h"\ + "..\..\..\scumm\scumm\player_v3a.h"\ + "..\..\..\scumm\scumm\resource.h"\ + "..\..\..\scumm\scumm\scumm.h"\ + "..\..\..\scumm\scumm\sound.h"\ + "..\..\..\scumm\scumm\verbs.h"\ + "..\..\..\scumm\sound\mididrv.h"\ + "..\..\..\scumm\sound\mixer.h"\ + "..\..\..\scumm\stdafx.h"\ + + +!ELSEIF "$(CFG)" == "scumm - Win32 (WCE ARMV4) Release" + +DEP_CPP_SCUMM=\ + "..\..\..\backends\fs\fs.h"\ + "..\..\..\backends\wince\missing\unistd.h"\ + "..\..\..\backends\wince\portdefs.h"\ + "..\..\..\base\engine.h"\ + "..\..\..\base\gameDetector.h"\ + "..\..\..\base\plugins.h"\ + "..\..\..\common\config-manager.h"\ + "..\..\..\common\debugger.h"\ + "..\..\..\common\file.h"\ + "..\..\..\common\list.h"\ + "..\..\..\common\map.h"\ + "..\..\..\common\rect.h"\ + "..\..\..\common\savefile.h"\ + "..\..\..\common\scummsys.h"\ + "..\..\..\common\singleton.h"\ + "..\..\..\common\stdafx.h"\ + "..\..\..\common\str.h"\ + "..\..\..\common\system.h"\ + "..\..\..\common\timer.h"\ + "..\..\..\common\util.h"\ + "..\..\..\gui\about.h"\ + "..\..\..\gui\dialog.h"\ + "..\..\..\gui\font.h"\ + "..\..\..\gui\message.h"\ + "..\..\..\gui\newgui.h"\ + "..\..\..\gui\object.h"\ + "..\..\..\gui\options.h"\ + "..\..\..\gui\widget.h"\ + "..\..\..\scumm\actor.h"\ + "..\..\..\scumm\akos.h"\ + "..\..\..\scumm\base-costume.h"\ + "..\..\..\scumm\boxes.h"\ + "..\..\..\scumm\charset.h"\ + "..\..\..\scumm\costume.h"\ + "..\..\..\scumm\debugger.h"\ + "..\..\..\scumm\dialogs.h"\ + "..\..\..\scumm\gfx.h"\ + "..\..\..\scumm\help.h"\ + "..\..\..\scumm\imuse.h"\ + "..\..\..\scumm\imuse_digi.h"\ + "..\..\..\scumm\intern.h"\ + "..\..\..\scumm\music.h"\ + "..\..\..\scumm\object.h"\ + "..\..\..\scumm\player_mod.h"\ + "..\..\..\scumm\player_v1.h"\ + "..\..\..\scumm\player_v2.h"\ + "..\..\..\scumm\player_v2a.h"\ + "..\..\..\scumm\player_v3a.h"\ + "..\..\..\scumm\resource.h"\ + "..\..\..\scumm\script.h"\ + "..\..\..\scumm\scumm.h"\ + "..\..\..\scumm\sound.h"\ + "..\..\..\scumm\verbs.h"\ + "..\..\..\sound\audiostream.h"\ + "..\..\..\sound\mididrv.h"\ + "..\..\..\sound\mixer.h"\ + "..\..\..\sound\rate.h"\ + {$(INCLUDE)}"mad.h"\ + {$(INCLUDE)}"SDL_byteorder.h"\ + {$(INCLUDE)}"vorbis\config_types.h"\ + {$(INCLUDE)}"vorbis\ivorbiscodec.h"\ + {$(INCLUDE)}"vorbis\ogg.h"\ + {$(INCLUDE)}"vorbis\os_types.h"\ + {$(INCLUDE)}"vorbis\vorbisfile.h"\ + +NODEP_CPP_SCUMM=\ + "..\..\..\common\config.h"\ + "..\..\..\common\extend.h"\ + "..\..\..\common\morphos_timer.h"\ + + +!ELSEIF "$(CFG)" == "scumm - Win32 (WCE ARMV4) Debug" + +DEP_CPP_SCUMM=\ + "..\..\..\backends\fs\fs.h"\ + "..\..\..\backends\wince\missing\unistd.h"\ + "..\..\..\backends\wince\portdefs.h"\ + "..\..\..\base\engine.h"\ + "..\..\..\base\gameDetector.h"\ + "..\..\..\base\plugins.h"\ + "..\..\..\common\config-manager.h"\ + "..\..\..\common\debugger.h"\ + "..\..\..\common\file.h"\ + "..\..\..\common\list.h"\ + "..\..\..\common\map.h"\ + "..\..\..\common\rect.h"\ + "..\..\..\common\savefile.h"\ + "..\..\..\common\scummsys.h"\ + "..\..\..\common\singleton.h"\ + "..\..\..\common\stdafx.h"\ + "..\..\..\common\str.h"\ + "..\..\..\common\system.h"\ + "..\..\..\common\timer.h"\ + "..\..\..\common\util.h"\ + "..\..\..\gui\about.h"\ + "..\..\..\gui\dialog.h"\ + "..\..\..\gui\font.h"\ + "..\..\..\gui\message.h"\ + "..\..\..\gui\newgui.h"\ + "..\..\..\gui\object.h"\ + "..\..\..\gui\options.h"\ + "..\..\..\gui\widget.h"\ + "..\..\..\scumm\actor.h"\ + "..\..\..\scumm\akos.h"\ + "..\..\..\scumm\base-costume.h"\ + "..\..\..\scumm\boxes.h"\ + "..\..\..\scumm\charset.h"\ + "..\..\..\scumm\costume.h"\ + "..\..\..\scumm\debugger.h"\ + "..\..\..\scumm\dialogs.h"\ + "..\..\..\scumm\gfx.h"\ + "..\..\..\scumm\help.h"\ + "..\..\..\scumm\imuse.h"\ + "..\..\..\scumm\imuse_digi.h"\ + "..\..\..\scumm\intern.h"\ + "..\..\..\scumm\music.h"\ + "..\..\..\scumm\object.h"\ + "..\..\..\scumm\player_mod.h"\ + "..\..\..\scumm\player_v1.h"\ + "..\..\..\scumm\player_v2.h"\ + "..\..\..\scumm\player_v2a.h"\ + "..\..\..\scumm\player_v3a.h"\ + "..\..\..\scumm\resource.h"\ + "..\..\..\scumm\script.h"\ + "..\..\..\scumm\scumm.h"\ + "..\..\..\scumm\sound.h"\ + "..\..\..\scumm\verbs.h"\ + "..\..\..\sound\audiostream.h"\ + "..\..\..\sound\mididrv.h"\ + "..\..\..\sound\mixer.h"\ + "..\..\..\sound\rate.h"\ + {$(INCLUDE)}"mad.h"\ + {$(INCLUDE)}"SDL_byteorder.h"\ + {$(INCLUDE)}"vorbis\config_types.h"\ + {$(INCLUDE)}"vorbis\ivorbiscodec.h"\ + {$(INCLUDE)}"vorbis\ogg.h"\ + {$(INCLUDE)}"vorbis\os_types.h"\ + {$(INCLUDE)}"vorbis\vorbisfile.h"\ + +NODEP_CPP_SCUMM=\ + "..\..\..\common\config.h"\ + "..\..\..\common\extend.h"\ + "..\..\..\common\morphos_timer.h"\ + + +!ENDIF + +# End Source File +# Begin Source File + +SOURCE=..\..\..\scumm\sound.cpp + +!IF "$(CFG)" == "scumm - Win32 (WCE emulator) Release" + +NODEP_CPP_SOUND=\ + "..\..\..\scumm\common\config-manager.h"\ + "..\..\..\scumm\common\timer.h"\ + "..\..\..\scumm\common\util.h"\ + "..\..\..\scumm\scumm\actor.h"\ + "..\..\..\scumm\scumm\bundle.h"\ + "..\..\..\scumm\scumm\imuse.h"\ + "..\..\..\scumm\scumm\imuse_digi.h"\ + "..\..\..\scumm\scumm\scumm.h"\ + "..\..\..\scumm\scumm\sound.h"\ + "..\..\..\scumm\sound\audiocd.h"\ + "..\..\..\scumm\sound\mididrv.h"\ + "..\..\..\scumm\sound\midiparser.h"\ + "..\..\..\scumm\sound\mixer.h"\ + "..\..\..\scumm\sound\voc.h"\ + "..\..\..\scumm\sound\vorbis.h"\ + "..\..\..\scumm\stdafx.h"\ + + +!ELSEIF "$(CFG)" == "scumm - Win32 (WCE emulator) Debug" + +NODEP_CPP_SOUND=\ + "..\..\..\scumm\common\config-manager.h"\ + "..\..\..\scumm\common\timer.h"\ + "..\..\..\scumm\common\util.h"\ + "..\..\..\scumm\scumm\actor.h"\ + "..\..\..\scumm\scumm\bundle.h"\ + "..\..\..\scumm\scumm\imuse.h"\ + "..\..\..\scumm\scumm\imuse_digi.h"\ + "..\..\..\scumm\scumm\scumm.h"\ + "..\..\..\scumm\scumm\sound.h"\ + "..\..\..\scumm\sound\audiocd.h"\ + "..\..\..\scumm\sound\mididrv.h"\ + "..\..\..\scumm\sound\midiparser.h"\ + "..\..\..\scumm\sound\mixer.h"\ + "..\..\..\scumm\sound\voc.h"\ + "..\..\..\scumm\sound\vorbis.h"\ + "..\..\..\scumm\stdafx.h"\ + + +!ELSEIF "$(CFG)" == "scumm - Win32 (WCE ARMV4) Release" + +DEP_CPP_SOUND=\ + "..\..\..\backends\wince\missing\unistd.h"\ + "..\..\..\backends\wince\portdefs.h"\ + "..\..\..\base\engine.h"\ + "..\..\..\common\config-manager.h"\ + "..\..\..\common\file.h"\ + "..\..\..\common\list.h"\ + "..\..\..\common\map.h"\ + "..\..\..\common\rect.h"\ + "..\..\..\common\savefile.h"\ + "..\..\..\common\scummsys.h"\ + "..\..\..\common\singleton.h"\ + "..\..\..\common\stdafx.h"\ + "..\..\..\common\str.h"\ + "..\..\..\common\system.h"\ + "..\..\..\common\timer.h"\ + "..\..\..\common\util.h"\ + "..\..\..\scumm\actor.h"\ + "..\..\..\scumm\bundle.h"\ + "..\..\..\scumm\gfx.h"\ + "..\..\..\scumm\imuse.h"\ + "..\..\..\scumm\imuse_digi.h"\ + "..\..\..\scumm\music.h"\ + "..\..\..\scumm\script.h"\ + "..\..\..\scumm\scumm.h"\ + "..\..\..\scumm\sound.h"\ + "..\..\..\sound\audiocd.h"\ + "..\..\..\sound\mididrv.h"\ + "..\..\..\sound\midiparser.h"\ + "..\..\..\sound\mixer.h"\ + "..\..\..\sound\voc.h"\ + "..\..\..\sound\vorbis.h"\ + {$(INCLUDE)}"mad.h"\ + {$(INCLUDE)}"SDL_byteorder.h"\ + {$(INCLUDE)}"vorbis\config_types.h"\ + {$(INCLUDE)}"vorbis\ivorbiscodec.h"\ + {$(INCLUDE)}"vorbis\ogg.h"\ + {$(INCLUDE)}"vorbis\os_types.h"\ + {$(INCLUDE)}"vorbis\vorbisfile.h"\ + +NODEP_CPP_SOUND=\ + "..\..\..\common\config.h"\ + "..\..\..\common\extend.h"\ + "..\..\..\common\morphos_timer.h"\ + + +!ELSEIF "$(CFG)" == "scumm - Win32 (WCE ARMV4) Debug" + +DEP_CPP_SOUND=\ + "..\..\..\backends\wince\missing\unistd.h"\ + "..\..\..\backends\wince\portdefs.h"\ + "..\..\..\base\engine.h"\ + "..\..\..\common\config-manager.h"\ + "..\..\..\common\file.h"\ + "..\..\..\common\list.h"\ + "..\..\..\common\map.h"\ + "..\..\..\common\rect.h"\ + "..\..\..\common\savefile.h"\ + "..\..\..\common\scummsys.h"\ + "..\..\..\common\singleton.h"\ + "..\..\..\common\stdafx.h"\ + "..\..\..\common\str.h"\ + "..\..\..\common\system.h"\ + "..\..\..\common\timer.h"\ + "..\..\..\common\util.h"\ + "..\..\..\scumm\actor.h"\ + "..\..\..\scumm\bundle.h"\ + "..\..\..\scumm\gfx.h"\ + "..\..\..\scumm\imuse.h"\ + "..\..\..\scumm\imuse_digi.h"\ + "..\..\..\scumm\music.h"\ + "..\..\..\scumm\script.h"\ + "..\..\..\scumm\scumm.h"\ + "..\..\..\scumm\sound.h"\ + "..\..\..\sound\audiocd.h"\ + "..\..\..\sound\mididrv.h"\ + "..\..\..\sound\midiparser.h"\ + "..\..\..\sound\mixer.h"\ + "..\..\..\sound\voc.h"\ + "..\..\..\sound\vorbis.h"\ + {$(INCLUDE)}"mad.h"\ + {$(INCLUDE)}"SDL_byteorder.h"\ + {$(INCLUDE)}"vorbis\config_types.h"\ + {$(INCLUDE)}"vorbis\ivorbiscodec.h"\ + {$(INCLUDE)}"vorbis\ogg.h"\ + {$(INCLUDE)}"vorbis\os_types.h"\ + {$(INCLUDE)}"vorbis\vorbisfile.h"\ + +NODEP_CPP_SOUND=\ + "..\..\..\common\config.h"\ + "..\..\..\common\extend.h"\ + "..\..\..\common\morphos_timer.h"\ + + +!ENDIF + +# End Source File +# Begin Source File + +SOURCE=..\..\..\scumm\sound.h +# End Source File +# Begin Source File + +SOURCE=..\..\..\scumm\string.cpp + +!IF "$(CFG)" == "scumm - Win32 (WCE emulator) Release" + +NODEP_CPP_STRIN=\ + "..\..\..\scumm\scumm\actor.h"\ + "..\..\..\scumm\scumm\charset.h"\ + "..\..\..\scumm\scumm\dialogs.h"\ + "..\..\..\scumm\scumm\scumm.h"\ + "..\..\..\scumm\scumm\sound.h"\ + "..\..\..\scumm\scumm\verbs.h"\ + "..\..\..\scumm\stdafx.h"\ + + +!ELSEIF "$(CFG)" == "scumm - Win32 (WCE emulator) Debug" + +NODEP_CPP_STRIN=\ + "..\..\..\scumm\scumm\actor.h"\ + "..\..\..\scumm\scumm\charset.h"\ + "..\..\..\scumm\scumm\dialogs.h"\ + "..\..\..\scumm\scumm\scumm.h"\ + "..\..\..\scumm\scumm\sound.h"\ + "..\..\..\scumm\scumm\verbs.h"\ + "..\..\..\scumm\stdafx.h"\ + + +!ELSEIF "$(CFG)" == "scumm - Win32 (WCE ARMV4) Release" + +DEP_CPP_STRIN=\ + "..\..\..\backends\wince\missing\unistd.h"\ + "..\..\..\backends\wince\portdefs.h"\ + "..\..\..\base\engine.h"\ + "..\..\..\common\file.h"\ + "..\..\..\common\list.h"\ + "..\..\..\common\map.h"\ + "..\..\..\common\rect.h"\ + "..\..\..\common\savefile.h"\ + "..\..\..\common\scummsys.h"\ + "..\..\..\common\stdafx.h"\ + "..\..\..\common\str.h"\ + "..\..\..\common\system.h"\ + "..\..\..\common\util.h"\ + "..\..\..\gui\about.h"\ + "..\..\..\gui\dialog.h"\ + "..\..\..\gui\object.h"\ + "..\..\..\gui\options.h"\ + "..\..\..\gui\widget.h"\ + "..\..\..\scumm\actor.h"\ + "..\..\..\scumm\charset.h"\ + "..\..\..\scumm\dialogs.h"\ + "..\..\..\scumm\gfx.h"\ + "..\..\..\scumm\help.h"\ + "..\..\..\scumm\script.h"\ + "..\..\..\scumm\scumm.h"\ + "..\..\..\scumm\sound.h"\ + "..\..\..\scumm\verbs.h"\ + "..\..\..\sound\mixer.h"\ + {$(INCLUDE)}"mad.h"\ + {$(INCLUDE)}"SDL_byteorder.h"\ + {$(INCLUDE)}"vorbis\config_types.h"\ + {$(INCLUDE)}"vorbis\ivorbiscodec.h"\ + {$(INCLUDE)}"vorbis\ogg.h"\ + {$(INCLUDE)}"vorbis\os_types.h"\ + {$(INCLUDE)}"vorbis\vorbisfile.h"\ + +NODEP_CPP_STRIN=\ + "..\..\..\common\config.h"\ + "..\..\..\common\extend.h"\ + + +!ELSEIF "$(CFG)" == "scumm - Win32 (WCE ARMV4) Debug" + +DEP_CPP_STRIN=\ + "..\..\..\backends\wince\missing\unistd.h"\ + "..\..\..\backends\wince\portdefs.h"\ + "..\..\..\base\engine.h"\ + "..\..\..\common\file.h"\ + "..\..\..\common\list.h"\ + "..\..\..\common\map.h"\ + "..\..\..\common\rect.h"\ + "..\..\..\common\savefile.h"\ + "..\..\..\common\scummsys.h"\ + "..\..\..\common\stdafx.h"\ + "..\..\..\common\str.h"\ + "..\..\..\common\system.h"\ + "..\..\..\common\util.h"\ + "..\..\..\gui\about.h"\ + "..\..\..\gui\dialog.h"\ + "..\..\..\gui\object.h"\ + "..\..\..\gui\options.h"\ + "..\..\..\gui\widget.h"\ + "..\..\..\scumm\actor.h"\ + "..\..\..\scumm\charset.h"\ + "..\..\..\scumm\dialogs.h"\ + "..\..\..\scumm\gfx.h"\ + "..\..\..\scumm\help.h"\ + "..\..\..\scumm\script.h"\ + "..\..\..\scumm\scumm.h"\ + "..\..\..\scumm\sound.h"\ + "..\..\..\scumm\verbs.h"\ + "..\..\..\sound\mixer.h"\ + {$(INCLUDE)}"mad.h"\ + {$(INCLUDE)}"SDL_byteorder.h"\ + {$(INCLUDE)}"vorbis\config_types.h"\ + {$(INCLUDE)}"vorbis\ivorbiscodec.h"\ + {$(INCLUDE)}"vorbis\ogg.h"\ + {$(INCLUDE)}"vorbis\os_types.h"\ + {$(INCLUDE)}"vorbis\vorbisfile.h"\ + +NODEP_CPP_STRIN=\ + "..\..\..\common\config.h"\ + "..\..\..\common\extend.h"\ + + +!ENDIF + +# End Source File +# Begin Source File + +SOURCE=..\..\..\scumm\usage_bits.cpp + +!IF "$(CFG)" == "scumm - Win32 (WCE emulator) Release" + +NODEP_CPP_USAGE=\ + "..\..\..\scumm\scumm\scumm.h"\ + "..\..\..\scumm\scumm\usage_bits.h"\ + "..\..\..\scumm\stdafx.h"\ + + +!ELSEIF "$(CFG)" == "scumm - Win32 (WCE emulator) Debug" + +NODEP_CPP_USAGE=\ + "..\..\..\scumm\scumm\scumm.h"\ + "..\..\..\scumm\scumm\usage_bits.h"\ + "..\..\..\scumm\stdafx.h"\ + + +!ELSEIF "$(CFG)" == "scumm - Win32 (WCE ARMV4) Release" + +DEP_CPP_USAGE=\ + "..\..\..\backends\wince\missing\unistd.h"\ + "..\..\..\backends\wince\portdefs.h"\ + "..\..\..\base\engine.h"\ + "..\..\..\common\file.h"\ + "..\..\..\common\list.h"\ + "..\..\..\common\map.h"\ + "..\..\..\common\rect.h"\ + "..\..\..\common\savefile.h"\ + "..\..\..\common\scummsys.h"\ + "..\..\..\common\stdafx.h"\ + "..\..\..\common\str.h"\ + "..\..\..\common\system.h"\ + "..\..\..\common\util.h"\ + "..\..\..\scumm\gfx.h"\ + "..\..\..\scumm\script.h"\ + "..\..\..\scumm\scumm.h"\ + "..\..\..\scumm\usage_bits.h"\ + {$(INCLUDE)}"SDL_byteorder.h"\ + +NODEP_CPP_USAGE=\ + "..\..\..\common\config.h"\ + "..\..\..\common\extend.h"\ + + +!ELSEIF "$(CFG)" == "scumm - Win32 (WCE ARMV4) Debug" + +DEP_CPP_USAGE=\ + "..\..\..\backends\wince\missing\unistd.h"\ + "..\..\..\backends\wince\portdefs.h"\ + "..\..\..\base\engine.h"\ + "..\..\..\common\file.h"\ + "..\..\..\common\list.h"\ + "..\..\..\common\map.h"\ + "..\..\..\common\rect.h"\ + "..\..\..\common\savefile.h"\ + "..\..\..\common\scummsys.h"\ + "..\..\..\common\stdafx.h"\ + "..\..\..\common\str.h"\ + "..\..\..\common\system.h"\ + "..\..\..\common\util.h"\ + "..\..\..\scumm\gfx.h"\ + "..\..\..\scumm\script.h"\ + "..\..\..\scumm\scumm.h"\ + "..\..\..\scumm\usage_bits.h"\ + {$(INCLUDE)}"SDL_byteorder.h"\ + +NODEP_CPP_USAGE=\ + "..\..\..\common\config.h"\ + "..\..\..\common\extend.h"\ + + +!ENDIF + +# End Source File +# Begin Source File + +SOURCE=..\..\..\scumm\usage_bits.h +# End Source File +# Begin Source File + +SOURCE=..\..\..\scumm\vars.cpp + +!IF "$(CFG)" == "scumm - Win32 (WCE emulator) Release" + +NODEP_CPP_VARS_=\ + "..\..\..\scumm\scumm\intern.h"\ + "..\..\..\scumm\scumm\scumm.h"\ + "..\..\..\scumm\stdafx.h"\ + + +!ELSEIF "$(CFG)" == "scumm - Win32 (WCE emulator) Debug" + +NODEP_CPP_VARS_=\ + "..\..\..\scumm\scumm\intern.h"\ + "..\..\..\scumm\scumm\scumm.h"\ + "..\..\..\scumm\stdafx.h"\ + + +!ELSEIF "$(CFG)" == "scumm - Win32 (WCE ARMV4) Release" + +DEP_CPP_VARS_=\ + "..\..\..\backends\wince\missing\unistd.h"\ + "..\..\..\backends\wince\portdefs.h"\ + "..\..\..\base\engine.h"\ + "..\..\..\common\file.h"\ + "..\..\..\common\list.h"\ + "..\..\..\common\map.h"\ + "..\..\..\common\rect.h"\ + "..\..\..\common\savefile.h"\ + "..\..\..\common\scummsys.h"\ + "..\..\..\common\stdafx.h"\ + "..\..\..\common\str.h"\ + "..\..\..\common\system.h"\ + "..\..\..\common\util.h"\ + "..\..\..\scumm\gfx.h"\ + "..\..\..\scumm\intern.h"\ + "..\..\..\scumm\script.h"\ + "..\..\..\scumm\scumm.h"\ + {$(INCLUDE)}"SDL_byteorder.h"\ + +NODEP_CPP_VARS_=\ + "..\..\..\common\config.h"\ + "..\..\..\common\extend.h"\ + + +!ELSEIF "$(CFG)" == "scumm - Win32 (WCE ARMV4) Debug" + +DEP_CPP_VARS_=\ + "..\..\..\backends\wince\missing\unistd.h"\ + "..\..\..\backends\wince\portdefs.h"\ + "..\..\..\base\engine.h"\ + "..\..\..\common\file.h"\ + "..\..\..\common\list.h"\ + "..\..\..\common\map.h"\ + "..\..\..\common\rect.h"\ + "..\..\..\common\savefile.h"\ + "..\..\..\common\scummsys.h"\ + "..\..\..\common\stdafx.h"\ + "..\..\..\common\str.h"\ + "..\..\..\common\system.h"\ + "..\..\..\common\util.h"\ + "..\..\..\scumm\gfx.h"\ + "..\..\..\scumm\intern.h"\ + "..\..\..\scumm\script.h"\ + "..\..\..\scumm\scumm.h"\ + {$(INCLUDE)}"SDL_byteorder.h"\ + +NODEP_CPP_VARS_=\ + "..\..\..\common\config.h"\ + "..\..\..\common\extend.h"\ + + +!ENDIF + +# End Source File +# Begin Source File + +SOURCE=..\..\..\scumm\verbs.cpp + +!IF "$(CFG)" == "scumm - Win32 (WCE emulator) Release" + +NODEP_CPP_VERBS=\ + "..\..\..\scumm\scumm\charset.h"\ + "..\..\..\scumm\scumm\object.h"\ + "..\..\..\scumm\scumm\resource.h"\ + "..\..\..\scumm\scumm\scumm.h"\ + "..\..\..\scumm\scumm\verbs.h"\ + "..\..\..\scumm\stdafx.h"\ + + +!ELSEIF "$(CFG)" == "scumm - Win32 (WCE emulator) Debug" + +NODEP_CPP_VERBS=\ + "..\..\..\scumm\scumm\charset.h"\ + "..\..\..\scumm\scumm\object.h"\ + "..\..\..\scumm\scumm\resource.h"\ + "..\..\..\scumm\scumm\scumm.h"\ + "..\..\..\scumm\scumm\verbs.h"\ + "..\..\..\scumm\stdafx.h"\ + + +!ELSEIF "$(CFG)" == "scumm - Win32 (WCE ARMV4) Release" + +DEP_CPP_VERBS=\ + "..\..\..\backends\wince\missing\unistd.h"\ + "..\..\..\backends\wince\portdefs.h"\ + "..\..\..\base\engine.h"\ + "..\..\..\common\file.h"\ + "..\..\..\common\list.h"\ + "..\..\..\common\map.h"\ + "..\..\..\common\rect.h"\ + "..\..\..\common\savefile.h"\ + "..\..\..\common\scummsys.h"\ + "..\..\..\common\stdafx.h"\ + "..\..\..\common\str.h"\ + "..\..\..\common\system.h"\ + "..\..\..\common\util.h"\ + "..\..\..\scumm\charset.h"\ + "..\..\..\scumm\gfx.h"\ + "..\..\..\scumm\object.h"\ + "..\..\..\scumm\resource.h"\ + "..\..\..\scumm\script.h"\ + "..\..\..\scumm\scumm.h"\ + "..\..\..\scumm\verbs.h"\ + {$(INCLUDE)}"SDL_byteorder.h"\ + +NODEP_CPP_VERBS=\ + "..\..\..\common\config.h"\ + "..\..\..\common\extend.h"\ + + +!ELSEIF "$(CFG)" == "scumm - Win32 (WCE ARMV4) Debug" + +DEP_CPP_VERBS=\ + "..\..\..\backends\wince\missing\unistd.h"\ + "..\..\..\backends\wince\portdefs.h"\ + "..\..\..\base\engine.h"\ + "..\..\..\common\file.h"\ + "..\..\..\common\list.h"\ + "..\..\..\common\map.h"\ + "..\..\..\common\rect.h"\ + "..\..\..\common\savefile.h"\ + "..\..\..\common\scummsys.h"\ + "..\..\..\common\stdafx.h"\ + "..\..\..\common\str.h"\ + "..\..\..\common\system.h"\ + "..\..\..\common\util.h"\ + "..\..\..\scumm\charset.h"\ + "..\..\..\scumm\gfx.h"\ + "..\..\..\scumm\object.h"\ + "..\..\..\scumm\resource.h"\ + "..\..\..\scumm\script.h"\ + "..\..\..\scumm\scumm.h"\ + "..\..\..\scumm\verbs.h"\ + {$(INCLUDE)}"SDL_byteorder.h"\ + +NODEP_CPP_VERBS=\ + "..\..\..\common\config.h"\ + "..\..\..\common\extend.h"\ + + +!ENDIF + +# End Source File +# Begin Source File + +SOURCE=..\..\..\scumm\verbs.h +# End Source File +# End Group +# Begin Group "Header Files" + +# PROP Default_Filter "h;hpp;hxx;hm;inl" +# End Group +# End Target +# End Project diff --git a/dists/msevc4/scummvm/scummvm.vcp b/dists/msevc4/scummvm/scummvm.vcp new file mode 100644 index 0000000000..97d498f0da --- /dev/null +++ b/dists/msevc4/scummvm/scummvm.vcp @@ -0,0 +1,4905 @@ +# Microsoft eMbedded Visual Tools Project File - 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To build this project using NMAKE, +!MESSAGE use the Export Makefile command and run +!MESSAGE +!MESSAGE NMAKE /f "scummvm.vcn". +!MESSAGE +!MESSAGE You can specify a configuration when running NMAKE +!MESSAGE by defining the macro CFG on the command line. For example: +!MESSAGE +!MESSAGE NMAKE /f "scummvm.vcn" CFG="scummvm - Win32 (WCE emulator) Debug" +!MESSAGE +!MESSAGE Possible choices for configuration are: +!MESSAGE +!MESSAGE "scummvm - Win32 (WCE emulator) Release" (based on "Win32 (WCE emulator) Application") +!MESSAGE "scummvm - Win32 (WCE emulator) Debug" (based on "Win32 (WCE emulator) Application") +!MESSAGE "scummvm - Win32 (WCE ARMV4) Release" (based on "Win32 (WCE ARMV4) Application") +!MESSAGE "scummvm - Win32 (WCE ARMV4) Debug" (based on "Win32 (WCE ARMV4) Application") +!MESSAGE + +# Begin Project +# PROP AllowPerConfigDependencies 0 +# PROP Scc_ProjName "" +# PROP Scc_LocalPath "" +# PROP ATL_Project 2 + +!IF "$(CFG)" == "scummvm - Win32 (WCE emulator) Release" + +# PROP BASE Use_MFC 0 +# PROP BASE Use_Debug_Libraries 0 +# PROP BASE Output_Dir "emulatorRel" +# PROP BASE Intermediate_Dir "emulatorRel" +# PROP BASE CPU_ID "{32E52003-403E-442D-BE48-DE10F8C6131D}" +# PROP BASE Platform_ID "{8A9A2F80-6887-11D3-842E-005004848CBA}" +# PROP BASE Target_Dir "" +# PROP Use_MFC 0 +# PROP Use_Debug_Libraries 0 +# PROP Output_Dir "emulatorRel" +# PROP Intermediate_Dir "emulatorRel" +# PROP CPU_ID "{32E52003-403E-442D-BE48-DE10F8C6131D}" +# PROP Platform_ID "{8A9A2F80-6887-11D3-842E-005004848CBA}" +# PROP Target_Dir "" +RSC=rc.exe +# ADD BASE RSC /l 0x409 /d UNDER_CE=$(CEVersion) /d _WIN32_WCE=$(CEVersion) /d "UNICODE" /d "_UNICODE" /d "NDEBUG" /d "$(CePlatform)" /d "_X86_" /d "x86" /d "_i386_" /r +# ADD RSC /l 0x409 /d UNDER_CE=$(CEVersion) /d _WIN32_WCE=$(CEVersion) /d "UNICODE" /d "_UNICODE" /d "NDEBUG" /d "$(CePlatform)" /d "_X86_" /d "x86" /d "_i386_" /r +CPP=cl.exe +# ADD BASE CPP /nologo /W3 /GX- /D _WIN32_WCE=$(CEVersion) /D "$(CePlatform)" /D "_i386_" /D UNDER_CE=$(CEVersion) /D "i_386_" /D "UNICODE" /D "_UNICODE" /D "_X86_" /D "x86" /D "NDEBUG" /YX /Gs8192 /GF /O2 /c +# ADD CPP /nologo /W3 /GX- /D _WIN32_WCE=$(CEVersion) /D "$(CePlatform)" /D "_i386_" /D UNDER_CE=$(CEVersion) /D "i_386_" /D "UNICODE" /D "_UNICODE" /D "_X86_" /D "x86" /D "NDEBUG" /YX /Gs8192 /GF /O2 /c +MTL=midl.exe +# ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /o "NUL" /win32 +# ADD MTL /nologo /D "NDEBUG" /mktyplib203 /o "NUL" /win32 +BSC32=bscmake.exe +# ADD BASE BSC32 /nologo +# ADD BSC32 /nologo +LINK32=link.exe +# ADD BASE LINK32 commctrl.lib coredll.lib $(CEx86Corelibc) aygshell.lib /nologo /base:"0x00010000" /stack:0x10000,0x1000 /entry:"WinMainCRTStartup" /nodefaultlib:"OLDNAMES.lib" /nodefaultlib:$(CENoDefaultLib) /subsystem:$(CESubsystem) /MACHINE:IX86 +# ADD LINK32 commctrl.lib coredll.lib $(CEx86Corelibc) aygshell.lib /nologo /base:"0x00010000" /stack:0x10000,0x1000 /entry:"WinMainCRTStartup" /nodefaultlib:"OLDNAMES.lib" /nodefaultlib:$(CENoDefaultLib) /subsystem:$(CESubsystem) /MACHINE:IX86 + +!ELSEIF "$(CFG)" == "scummvm - Win32 (WCE emulator) Debug" + +# PROP BASE Use_MFC 0 +# PROP BASE Use_Debug_Libraries 1 +# PROP BASE Output_Dir "emulatorDbg" +# PROP BASE Intermediate_Dir "emulatorDbg" +# PROP BASE CPU_ID "{32E52003-403E-442D-BE48-DE10F8C6131D}" +# PROP BASE Platform_ID "{8A9A2F80-6887-11D3-842E-005004848CBA}" +# PROP BASE Target_Dir "" +# PROP Use_MFC 0 +# PROP Use_Debug_Libraries 1 +# PROP Output_Dir "emulatorDbg" +# PROP Intermediate_Dir "emulatorDbg" +# PROP CPU_ID "{32E52003-403E-442D-BE48-DE10F8C6131D}" +# PROP Platform_ID "{8A9A2F80-6887-11D3-842E-005004848CBA}" +# PROP Target_Dir "" +RSC=rc.exe +# ADD BASE RSC /l 0x409 /d "$(CePlatform)" /d UNDER_CE=$(CEVersion) /d _WIN32_WCE=$(CEVersion) /d "UNICODE" /d "_UNICODE" /d "DEBUG" /d "_X86_" /d "x86" /d "_i386_" /r +# ADD RSC /l 0x409 /d "$(CePlatform)" /d UNDER_CE=$(CEVersion) /d _WIN32_WCE=$(CEVersion) /d "UNICODE" /d "_UNICODE" /d "DEBUG" /d "_X86_" /d "x86" /d "_i386_" /r +CPP=cl.exe +# ADD BASE CPP /nologo /W3 /GX- /Zi /Od /D "DEBUG" /D "_i386_" /D UNDER_CE=$(CEVersion) /D _WIN32_WCE=$(CEVersion) /D "$(CePlatform)" /D "i_386_" /D "UNICODE" /D "_UNICODE" /D "_X86_" /D "x86" /YX /Gs8192 /GF /c +# ADD CPP /nologo /W3 /GX- /Zi /Od /D "DEBUG" /D "_i386_" /D UNDER_CE=$(CEVersion) /D _WIN32_WCE=$(CEVersion) /D "$(CePlatform)" /D "i_386_" /D "UNICODE" /D "_UNICODE" /D "_X86_" /D "x86" /YX /Gs8192 /GF /c +MTL=midl.exe +# ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /o "NUL" /win32 +# ADD MTL /nologo /D "_DEBUG" /mktyplib203 /o "NUL" /win32 +BSC32=bscmake.exe +# ADD BASE BSC32 /nologo +# ADD BSC32 /nologo +LINK32=link.exe +# ADD BASE LINK32 commctrl.lib coredll.lib $(CEx86Corelibc) aygshell.lib /nologo /base:"0x00010000" /stack:0x10000,0x1000 /entry:"WinMainCRTStartup" /debug /nodefaultlib:"OLDNAMES.lib" /nodefaultlib:$(CENoDefaultLib) /subsystem:$(CESubsystem) /MACHINE:IX86 +# ADD LINK32 commctrl.lib coredll.lib $(CEx86Corelibc) aygshell.lib /nologo /base:"0x00010000" /stack:0x10000,0x1000 /entry:"WinMainCRTStartup" /debug /nodefaultlib:"OLDNAMES.lib" /nodefaultlib:$(CENoDefaultLib) /subsystem:$(CESubsystem) /MACHINE:IX86 + +!ELSEIF "$(CFG)" == "scummvm - Win32 (WCE ARMV4) Release" + +# PROP BASE Use_MFC 0 +# PROP BASE Use_Debug_Libraries 0 +# PROP BASE Output_Dir "ARMV4Rel" +# PROP BASE Intermediate_Dir "ARMV4Rel" +# PROP BASE CPU_ID "{ECBEA43D-CD7B-4852-AD55-D4227B5D624B}" +# PROP BASE Platform_ID "{8A9A2F80-6887-11D3-842E-005004848CBA}" +# PROP BASE Target_Dir "" +# PROP Use_MFC 0 +# PROP Use_Debug_Libraries 0 +# PROP Output_Dir "ARMV4Rel" +# PROP Intermediate_Dir "ARMV4Rel" +# PROP CPU_ID "{ECBEA43D-CD7B-4852-AD55-D4227B5D624B}" +# PROP Platform_ID "{8A9A2F80-6887-11D3-842E-005004848CBA}" +# PROP Ignore_Export_Lib 0 +# PROP Target_Dir "" +RSC=rc.exe +# ADD BASE RSC /l 0x409 /d UNDER_CE=$(CEVersion) /d _WIN32_WCE=$(CEVersion) /d "NDEBUG" /d "UNICODE" /d "_UNICODE" /d "$(CePlatform)" /d "ARM" /d "_ARM_" /d "ARMV4" /r +# ADD RSC /l 0x409 /d UNDER_CE=$(CEVersion) /d _WIN32_WCE=$(CEVersion) /d "NDEBUG" /d "UNICODE" /d "_UNICODE" /d "$(CePlatform)" /d "ARM" /d "_ARM_" /d "ARMV4" /r +CPP=clarm.exe +# ADD BASE CPP /nologo /W3 /GX- /D _WIN32_WCE=$(CEVersion) /D "$(CePlatform)" /D "ARM" /D "_ARM_" /D "ARMV4" /D UNDER_CE=$(CEVersion) /D "UNICODE" /D "_UNICODE" /D "NDEBUG" /YX /O2 /M$(CECrtMT) /c +# ADD CPP /nologo /W3 /GX- /I "../../../" /I "../../../common/" /I "../../../backends/wince/" /I "../../../backends/wince/missing/" /D _WIN32_WCE=$(CEVersion) /D "$(CePlatform)" /D "NDEBUG" /D "ARM" /D "_ARM_" /D "ARMV4" /D UNDER_CE=$(CEVersion) /D "UNICODE" /D "_UNICODE" /D "SCUMM_NEED_ALIGNMENT" /D "FPM_DEFAULT" /D "USE_MAD" /D "NONSTANDARD_PORT" /D "DISABLE_QUEEN" /D "USE_VORBIS" /D "WIN32" /YX /O2 /M$(CECrtMT) /c +MTL=midl.exe +# ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /o "NUL" /win32 +# ADD MTL /nologo /D "NDEBUG" /mktyplib203 /o "NUL" /win32 +BSC32=bscmake.exe +# ADD BASE BSC32 /nologo +# ADD BSC32 /nologo +LINK32=link.exe +# ADD BASE LINK32 commctrl.lib coredll.lib aygshell.lib /nologo /base:"0x00010000" /stack:0x10000,0x1000 /entry:"WinMainCRTStartup" /nodefaultlib:"$(CENoDefaultLib)" /subsystem:$(CESubsystem) /align:"4096" /MACHINE:ARM +# ADD LINK32 commctrl.lib coredll.lib aygshell.lib mad.lib SDLAudio.lib LibTremorCE.lib /nologo /base:"0x00010000" /stack:0x10000,0x1000 /entry:"WinMainCRTStartup" /nodefaultlib:"$(CENoDefaultLib)" /out:"bin/ARMV4Rel/PocketSCUMM.exe" /subsystem:$(CESubsystem) /align:"4096" /MACHINE:ARM + +!ELSEIF "$(CFG)" == "scummvm - Win32 (WCE ARMV4) Debug" + +# PROP BASE Use_MFC 0 +# PROP BASE Use_Debug_Libraries 1 +# PROP BASE Output_Dir "ARMV4Dbg" +# PROP BASE Intermediate_Dir "ARMV4Dbg" +# PROP BASE CPU_ID "{ECBEA43D-CD7B-4852-AD55-D4227B5D624B}" +# PROP BASE Platform_ID "{8A9A2F80-6887-11D3-842E-005004848CBA}" +# PROP BASE Target_Dir "" +# PROP Use_MFC 0 +# PROP Use_Debug_Libraries 1 +# PROP Output_Dir "ARMV4Dbg" +# PROP Intermediate_Dir "ARMV4Dbg" +# PROP CPU_ID "{ECBEA43D-CD7B-4852-AD55-D4227B5D624B}" +# PROP Platform_ID "{8A9A2F80-6887-11D3-842E-005004848CBA}" +# PROP Target_Dir "" +RSC=rc.exe +# ADD BASE RSC /l 0x409 /d UNDER_CE=$(CEVersion) /d _WIN32_WCE=$(CEVersion) /d "DEBUG" /d "UNICODE" /d "_UNICODE" /d "$(CePlatform)" /d "ARM" /d "_ARM_" /d "ARMV4" /r +# ADD RSC /l 0x409 /d UNDER_CE=$(CEVersion) /d _WIN32_WCE=$(CEVersion) /d "DEBUG" /d "UNICODE" /d "_UNICODE" /d "$(CePlatform)" /d "ARM" /d "_ARM_" /d "ARMV4" /r +CPP=clarm.exe +# ADD BASE CPP /nologo /W3 /GX- /Zi /Od /D "DEBUG" /D "ARM" /D "_ARM_" /D "ARMV4" /D UNDER_CE=$(CEVersion) /D _WIN32_WCE=$(CEVersion) /D "$(CePlatform)" /D "UNICODE" /D "_UNICODE" /YX /M$(CECrtMTDebug) /c +# ADD CPP /nologo /W3 /GX- /Zi /Od /I "../../../" /I "../../../common/" /I "../../../backends/wince/" /I "../../../backends/wince/missing/" /D "DEBUG" /D _WIN32_WCE=$(CEVersion) /D "$(CePlatform)" /D "ARM" /D "_ARM_" /D "ARMV4" /D UNDER_CE=$(CEVersion) /D "UNICODE" /D "_UNICODE" /D "SCUMM_NEED_ALIGNMENT" /D "FPM_DEFAULT" /D "USE_MAD" /D "NONSTANDARD_PORT" /D "DISABLE_QUEEN" /D "USE_VORBIS" /D "WIN32" /YX /M$(CECrtMTDebug) /c +MTL=midl.exe +# ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /o "NUL" /win32 +# ADD MTL /nologo /D "_DEBUG" /mktyplib203 /o "NUL" /win32 +BSC32=bscmake.exe +# ADD BASE BSC32 /nologo +# ADD BSC32 /nologo +LINK32=link.exe +# ADD BASE LINK32 commctrl.lib coredll.lib aygshell.lib /nologo /base:"0x00010000" /stack:0x10000,0x1000 /entry:"WinMainCRTStartup" /debug /nodefaultlib:"$(CENoDefaultLib)" /subsystem:$(CESubsystem) /align:"4096" /MACHINE:ARM +# ADD LINK32 commctrl.lib coredll.lib aygshell.lib /nologo /base:"0x00010000" /stack:0x10000,0x1000 /entry:"WinMainCRTStartup" /debug /nodefaultlib:"$(CENoDefaultLib)" /subsystem:$(CESubsystem) /align:"4096" /MACHINE:ARM + +!ENDIF + +# Begin Target + +# Name "scummvm - 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Win32 (WCE emulator) Release" + +DEP_CPP_TIMER=\ + "..\..\..\common\stdafx.h"\ + +NODEP_CPP_TIMER=\ + "..\..\..\common\common\scummsys.h"\ + "..\..\..\common\common\timer.h"\ + "..\..\..\common\common\util.h"\ + + +!ELSEIF "$(CFG)" == "scummvm - Win32 (WCE emulator) Debug" + +DEP_CPP_TIMER=\ + "..\..\..\common\stdafx.h"\ + +NODEP_CPP_TIMER=\ + "..\..\..\common\common\scummsys.h"\ + "..\..\..\common\common\timer.h"\ + "..\..\..\common\common\util.h"\ + + +!ELSEIF "$(CFG)" == "scummvm - Win32 (WCE ARMV4) Release" + +DEP_CPP_TIMER=\ + "..\..\..\common\stdafx.h"\ + +NODEP_CPP_TIMER=\ + "..\..\..\common\common\scummsys.h"\ + "..\..\..\common\common\timer.h"\ + "..\..\..\common\common\util.h"\ + + +!ELSEIF "$(CFG)" == "scummvm - Win32 (WCE ARMV4) Debug" + +DEP_CPP_TIMER=\ + "..\..\..\common\stdafx.h"\ + +NODEP_CPP_TIMER=\ + "..\..\..\common\common\scummsys.h"\ + "..\..\..\common\common\timer.h"\ + "..\..\..\common\common\util.h"\ + + +!ENDIF + +# End Source File +# Begin Source File + +SOURCE=..\..\..\common\timer.h +# End Source File +# Begin Source File + +SOURCE=..\..\..\common\util.cpp + +!IF "$(CFG)" == "scummvm - Win32 (WCE emulator) Release" + +DEP_CPP_UTIL_=\ + "..\..\..\common\stdafx.h"\ + +NODEP_CPP_UTIL_=\ + "..\..\..\common\base\engine.h"\ + "..\..\..\common\common\util.h"\ + + +!ELSEIF "$(CFG)" == "scummvm - Win32 (WCE emulator) Debug" + +DEP_CPP_UTIL_=\ + "..\..\..\common\stdafx.h"\ + +NODEP_CPP_UTIL_=\ + "..\..\..\common\base\engine.h"\ + "..\..\..\common\common\util.h"\ + + +!ELSEIF "$(CFG)" == "scummvm - Win32 (WCE ARMV4) Release" + +DEP_CPP_UTIL_=\ + "..\..\..\common\stdafx.h"\ + +NODEP_CPP_UTIL_=\ + "..\..\..\common\base\engine.h"\ + "..\..\..\common\common\util.h"\ + + +!ELSEIF "$(CFG)" == "scummvm - Win32 (WCE ARMV4) Debug" + +DEP_CPP_UTIL_=\ + "..\..\..\common\stdafx.h"\ + +NODEP_CPP_UTIL_=\ + "..\..\..\common\base\engine.h"\ + "..\..\..\common\common\util.h"\ + + +!ENDIF + +# End Source File +# Begin Source File + +SOURCE=..\..\..\common\util.h +# End Source File +# End Group +# Begin Group "sound" + +# PROP Default_Filter "" +# Begin Source File + +SOURCE=..\..\..\sound\audiocd.cpp + +!IF "$(CFG)" == "scummvm - Win32 (WCE emulator) Release" + +NODEP_CPP_AUDIO=\ + "..\..\..\sound\base\engine.h"\ + "..\..\..\sound\common\file.h"\ + "..\..\..\sound\common\util.h"\ + "..\..\..\sound\sound\audiocd.h"\ + "..\..\..\sound\sound\mp3.h"\ + "..\..\..\sound\sound\vorbis.h"\ + "..\..\..\sound\stdafx.h"\ + + +!ELSEIF "$(CFG)" == "scummvm - Win32 (WCE emulator) Debug" + +NODEP_CPP_AUDIO=\ + "..\..\..\sound\base\engine.h"\ + "..\..\..\sound\common\file.h"\ + "..\..\..\sound\common\util.h"\ + "..\..\..\sound\sound\audiocd.h"\ + "..\..\..\sound\sound\mp3.h"\ + "..\..\..\sound\sound\vorbis.h"\ + "..\..\..\sound\stdafx.h"\ + + +!ELSEIF "$(CFG)" == "scummvm - Win32 (WCE ARMV4) Release" + +DEP_CPP_AUDIO=\ + "..\..\..\backends\wince\missing\unistd.h"\ + "..\..\..\backends\wince\portdefs.h"\ + "..\..\..\base\engine.h"\ + "..\..\..\common\file.h"\ + "..\..\..\common\list.h"\ + "..\..\..\common\savefile.h"\ + "..\..\..\common\scummsys.h"\ + "..\..\..\common\singleton.h"\ + "..\..\..\common\stdafx.h"\ + "..\..\..\common\str.h"\ + "..\..\..\common\system.h"\ + "..\..\..\common\util.h"\ + "..\..\..\sound\audiocd.h"\ + "..\..\..\sound\mixer.h"\ + "..\..\..\sound\mp3.h"\ + "..\..\..\sound\vorbis.h"\ + {$(INCLUDE)}"mad.h"\ + {$(INCLUDE)}"SDL_byteorder.h"\ + {$(INCLUDE)}"vorbis\config_types.h"\ + {$(INCLUDE)}"vorbis\ivorbiscodec.h"\ + {$(INCLUDE)}"vorbis\ogg.h"\ + {$(INCLUDE)}"vorbis\os_types.h"\ + {$(INCLUDE)}"vorbis\vorbisfile.h"\ + +NODEP_CPP_AUDIO=\ + "..\..\..\common\config.h"\ + "..\..\..\common\extend.h"\ + + +!ELSEIF "$(CFG)" == "scummvm - Win32 (WCE ARMV4) Debug" + +DEP_CPP_AUDIO=\ + "..\..\..\backends\wince\missing\unistd.h"\ + "..\..\..\backends\wince\portdefs.h"\ + "..\..\..\base\engine.h"\ + "..\..\..\common\file.h"\ + "..\..\..\common\list.h"\ + "..\..\..\common\savefile.h"\ + "..\..\..\common\scummsys.h"\ + "..\..\..\common\singleton.h"\ + "..\..\..\common\stdafx.h"\ + "..\..\..\common\str.h"\ + "..\..\..\common\system.h"\ + "..\..\..\common\util.h"\ + "..\..\..\sound\audiocd.h"\ + "..\..\..\sound\mixer.h"\ + "..\..\..\sound\mp3.h"\ + "..\..\..\sound\vorbis.h"\ + {$(INCLUDE)}"mad.h"\ + {$(INCLUDE)}"SDL_byteorder.h"\ + {$(INCLUDE)}"vorbis\config_types.h"\ + {$(INCLUDE)}"vorbis\ivorbiscodec.h"\ + {$(INCLUDE)}"vorbis\ogg.h"\ + {$(INCLUDE)}"vorbis\os_types.h"\ + {$(INCLUDE)}"vorbis\vorbisfile.h"\ + +NODEP_CPP_AUDIO=\ + "..\..\..\common\config.h"\ + "..\..\..\common\extend.h"\ + + +!ENDIF + +# End Source File +# Begin Source File + +SOURCE=..\..\..\sound\audiocd.h +# End Source File +# Begin Source File + +SOURCE=..\..\..\sound\audiostream.cpp + +!IF "$(CFG)" == "scummvm - Win32 (WCE emulator) Release" + +DEP_CPP_AUDIOS=\ + "..\..\..\sound\audiostream.h"\ + "..\..\..\sound\mixer.h"\ + +NODEP_CPP_AUDIOS=\ + "..\..\..\sound\base\engine.h"\ + "..\..\..\sound\common\file.h"\ + "..\..\..\sound\common\scummsys.h"\ + "..\..\..\sound\common\system.h"\ + "..\..\..\sound\common\util.h"\ + "..\..\..\sound\stdafx.h"\ + + +!ELSEIF "$(CFG)" == "scummvm - Win32 (WCE emulator) Debug" + +DEP_CPP_AUDIOS=\ + "..\..\..\sound\audiostream.h"\ + "..\..\..\sound\mixer.h"\ + +NODEP_CPP_AUDIOS=\ + "..\..\..\sound\base\engine.h"\ + "..\..\..\sound\common\file.h"\ + "..\..\..\sound\common\scummsys.h"\ + "..\..\..\sound\common\system.h"\ + "..\..\..\sound\common\util.h"\ + "..\..\..\sound\stdafx.h"\ + + +!ELSEIF "$(CFG)" == "scummvm - Win32 (WCE ARMV4) Release" + +DEP_CPP_AUDIOS=\ + "..\..\..\sound\audiostream.h"\ + "..\..\..\sound\mixer.h"\ + +NODEP_CPP_AUDIOS=\ + "..\..\..\sound\base\engine.h"\ + "..\..\..\sound\common\file.h"\ + "..\..\..\sound\common\scummsys.h"\ + "..\..\..\sound\common\system.h"\ + "..\..\..\sound\common\util.h"\ + "..\..\..\sound\stdafx.h"\ + + +!ELSEIF "$(CFG)" == "scummvm - Win32 (WCE ARMV4) Debug" + +DEP_CPP_AUDIOS=\ + "..\..\..\sound\audiostream.h"\ + "..\..\..\sound\mixer.h"\ + +NODEP_CPP_AUDIOS=\ + "..\..\..\sound\base\engine.h"\ + "..\..\..\sound\common\file.h"\ + "..\..\..\sound\common\scummsys.h"\ + "..\..\..\sound\common\system.h"\ + "..\..\..\sound\common\util.h"\ + "..\..\..\sound\stdafx.h"\ + + +!ENDIF + +# End Source File +# Begin Source File + +SOURCE=..\..\..\sound\audiostream.h +# End Source File +# Begin Source File + +SOURCE=..\..\..\sound\fmopl.cpp + +!IF "$(CFG)" == "scummvm - Win32 (WCE emulator) Release" + +DEP_CPP_FMOPL=\ + "..\..\..\sound\fmopl.h"\ + +NODEP_CPP_FMOPL=\ + "..\..\..\sound\common\scummsys.h"\ + "..\..\..\sound\common\util.h"\ + "..\..\..\sound\stdafx.h"\ + + +!ELSEIF "$(CFG)" == "scummvm - Win32 (WCE emulator) Debug" + +DEP_CPP_FMOPL=\ + "..\..\..\sound\fmopl.h"\ + +NODEP_CPP_FMOPL=\ + "..\..\..\sound\common\scummsys.h"\ + "..\..\..\sound\common\util.h"\ + "..\..\..\sound\stdafx.h"\ + + +!ELSEIF "$(CFG)" == "scummvm - Win32 (WCE ARMV4) Release" + +DEP_CPP_FMOPL=\ + "..\..\..\sound\fmopl.h"\ + +NODEP_CPP_FMOPL=\ + "..\..\..\sound\common\scummsys.h"\ + "..\..\..\sound\common\util.h"\ + "..\..\..\sound\stdafx.h"\ + + +!ELSEIF "$(CFG)" == "scummvm - Win32 (WCE ARMV4) Debug" + +DEP_CPP_FMOPL=\ + "..\..\..\sound\fmopl.h"\ + +NODEP_CPP_FMOPL=\ + "..\..\..\sound\common\scummsys.h"\ + "..\..\..\sound\common\util.h"\ + "..\..\..\sound\stdafx.h"\ + + +!ENDIF + +# End Source File +# Begin Source File + +SOURCE=..\..\..\sound\fmopl.h +# End Source File +# Begin Source File + +SOURCE=..\..\..\sound\mididrv.cpp + +!IF "$(CFG)" == "scummvm - Win32 (WCE emulator) Release" + +NODEP_CPP_MIDID=\ + "..\..\..\sound\common\str.h"\ + "..\..\..\sound\sound\mididrv.h"\ + "..\..\..\sound\stdafx.h"\ + + +!ELSEIF "$(CFG)" == "scummvm - Win32 (WCE emulator) Debug" + +NODEP_CPP_MIDID=\ + "..\..\..\sound\common\str.h"\ + "..\..\..\sound\sound\mididrv.h"\ + "..\..\..\sound\stdafx.h"\ + + +!ELSEIF "$(CFG)" == "scummvm - Win32 (WCE ARMV4) Release" + +DEP_CPP_MIDID=\ + "..\..\..\backends\wince\missing\unistd.h"\ + "..\..\..\backends\wince\portdefs.h"\ + "..\..\..\common\list.h"\ + "..\..\..\common\savefile.h"\ + "..\..\..\common\scummsys.h"\ + "..\..\..\common\stdafx.h"\ + "..\..\..\common\str.h"\ + "..\..\..\common\system.h"\ + "..\..\..\common\timer.h"\ + "..\..\..\sound\mididrv.h"\ + {$(INCLUDE)}"SDL_byteorder.h"\ + +NODEP_CPP_MIDID=\ + "..\..\..\common\config.h"\ + "..\..\..\common\extend.h"\ + "..\..\..\common\morphos_timer.h"\ + + +!ELSEIF "$(CFG)" == "scummvm - Win32 (WCE ARMV4) Debug" + +DEP_CPP_MIDID=\ + "..\..\..\backends\wince\missing\unistd.h"\ + "..\..\..\backends\wince\portdefs.h"\ + "..\..\..\common\list.h"\ + "..\..\..\common\savefile.h"\ + "..\..\..\common\scummsys.h"\ + "..\..\..\common\stdafx.h"\ + "..\..\..\common\str.h"\ + "..\..\..\common\system.h"\ + "..\..\..\common\timer.h"\ + "..\..\..\sound\mididrv.h"\ + {$(INCLUDE)}"SDL_byteorder.h"\ + +NODEP_CPP_MIDID=\ + "..\..\..\common\config.h"\ + "..\..\..\common\extend.h"\ + "..\..\..\common\morphos_timer.h"\ + + +!ENDIF + +# End Source File +# Begin Source File + +SOURCE=..\..\..\sound\mididrv.h +# End Source File +# Begin Source File + +SOURCE=..\..\..\sound\midiparser.cpp + +!IF "$(CFG)" == "scummvm - Win32 (WCE emulator) Release" + +DEP_CPP_MIDIP=\ + "..\..\..\sound\mididrv.h"\ + "..\..\..\sound\midiparser.h"\ + +NODEP_CPP_MIDIP=\ + "..\..\..\sound\common\scummsys.h"\ + "..\..\..\sound\common\timer.h"\ + "..\..\..\sound\common\util.h"\ + "..\..\..\sound\stdafx.h"\ + + +!ELSEIF "$(CFG)" == "scummvm - Win32 (WCE emulator) Debug" + +DEP_CPP_MIDIP=\ + "..\..\..\sound\mididrv.h"\ + "..\..\..\sound\midiparser.h"\ + +NODEP_CPP_MIDIP=\ + "..\..\..\sound\common\scummsys.h"\ + "..\..\..\sound\common\timer.h"\ + "..\..\..\sound\common\util.h"\ + "..\..\..\sound\stdafx.h"\ + + +!ELSEIF "$(CFG)" == "scummvm - Win32 (WCE ARMV4) Release" + +DEP_CPP_MIDIP=\ + "..\..\..\sound\mididrv.h"\ + "..\..\..\sound\midiparser.h"\ + +NODEP_CPP_MIDIP=\ + "..\..\..\sound\common\scummsys.h"\ + "..\..\..\sound\common\timer.h"\ + "..\..\..\sound\common\util.h"\ + "..\..\..\sound\stdafx.h"\ + + +!ELSEIF "$(CFG)" == "scummvm - Win32 (WCE ARMV4) Debug" + +DEP_CPP_MIDIP=\ + "..\..\..\sound\mididrv.h"\ + "..\..\..\sound\midiparser.h"\ + +NODEP_CPP_MIDIP=\ + "..\..\..\sound\common\scummsys.h"\ + "..\..\..\sound\common\timer.h"\ + "..\..\..\sound\common\util.h"\ + "..\..\..\sound\stdafx.h"\ + + +!ENDIF + +# End Source File +# Begin Source File + +SOURCE=..\..\..\sound\midiparser.h +# End Source File +# Begin Source File + +SOURCE=..\..\..\sound\midiparser_smf.cpp + +!IF "$(CFG)" == "scummvm - Win32 (WCE emulator) Release" + +DEP_CPP_MIDIPA=\ + "..\..\..\sound\mididrv.h"\ + "..\..\..\sound\midiparser.h"\ + +NODEP_CPP_MIDIPA=\ + "..\..\..\sound\common\scummsys.h"\ + "..\..\..\sound\common\timer.h"\ + "..\..\..\sound\common\util.h"\ + "..\..\..\sound\stdafx.h"\ + + +!ELSEIF "$(CFG)" == "scummvm - Win32 (WCE emulator) Debug" + +DEP_CPP_MIDIPA=\ + "..\..\..\sound\mididrv.h"\ + "..\..\..\sound\midiparser.h"\ + +NODEP_CPP_MIDIPA=\ + "..\..\..\sound\common\scummsys.h"\ + "..\..\..\sound\common\timer.h"\ + "..\..\..\sound\common\util.h"\ + "..\..\..\sound\stdafx.h"\ + + +!ELSEIF "$(CFG)" == "scummvm - Win32 (WCE ARMV4) Release" + +DEP_CPP_MIDIPA=\ + "..\..\..\sound\mididrv.h"\ + "..\..\..\sound\midiparser.h"\ + +NODEP_CPP_MIDIPA=\ + "..\..\..\sound\common\scummsys.h"\ + "..\..\..\sound\common\timer.h"\ + "..\..\..\sound\common\util.h"\ + "..\..\..\sound\stdafx.h"\ + + +!ELSEIF "$(CFG)" == "scummvm - Win32 (WCE ARMV4) Debug" + +DEP_CPP_MIDIPA=\ + "..\..\..\sound\mididrv.h"\ + "..\..\..\sound\midiparser.h"\ + +NODEP_CPP_MIDIPA=\ + "..\..\..\sound\common\scummsys.h"\ + "..\..\..\sound\common\timer.h"\ + "..\..\..\sound\common\util.h"\ + "..\..\..\sound\stdafx.h"\ + + +!ENDIF + +# End Source File +# Begin Source File + +SOURCE=..\..\..\sound\midiparser_xmidi.cpp + +!IF "$(CFG)" == "scummvm - Win32 (WCE emulator) Release" + +DEP_CPP_MIDIPAR=\ + "..\..\..\sound\mididrv.h"\ + "..\..\..\sound\midiparser.h"\ + +NODEP_CPP_MIDIPAR=\ + "..\..\..\sound\common\scummsys.h"\ + "..\..\..\sound\common\timer.h"\ + "..\..\..\sound\common\util.h"\ + "..\..\..\sound\stdafx.h"\ + + +!ELSEIF "$(CFG)" == "scummvm - Win32 (WCE emulator) Debug" + +DEP_CPP_MIDIPAR=\ + "..\..\..\sound\mididrv.h"\ + "..\..\..\sound\midiparser.h"\ + +NODEP_CPP_MIDIPAR=\ + "..\..\..\sound\common\scummsys.h"\ + "..\..\..\sound\common\timer.h"\ + "..\..\..\sound\common\util.h"\ + "..\..\..\sound\stdafx.h"\ + + +!ELSEIF "$(CFG)" == "scummvm - Win32 (WCE ARMV4) Release" + +DEP_CPP_MIDIPAR=\ + "..\..\..\sound\mididrv.h"\ + "..\..\..\sound\midiparser.h"\ + +NODEP_CPP_MIDIPAR=\ + "..\..\..\sound\common\scummsys.h"\ + "..\..\..\sound\common\timer.h"\ + "..\..\..\sound\common\util.h"\ + "..\..\..\sound\stdafx.h"\ + + +!ELSEIF "$(CFG)" == "scummvm - Win32 (WCE ARMV4) Debug" + +DEP_CPP_MIDIPAR=\ + "..\..\..\sound\mididrv.h"\ + "..\..\..\sound\midiparser.h"\ + +NODEP_CPP_MIDIPAR=\ + "..\..\..\sound\common\scummsys.h"\ + "..\..\..\sound\common\timer.h"\ + "..\..\..\sound\common\util.h"\ + "..\..\..\sound\stdafx.h"\ + + +!ENDIF + +# End Source File +# Begin Source File + +SOURCE=..\..\..\sound\mixer.cpp + +!IF "$(CFG)" == "scummvm - Win32 (WCE emulator) Release" + +NODEP_CPP_MIXER=\ + "..\..\..\sound\common\file.h"\ + "..\..\..\sound\common\util.h"\ + "..\..\..\sound\sound\audiostream.h"\ + "..\..\..\sound\sound\mixer.h"\ + "..\..\..\sound\sound\rate.h"\ + "..\..\..\sound\stdafx.h"\ + + +!ELSEIF "$(CFG)" == "scummvm - Win32 (WCE emulator) Debug" + +NODEP_CPP_MIXER=\ + "..\..\..\sound\common\file.h"\ + "..\..\..\sound\common\util.h"\ + "..\..\..\sound\sound\audiostream.h"\ + "..\..\..\sound\sound\mixer.h"\ + "..\..\..\sound\sound\rate.h"\ + "..\..\..\sound\stdafx.h"\ + + +!ELSEIF "$(CFG)" == "scummvm - Win32 (WCE ARMV4) Release" + +DEP_CPP_MIXER=\ + "..\..\..\backends\wince\missing\unistd.h"\ + "..\..\..\backends\wince\portdefs.h"\ + "..\..\..\base\engine.h"\ + "..\..\..\common\file.h"\ + "..\..\..\common\list.h"\ + "..\..\..\common\savefile.h"\ + "..\..\..\common\scummsys.h"\ + "..\..\..\common\stdafx.h"\ + "..\..\..\common\str.h"\ + "..\..\..\common\system.h"\ + "..\..\..\common\util.h"\ + "..\..\..\sound\audiostream.h"\ + "..\..\..\sound\mixer.h"\ + "..\..\..\sound\rate.h"\ + {$(INCLUDE)}"mad.h"\ + {$(INCLUDE)}"SDL_byteorder.h"\ + {$(INCLUDE)}"vorbis\config_types.h"\ + {$(INCLUDE)}"vorbis\ivorbiscodec.h"\ + {$(INCLUDE)}"vorbis\ogg.h"\ + {$(INCLUDE)}"vorbis\os_types.h"\ + {$(INCLUDE)}"vorbis\vorbisfile.h"\ + +NODEP_CPP_MIXER=\ + "..\..\..\common\config.h"\ + "..\..\..\common\extend.h"\ + + +!ELSEIF "$(CFG)" == "scummvm - Win32 (WCE ARMV4) Debug" + +DEP_CPP_MIXER=\ + "..\..\..\backends\wince\missing\unistd.h"\ + "..\..\..\backends\wince\portdefs.h"\ + "..\..\..\base\engine.h"\ + "..\..\..\common\file.h"\ + "..\..\..\common\list.h"\ + "..\..\..\common\savefile.h"\ + "..\..\..\common\scummsys.h"\ + "..\..\..\common\stdafx.h"\ + "..\..\..\common\str.h"\ + "..\..\..\common\system.h"\ + "..\..\..\common\util.h"\ + "..\..\..\sound\audiostream.h"\ + "..\..\..\sound\mixer.h"\ + "..\..\..\sound\rate.h"\ + {$(INCLUDE)}"mad.h"\ + {$(INCLUDE)}"SDL_byteorder.h"\ + {$(INCLUDE)}"vorbis\config_types.h"\ + {$(INCLUDE)}"vorbis\ivorbiscodec.h"\ + {$(INCLUDE)}"vorbis\ogg.h"\ + {$(INCLUDE)}"vorbis\os_types.h"\ + {$(INCLUDE)}"vorbis\vorbisfile.h"\ + +NODEP_CPP_MIXER=\ + "..\..\..\common\config.h"\ + "..\..\..\common\extend.h"\ + + +!ENDIF + +# End Source File +# Begin Source File + +SOURCE=..\..\..\sound\mixer.h +# End Source File +# Begin Source File + +SOURCE=..\..\..\sound\mp3.cpp + +!IF "$(CFG)" == "scummvm - Win32 (WCE emulator) Release" + +NODEP_CPP_MP3_C=\ + "..\..\..\sound\common\file.h"\ + "..\..\..\sound\common\util.h"\ + "..\..\..\sound\sound\mp3.h"\ + "..\..\..\sound\stdafx.h"\ + + +!ELSEIF "$(CFG)" == "scummvm - Win32 (WCE emulator) Debug" + +NODEP_CPP_MP3_C=\ + "..\..\..\sound\common\file.h"\ + "..\..\..\sound\common\util.h"\ + "..\..\..\sound\sound\mp3.h"\ + "..\..\..\sound\stdafx.h"\ + + +!ELSEIF "$(CFG)" == "scummvm - Win32 (WCE ARMV4) Release" + +DEP_CPP_MP3_C=\ + "..\..\..\backends\wince\missing\unistd.h"\ + "..\..\..\backends\wince\portdefs.h"\ + "..\..\..\common\file.h"\ + "..\..\..\common\list.h"\ + "..\..\..\common\savefile.h"\ + "..\..\..\common\scummsys.h"\ + "..\..\..\common\singleton.h"\ + "..\..\..\common\stdafx.h"\ + "..\..\..\common\str.h"\ + "..\..\..\common\system.h"\ + "..\..\..\common\util.h"\ + "..\..\..\sound\audiocd.h"\ + "..\..\..\sound\mixer.h"\ + "..\..\..\sound\mp3.h"\ + {$(INCLUDE)}"mad.h"\ + {$(INCLUDE)}"SDL_byteorder.h"\ + {$(INCLUDE)}"vorbis\config_types.h"\ + {$(INCLUDE)}"vorbis\ivorbiscodec.h"\ + {$(INCLUDE)}"vorbis\ogg.h"\ + {$(INCLUDE)}"vorbis\os_types.h"\ + {$(INCLUDE)}"vorbis\vorbisfile.h"\ + +NODEP_CPP_MP3_C=\ + "..\..\..\common\config.h"\ + "..\..\..\common\extend.h"\ + + +!ELSEIF "$(CFG)" == "scummvm - Win32 (WCE ARMV4) Debug" + +DEP_CPP_MP3_C=\ + "..\..\..\backends\wince\missing\unistd.h"\ + "..\..\..\backends\wince\portdefs.h"\ + "..\..\..\common\file.h"\ + "..\..\..\common\list.h"\ + "..\..\..\common\savefile.h"\ + "..\..\..\common\scummsys.h"\ + "..\..\..\common\singleton.h"\ + "..\..\..\common\stdafx.h"\ + "..\..\..\common\str.h"\ + "..\..\..\common\system.h"\ + "..\..\..\common\util.h"\ + "..\..\..\sound\audiocd.h"\ + "..\..\..\sound\mixer.h"\ + "..\..\..\sound\mp3.h"\ + {$(INCLUDE)}"mad.h"\ + {$(INCLUDE)}"SDL_byteorder.h"\ + {$(INCLUDE)}"vorbis\config_types.h"\ + {$(INCLUDE)}"vorbis\ivorbiscodec.h"\ + {$(INCLUDE)}"vorbis\ogg.h"\ + {$(INCLUDE)}"vorbis\os_types.h"\ + {$(INCLUDE)}"vorbis\vorbisfile.h"\ + +NODEP_CPP_MP3_C=\ + "..\..\..\common\config.h"\ + "..\..\..\common\extend.h"\ + + +!ENDIF + +# End Source File +# Begin Source File + +SOURCE=..\..\..\sound\mp3.h +# End Source File +# Begin Source File + +SOURCE=..\..\..\sound\mpu401.cpp + +!IF "$(CFG)" == "scummvm - Win32 (WCE emulator) Release" + +DEP_CPP_MPU40=\ + "..\..\..\sound\mididrv.h"\ + "..\..\..\sound\mpu401.h"\ + +NODEP_CPP_MPU40=\ + "..\..\..\sound\common\scummsys.h"\ + "..\..\..\sound\common\system.h"\ + "..\..\..\sound\common\timer.h"\ + "..\..\..\sound\common\util.h"\ + "..\..\..\sound\stdafx.h"\ + + +!ELSEIF "$(CFG)" == "scummvm - Win32 (WCE emulator) Debug" + +DEP_CPP_MPU40=\ + "..\..\..\sound\mididrv.h"\ + "..\..\..\sound\mpu401.h"\ + +NODEP_CPP_MPU40=\ + "..\..\..\sound\common\scummsys.h"\ + "..\..\..\sound\common\system.h"\ + "..\..\..\sound\common\timer.h"\ + "..\..\..\sound\common\util.h"\ + "..\..\..\sound\stdafx.h"\ + + +!ELSEIF "$(CFG)" == "scummvm - Win32 (WCE ARMV4) Release" + +DEP_CPP_MPU40=\ + "..\..\..\sound\mididrv.h"\ + "..\..\..\sound\mpu401.h"\ + +NODEP_CPP_MPU40=\ + "..\..\..\sound\common\scummsys.h"\ + "..\..\..\sound\common\system.h"\ + "..\..\..\sound\common\timer.h"\ + "..\..\..\sound\common\util.h"\ + "..\..\..\sound\stdafx.h"\ + + +!ELSEIF "$(CFG)" == "scummvm - Win32 (WCE ARMV4) Debug" + +DEP_CPP_MPU40=\ + "..\..\..\sound\mididrv.h"\ + "..\..\..\sound\mpu401.h"\ + +NODEP_CPP_MPU40=\ + "..\..\..\sound\common\scummsys.h"\ + "..\..\..\sound\common\system.h"\ + "..\..\..\sound\common\timer.h"\ + "..\..\..\sound\common\util.h"\ + "..\..\..\sound\stdafx.h"\ + + +!ENDIF + +# End Source File +# Begin Source File + +SOURCE=..\..\..\sound\mpu401.h +# End Source File +# Begin Source File + +SOURCE=..\..\..\sound\rate.cpp + +!IF "$(CFG)" == "scummvm - Win32 (WCE emulator) Release" + +NODEP_CPP_RATE_=\ + "..\..\..\sound\sound\audiostream.h"\ + "..\..\..\sound\sound\rate.h"\ + "..\..\..\sound\stdafx.h"\ + + +!ELSEIF "$(CFG)" == "scummvm - Win32 (WCE emulator) Debug" + +NODEP_CPP_RATE_=\ + "..\..\..\sound\sound\audiostream.h"\ + "..\..\..\sound\sound\rate.h"\ + "..\..\..\sound\stdafx.h"\ + + +!ELSEIF "$(CFG)" == "scummvm - Win32 (WCE ARMV4) Release" + +DEP_CPP_RATE_=\ + "..\..\..\backends\wince\missing\unistd.h"\ + "..\..\..\backends\wince\portdefs.h"\ + "..\..\..\base\engine.h"\ + "..\..\..\common\list.h"\ + "..\..\..\common\savefile.h"\ + "..\..\..\common\scummsys.h"\ + "..\..\..\common\stdafx.h"\ + "..\..\..\common\str.h"\ + "..\..\..\common\system.h"\ + "..\..\..\common\util.h"\ + "..\..\..\sound\audiostream.h"\ + "..\..\..\sound\rate.h"\ + {$(INCLUDE)}"mad.h"\ + {$(INCLUDE)}"SDL_byteorder.h"\ + {$(INCLUDE)}"vorbis\config_types.h"\ + {$(INCLUDE)}"vorbis\ivorbiscodec.h"\ + {$(INCLUDE)}"vorbis\ogg.h"\ + {$(INCLUDE)}"vorbis\os_types.h"\ + {$(INCLUDE)}"vorbis\vorbisfile.h"\ + +NODEP_CPP_RATE_=\ + "..\..\..\common\config.h"\ + "..\..\..\common\extend.h"\ + + +!ELSEIF "$(CFG)" == "scummvm - Win32 (WCE ARMV4) Debug" + +DEP_CPP_RATE_=\ + "..\..\..\backends\wince\missing\unistd.h"\ + "..\..\..\backends\wince\portdefs.h"\ + "..\..\..\base\engine.h"\ + "..\..\..\common\list.h"\ + "..\..\..\common\savefile.h"\ + "..\..\..\common\scummsys.h"\ + "..\..\..\common\stdafx.h"\ + "..\..\..\common\str.h"\ + "..\..\..\common\system.h"\ + "..\..\..\common\util.h"\ + "..\..\..\sound\audiostream.h"\ + "..\..\..\sound\rate.h"\ + {$(INCLUDE)}"mad.h"\ + {$(INCLUDE)}"SDL_byteorder.h"\ + {$(INCLUDE)}"vorbis\config_types.h"\ + {$(INCLUDE)}"vorbis\ivorbiscodec.h"\ + {$(INCLUDE)}"vorbis\ogg.h"\ + {$(INCLUDE)}"vorbis\os_types.h"\ + {$(INCLUDE)}"vorbis\vorbisfile.h"\ + +NODEP_CPP_RATE_=\ + "..\..\..\common\config.h"\ + "..\..\..\common\extend.h"\ + + +!ENDIF + +# End Source File +# Begin Source File + +SOURCE=..\..\..\sound\rate.h +# End Source File +# Begin Source File + +SOURCE=..\..\..\sound\voc.cpp + +!IF "$(CFG)" == "scummvm - Win32 (WCE emulator) Release" + +NODEP_CPP_VOC_C=\ + "..\..\..\sound\common\util.h"\ + "..\..\..\sound\sound\voc.h"\ + "..\..\..\sound\stdafx.h"\ + + +!ELSEIF "$(CFG)" == "scummvm - Win32 (WCE emulator) Debug" + +NODEP_CPP_VOC_C=\ + "..\..\..\sound\common\util.h"\ + "..\..\..\sound\sound\voc.h"\ + "..\..\..\sound\stdafx.h"\ + + +!ELSEIF "$(CFG)" == "scummvm - Win32 (WCE ARMV4) Release" + +DEP_CPP_VOC_C=\ + "..\..\..\backends\wince\missing\unistd.h"\ + "..\..\..\backends\wince\portdefs.h"\ + "..\..\..\common\savefile.h"\ + "..\..\..\common\scummsys.h"\ + "..\..\..\common\stdafx.h"\ + "..\..\..\common\system.h"\ + "..\..\..\common\util.h"\ + "..\..\..\sound\voc.h"\ + {$(INCLUDE)}"SDL_byteorder.h"\ + +NODEP_CPP_VOC_C=\ + "..\..\..\common\config.h"\ + "..\..\..\common\extend.h"\ + + +!ELSEIF "$(CFG)" == "scummvm - Win32 (WCE ARMV4) Debug" + +DEP_CPP_VOC_C=\ + "..\..\..\backends\wince\missing\unistd.h"\ + "..\..\..\backends\wince\portdefs.h"\ + "..\..\..\common\savefile.h"\ + "..\..\..\common\scummsys.h"\ + "..\..\..\common\stdafx.h"\ + "..\..\..\common\system.h"\ + "..\..\..\common\util.h"\ + "..\..\..\sound\voc.h"\ + {$(INCLUDE)}"SDL_byteorder.h"\ + +NODEP_CPP_VOC_C=\ + "..\..\..\common\config.h"\ + "..\..\..\common\extend.h"\ + + +!ENDIF + +# End Source File +# Begin Source File + +SOURCE=..\..\..\sound\voc.h +# End Source File +# Begin Source File + +SOURCE=..\..\..\sound\vorbis.cpp + +!IF "$(CFG)" == "scummvm - Win32 (WCE emulator) Release" + +NODEP_CPP_VORBI=\ + "..\..\..\sound\common\file.h"\ + "..\..\..\sound\common\util.h"\ + "..\..\..\sound\sound\vorbis.h"\ + "..\..\..\sound\stdafx.h"\ + + +!ELSEIF "$(CFG)" == "scummvm - Win32 (WCE emulator) Debug" + +NODEP_CPP_VORBI=\ + "..\..\..\sound\common\file.h"\ + "..\..\..\sound\common\util.h"\ + "..\..\..\sound\sound\vorbis.h"\ + "..\..\..\sound\stdafx.h"\ + + +!ELSEIF "$(CFG)" == "scummvm - Win32 (WCE ARMV4) Release" + +DEP_CPP_VORBI=\ + "..\..\..\backends\wince\missing\unistd.h"\ + "..\..\..\backends\wince\portdefs.h"\ + "..\..\..\common\file.h"\ + "..\..\..\common\list.h"\ + "..\..\..\common\savefile.h"\ + "..\..\..\common\scummsys.h"\ + "..\..\..\common\singleton.h"\ + "..\..\..\common\stdafx.h"\ + "..\..\..\common\str.h"\ + "..\..\..\common\system.h"\ + "..\..\..\common\util.h"\ + "..\..\..\sound\audiocd.h"\ + "..\..\..\sound\mixer.h"\ + "..\..\..\sound\vorbis.h"\ + {$(INCLUDE)}"mad.h"\ + {$(INCLUDE)}"SDL_byteorder.h"\ + {$(INCLUDE)}"vorbis\config_types.h"\ + {$(INCLUDE)}"vorbis\ivorbiscodec.h"\ + {$(INCLUDE)}"vorbis\ogg.h"\ + {$(INCLUDE)}"vorbis\os_types.h"\ + {$(INCLUDE)}"vorbis\vorbisfile.h"\ + +NODEP_CPP_VORBI=\ + "..\..\..\common\config.h"\ + "..\..\..\common\extend.h"\ + + +!ELSEIF "$(CFG)" == "scummvm - Win32 (WCE ARMV4) Debug" + +DEP_CPP_VORBI=\ + "..\..\..\backends\wince\missing\unistd.h"\ + "..\..\..\backends\wince\portdefs.h"\ + "..\..\..\common\file.h"\ + "..\..\..\common\list.h"\ + "..\..\..\common\savefile.h"\ + "..\..\..\common\scummsys.h"\ + "..\..\..\common\singleton.h"\ + "..\..\..\common\stdafx.h"\ + "..\..\..\common\str.h"\ + "..\..\..\common\system.h"\ + "..\..\..\common\util.h"\ + "..\..\..\sound\audiocd.h"\ + "..\..\..\sound\mixer.h"\ + "..\..\..\sound\vorbis.h"\ + {$(INCLUDE)}"mad.h"\ + {$(INCLUDE)}"SDL_byteorder.h"\ + {$(INCLUDE)}"vorbis\config_types.h"\ + {$(INCLUDE)}"vorbis\ivorbiscodec.h"\ + {$(INCLUDE)}"vorbis\ogg.h"\ + {$(INCLUDE)}"vorbis\os_types.h"\ + {$(INCLUDE)}"vorbis\vorbisfile.h"\ + +NODEP_CPP_VORBI=\ + "..\..\..\common\config.h"\ + "..\..\..\common\extend.h"\ + + +!ENDIF + +# End Source File +# Begin Source File + +SOURCE=..\..\..\sound\vorbis.h +# End Source File +# End Group +# Begin Group "gui" + +# PROP Default_Filter "" +# Begin Source File + +SOURCE=..\..\..\gui\about.cpp + +!IF "$(CFG)" == "scummvm - Win32 (WCE emulator) Release" + +NODEP_CPP_ABOUT=\ + "..\..\..\gui\base\engine.h"\ + "..\..\..\gui\gui\about.h"\ + "..\..\..\gui\gui\newgui.h"\ + "..\..\..\gui\gui\widget.h"\ + "..\..\..\gui\stdafx.h"\ + + +!ELSEIF "$(CFG)" == "scummvm - Win32 (WCE emulator) Debug" + +NODEP_CPP_ABOUT=\ + "..\..\..\gui\base\engine.h"\ + "..\..\..\gui\gui\about.h"\ + "..\..\..\gui\gui\newgui.h"\ + "..\..\..\gui\gui\widget.h"\ + "..\..\..\gui\stdafx.h"\ + + +!ELSEIF "$(CFG)" == "scummvm - Win32 (WCE ARMV4) Release" + +DEP_CPP_ABOUT=\ + "..\..\..\backends\wince\missing\unistd.h"\ + "..\..\..\backends\wince\portdefs.h"\ + "..\..\..\base\engine.h"\ + "..\..\..\common\list.h"\ + "..\..\..\common\savefile.h"\ + "..\..\..\common\scummsys.h"\ + "..\..\..\common\singleton.h"\ + "..\..\..\common\stdafx.h"\ + "..\..\..\common\str.h"\ + "..\..\..\common\system.h"\ + "..\..\..\gui\about.h"\ + "..\..\..\gui\dialog.h"\ + "..\..\..\gui\font.h"\ + "..\..\..\gui\newgui.h"\ + "..\..\..\gui\object.h"\ + "..\..\..\gui\widget.h"\ + {$(INCLUDE)}"SDL_byteorder.h"\ + +NODEP_CPP_ABOUT=\ + "..\..\..\common\config.h"\ + "..\..\..\common\extend.h"\ + + +!ELSEIF "$(CFG)" == "scummvm - Win32 (WCE ARMV4) Debug" + +DEP_CPP_ABOUT=\ + "..\..\..\backends\wince\missing\unistd.h"\ + "..\..\..\backends\wince\portdefs.h"\ + "..\..\..\base\engine.h"\ + "..\..\..\common\list.h"\ + "..\..\..\common\savefile.h"\ + "..\..\..\common\scummsys.h"\ + "..\..\..\common\singleton.h"\ + "..\..\..\common\stdafx.h"\ + "..\..\..\common\str.h"\ + "..\..\..\common\system.h"\ + "..\..\..\gui\about.h"\ + "..\..\..\gui\dialog.h"\ + "..\..\..\gui\font.h"\ + "..\..\..\gui\newgui.h"\ + "..\..\..\gui\object.h"\ + "..\..\..\gui\widget.h"\ + {$(INCLUDE)}"SDL_byteorder.h"\ + +NODEP_CPP_ABOUT=\ + "..\..\..\common\config.h"\ + "..\..\..\common\extend.h"\ + + +!ENDIF + +# End Source File +# Begin Source File + +SOURCE=..\..\..\gui\about.h +# End Source File +# Begin Source File + +SOURCE=..\..\..\gui\browser.cpp + +!IF "$(CFG)" == "scummvm - Win32 (WCE emulator) Release" + +NODEP_CPP_BROWS=\ + "..\..\..\gui\backends\fs\fs.h"\ + "..\..\..\gui\gui\browser.h"\ + "..\..\..\gui\gui\ListWidget.h"\ + "..\..\..\gui\gui\newgui.h"\ + "..\..\..\gui\stdafx.h"\ + + +!ELSEIF "$(CFG)" == "scummvm - Win32 (WCE emulator) Debug" + +NODEP_CPP_BROWS=\ + "..\..\..\gui\backends\fs\fs.h"\ + "..\..\..\gui\gui\browser.h"\ + "..\..\..\gui\gui\ListWidget.h"\ + "..\..\..\gui\gui\newgui.h"\ + "..\..\..\gui\stdafx.h"\ + + +!ELSEIF "$(CFG)" == "scummvm - Win32 (WCE ARMV4) Release" + +DEP_CPP_BROWS=\ + "..\..\..\backends\fs\fs.h"\ + "..\..\..\backends\wince\missing\unistd.h"\ + "..\..\..\backends\wince\portdefs.h"\ + "..\..\..\common\list.h"\ + "..\..\..\common\savefile.h"\ + "..\..\..\common\scummsys.h"\ + "..\..\..\common\singleton.h"\ + "..\..\..\common\stdafx.h"\ + "..\..\..\common\str.h"\ + "..\..\..\common\system.h"\ + "..\..\..\gui\browser.h"\ + "..\..\..\gui\dialog.h"\ + "..\..\..\gui\font.h"\ + "..\..\..\gui\ListWidget.h"\ + "..\..\..\gui\newgui.h"\ + "..\..\..\gui\object.h"\ + "..\..\..\gui\widget.h"\ + {$(INCLUDE)}"SDL_byteorder.h"\ + +NODEP_CPP_BROWS=\ + "..\..\..\common\config.h"\ + "..\..\..\common\extend.h"\ + + +!ELSEIF "$(CFG)" == "scummvm - Win32 (WCE ARMV4) Debug" + +DEP_CPP_BROWS=\ + "..\..\..\backends\fs\fs.h"\ + "..\..\..\backends\wince\missing\unistd.h"\ + "..\..\..\backends\wince\portdefs.h"\ + "..\..\..\common\list.h"\ + "..\..\..\common\savefile.h"\ + "..\..\..\common\scummsys.h"\ + "..\..\..\common\singleton.h"\ + "..\..\..\common\stdafx.h"\ + "..\..\..\common\str.h"\ + "..\..\..\common\system.h"\ + "..\..\..\gui\browser.h"\ + "..\..\..\gui\dialog.h"\ + "..\..\..\gui\font.h"\ + "..\..\..\gui\ListWidget.h"\ + "..\..\..\gui\newgui.h"\ + "..\..\..\gui\object.h"\ + "..\..\..\gui\widget.h"\ + {$(INCLUDE)}"SDL_byteorder.h"\ + +NODEP_CPP_BROWS=\ + "..\..\..\common\config.h"\ + "..\..\..\common\extend.h"\ + + +!ENDIF + +# End Source File +# Begin Source File + +SOURCE=..\..\..\gui\browser.h +# End Source File +# Begin Source File + +SOURCE=..\..\..\gui\chooser.cpp + +!IF "$(CFG)" == "scummvm - Win32 (WCE emulator) Release" + +NODEP_CPP_CHOOS=\ + "..\..\..\gui\gui\chooser.h"\ + "..\..\..\gui\gui\ListWidget.h"\ + "..\..\..\gui\gui\newgui.h"\ + "..\..\..\gui\stdafx.h"\ + + +!ELSEIF "$(CFG)" == "scummvm - Win32 (WCE emulator) Debug" + +NODEP_CPP_CHOOS=\ + "..\..\..\gui\gui\chooser.h"\ + "..\..\..\gui\gui\ListWidget.h"\ + "..\..\..\gui\gui\newgui.h"\ + "..\..\..\gui\stdafx.h"\ + + +!ELSEIF "$(CFG)" == "scummvm - Win32 (WCE ARMV4) Release" + +DEP_CPP_CHOOS=\ + "..\..\..\backends\wince\missing\unistd.h"\ + "..\..\..\backends\wince\portdefs.h"\ + "..\..\..\common\list.h"\ + "..\..\..\common\savefile.h"\ + "..\..\..\common\scummsys.h"\ + "..\..\..\common\singleton.h"\ + "..\..\..\common\stdafx.h"\ + "..\..\..\common\str.h"\ + "..\..\..\common\system.h"\ + "..\..\..\gui\chooser.h"\ + "..\..\..\gui\dialog.h"\ + "..\..\..\gui\font.h"\ + "..\..\..\gui\ListWidget.h"\ + "..\..\..\gui\newgui.h"\ + "..\..\..\gui\object.h"\ + "..\..\..\gui\widget.h"\ + {$(INCLUDE)}"SDL_byteorder.h"\ + +NODEP_CPP_CHOOS=\ + "..\..\..\common\config.h"\ + "..\..\..\common\extend.h"\ + + +!ELSEIF "$(CFG)" == "scummvm - Win32 (WCE ARMV4) Debug" + +DEP_CPP_CHOOS=\ + "..\..\..\backends\wince\missing\unistd.h"\ + "..\..\..\backends\wince\portdefs.h"\ + "..\..\..\common\list.h"\ + "..\..\..\common\savefile.h"\ + "..\..\..\common\scummsys.h"\ + "..\..\..\common\singleton.h"\ + "..\..\..\common\stdafx.h"\ + "..\..\..\common\str.h"\ + "..\..\..\common\system.h"\ + "..\..\..\gui\chooser.h"\ + "..\..\..\gui\dialog.h"\ + "..\..\..\gui\font.h"\ + "..\..\..\gui\ListWidget.h"\ + "..\..\..\gui\newgui.h"\ + "..\..\..\gui\object.h"\ + "..\..\..\gui\widget.h"\ + {$(INCLUDE)}"SDL_byteorder.h"\ + +NODEP_CPP_CHOOS=\ + "..\..\..\common\config.h"\ + "..\..\..\common\extend.h"\ + + +!ENDIF + +# End Source File +# Begin Source File + +SOURCE=..\..\..\gui\chooser.h +# End Source File +# Begin Source File + +SOURCE=..\..\..\gui\console.cpp + +!IF "$(CFG)" == "scummvm - Win32 (WCE emulator) Release" + +NODEP_CPP_CONSO=\ + "..\..\..\gui\base\engine.h"\ + "..\..\..\gui\gui\console.h"\ + "..\..\..\gui\gui\font.h"\ + "..\..\..\gui\gui\ScrollBarWidget.h"\ + "..\..\..\gui\stdafx.h"\ + + +!ELSEIF "$(CFG)" == "scummvm - Win32 (WCE emulator) Debug" + +NODEP_CPP_CONSO=\ + "..\..\..\gui\base\engine.h"\ + "..\..\..\gui\gui\console.h"\ + "..\..\..\gui\gui\font.h"\ + "..\..\..\gui\gui\ScrollBarWidget.h"\ + "..\..\..\gui\stdafx.h"\ + + +!ELSEIF "$(CFG)" == "scummvm - Win32 (WCE ARMV4) Release" + +DEP_CPP_CONSO=\ + "..\..\..\backends\wince\missing\unistd.h"\ + "..\..\..\backends\wince\portdefs.h"\ + "..\..\..\base\engine.h"\ + "..\..\..\common\list.h"\ + "..\..\..\common\savefile.h"\ + "..\..\..\common\scummsys.h"\ + "..\..\..\common\singleton.h"\ + "..\..\..\common\stdafx.h"\ + "..\..\..\common\str.h"\ + "..\..\..\common\system.h"\ + "..\..\..\gui\console.h"\ + "..\..\..\gui\dialog.h"\ + "..\..\..\gui\font.h"\ + "..\..\..\gui\newgui.h"\ + "..\..\..\gui\object.h"\ + "..\..\..\gui\ScrollBarWidget.h"\ + "..\..\..\gui\widget.h"\ + {$(INCLUDE)}"SDL_byteorder.h"\ + +NODEP_CPP_CONSO=\ + "..\..\..\common\config.h"\ + "..\..\..\common\extend.h"\ + + +!ELSEIF "$(CFG)" == "scummvm - Win32 (WCE ARMV4) Debug" + +DEP_CPP_CONSO=\ + "..\..\..\backends\wince\missing\unistd.h"\ + "..\..\..\backends\wince\portdefs.h"\ + "..\..\..\base\engine.h"\ + "..\..\..\common\list.h"\ + "..\..\..\common\savefile.h"\ + "..\..\..\common\scummsys.h"\ + "..\..\..\common\singleton.h"\ + "..\..\..\common\stdafx.h"\ + "..\..\..\common\str.h"\ + "..\..\..\common\system.h"\ + "..\..\..\gui\console.h"\ + "..\..\..\gui\dialog.h"\ + "..\..\..\gui\font.h"\ + "..\..\..\gui\newgui.h"\ + "..\..\..\gui\object.h"\ + "..\..\..\gui\ScrollBarWidget.h"\ + "..\..\..\gui\widget.h"\ + {$(INCLUDE)}"SDL_byteorder.h"\ + +NODEP_CPP_CONSO=\ + "..\..\..\common\config.h"\ + "..\..\..\common\extend.h"\ + + +!ENDIF + +# End Source File +# Begin Source File + +SOURCE=..\..\..\gui\console.h +# End Source File +# Begin Source File + +SOURCE=..\..\..\gui\dialog.cpp + +!IF "$(CFG)" == "scummvm - Win32 (WCE emulator) Release" + +DEP_CPP_DIALO=\ + "..\..\..\gui\dialog.h"\ + "..\..\..\gui\newgui.h"\ + "..\..\..\gui\widget.h"\ + +NODEP_CPP_DIALO=\ + "..\..\..\gui\common\scummsys.h"\ + "..\..\..\gui\common\singleton.h"\ + "..\..\..\gui\common\str.h"\ + "..\..\..\gui\common\system.h"\ + "..\..\..\gui\gui\font.h"\ + "..\..\..\gui\gui\object.h"\ + "..\..\..\gui\stdafx.h"\ + + +!ELSEIF "$(CFG)" == "scummvm - Win32 (WCE emulator) Debug" + +DEP_CPP_DIALO=\ + "..\..\..\gui\dialog.h"\ + "..\..\..\gui\newgui.h"\ + "..\..\..\gui\widget.h"\ + +NODEP_CPP_DIALO=\ + "..\..\..\gui\common\scummsys.h"\ + "..\..\..\gui\common\singleton.h"\ + "..\..\..\gui\common\str.h"\ + "..\..\..\gui\common\system.h"\ + "..\..\..\gui\gui\font.h"\ + "..\..\..\gui\gui\object.h"\ + "..\..\..\gui\stdafx.h"\ + + +!ELSEIF "$(CFG)" == "scummvm - Win32 (WCE ARMV4) Release" + +DEP_CPP_DIALO=\ + "..\..\..\gui\dialog.h"\ + "..\..\..\gui\newgui.h"\ + "..\..\..\gui\widget.h"\ + +NODEP_CPP_DIALO=\ + "..\..\..\gui\common\scummsys.h"\ + "..\..\..\gui\common\singleton.h"\ + "..\..\..\gui\common\str.h"\ + "..\..\..\gui\common\system.h"\ + "..\..\..\gui\gui\font.h"\ + "..\..\..\gui\gui\object.h"\ + "..\..\..\gui\stdafx.h"\ + + +!ELSEIF "$(CFG)" == "scummvm - Win32 (WCE ARMV4) Debug" + +DEP_CPP_DIALO=\ + "..\..\..\gui\dialog.h"\ + "..\..\..\gui\newgui.h"\ + "..\..\..\gui\widget.h"\ + +NODEP_CPP_DIALO=\ + "..\..\..\gui\common\scummsys.h"\ + "..\..\..\gui\common\singleton.h"\ + "..\..\..\gui\common\str.h"\ + "..\..\..\gui\common\system.h"\ + "..\..\..\gui\gui\font.h"\ + "..\..\..\gui\gui\object.h"\ + "..\..\..\gui\stdafx.h"\ + + +!ENDIF + +# End Source File +# Begin Source File + +SOURCE=..\..\..\gui\dialog.h +# End Source File +# Begin Source File + +SOURCE=..\..\..\gui\EditTextWidget.cpp + +!IF "$(CFG)" == "scummvm - Win32 (WCE emulator) Release" + +NODEP_CPP_EDITT=\ + "..\..\..\gui\gui\dialog.h"\ + "..\..\..\gui\gui\EditTextWidget.h"\ + "..\..\..\gui\gui\newgui.h"\ + "..\..\..\gui\stdafx.h"\ + + +!ELSEIF "$(CFG)" == "scummvm - Win32 (WCE emulator) Debug" + +NODEP_CPP_EDITT=\ + "..\..\..\gui\gui\dialog.h"\ + "..\..\..\gui\gui\EditTextWidget.h"\ + "..\..\..\gui\gui\newgui.h"\ + "..\..\..\gui\stdafx.h"\ + + +!ELSEIF "$(CFG)" == "scummvm - Win32 (WCE ARMV4) Release" + +DEP_CPP_EDITT=\ + "..\..\..\backends\wince\missing\unistd.h"\ + "..\..\..\backends\wince\portdefs.h"\ + "..\..\..\common\list.h"\ + "..\..\..\common\savefile.h"\ + "..\..\..\common\scummsys.h"\ + "..\..\..\common\singleton.h"\ + "..\..\..\common\stdafx.h"\ + "..\..\..\common\str.h"\ + "..\..\..\common\system.h"\ + "..\..\..\gui\dialog.h"\ + "..\..\..\gui\EditTextWidget.h"\ + "..\..\..\gui\font.h"\ + "..\..\..\gui\newgui.h"\ + "..\..\..\gui\object.h"\ + "..\..\..\gui\widget.h"\ + {$(INCLUDE)}"SDL_byteorder.h"\ + +NODEP_CPP_EDITT=\ + "..\..\..\common\config.h"\ + "..\..\..\common\extend.h"\ + + +!ELSEIF "$(CFG)" == "scummvm - Win32 (WCE ARMV4) Debug" + +DEP_CPP_EDITT=\ + "..\..\..\backends\wince\missing\unistd.h"\ + "..\..\..\backends\wince\portdefs.h"\ + "..\..\..\common\list.h"\ + "..\..\..\common\savefile.h"\ + "..\..\..\common\scummsys.h"\ + "..\..\..\common\singleton.h"\ + "..\..\..\common\stdafx.h"\ + "..\..\..\common\str.h"\ + "..\..\..\common\system.h"\ + "..\..\..\gui\dialog.h"\ + "..\..\..\gui\EditTextWidget.h"\ + "..\..\..\gui\font.h"\ + "..\..\..\gui\newgui.h"\ + "..\..\..\gui\object.h"\ + "..\..\..\gui\widget.h"\ + {$(INCLUDE)}"SDL_byteorder.h"\ + +NODEP_CPP_EDITT=\ + "..\..\..\common\config.h"\ + "..\..\..\common\extend.h"\ + + +!ENDIF + +# End Source File +# Begin Source File + +SOURCE=..\..\..\gui\EditTextWidget.h +# End Source File +# Begin Source File + +SOURCE=..\..\..\gui\font.cpp + +!IF "$(CFG)" == "scummvm - Win32 (WCE emulator) Release" + +DEP_CPP_FONT_=\ + "..\..\..\gui\font.h"\ + + +!ELSEIF "$(CFG)" == "scummvm - Win32 (WCE emulator) Debug" + +DEP_CPP_FONT_=\ + "..\..\..\gui\font.h"\ + + +!ELSEIF "$(CFG)" == "scummvm - Win32 (WCE ARMV4) Release" + +DEP_CPP_FONT_=\ + "..\..\..\gui\font.h"\ + + +!ELSEIF "$(CFG)" == "scummvm - Win32 (WCE ARMV4) Debug" + +DEP_CPP_FONT_=\ + "..\..\..\gui\font.h"\ + + +!ENDIF + +# End Source File +# Begin Source File + +SOURCE=..\..\..\gui\font.h +# End Source File +# Begin Source File + +SOURCE=..\..\..\gui\launcher.cpp + +!IF "$(CFG)" == "scummvm - Win32 (WCE emulator) Release" + +NODEP_CPP_LAUNC=\ + "..\..\..\gui\backends\fs\fs.h"\ + "..\..\..\gui\base\engine.h"\ + "..\..\..\gui\base\gameDetector.h"\ + "..\..\..\gui\base\plugins.h"\ + "..\..\..\gui\common\config-manager.h"\ + "..\..\..\gui\common\util.h"\ + "..\..\..\gui\gui\about.h"\ + "..\..\..\gui\gui\browser.h"\ + "..\..\..\gui\gui\chooser.h"\ + "..\..\..\gui\gui\EditTextWidget.h"\ + "..\..\..\gui\gui\launcher.h"\ + "..\..\..\gui\gui\ListWidget.h"\ + "..\..\..\gui\gui\message.h"\ + "..\..\..\gui\gui\newgui.h"\ + "..\..\..\gui\gui\options.h"\ + "..\..\..\gui\gui\PopUpWidget.h"\ + "..\..\..\gui\gui\TabWidget.h"\ + "..\..\..\gui\sound\mididrv.h"\ + "..\..\..\gui\stdafx.h"\ + + +!ELSEIF "$(CFG)" == "scummvm - Win32 (WCE emulator) Debug" + +NODEP_CPP_LAUNC=\ + "..\..\..\gui\backends\fs\fs.h"\ + "..\..\..\gui\base\engine.h"\ + "..\..\..\gui\base\gameDetector.h"\ + "..\..\..\gui\base\plugins.h"\ + "..\..\..\gui\common\config-manager.h"\ + "..\..\..\gui\common\util.h"\ + "..\..\..\gui\gui\about.h"\ + "..\..\..\gui\gui\browser.h"\ + "..\..\..\gui\gui\chooser.h"\ + "..\..\..\gui\gui\EditTextWidget.h"\ + "..\..\..\gui\gui\launcher.h"\ + "..\..\..\gui\gui\ListWidget.h"\ + "..\..\..\gui\gui\message.h"\ + "..\..\..\gui\gui\newgui.h"\ + "..\..\..\gui\gui\options.h"\ + "..\..\..\gui\gui\PopUpWidget.h"\ + "..\..\..\gui\gui\TabWidget.h"\ + "..\..\..\gui\sound\mididrv.h"\ + "..\..\..\gui\stdafx.h"\ + + +!ELSEIF "$(CFG)" == "scummvm - Win32 (WCE ARMV4) Release" + +DEP_CPP_LAUNC=\ + "..\..\..\backends\fs\fs.h"\ + "..\..\..\backends\wince\missing\unistd.h"\ + "..\..\..\backends\wince\portdefs.h"\ + "..\..\..\base\engine.h"\ + "..\..\..\base\gameDetector.h"\ + "..\..\..\base\plugins.h"\ + "..\..\..\common\config-manager.h"\ + "..\..\..\common\list.h"\ + "..\..\..\common\map.h"\ + "..\..\..\common\savefile.h"\ + "..\..\..\common\scummsys.h"\ + "..\..\..\common\singleton.h"\ + "..\..\..\common\stdafx.h"\ + "..\..\..\common\str.h"\ + "..\..\..\common\system.h"\ + "..\..\..\common\timer.h"\ + "..\..\..\common\util.h"\ + "..\..\..\gui\about.h"\ + "..\..\..\gui\browser.h"\ + "..\..\..\gui\chooser.h"\ + "..\..\..\gui\dialog.h"\ + "..\..\..\gui\EditTextWidget.h"\ + "..\..\..\gui\font.h"\ + "..\..\..\gui\launcher.h"\ + "..\..\..\gui\ListWidget.h"\ + "..\..\..\gui\message.h"\ + "..\..\..\gui\newgui.h"\ + "..\..\..\gui\object.h"\ + "..\..\..\gui\options.h"\ + "..\..\..\gui\PopUpWidget.h"\ + "..\..\..\gui\TabWidget.h"\ + "..\..\..\gui\widget.h"\ + "..\..\..\sound\mididrv.h"\ + {$(INCLUDE)}"SDL_byteorder.h"\ + +NODEP_CPP_LAUNC=\ + "..\..\..\common\config.h"\ + "..\..\..\common\extend.h"\ + "..\..\..\common\morphos_timer.h"\ + + +!ELSEIF "$(CFG)" == "scummvm - Win32 (WCE ARMV4) Debug" + +DEP_CPP_LAUNC=\ + "..\..\..\backends\fs\fs.h"\ + "..\..\..\backends\wince\missing\unistd.h"\ + "..\..\..\backends\wince\portdefs.h"\ + "..\..\..\base\engine.h"\ + "..\..\..\base\gameDetector.h"\ + "..\..\..\base\plugins.h"\ + "..\..\..\common\config-manager.h"\ + "..\..\..\common\list.h"\ + "..\..\..\common\map.h"\ + "..\..\..\common\savefile.h"\ + "..\..\..\common\scummsys.h"\ + "..\..\..\common\singleton.h"\ + "..\..\..\common\stdafx.h"\ + "..\..\..\common\str.h"\ + "..\..\..\common\system.h"\ + "..\..\..\common\timer.h"\ + "..\..\..\common\util.h"\ + "..\..\..\gui\about.h"\ + "..\..\..\gui\browser.h"\ + "..\..\..\gui\chooser.h"\ + "..\..\..\gui\dialog.h"\ + "..\..\..\gui\EditTextWidget.h"\ + "..\..\..\gui\font.h"\ + "..\..\..\gui\launcher.h"\ + "..\..\..\gui\ListWidget.h"\ + "..\..\..\gui\message.h"\ + "..\..\..\gui\newgui.h"\ + "..\..\..\gui\object.h"\ + "..\..\..\gui\options.h"\ + "..\..\..\gui\PopUpWidget.h"\ + "..\..\..\gui\TabWidget.h"\ + "..\..\..\gui\widget.h"\ + "..\..\..\sound\mididrv.h"\ + {$(INCLUDE)}"SDL_byteorder.h"\ + +NODEP_CPP_LAUNC=\ + "..\..\..\common\config.h"\ + "..\..\..\common\extend.h"\ + "..\..\..\common\morphos_timer.h"\ + + +!ENDIF + +# End Source File +# Begin Source File + +SOURCE=..\..\..\gui\launcher.h +# End Source File +# Begin Source File + +SOURCE=..\..\..\gui\ListWidget.cpp + +!IF "$(CFG)" == "scummvm - Win32 (WCE emulator) Release" + +NODEP_CPP_LISTW=\ + "..\..\..\gui\gui\dialog.h"\ + "..\..\..\gui\gui\ListWidget.h"\ + "..\..\..\gui\gui\newgui.h"\ + "..\..\..\gui\gui\ScrollBarWidget.h"\ + "..\..\..\gui\stdafx.h"\ + + +!ELSEIF "$(CFG)" == "scummvm - Win32 (WCE emulator) Debug" + +NODEP_CPP_LISTW=\ + "..\..\..\gui\gui\dialog.h"\ + "..\..\..\gui\gui\ListWidget.h"\ + "..\..\..\gui\gui\newgui.h"\ + "..\..\..\gui\gui\ScrollBarWidget.h"\ + "..\..\..\gui\stdafx.h"\ + + +!ELSEIF "$(CFG)" == "scummvm - Win32 (WCE ARMV4) Release" + +DEP_CPP_LISTW=\ + "..\..\..\backends\wince\missing\unistd.h"\ + "..\..\..\backends\wince\portdefs.h"\ + "..\..\..\common\list.h"\ + "..\..\..\common\savefile.h"\ + "..\..\..\common\scummsys.h"\ + "..\..\..\common\singleton.h"\ + "..\..\..\common\stdafx.h"\ + "..\..\..\common\str.h"\ + "..\..\..\common\system.h"\ + "..\..\..\gui\dialog.h"\ + "..\..\..\gui\font.h"\ + "..\..\..\gui\ListWidget.h"\ + "..\..\..\gui\newgui.h"\ + "..\..\..\gui\object.h"\ + "..\..\..\gui\ScrollBarWidget.h"\ + "..\..\..\gui\widget.h"\ + {$(INCLUDE)}"SDL_byteorder.h"\ + +NODEP_CPP_LISTW=\ + "..\..\..\common\config.h"\ + "..\..\..\common\extend.h"\ + + +!ELSEIF "$(CFG)" == "scummvm - Win32 (WCE ARMV4) Debug" + +DEP_CPP_LISTW=\ + "..\..\..\backends\wince\missing\unistd.h"\ + "..\..\..\backends\wince\portdefs.h"\ + "..\..\..\common\list.h"\ + "..\..\..\common\savefile.h"\ + "..\..\..\common\scummsys.h"\ + "..\..\..\common\singleton.h"\ + "..\..\..\common\stdafx.h"\ + "..\..\..\common\str.h"\ + "..\..\..\common\system.h"\ + "..\..\..\gui\dialog.h"\ + "..\..\..\gui\font.h"\ + "..\..\..\gui\ListWidget.h"\ + "..\..\..\gui\newgui.h"\ + "..\..\..\gui\object.h"\ + "..\..\..\gui\ScrollBarWidget.h"\ + "..\..\..\gui\widget.h"\ + {$(INCLUDE)}"SDL_byteorder.h"\ + +NODEP_CPP_LISTW=\ + "..\..\..\common\config.h"\ + "..\..\..\common\extend.h"\ + + +!ENDIF + +# End Source File +# Begin Source File + +SOURCE=..\..\..\gui\ListWidget.h +# End Source File +# Begin Source File + +SOURCE=..\..\..\gui\message.cpp + +!IF "$(CFG)" == "scummvm - Win32 (WCE emulator) Release" + +NODEP_CPP_MESSA=\ + "..\..\..\gui\common\list.h"\ + "..\..\..\gui\common\str.h"\ + "..\..\..\gui\gui\message.h"\ + "..\..\..\gui\gui\newgui.h"\ + "..\..\..\gui\gui\widget.h"\ + "..\..\..\gui\stdafx.h"\ + + +!ELSEIF "$(CFG)" == "scummvm - Win32 (WCE emulator) Debug" + +NODEP_CPP_MESSA=\ + "..\..\..\gui\common\list.h"\ + "..\..\..\gui\common\str.h"\ + "..\..\..\gui\gui\message.h"\ + "..\..\..\gui\gui\newgui.h"\ + "..\..\..\gui\gui\widget.h"\ + "..\..\..\gui\stdafx.h"\ + + +!ELSEIF "$(CFG)" == "scummvm - Win32 (WCE ARMV4) Release" + +DEP_CPP_MESSA=\ + "..\..\..\backends\wince\missing\unistd.h"\ + "..\..\..\backends\wince\portdefs.h"\ + "..\..\..\common\list.h"\ + "..\..\..\common\savefile.h"\ + "..\..\..\common\scummsys.h"\ + "..\..\..\common\singleton.h"\ + "..\..\..\common\stdafx.h"\ + "..\..\..\common\str.h"\ + "..\..\..\common\system.h"\ + "..\..\..\gui\dialog.h"\ + "..\..\..\gui\font.h"\ + "..\..\..\gui\message.h"\ + "..\..\..\gui\newgui.h"\ + "..\..\..\gui\object.h"\ + "..\..\..\gui\widget.h"\ + {$(INCLUDE)}"SDL_byteorder.h"\ + +NODEP_CPP_MESSA=\ + "..\..\..\common\config.h"\ + "..\..\..\common\extend.h"\ + + +!ELSEIF "$(CFG)" == "scummvm - Win32 (WCE ARMV4) Debug" + +DEP_CPP_MESSA=\ + "..\..\..\backends\wince\missing\unistd.h"\ + "..\..\..\backends\wince\portdefs.h"\ + "..\..\..\common\list.h"\ + "..\..\..\common\savefile.h"\ + "..\..\..\common\scummsys.h"\ + "..\..\..\common\singleton.h"\ + "..\..\..\common\stdafx.h"\ + "..\..\..\common\str.h"\ + "..\..\..\common\system.h"\ + "..\..\..\gui\dialog.h"\ + "..\..\..\gui\font.h"\ + "..\..\..\gui\message.h"\ + "..\..\..\gui\newgui.h"\ + "..\..\..\gui\object.h"\ + "..\..\..\gui\widget.h"\ + {$(INCLUDE)}"SDL_byteorder.h"\ + +NODEP_CPP_MESSA=\ + "..\..\..\common\config.h"\ + "..\..\..\common\extend.h"\ + + +!ENDIF + +# End Source File +# Begin Source File + +SOURCE=..\..\..\gui\message.h +# End Source File +# Begin Source File + +SOURCE=..\..\..\gui\newgui.cpp + +!IF "$(CFG)" == "scummvm - Win32 (WCE emulator) Release" + +DEP_CPP_NEWGU=\ + "..\..\..\gui\dialog.h"\ + "..\..\..\gui\newgui.h"\ + +NODEP_CPP_NEWGU=\ + "..\..\..\gui\common\scummsys.h"\ + "..\..\..\gui\common\singleton.h"\ + "..\..\..\gui\common\str.h"\ + "..\..\..\gui\common\system.h"\ + "..\..\..\gui\common\util.h"\ + "..\..\..\gui\gui\font.h"\ + "..\..\..\gui\gui\object.h"\ + "..\..\..\gui\scumm_globals.h"\ + "..\..\..\gui\stdafx.h"\ + + +!ELSEIF "$(CFG)" == "scummvm - Win32 (WCE emulator) Debug" + +DEP_CPP_NEWGU=\ + "..\..\..\gui\dialog.h"\ + "..\..\..\gui\newgui.h"\ + +NODEP_CPP_NEWGU=\ + "..\..\..\gui\common\scummsys.h"\ + "..\..\..\gui\common\singleton.h"\ + "..\..\..\gui\common\str.h"\ + "..\..\..\gui\common\system.h"\ + "..\..\..\gui\common\util.h"\ + "..\..\..\gui\gui\font.h"\ + "..\..\..\gui\gui\object.h"\ + "..\..\..\gui\scumm_globals.h"\ + "..\..\..\gui\stdafx.h"\ + + +!ELSEIF "$(CFG)" == "scummvm - Win32 (WCE ARMV4) Release" + +DEP_CPP_NEWGU=\ + "..\..\..\gui\dialog.h"\ + "..\..\..\gui\newgui.h"\ + +NODEP_CPP_NEWGU=\ + "..\..\..\gui\common\scummsys.h"\ + "..\..\..\gui\common\singleton.h"\ + "..\..\..\gui\common\str.h"\ + "..\..\..\gui\common\system.h"\ + "..\..\..\gui\common\util.h"\ + "..\..\..\gui\gui\font.h"\ + "..\..\..\gui\gui\object.h"\ + "..\..\..\gui\scumm_globals.h"\ + "..\..\..\gui\stdafx.h"\ + + +!ELSEIF "$(CFG)" == "scummvm - Win32 (WCE ARMV4) Debug" + +DEP_CPP_NEWGU=\ + "..\..\..\gui\dialog.h"\ + "..\..\..\gui\newgui.h"\ + +NODEP_CPP_NEWGU=\ + "..\..\..\gui\common\scummsys.h"\ + "..\..\..\gui\common\singleton.h"\ + "..\..\..\gui\common\str.h"\ + "..\..\..\gui\common\system.h"\ + "..\..\..\gui\common\util.h"\ + "..\..\..\gui\gui\font.h"\ + "..\..\..\gui\gui\object.h"\ + "..\..\..\gui\scumm_globals.h"\ + "..\..\..\gui\stdafx.h"\ + + +!ENDIF + +# End Source File +# Begin Source File + +SOURCE=..\..\..\gui\newgui.h +# End Source File +# Begin Source File + +SOURCE=..\..\..\gui\object.h +# End Source File +# Begin Source File + +SOURCE=..\..\..\gui\options.cpp + +!IF "$(CFG)" == "scummvm - Win32 (WCE emulator) Release" + +NODEP_CPP_OPTIO=\ + "..\..\..\gui\backends\fs\fs.h"\ + "..\..\..\gui\base\gameDetector.h"\ + "..\..\..\gui\common\config-manager.h"\ + "..\..\..\gui\common\scaler.h"\ + "..\..\..\gui\gui\browser.h"\ + "..\..\..\gui\gui\chooser.h"\ + "..\..\..\gui\gui\newgui.h"\ + "..\..\..\gui\gui\options.h"\ + "..\..\..\gui\gui\PopUpWidget.h"\ + "..\..\..\gui\gui\TabWidget.h"\ + "..\..\..\gui\sound\mididrv.h"\ + "..\..\..\gui\stdafx.h"\ + + +!ELSEIF "$(CFG)" == "scummvm - Win32 (WCE emulator) Debug" + +NODEP_CPP_OPTIO=\ + "..\..\..\gui\backends\fs\fs.h"\ + "..\..\..\gui\base\gameDetector.h"\ + "..\..\..\gui\common\config-manager.h"\ + "..\..\..\gui\common\scaler.h"\ + "..\..\..\gui\gui\browser.h"\ + "..\..\..\gui\gui\chooser.h"\ + "..\..\..\gui\gui\newgui.h"\ + "..\..\..\gui\gui\options.h"\ + "..\..\..\gui\gui\PopUpWidget.h"\ + "..\..\..\gui\gui\TabWidget.h"\ + "..\..\..\gui\sound\mididrv.h"\ + "..\..\..\gui\stdafx.h"\ + + +!ELSEIF "$(CFG)" == "scummvm - Win32 (WCE ARMV4) Release" + +DEP_CPP_OPTIO=\ + "..\..\..\backends\fs\fs.h"\ + "..\..\..\backends\wince\missing\unistd.h"\ + "..\..\..\backends\wince\portdefs.h"\ + "..\..\..\base\gameDetector.h"\ + "..\..\..\common\config-manager.h"\ + "..\..\..\common\list.h"\ + "..\..\..\common\map.h"\ + "..\..\..\common\savefile.h"\ + "..\..\..\common\scaler.h"\ + "..\..\..\common\scummsys.h"\ + "..\..\..\common\singleton.h"\ + "..\..\..\common\stdafx.h"\ + "..\..\..\common\str.h"\ + "..\..\..\common\system.h"\ + "..\..\..\common\timer.h"\ + "..\..\..\common\util.h"\ + "..\..\..\gui\browser.h"\ + "..\..\..\gui\chooser.h"\ + "..\..\..\gui\dialog.h"\ + "..\..\..\gui\font.h"\ + "..\..\..\gui\newgui.h"\ + "..\..\..\gui\object.h"\ + "..\..\..\gui\options.h"\ + "..\..\..\gui\PopUpWidget.h"\ + "..\..\..\gui\TabWidget.h"\ + "..\..\..\gui\widget.h"\ + "..\..\..\sound\mididrv.h"\ + {$(INCLUDE)}"SDL_byteorder.h"\ + +NODEP_CPP_OPTIO=\ + "..\..\..\common\config.h"\ + "..\..\..\common\extend.h"\ + "..\..\..\common\morphos_timer.h"\ + + +!ELSEIF "$(CFG)" == "scummvm - Win32 (WCE ARMV4) Debug" + +DEP_CPP_OPTIO=\ + "..\..\..\backends\fs\fs.h"\ + "..\..\..\backends\wince\missing\unistd.h"\ + "..\..\..\backends\wince\portdefs.h"\ + "..\..\..\base\gameDetector.h"\ + "..\..\..\common\config-manager.h"\ + "..\..\..\common\list.h"\ + "..\..\..\common\map.h"\ + "..\..\..\common\savefile.h"\ + "..\..\..\common\scaler.h"\ + "..\..\..\common\scummsys.h"\ + "..\..\..\common\singleton.h"\ + "..\..\..\common\stdafx.h"\ + "..\..\..\common\str.h"\ + "..\..\..\common\system.h"\ + "..\..\..\common\timer.h"\ + "..\..\..\common\util.h"\ + "..\..\..\gui\browser.h"\ + "..\..\..\gui\chooser.h"\ + "..\..\..\gui\dialog.h"\ + "..\..\..\gui\font.h"\ + "..\..\..\gui\newgui.h"\ + "..\..\..\gui\object.h"\ + "..\..\..\gui\options.h"\ + "..\..\..\gui\PopUpWidget.h"\ + "..\..\..\gui\TabWidget.h"\ + "..\..\..\gui\widget.h"\ + "..\..\..\sound\mididrv.h"\ + {$(INCLUDE)}"SDL_byteorder.h"\ + +NODEP_CPP_OPTIO=\ + "..\..\..\common\config.h"\ + "..\..\..\common\extend.h"\ + "..\..\..\common\morphos_timer.h"\ + + +!ENDIF + +# End Source File +# Begin Source File + +SOURCE=..\..\..\gui\options.h +# End Source File +# Begin Source File + +SOURCE=..\..\..\gui\PopUpWidget.cpp + +!IF "$(CFG)" == "scummvm - Win32 (WCE emulator) Release" + +NODEP_CPP_POPUP=\ + "..\..\..\gui\base\engine.h"\ + "..\..\..\gui\gui\dialog.h"\ + "..\..\..\gui\gui\newgui.h"\ + "..\..\..\gui\gui\PopUpWidget.h"\ + "..\..\..\gui\stdafx.h"\ + + +!ELSEIF "$(CFG)" == "scummvm - Win32 (WCE emulator) Debug" + +NODEP_CPP_POPUP=\ + "..\..\..\gui\base\engine.h"\ + "..\..\..\gui\gui\dialog.h"\ + "..\..\..\gui\gui\newgui.h"\ + "..\..\..\gui\gui\PopUpWidget.h"\ + "..\..\..\gui\stdafx.h"\ + + +!ELSEIF "$(CFG)" == "scummvm - Win32 (WCE ARMV4) Release" + +DEP_CPP_POPUP=\ + "..\..\..\backends\wince\missing\unistd.h"\ + "..\..\..\backends\wince\portdefs.h"\ + "..\..\..\base\engine.h"\ + "..\..\..\common\list.h"\ + "..\..\..\common\savefile.h"\ + "..\..\..\common\scummsys.h"\ + "..\..\..\common\singleton.h"\ + "..\..\..\common\stdafx.h"\ + "..\..\..\common\str.h"\ + "..\..\..\common\system.h"\ + "..\..\..\gui\dialog.h"\ + "..\..\..\gui\font.h"\ + "..\..\..\gui\newgui.h"\ + "..\..\..\gui\object.h"\ + "..\..\..\gui\PopUpWidget.h"\ + "..\..\..\gui\widget.h"\ + {$(INCLUDE)}"SDL_byteorder.h"\ + +NODEP_CPP_POPUP=\ + "..\..\..\common\config.h"\ + "..\..\..\common\extend.h"\ + + +!ELSEIF "$(CFG)" == "scummvm - Win32 (WCE ARMV4) Debug" + +DEP_CPP_POPUP=\ + "..\..\..\backends\wince\missing\unistd.h"\ + "..\..\..\backends\wince\portdefs.h"\ + "..\..\..\base\engine.h"\ + "..\..\..\common\list.h"\ + "..\..\..\common\savefile.h"\ + "..\..\..\common\scummsys.h"\ + "..\..\..\common\singleton.h"\ + "..\..\..\common\stdafx.h"\ + "..\..\..\common\str.h"\ + "..\..\..\common\system.h"\ + "..\..\..\gui\dialog.h"\ + "..\..\..\gui\font.h"\ + "..\..\..\gui\newgui.h"\ + "..\..\..\gui\object.h"\ + "..\..\..\gui\PopUpWidget.h"\ + "..\..\..\gui\widget.h"\ + {$(INCLUDE)}"SDL_byteorder.h"\ + +NODEP_CPP_POPUP=\ + "..\..\..\common\config.h"\ + "..\..\..\common\extend.h"\ + + +!ENDIF + +# End Source File +# Begin Source File + +SOURCE=..\..\..\gui\PopUpWidget.h +# End Source File +# Begin Source File + +SOURCE=..\..\..\gui\ScrollBarWidget.cpp + +!IF "$(CFG)" == "scummvm - Win32 (WCE emulator) Release" + +DEP_CPP_SCROL=\ + "..\..\..\gui\ScrollBarWidget.h"\ + +NODEP_CPP_SCROL=\ + "..\..\..\gui\gui\dialog.h"\ + "..\..\..\gui\gui\newgui.h"\ + "..\..\..\gui\gui\widget.h"\ + "..\..\..\gui\stdafx.h"\ + + +!ELSEIF "$(CFG)" == "scummvm - Win32 (WCE emulator) Debug" + +DEP_CPP_SCROL=\ + "..\..\..\gui\ScrollBarWidget.h"\ + +NODEP_CPP_SCROL=\ + "..\..\..\gui\gui\dialog.h"\ + "..\..\..\gui\gui\newgui.h"\ + "..\..\..\gui\gui\widget.h"\ + "..\..\..\gui\stdafx.h"\ + + +!ELSEIF "$(CFG)" == "scummvm - Win32 (WCE ARMV4) Release" + +DEP_CPP_SCROL=\ + "..\..\..\gui\ScrollBarWidget.h"\ + +NODEP_CPP_SCROL=\ + "..\..\..\gui\gui\dialog.h"\ + "..\..\..\gui\gui\newgui.h"\ + "..\..\..\gui\gui\widget.h"\ + "..\..\..\gui\stdafx.h"\ + + +!ELSEIF "$(CFG)" == "scummvm - Win32 (WCE ARMV4) Debug" + +DEP_CPP_SCROL=\ + "..\..\..\gui\ScrollBarWidget.h"\ + +NODEP_CPP_SCROL=\ + "..\..\..\gui\gui\dialog.h"\ + "..\..\..\gui\gui\newgui.h"\ + "..\..\..\gui\gui\widget.h"\ + "..\..\..\gui\stdafx.h"\ + + +!ENDIF + +# End Source File +# Begin Source File + +SOURCE=..\..\..\gui\ScrollBarWidget.h +# End Source File +# Begin Source File + +SOURCE=..\..\..\gui\TabWidget.cpp + +!IF "$(CFG)" == "scummvm - Win32 (WCE emulator) Release" + +NODEP_CPP_TABWI=\ + "..\..\..\gui\common\util.h"\ + "..\..\..\gui\gui\dialog.h"\ + "..\..\..\gui\gui\newgui.h"\ + "..\..\..\gui\gui\TabWidget.h"\ + "..\..\..\gui\stdafx.h"\ + + +!ELSEIF "$(CFG)" == "scummvm - Win32 (WCE emulator) Debug" + +NODEP_CPP_TABWI=\ + "..\..\..\gui\common\util.h"\ + "..\..\..\gui\gui\dialog.h"\ + "..\..\..\gui\gui\newgui.h"\ + "..\..\..\gui\gui\TabWidget.h"\ + "..\..\..\gui\stdafx.h"\ + + +!ELSEIF "$(CFG)" == "scummvm - Win32 (WCE ARMV4) Release" + +DEP_CPP_TABWI=\ + "..\..\..\backends\wince\missing\unistd.h"\ + "..\..\..\backends\wince\portdefs.h"\ + "..\..\..\common\list.h"\ + "..\..\..\common\savefile.h"\ + "..\..\..\common\scummsys.h"\ + "..\..\..\common\singleton.h"\ + "..\..\..\common\stdafx.h"\ + "..\..\..\common\str.h"\ + "..\..\..\common\system.h"\ + "..\..\..\common\util.h"\ + "..\..\..\gui\dialog.h"\ + "..\..\..\gui\font.h"\ + "..\..\..\gui\newgui.h"\ + "..\..\..\gui\object.h"\ + "..\..\..\gui\TabWidget.h"\ + "..\..\..\gui\widget.h"\ + {$(INCLUDE)}"SDL_byteorder.h"\ + +NODEP_CPP_TABWI=\ + "..\..\..\common\config.h"\ + "..\..\..\common\extend.h"\ + + +!ELSEIF "$(CFG)" == "scummvm - Win32 (WCE ARMV4) Debug" + +DEP_CPP_TABWI=\ + "..\..\..\backends\wince\missing\unistd.h"\ + "..\..\..\backends\wince\portdefs.h"\ + "..\..\..\common\list.h"\ + "..\..\..\common\savefile.h"\ + "..\..\..\common\scummsys.h"\ + "..\..\..\common\singleton.h"\ + "..\..\..\common\stdafx.h"\ + "..\..\..\common\str.h"\ + "..\..\..\common\system.h"\ + "..\..\..\common\util.h"\ + "..\..\..\gui\dialog.h"\ + "..\..\..\gui\font.h"\ + "..\..\..\gui\newgui.h"\ + "..\..\..\gui\object.h"\ + "..\..\..\gui\TabWidget.h"\ + "..\..\..\gui\widget.h"\ + {$(INCLUDE)}"SDL_byteorder.h"\ + +NODEP_CPP_TABWI=\ + "..\..\..\common\config.h"\ + "..\..\..\common\extend.h"\ + + +!ENDIF + +# End Source File +# Begin Source File + +SOURCE=..\..\..\gui\TabWidget.h +# End Source File +# Begin Source File + +SOURCE=..\..\..\gui\widget.cpp + +!IF "$(CFG)" == "scummvm - Win32 (WCE emulator) Release" + +NODEP_CPP_WIDGE=\ + "..\..\..\gui\common\util.h"\ + "..\..\..\gui\gui\dialog.h"\ + "..\..\..\gui\gui\newgui.h"\ + "..\..\..\gui\gui\widget.h"\ + "..\..\..\gui\stdafx.h"\ + + +!ELSEIF "$(CFG)" == "scummvm - Win32 (WCE emulator) Debug" + +NODEP_CPP_WIDGE=\ + "..\..\..\gui\common\util.h"\ + "..\..\..\gui\gui\dialog.h"\ + "..\..\..\gui\gui\newgui.h"\ + "..\..\..\gui\gui\widget.h"\ + "..\..\..\gui\stdafx.h"\ + + +!ELSEIF "$(CFG)" == "scummvm - Win32 (WCE ARMV4) Release" + +DEP_CPP_WIDGE=\ + "..\..\..\backends\wince\missing\unistd.h"\ + "..\..\..\backends\wince\portdefs.h"\ + "..\..\..\common\list.h"\ + "..\..\..\common\savefile.h"\ + "..\..\..\common\scummsys.h"\ + "..\..\..\common\singleton.h"\ + "..\..\..\common\stdafx.h"\ + "..\..\..\common\str.h"\ + "..\..\..\common\system.h"\ + "..\..\..\common\util.h"\ + "..\..\..\gui\dialog.h"\ + "..\..\..\gui\font.h"\ + "..\..\..\gui\newgui.h"\ + "..\..\..\gui\object.h"\ + "..\..\..\gui\widget.h"\ + {$(INCLUDE)}"SDL_byteorder.h"\ + +NODEP_CPP_WIDGE=\ + "..\..\..\common\config.h"\ + "..\..\..\common\extend.h"\ + + +!ELSEIF "$(CFG)" == "scummvm - 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Win32 (WCE emulator) Debug" + +DEP_CPP_POCKE=\ + "..\..\..\backends\wince\dynamic_imports.h"\ + "..\..\..\backends\wince\gapi_keys.h"\ + "..\..\..\backends\wince\pocketpc.h"\ + "..\..\..\backends\wince\screen.h"\ + "..\..\..\backends\wince\smartphone.h"\ + "..\..\..\backends\wince\wince.h"\ + {$(INCLUDE)}"gx.h"\ + {$(INCLUDE)}"sipapi.h"\ + +NODEP_CPP_POCKE=\ + "..\..\..\backends\wince\backends\fs\fs.h"\ + "..\..\..\backends\wince\backends\intern.h"\ + "..\..\..\backends\wince\base\engine.h"\ + "..\..\..\backends\wince\base\gameDetector.h"\ + "..\..\..\backends\wince\common\config-manager.h"\ + "..\..\..\backends\wince\common\timer.h"\ + "..\..\..\backends\wince\GameX.h"\ + "..\..\..\backends\wince\gui\newgui.h"\ + "..\..\..\backends\wince\scumm\scumm.h"\ + "..\..\..\backends\wince\SDL.h"\ + "..\..\..\backends\wince\sound\mididrv.h"\ + "..\..\..\backends\wince\stdafx.h"\ + + +!ELSEIF "$(CFG)" == "scummvm - Win32 (WCE ARMV4) Release" + +DEP_CPP_POCKE=\ + "..\..\..\backends\wince\dynamic_imports.h"\ + "..\..\..\backends\wince\gapi_keys.h"\ + "..\..\..\backends\wince\pocketpc.h"\ + "..\..\..\backends\wince\screen.h"\ + "..\..\..\backends\wince\smartphone.h"\ + "..\..\..\backends\wince\wince.h"\ + {$(INCLUDE)}"gx.h"\ + {$(INCLUDE)}"sipapi.h"\ + +NODEP_CPP_POCKE=\ + "..\..\..\backends\wince\backends\fs\fs.h"\ + "..\..\..\backends\wince\backends\intern.h"\ + "..\..\..\backends\wince\base\engine.h"\ + "..\..\..\backends\wince\base\gameDetector.h"\ + "..\..\..\backends\wince\common\config-manager.h"\ + "..\..\..\backends\wince\common\timer.h"\ + "..\..\..\backends\wince\GameX.h"\ + "..\..\..\backends\wince\gui\newgui.h"\ + "..\..\..\backends\wince\scumm\scumm.h"\ + "..\..\..\backends\wince\SDL.h"\ + "..\..\..\backends\wince\sound\mididrv.h"\ + "..\..\..\backends\wince\stdafx.h"\ + + +!ELSEIF "$(CFG)" == "scummvm - Win32 (WCE ARMV4) Debug" + +DEP_CPP_POCKE=\ + "..\..\..\backends\wince\dynamic_imports.h"\ + "..\..\..\backends\wince\gapi_keys.h"\ + "..\..\..\backends\wince\pocketpc.h"\ + "..\..\..\backends\wince\screen.h"\ + "..\..\..\backends\wince\smartphone.h"\ + "..\..\..\backends\wince\wince.h"\ + {$(INCLUDE)}"gx.h"\ + {$(INCLUDE)}"sipapi.h"\ + +NODEP_CPP_POCKE=\ + "..\..\..\backends\wince\backends\fs\fs.h"\ + "..\..\..\backends\wince\backends\intern.h"\ + "..\..\..\backends\wince\base\engine.h"\ + "..\..\..\backends\wince\base\gameDetector.h"\ + "..\..\..\backends\wince\common\config-manager.h"\ + "..\..\..\backends\wince\common\timer.h"\ + "..\..\..\backends\wince\GameX.h"\ + "..\..\..\backends\wince\gui\newgui.h"\ + "..\..\..\backends\wince\scumm\scumm.h"\ + "..\..\..\backends\wince\SDL.h"\ + "..\..\..\backends\wince\sound\mididrv.h"\ + "..\..\..\backends\wince\stdafx.h"\ + + +!ENDIF + +# End Source File +# Begin Source File + +SOURCE=..\..\..\backends\wince\pocketpc.h +# End Source File +# Begin Source File + +SOURCE=..\..\..\backends\wince\portdefs.h +# End Source File +# Begin Source File + +SOURCE=..\..\..\backends\wince\resource.h +# End Source File +# Begin Source File + +SOURCE=..\..\..\backends\wince\screen.cpp + +!IF "$(CFG)" == "scummvm - Win32 (WCE emulator) Release" + +DEP_CPP_SCREE=\ + "..\..\..\backends\wince\dynamic_imports.h"\ + "..\..\..\backends\wince\gapi_keys.h"\ + "..\..\..\backends\wince\pocketpc.h"\ + "..\..\..\backends\wince\screen.h"\ + "..\..\..\backends\wince\smartphone.h"\ + "..\..\..\backends\wince\wince.h"\ + {$(INCLUDE)}"gx.h"\ + {$(INCLUDE)}"sipapi.h"\ + +NODEP_CPP_SCREE=\ + "..\..\..\backends\wince\backends\fs\fs.h"\ + "..\..\..\backends\wince\backends\intern.h"\ + "..\..\..\backends\wince\base\engine.h"\ + "..\..\..\backends\wince\base\gameDetector.h"\ + "..\..\..\backends\wince\common\config-manager.h"\ + "..\..\..\backends\wince\common\timer.h"\ + "..\..\..\backends\wince\GameX.h"\ + "..\..\..\backends\wince\gui\newgui.h"\ + "..\..\..\backends\wince\scumm\scumm.h"\ + "..\..\..\backends\wince\SDL.h"\ + "..\..\..\backends\wince\sound\mididrv.h"\ + "..\..\..\backends\wince\stdafx.h"\ + + +!ELSEIF "$(CFG)" == "scummvm - Win32 (WCE emulator) Debug" + +DEP_CPP_SCREE=\ + "..\..\..\backends\wince\dynamic_imports.h"\ + "..\..\..\backends\wince\gapi_keys.h"\ + "..\..\..\backends\wince\pocketpc.h"\ + "..\..\..\backends\wince\screen.h"\ + "..\..\..\backends\wince\smartphone.h"\ + "..\..\..\backends\wince\wince.h"\ + {$(INCLUDE)}"gx.h"\ + {$(INCLUDE)}"sipapi.h"\ + +NODEP_CPP_SCREE=\ + "..\..\..\backends\wince\backends\fs\fs.h"\ + "..\..\..\backends\wince\backends\intern.h"\ + "..\..\..\backends\wince\base\engine.h"\ + "..\..\..\backends\wince\base\gameDetector.h"\ + "..\..\..\backends\wince\common\config-manager.h"\ + "..\..\..\backends\wince\common\timer.h"\ + "..\..\..\backends\wince\GameX.h"\ + "..\..\..\backends\wince\gui\newgui.h"\ + "..\..\..\backends\wince\scumm\scumm.h"\ + "..\..\..\backends\wince\SDL.h"\ + "..\..\..\backends\wince\sound\mididrv.h"\ + "..\..\..\backends\wince\stdafx.h"\ + + +!ELSEIF "$(CFG)" == "scummvm - Win32 (WCE ARMV4) Release" + +DEP_CPP_SCREE=\ + "..\..\..\backends\wince\dynamic_imports.h"\ + "..\..\..\backends\wince\gapi_keys.h"\ + "..\..\..\backends\wince\pocketpc.h"\ + "..\..\..\backends\wince\screen.h"\ + "..\..\..\backends\wince\smartphone.h"\ + "..\..\..\backends\wince\wince.h"\ + {$(INCLUDE)}"gx.h"\ + {$(INCLUDE)}"sipapi.h"\ + +NODEP_CPP_SCREE=\ + "..\..\..\backends\wince\backends\fs\fs.h"\ + "..\..\..\backends\wince\backends\intern.h"\ + "..\..\..\backends\wince\base\engine.h"\ + "..\..\..\backends\wince\base\gameDetector.h"\ + "..\..\..\backends\wince\common\config-manager.h"\ + "..\..\..\backends\wince\common\timer.h"\ + "..\..\..\backends\wince\GameX.h"\ + "..\..\..\backends\wince\gui\newgui.h"\ + "..\..\..\backends\wince\scumm\scumm.h"\ + "..\..\..\backends\wince\SDL.h"\ + "..\..\..\backends\wince\sound\mididrv.h"\ + "..\..\..\backends\wince\stdafx.h"\ + + +!ELSEIF "$(CFG)" == "scummvm - Win32 (WCE ARMV4) Debug" + +DEP_CPP_SCREE=\ + "..\..\..\backends\wince\dynamic_imports.h"\ + "..\..\..\backends\wince\gapi_keys.h"\ + "..\..\..\backends\wince\pocketpc.h"\ + "..\..\..\backends\wince\screen.h"\ + "..\..\..\backends\wince\smartphone.h"\ + "..\..\..\backends\wince\wince.h"\ + {$(INCLUDE)}"gx.h"\ + {$(INCLUDE)}"sipapi.h"\ + +NODEP_CPP_SCREE=\ + "..\..\..\backends\wince\backends\fs\fs.h"\ + "..\..\..\backends\wince\backends\intern.h"\ + "..\..\..\backends\wince\base\engine.h"\ + "..\..\..\backends\wince\base\gameDetector.h"\ + "..\..\..\backends\wince\common\config-manager.h"\ + "..\..\..\backends\wince\common\timer.h"\ + "..\..\..\backends\wince\GameX.h"\ + "..\..\..\backends\wince\gui\newgui.h"\ + "..\..\..\backends\wince\scumm\scumm.h"\ + "..\..\..\backends\wince\SDL.h"\ + "..\..\..\backends\wince\sound\mididrv.h"\ + "..\..\..\backends\wince\stdafx.h"\ + + +!ENDIF + +# End Source File +# Begin Source File + +SOURCE=..\..\..\backends\wince\screen.h +# End Source File +# Begin Source File + +SOURCE=..\..\..\backends\wince\smartphone.cpp + +!IF "$(CFG)" == "scummvm - 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Win32 (WCE emulator) Debug" + +DEP_CPP_SMART=\ + "..\..\..\backends\wince\dynamic_imports.h"\ + "..\..\..\backends\wince\gapi_keys.h"\ + "..\..\..\backends\wince\pocketpc.h"\ + "..\..\..\backends\wince\screen.h"\ + "..\..\..\backends\wince\smartphone.h"\ + "..\..\..\backends\wince\wince.h"\ + {$(INCLUDE)}"aygshell.h"\ + {$(INCLUDE)}"gx.h"\ + {$(INCLUDE)}"sipapi.h"\ + {$(INCLUDE)}"winuserm.h"\ + +NODEP_CPP_SMART=\ + "..\..\..\backends\wince\backends\fs\fs.h"\ + "..\..\..\backends\wince\backends\intern.h"\ + "..\..\..\backends\wince\base\engine.h"\ + "..\..\..\backends\wince\base\gameDetector.h"\ + "..\..\..\backends\wince\common\config-manager.h"\ + "..\..\..\backends\wince\common\timer.h"\ + "..\..\..\backends\wince\GameX.h"\ + "..\..\..\backends\wince\gui\newgui.h"\ + "..\..\..\backends\wince\scumm\scumm.h"\ + "..\..\..\backends\wince\SDL.h"\ + "..\..\..\backends\wince\sound\mididrv.h"\ + "..\..\..\backends\wince\stdafx.h"\ + "C:\Program Files\Windows CE Tools\wce420\POCKET PC 2003\Include\emulator\vibrate.h"\ + + +!ELSEIF "$(CFG)" == "scummvm - Win32 (WCE ARMV4) Release" + +DEP_CPP_SMART=\ + "..\..\..\backends\wince\dynamic_imports.h"\ + "..\..\..\backends\wince\gapi_keys.h"\ + "..\..\..\backends\wince\pocketpc.h"\ + "..\..\..\backends\wince\screen.h"\ + "..\..\..\backends\wince\smartphone.h"\ + "..\..\..\backends\wince\wince.h"\ + {$(INCLUDE)}"aygshell.h"\ + {$(INCLUDE)}"gx.h"\ + {$(INCLUDE)}"sipapi.h"\ + {$(INCLUDE)}"winuserm.h"\ + +NODEP_CPP_SMART=\ + "..\..\..\backends\wince\backends\fs\fs.h"\ + "..\..\..\backends\wince\backends\intern.h"\ + "..\..\..\backends\wince\base\engine.h"\ + "..\..\..\backends\wince\base\gameDetector.h"\ + "..\..\..\backends\wince\common\config-manager.h"\ + "..\..\..\backends\wince\common\timer.h"\ + "..\..\..\backends\wince\GameX.h"\ + "..\..\..\backends\wince\gui\newgui.h"\ + "..\..\..\backends\wince\scumm\scumm.h"\ + "..\..\..\backends\wince\SDL.h"\ + "..\..\..\backends\wince\sound\mididrv.h"\ + "..\..\..\backends\wince\stdafx.h"\ + "C:\Program Files\Windows CE Tools\wce420\POCKET PC 2003\Include\ARMV4\vibrate.h"\ + + +!ELSEIF "$(CFG)" == "scummvm - Win32 (WCE ARMV4) Debug" + +DEP_CPP_SMART=\ + "..\..\..\backends\wince\dynamic_imports.h"\ + "..\..\..\backends\wince\gapi_keys.h"\ + "..\..\..\backends\wince\pocketpc.h"\ + "..\..\..\backends\wince\screen.h"\ + "..\..\..\backends\wince\smartphone.h"\ + "..\..\..\backends\wince\wince.h"\ + {$(INCLUDE)}"aygshell.h"\ + {$(INCLUDE)}"gx.h"\ + {$(INCLUDE)}"sipapi.h"\ + {$(INCLUDE)}"winuserm.h"\ + +NODEP_CPP_SMART=\ + "..\..\..\backends\wince\backends\fs\fs.h"\ + "..\..\..\backends\wince\backends\intern.h"\ + "..\..\..\backends\wince\base\engine.h"\ + "..\..\..\backends\wince\base\gameDetector.h"\ + "..\..\..\backends\wince\common\config-manager.h"\ + "..\..\..\backends\wince\common\timer.h"\ + "..\..\..\backends\wince\GameX.h"\ + "..\..\..\backends\wince\gui\newgui.h"\ + "..\..\..\backends\wince\scumm\scumm.h"\ + "..\..\..\backends\wince\SDL.h"\ + "..\..\..\backends\wince\sound\mididrv.h"\ + "..\..\..\backends\wince\stdafx.h"\ + "C:\Program Files\Windows CE Tools\wce420\POCKET PC 2003\Include\ARMV4\vibrate.h"\ + + +!ENDIF + +# End Source File +# Begin Source File + +SOURCE=..\..\..\backends\wince\smartphone.h +# End Source File +# Begin Source File + +SOURCE=..\..\..\backends\wince\wince.cpp + +!IF "$(CFG)" == "scummvm - Win32 (WCE emulator) Release" + +DEP_CPP_WINCE=\ + "..\..\..\backends\wince\dynamic_imports.h"\ + "..\..\..\backends\wince\gapi_keys.h"\ + "..\..\..\backends\wince\pocketpc.h"\ + "..\..\..\backends\wince\screen.h"\ + "..\..\..\backends\wince\smartphone.h"\ + "..\..\..\backends\wince\wince.h"\ + {$(INCLUDE)}"aygshell.h"\ + {$(INCLUDE)}"gx.h"\ + {$(INCLUDE)}"sipapi.h"\ + {$(INCLUDE)}"winuserm.h"\ + +NODEP_CPP_WINCE=\ + "..\..\..\backends\wince\backends\fs\fs.h"\ + "..\..\..\backends\wince\backends\intern.h"\ + "..\..\..\backends\wince\base\engine.h"\ + "..\..\..\backends\wince\base\gameDetector.h"\ + "..\..\..\backends\wince\base\plugins.h"\ + "..\..\..\backends\wince\common\config-manager.h"\ + "..\..\..\backends\wince\common\timer.h"\ + "..\..\..\backends\wince\GameX.h"\ + "..\..\..\backends\wince\gui\newgui.h"\ + "..\..\..\backends\wince\scumm\scumm.h"\ + "..\..\..\backends\wince\SDL.h"\ + "..\..\..\backends\wince\sound\fmopl.h"\ + "..\..\..\backends\wince\sound\mididrv.h"\ + "..\..\..\backends\wince\stdafx.h"\ + "C:\Program Files\Windows CE Tools\wce420\POCKET PC 2003\Include\emulator\vibrate.h"\ + + +!ELSEIF "$(CFG)" == "scummvm - Win32 (WCE emulator) Debug" + +DEP_CPP_WINCE=\ + "..\..\..\backends\wince\dynamic_imports.h"\ + "..\..\..\backends\wince\gapi_keys.h"\ + "..\..\..\backends\wince\pocketpc.h"\ + "..\..\..\backends\wince\screen.h"\ + "..\..\..\backends\wince\smartphone.h"\ + "..\..\..\backends\wince\wince.h"\ + {$(INCLUDE)}"aygshell.h"\ + {$(INCLUDE)}"gx.h"\ + {$(INCLUDE)}"sipapi.h"\ + {$(INCLUDE)}"winuserm.h"\ + +NODEP_CPP_WINCE=\ + "..\..\..\backends\wince\backends\fs\fs.h"\ + "..\..\..\backends\wince\backends\intern.h"\ + "..\..\..\backends\wince\base\engine.h"\ + "..\..\..\backends\wince\base\gameDetector.h"\ + "..\..\..\backends\wince\base\plugins.h"\ + "..\..\..\backends\wince\common\config-manager.h"\ + "..\..\..\backends\wince\common\timer.h"\ + "..\..\..\backends\wince\GameX.h"\ + "..\..\..\backends\wince\gui\newgui.h"\ + "..\..\..\backends\wince\scumm\scumm.h"\ + "..\..\..\backends\wince\SDL.h"\ + "..\..\..\backends\wince\sound\fmopl.h"\ + "..\..\..\backends\wince\sound\mididrv.h"\ + "..\..\..\backends\wince\stdafx.h"\ + "C:\Program Files\Windows CE Tools\wce420\POCKET PC 2003\Include\emulator\vibrate.h"\ + + +!ELSEIF "$(CFG)" == "scummvm - Win32 (WCE ARMV4) Release" + +DEP_CPP_WINCE=\ + "..\..\..\backends\wince\dynamic_imports.h"\ + "..\..\..\backends\wince\gapi_keys.h"\ + "..\..\..\backends\wince\pocketpc.h"\ + "..\..\..\backends\wince\screen.h"\ + "..\..\..\backends\wince\smartphone.h"\ + "..\..\..\backends\wince\wince.h"\ + {$(INCLUDE)}"aygshell.h"\ + {$(INCLUDE)}"gx.h"\ + {$(INCLUDE)}"sipapi.h"\ + {$(INCLUDE)}"winuserm.h"\ + +NODEP_CPP_WINCE=\ + "..\..\..\backends\wince\backends\fs\fs.h"\ + "..\..\..\backends\wince\backends\intern.h"\ + "..\..\..\backends\wince\base\engine.h"\ + "..\..\..\backends\wince\base\gameDetector.h"\ + "..\..\..\backends\wince\base\plugins.h"\ + "..\..\..\backends\wince\common\config-manager.h"\ + "..\..\..\backends\wince\common\timer.h"\ + "..\..\..\backends\wince\GameX.h"\ + "..\..\..\backends\wince\gui\newgui.h"\ + "..\..\..\backends\wince\scumm\scumm.h"\ + "..\..\..\backends\wince\SDL.h"\ + "..\..\..\backends\wince\sound\fmopl.h"\ + "..\..\..\backends\wince\sound\mididrv.h"\ + "..\..\..\backends\wince\stdafx.h"\ + "C:\Program Files\Windows CE Tools\wce420\POCKET PC 2003\Include\ARMV4\vibrate.h"\ + + +!ELSEIF "$(CFG)" == "scummvm - Win32 (WCE ARMV4) Debug" + +DEP_CPP_WINCE=\ + "..\..\..\backends\wince\dynamic_imports.h"\ + "..\..\..\backends\wince\gapi_keys.h"\ + "..\..\..\backends\wince\pocketpc.h"\ + "..\..\..\backends\wince\screen.h"\ + "..\..\..\backends\wince\smartphone.h"\ + "..\..\..\backends\wince\wince.h"\ + {$(INCLUDE)}"aygshell.h"\ + {$(INCLUDE)}"gx.h"\ + {$(INCLUDE)}"sipapi.h"\ + {$(INCLUDE)}"winuserm.h"\ + +NODEP_CPP_WINCE=\ + "..\..\..\backends\wince\backends\fs\fs.h"\ + "..\..\..\backends\wince\backends\intern.h"\ + "..\..\..\backends\wince\base\engine.h"\ + "..\..\..\backends\wince\base\gameDetector.h"\ + "..\..\..\backends\wince\base\plugins.h"\ + "..\..\..\backends\wince\common\config-manager.h"\ + "..\..\..\backends\wince\common\timer.h"\ + "..\..\..\backends\wince\GameX.h"\ + "..\..\..\backends\wince\gui\newgui.h"\ + "..\..\..\backends\wince\scumm\scumm.h"\ + "..\..\..\backends\wince\SDL.h"\ + "..\..\..\backends\wince\sound\fmopl.h"\ + "..\..\..\backends\wince\sound\mididrv.h"\ + "..\..\..\backends\wince\stdafx.h"\ + "C:\Program Files\Windows CE Tools\wce420\POCKET PC 2003\Include\ARMV4\vibrate.h"\ + + +!ENDIF + +# End Source File +# Begin Source File + +SOURCE=..\..\..\backends\wince\wince.h +# End Source File +# End Group +# Begin Group "fs" + +# PROP Default_Filter "" +# Begin Group "windows" + +# PROP Default_Filter "" +# Begin Source File + +SOURCE="..\..\..\backends\fs\windows\windows-fs.cpp" + +!IF "$(CFG)" == "scummvm - Win32 (WCE emulator) Release" + +DEP_CPP_WINDO=\ + "..\..\..\backends\fs\fs.h"\ + +NODEP_CPP_WINDO=\ + "..\..\..\backends\fs\common\list.h"\ + "..\..\..\backends\fs\common\str.h"\ + + +!ELSEIF "$(CFG)" == "scummvm - Win32 (WCE emulator) Debug" + +DEP_CPP_WINDO=\ + "..\..\..\backends\fs\fs.h"\ + +NODEP_CPP_WINDO=\ + "..\..\..\backends\fs\common\list.h"\ + "..\..\..\backends\fs\common\str.h"\ + + +!ELSEIF "$(CFG)" == "scummvm - Win32 (WCE ARMV4) Release" + +DEP_CPP_WINDO=\ + "..\..\..\backends\fs\fs.h"\ + +NODEP_CPP_WINDO=\ + "..\..\..\backends\fs\common\list.h"\ + "..\..\..\backends\fs\common\str.h"\ + + +!ELSEIF "$(CFG)" == "scummvm - Win32 (WCE ARMV4) Debug" + +DEP_CPP_WINDO=\ + "..\..\..\backends\fs\fs.h"\ + +NODEP_CPP_WINDO=\ + "..\..\..\backends\fs\common\list.h"\ + "..\..\..\backends\fs\common\str.h"\ + + +!ENDIF + +# End Source File +# End Group +# Begin Source File + +SOURCE=..\..\..\backends\fs\fs.h +# End Source File +# End Group +# Begin Group "midi" + +# PROP Default_Filter "" +# Begin Source File + +SOURCE=..\..\..\backends\midi\adlib.cpp + +!IF "$(CFG)" == "scummvm - Win32 (WCE emulator) Release" + +NODEP_CPP_ADLIB=\ + "..\..\..\backends\midi\common\util.h"\ + "..\..\..\backends\midi\sound\fmopl.h"\ + "..\..\..\backends\midi\sound\mididrv.h"\ + "..\..\..\backends\midi\sound\mixer.h"\ + "..\..\..\backends\midi\stdafx.h"\ + + +!ELSEIF "$(CFG)" == "scummvm - Win32 (WCE emulator) Debug" + +NODEP_CPP_ADLIB=\ + "..\..\..\backends\midi\common\util.h"\ + "..\..\..\backends\midi\sound\fmopl.h"\ + "..\..\..\backends\midi\sound\mididrv.h"\ + "..\..\..\backends\midi\sound\mixer.h"\ + "..\..\..\backends\midi\stdafx.h"\ + + +!ELSEIF "$(CFG)" == "scummvm - Win32 (WCE ARMV4) Release" + +DEP_CPP_ADLIB=\ + "..\..\..\backends\wince\missing\unistd.h"\ + "..\..\..\backends\wince\portdefs.h"\ + "..\..\..\common\savefile.h"\ + "..\..\..\common\scummsys.h"\ + "..\..\..\common\stdafx.h"\ + "..\..\..\common\system.h"\ + "..\..\..\common\timer.h"\ + "..\..\..\common\util.h"\ + "..\..\..\sound\fmopl.h"\ + "..\..\..\sound\mididrv.h"\ + "..\..\..\sound\mixer.h"\ + {$(INCLUDE)}"mad.h"\ + {$(INCLUDE)}"SDL_byteorder.h"\ + {$(INCLUDE)}"vorbis\config_types.h"\ + {$(INCLUDE)}"vorbis\ivorbiscodec.h"\ + {$(INCLUDE)}"vorbis\ogg.h"\ + {$(INCLUDE)}"vorbis\os_types.h"\ + {$(INCLUDE)}"vorbis\vorbisfile.h"\ + +NODEP_CPP_ADLIB=\ + "..\..\..\common\config.h"\ + "..\..\..\common\extend.h"\ + "..\..\..\common\morphos_timer.h"\ + + +!ELSEIF "$(CFG)" == "scummvm - Win32 (WCE ARMV4) Debug" + +DEP_CPP_ADLIB=\ + "..\..\..\backends\wince\missing\unistd.h"\ + "..\..\..\backends\wince\portdefs.h"\ + "..\..\..\common\savefile.h"\ + "..\..\..\common\scummsys.h"\ + "..\..\..\common\stdafx.h"\ + "..\..\..\common\system.h"\ + "..\..\..\common\timer.h"\ + "..\..\..\common\util.h"\ + "..\..\..\sound\fmopl.h"\ + "..\..\..\sound\mididrv.h"\ + "..\..\..\sound\mixer.h"\ + {$(INCLUDE)}"mad.h"\ + {$(INCLUDE)}"SDL_byteorder.h"\ + {$(INCLUDE)}"vorbis\config_types.h"\ + {$(INCLUDE)}"vorbis\ivorbiscodec.h"\ + {$(INCLUDE)}"vorbis\ogg.h"\ + {$(INCLUDE)}"vorbis\os_types.h"\ + {$(INCLUDE)}"vorbis\vorbisfile.h"\ + +NODEP_CPP_ADLIB=\ + "..\..\..\common\config.h"\ + "..\..\..\common\extend.h"\ + "..\..\..\common\morphos_timer.h"\ + + +!ENDIF + +# End Source File +# Begin Source File + +SOURCE=..\..\..\backends\midi\alsa.cpp + +!IF "$(CFG)" == "scummvm - Win32 (WCE emulator) Release" + +NODEP_CPP_ALSA_=\ + "..\..\..\backends\midi\common\util.h"\ + "..\..\..\backends\midi\config.h"\ + "..\..\..\backends\midi\sound\mpu401.h"\ + "..\..\..\backends\midi\stdafx.h"\ + + +!ELSEIF "$(CFG)" == "scummvm - Win32 (WCE emulator) Debug" + +NODEP_CPP_ALSA_=\ + "..\..\..\backends\midi\common\util.h"\ + "..\..\..\backends\midi\config.h"\ + "..\..\..\backends\midi\sound\mpu401.h"\ + "..\..\..\backends\midi\stdafx.h"\ + + +!ELSEIF "$(CFG)" == "scummvm - Win32 (WCE ARMV4) Release" + +DEP_CPP_ALSA_=\ + "..\..\..\backends\wince\missing\unistd.h"\ + "..\..\..\backends\wince\portdefs.h"\ + "..\..\..\common\savefile.h"\ + "..\..\..\common\scummsys.h"\ + "..\..\..\common\stdafx.h"\ + "..\..\..\common\system.h"\ + "..\..\..\common\timer.h"\ + "..\..\..\common\util.h"\ + "..\..\..\sound\mididrv.h"\ + "..\..\..\sound\mpu401.h"\ + {$(INCLUDE)}"SDL_byteorder.h"\ + +NODEP_CPP_ALSA_=\ + "..\..\..\backends\midi\config.h"\ + "..\..\..\common\config.h"\ + "..\..\..\common\extend.h"\ + "..\..\..\common\morphos_timer.h"\ + + +!ELSEIF "$(CFG)" == "scummvm - Win32 (WCE ARMV4) Debug" + +DEP_CPP_ALSA_=\ + "..\..\..\backends\wince\missing\unistd.h"\ + "..\..\..\backends\wince\portdefs.h"\ + "..\..\..\common\savefile.h"\ + "..\..\..\common\scummsys.h"\ + "..\..\..\common\stdafx.h"\ + "..\..\..\common\system.h"\ + "..\..\..\common\timer.h"\ + "..\..\..\common\util.h"\ + "..\..\..\sound\mididrv.h"\ + "..\..\..\sound\mpu401.h"\ + {$(INCLUDE)}"SDL_byteorder.h"\ + +NODEP_CPP_ALSA_=\ + "..\..\..\backends\midi\config.h"\ + "..\..\..\common\config.h"\ + "..\..\..\common\extend.h"\ + "..\..\..\common\morphos_timer.h"\ + + +!ENDIF + +# End Source File +# Begin Source File + +SOURCE=..\..\..\backends\midi\coreaudio.cpp + +!IF "$(CFG)" == "scummvm - Win32 (WCE emulator) Release" + +NODEP_CPP_COREA=\ + "..\..\..\backends\midi\sound\mpu401.h"\ + + +!ELSEIF "$(CFG)" == "scummvm - Win32 (WCE emulator) Debug" + +NODEP_CPP_COREA=\ + "..\..\..\backends\midi\sound\mpu401.h"\ + + +!ELSEIF "$(CFG)" == "scummvm - Win32 (WCE ARMV4) Release" + +DEP_CPP_COREA=\ + "..\..\..\backends\wince\missing\unistd.h"\ + "..\..\..\backends\wince\portdefs.h"\ + "..\..\..\common\savefile.h"\ + "..\..\..\common\scummsys.h"\ + "..\..\..\common\stdafx.h"\ + "..\..\..\common\system.h"\ + "..\..\..\common\timer.h"\ + "..\..\..\sound\mididrv.h"\ + "..\..\..\sound\mpu401.h"\ + {$(INCLUDE)}"SDL_byteorder.h"\ + +NODEP_CPP_COREA=\ + "..\..\..\common\config.h"\ + "..\..\..\common\extend.h"\ + "..\..\..\common\morphos_timer.h"\ + + +!ELSEIF "$(CFG)" == "scummvm - Win32 (WCE ARMV4) Debug" + +DEP_CPP_COREA=\ + "..\..\..\backends\wince\missing\unistd.h"\ + "..\..\..\backends\wince\portdefs.h"\ + "..\..\..\common\savefile.h"\ + "..\..\..\common\scummsys.h"\ + "..\..\..\common\stdafx.h"\ + "..\..\..\common\system.h"\ + "..\..\..\common\timer.h"\ + "..\..\..\sound\mididrv.h"\ + "..\..\..\sound\mpu401.h"\ + {$(INCLUDE)}"SDL_byteorder.h"\ + +NODEP_CPP_COREA=\ + "..\..\..\common\config.h"\ + "..\..\..\common\extend.h"\ + "..\..\..\common\morphos_timer.h"\ + + +!ENDIF + +# End Source File +# Begin Source File + +SOURCE=..\..\..\backends\midi\morphos.cpp + +!IF "$(CFG)" == "scummvm - Win32 (WCE emulator) Release" + +NODEP_CPP_MORPH=\ + "..\..\..\backends\midi\common\util.h"\ + "..\..\..\backends\midi\morphos.h"\ + "..\..\..\backends\midi\morphos_sound.h"\ + "..\..\..\backends\midi\sound\mpu401.h"\ + "..\..\..\backends\midi\stdafx.h"\ + + +!ELSEIF "$(CFG)" == "scummvm - Win32 (WCE emulator) Debug" + +NODEP_CPP_MORPH=\ + "..\..\..\backends\midi\common\util.h"\ + "..\..\..\backends\midi\morphos.h"\ + "..\..\..\backends\midi\morphos_sound.h"\ + "..\..\..\backends\midi\sound\mpu401.h"\ + "..\..\..\backends\midi\stdafx.h"\ + + +!ELSEIF "$(CFG)" == "scummvm - Win32 (WCE ARMV4) Release" + +DEP_CPP_MORPH=\ + "..\..\..\backends\wince\missing\unistd.h"\ + "..\..\..\backends\wince\portdefs.h"\ + "..\..\..\common\savefile.h"\ + "..\..\..\common\scummsys.h"\ + "..\..\..\common\stdafx.h"\ + "..\..\..\common\system.h"\ + "..\..\..\common\timer.h"\ + "..\..\..\common\util.h"\ + "..\..\..\sound\mididrv.h"\ + "..\..\..\sound\mpu401.h"\ + {$(INCLUDE)}"SDL_byteorder.h"\ + +NODEP_CPP_MORPH=\ + "..\..\..\backends\midi\morphos.h"\ + "..\..\..\backends\midi\morphos_sound.h"\ + "..\..\..\common\config.h"\ + "..\..\..\common\extend.h"\ + "..\..\..\common\morphos_timer.h"\ + + +!ELSEIF "$(CFG)" == "scummvm - Win32 (WCE ARMV4) Debug" + +DEP_CPP_MORPH=\ + "..\..\..\backends\wince\missing\unistd.h"\ + "..\..\..\backends\wince\portdefs.h"\ + "..\..\..\common\savefile.h"\ + "..\..\..\common\scummsys.h"\ + "..\..\..\common\stdafx.h"\ + "..\..\..\common\system.h"\ + "..\..\..\common\timer.h"\ + "..\..\..\common\util.h"\ + "..\..\..\sound\mididrv.h"\ + "..\..\..\sound\mpu401.h"\ + {$(INCLUDE)}"SDL_byteorder.h"\ + +NODEP_CPP_MORPH=\ + "..\..\..\backends\midi\morphos.h"\ + "..\..\..\backends\midi\morphos_sound.h"\ + "..\..\..\common\config.h"\ + "..\..\..\common\extend.h"\ + "..\..\..\common\morphos_timer.h"\ + + +!ENDIF + +# End Source File +# Begin Source File + +SOURCE=..\..\..\backends\midi\null.cpp + +!IF "$(CFG)" == "scummvm - Win32 (WCE emulator) Release" + +NODEP_CPP_NULL_=\ + "..\..\..\backends\midi\sound\mpu401.h"\ + "..\..\..\backends\midi\stdafx.h"\ + + +!ELSEIF "$(CFG)" == "scummvm - Win32 (WCE emulator) Debug" + +NODEP_CPP_NULL_=\ + "..\..\..\backends\midi\sound\mpu401.h"\ + "..\..\..\backends\midi\stdafx.h"\ + + +!ELSEIF "$(CFG)" == "scummvm - Win32 (WCE ARMV4) Release" + +DEP_CPP_NULL_=\ + "..\..\..\backends\wince\missing\unistd.h"\ + "..\..\..\backends\wince\portdefs.h"\ + "..\..\..\common\savefile.h"\ + "..\..\..\common\scummsys.h"\ + "..\..\..\common\stdafx.h"\ + "..\..\..\common\system.h"\ + "..\..\..\common\timer.h"\ + "..\..\..\sound\mididrv.h"\ + "..\..\..\sound\mpu401.h"\ + {$(INCLUDE)}"SDL_byteorder.h"\ + +NODEP_CPP_NULL_=\ + "..\..\..\common\config.h"\ + "..\..\..\common\extend.h"\ + "..\..\..\common\morphos_timer.h"\ + + +!ELSEIF "$(CFG)" == "scummvm - Win32 (WCE ARMV4) Debug" + +DEP_CPP_NULL_=\ + "..\..\..\backends\wince\missing\unistd.h"\ + "..\..\..\backends\wince\portdefs.h"\ + "..\..\..\common\savefile.h"\ + "..\..\..\common\scummsys.h"\ + "..\..\..\common\stdafx.h"\ + "..\..\..\common\system.h"\ + "..\..\..\common\timer.h"\ + "..\..\..\sound\mididrv.h"\ + "..\..\..\sound\mpu401.h"\ + {$(INCLUDE)}"SDL_byteorder.h"\ + +NODEP_CPP_NULL_=\ + "..\..\..\common\config.h"\ + "..\..\..\common\extend.h"\ + "..\..\..\common\morphos_timer.h"\ + + +!ENDIF + +# End Source File +# Begin Source File + +SOURCE=..\..\..\backends\midi\quicktime.cpp + +!IF "$(CFG)" == "scummvm - Win32 (WCE emulator) Release" + +NODEP_CPP_QUICK=\ + "..\..\..\backends\midi\common\util.h"\ + "..\..\..\backends\midi\sound\mpu401.h"\ + + +!ELSEIF "$(CFG)" == "scummvm - Win32 (WCE emulator) Debug" + +NODEP_CPP_QUICK=\ + "..\..\..\backends\midi\common\util.h"\ + "..\..\..\backends\midi\sound\mpu401.h"\ + + +!ELSEIF "$(CFG)" == "scummvm - Win32 (WCE ARMV4) Release" + +DEP_CPP_QUICK=\ + "..\..\..\backends\wince\missing\unistd.h"\ + "..\..\..\backends\wince\portdefs.h"\ + "..\..\..\common\savefile.h"\ + "..\..\..\common\scummsys.h"\ + "..\..\..\common\stdafx.h"\ + "..\..\..\common\system.h"\ + "..\..\..\common\timer.h"\ + "..\..\..\common\util.h"\ + "..\..\..\sound\mididrv.h"\ + "..\..\..\sound\mpu401.h"\ + {$(INCLUDE)}"SDL_byteorder.h"\ + +NODEP_CPP_QUICK=\ + "..\..\..\common\config.h"\ + "..\..\..\common\extend.h"\ + "..\..\..\common\morphos_timer.h"\ + + +!ELSEIF "$(CFG)" == "scummvm - Win32 (WCE ARMV4) Debug" + +DEP_CPP_QUICK=\ + "..\..\..\backends\wince\missing\unistd.h"\ + "..\..\..\backends\wince\portdefs.h"\ + "..\..\..\common\savefile.h"\ + "..\..\..\common\scummsys.h"\ + "..\..\..\common\stdafx.h"\ + "..\..\..\common\system.h"\ + "..\..\..\common\timer.h"\ + "..\..\..\common\util.h"\ + "..\..\..\sound\mididrv.h"\ + "..\..\..\sound\mpu401.h"\ + {$(INCLUDE)}"SDL_byteorder.h"\ + +NODEP_CPP_QUICK=\ + "..\..\..\common\config.h"\ + "..\..\..\common\extend.h"\ + "..\..\..\common\morphos_timer.h"\ + + +!ENDIF + +# End Source File +# Begin Source File + +SOURCE=..\..\..\backends\midi\seq.cpp + +!IF "$(CFG)" == "scummvm - Win32 (WCE emulator) Release" + +NODEP_CPP_SEQ_C=\ + "..\..\..\backends\midi\common\util.h"\ + "..\..\..\backends\midi\sound\mpu401.h"\ + "..\..\..\backends\midi\stdafx.h"\ + + +!ELSEIF "$(CFG)" == "scummvm - Win32 (WCE emulator) Debug" + +NODEP_CPP_SEQ_C=\ + "..\..\..\backends\midi\common\util.h"\ + "..\..\..\backends\midi\sound\mpu401.h"\ + "..\..\..\backends\midi\stdafx.h"\ + + +!ELSEIF "$(CFG)" == "scummvm - Win32 (WCE ARMV4) Release" + +DEP_CPP_SEQ_C=\ + "..\..\..\backends\wince\missing\unistd.h"\ + "..\..\..\backends\wince\portdefs.h"\ + "..\..\..\common\savefile.h"\ + "..\..\..\common\scummsys.h"\ + "..\..\..\common\stdafx.h"\ + "..\..\..\common\system.h"\ + "..\..\..\common\timer.h"\ + "..\..\..\common\util.h"\ + "..\..\..\sound\mididrv.h"\ + "..\..\..\sound\mpu401.h"\ + {$(INCLUDE)}"SDL_byteorder.h"\ + +NODEP_CPP_SEQ_C=\ + "..\..\..\common\config.h"\ + "..\..\..\common\extend.h"\ + "..\..\..\common\morphos_timer.h"\ + + +!ELSEIF "$(CFG)" == "scummvm - Win32 (WCE ARMV4) Debug" + +DEP_CPP_SEQ_C=\ + "..\..\..\backends\wince\missing\unistd.h"\ + "..\..\..\backends\wince\portdefs.h"\ + "..\..\..\common\savefile.h"\ + "..\..\..\common\scummsys.h"\ + "..\..\..\common\stdafx.h"\ + "..\..\..\common\system.h"\ + "..\..\..\common\timer.h"\ + "..\..\..\common\util.h"\ + "..\..\..\sound\mididrv.h"\ + "..\..\..\sound\mpu401.h"\ + {$(INCLUDE)}"SDL_byteorder.h"\ + +NODEP_CPP_SEQ_C=\ + "..\..\..\common\config.h"\ + "..\..\..\common\extend.h"\ + "..\..\..\common\morphos_timer.h"\ + + +!ENDIF + +# End Source File +# Begin Source File + +SOURCE=..\..\..\backends\midi\windows.cpp + +!IF "$(CFG)" == "scummvm - Win32 (WCE emulator) Release" + +NODEP_CPP_WINDOW=\ + "..\..\..\backends\midi\common\util.h"\ + "..\..\..\backends\midi\sound\mpu401.h"\ + "..\..\..\backends\midi\stdafx.h"\ + + +!ELSEIF "$(CFG)" == "scummvm - Win32 (WCE emulator) Debug" + +NODEP_CPP_WINDOW=\ + "..\..\..\backends\midi\common\util.h"\ + "..\..\..\backends\midi\sound\mpu401.h"\ + "..\..\..\backends\midi\stdafx.h"\ + + +!ELSEIF "$(CFG)" == "scummvm - Win32 (WCE ARMV4) Release" + +DEP_CPP_WINDOW=\ + "..\..\..\backends\wince\missing\unistd.h"\ + "..\..\..\backends\wince\portdefs.h"\ + "..\..\..\common\savefile.h"\ + "..\..\..\common\scummsys.h"\ + "..\..\..\common\stdafx.h"\ + "..\..\..\common\system.h"\ + "..\..\..\common\timer.h"\ + "..\..\..\common\util.h"\ + "..\..\..\sound\mididrv.h"\ + "..\..\..\sound\mpu401.h"\ + {$(INCLUDE)}"SDL_byteorder.h"\ + +NODEP_CPP_WINDOW=\ + "..\..\..\common\config.h"\ + "..\..\..\common\extend.h"\ + "..\..\..\common\morphos_timer.h"\ + + +!ELSEIF "$(CFG)" == "scummvm - Win32 (WCE ARMV4) Debug" + +DEP_CPP_WINDOW=\ + "..\..\..\backends\wince\missing\unistd.h"\ + "..\..\..\backends\wince\portdefs.h"\ + "..\..\..\common\savefile.h"\ + "..\..\..\common\scummsys.h"\ + "..\..\..\common\stdafx.h"\ + "..\..\..\common\system.h"\ + "..\..\..\common\timer.h"\ + "..\..\..\common\util.h"\ + "..\..\..\sound\mididrv.h"\ + "..\..\..\sound\mpu401.h"\ + {$(INCLUDE)}"SDL_byteorder.h"\ + +NODEP_CPP_WINDOW=\ + "..\..\..\common\config.h"\ + "..\..\..\common\extend.h"\ + "..\..\..\common\morphos_timer.h"\ + + +!ENDIF + +# End Source File +# Begin Source File + +SOURCE=..\..\..\backends\midi\ym2612.cpp + +!IF "$(CFG)" == "scummvm - Win32 (WCE emulator) Release" + +NODEP_CPP_YM261=\ + "..\..\..\backends\midi\common\util.h"\ + "..\..\..\backends\midi\sound\mididrv.h"\ + "..\..\..\backends\midi\sound\mixer.h"\ + "..\..\..\backends\midi\stdafx.h"\ + + +!ELSEIF "$(CFG)" == "scummvm - Win32 (WCE emulator) Debug" + +NODEP_CPP_YM261=\ + "..\..\..\backends\midi\common\util.h"\ + "..\..\..\backends\midi\sound\mididrv.h"\ + "..\..\..\backends\midi\sound\mixer.h"\ + "..\..\..\backends\midi\stdafx.h"\ + + +!ELSEIF "$(CFG)" == "scummvm - Win32 (WCE ARMV4) Release" + +DEP_CPP_YM261=\ + "..\..\..\backends\wince\missing\unistd.h"\ + "..\..\..\backends\wince\portdefs.h"\ + "..\..\..\common\savefile.h"\ + "..\..\..\common\scummsys.h"\ + "..\..\..\common\stdafx.h"\ + "..\..\..\common\system.h"\ + "..\..\..\common\timer.h"\ + "..\..\..\common\util.h"\ + "..\..\..\sound\mididrv.h"\ + "..\..\..\sound\mixer.h"\ + {$(INCLUDE)}"mad.h"\ + {$(INCLUDE)}"SDL_byteorder.h"\ + {$(INCLUDE)}"vorbis\config_types.h"\ + {$(INCLUDE)}"vorbis\ivorbiscodec.h"\ + {$(INCLUDE)}"vorbis\ogg.h"\ + {$(INCLUDE)}"vorbis\os_types.h"\ + {$(INCLUDE)}"vorbis\vorbisfile.h"\ + +NODEP_CPP_YM261=\ + "..\..\..\common\config.h"\ + "..\..\..\common\extend.h"\ + "..\..\..\common\morphos_timer.h"\ + + +!ELSEIF "$(CFG)" == "scummvm - Win32 (WCE ARMV4) Debug" + +DEP_CPP_YM261=\ + "..\..\..\backends\wince\missing\unistd.h"\ + "..\..\..\backends\wince\portdefs.h"\ + "..\..\..\common\savefile.h"\ + "..\..\..\common\scummsys.h"\ + "..\..\..\common\stdafx.h"\ + "..\..\..\common\system.h"\ + "..\..\..\common\timer.h"\ + "..\..\..\common\util.h"\ + "..\..\..\sound\mididrv.h"\ + "..\..\..\sound\mixer.h"\ + {$(INCLUDE)}"mad.h"\ + {$(INCLUDE)}"SDL_byteorder.h"\ + {$(INCLUDE)}"vorbis\config_types.h"\ + {$(INCLUDE)}"vorbis\ivorbiscodec.h"\ + {$(INCLUDE)}"vorbis\ogg.h"\ + {$(INCLUDE)}"vorbis\os_types.h"\ + {$(INCLUDE)}"vorbis\vorbisfile.h"\ + +NODEP_CPP_YM261=\ + "..\..\..\common\config.h"\ + "..\..\..\common\extend.h"\ + "..\..\..\common\morphos_timer.h"\ + + +!ENDIF + +# End Source File +# End Group +# Begin Source File + +SOURCE=..\..\..\backends\intern.h +# End Source File +# End Group +# Begin Group "base" + +# PROP Default_Filter "" +# Begin Source File + +SOURCE=..\..\..\base\engine.cpp + +!IF "$(CFG)" == "scummvm - Win32 (WCE emulator) Release" + +NODEP_CPP_ENGIN=\ + "..\..\..\base\base\engine.h"\ + "..\..\..\base\base\gameDetector.h"\ + "..\..\..\base\common\config-manager.h"\ + "..\..\..\base\common\file.h"\ + "..\..\..\base\common\timer.h"\ + "..\..\..\base\sound\mixer.h"\ + "..\..\..\base\stdafx.h"\ + + +!ELSEIF "$(CFG)" == "scummvm - Win32 (WCE emulator) Debug" + +NODEP_CPP_ENGIN=\ + "..\..\..\base\base\engine.h"\ + "..\..\..\base\base\gameDetector.h"\ + "..\..\..\base\common\config-manager.h"\ + "..\..\..\base\common\file.h"\ + "..\..\..\base\common\timer.h"\ + "..\..\..\base\sound\mixer.h"\ + "..\..\..\base\stdafx.h"\ + + +!ELSEIF "$(CFG)" == "scummvm - Win32 (WCE ARMV4) Release" + +DEP_CPP_ENGIN=\ + "..\..\..\backends\wince\missing\unistd.h"\ + "..\..\..\backends\wince\portdefs.h"\ + "..\..\..\base\engine.h"\ + "..\..\..\base\gameDetector.h"\ + "..\..\..\common\config-manager.h"\ + "..\..\..\common\file.h"\ + "..\..\..\common\list.h"\ + "..\..\..\common\map.h"\ + "..\..\..\common\savefile.h"\ + "..\..\..\common\scummsys.h"\ + "..\..\..\common\singleton.h"\ + "..\..\..\common\stdafx.h"\ + "..\..\..\common\str.h"\ + "..\..\..\common\system.h"\ + "..\..\..\common\timer.h"\ + "..\..\..\common\util.h"\ + "..\..\..\sound\mixer.h"\ + {$(INCLUDE)}"mad.h"\ + {$(INCLUDE)}"SDL_byteorder.h"\ + {$(INCLUDE)}"vorbis\config_types.h"\ + {$(INCLUDE)}"vorbis\ivorbiscodec.h"\ + {$(INCLUDE)}"vorbis\ogg.h"\ + {$(INCLUDE)}"vorbis\os_types.h"\ + {$(INCLUDE)}"vorbis\vorbisfile.h"\ + +NODEP_CPP_ENGIN=\ + "..\..\..\common\config.h"\ + "..\..\..\common\extend.h"\ + "..\..\..\common\morphos_timer.h"\ + + +!ELSEIF "$(CFG)" == "scummvm - Win32 (WCE ARMV4) Debug" + +DEP_CPP_ENGIN=\ + "..\..\..\backends\wince\missing\unistd.h"\ + "..\..\..\backends\wince\portdefs.h"\ + "..\..\..\base\engine.h"\ + "..\..\..\base\gameDetector.h"\ + "..\..\..\common\config-manager.h"\ + "..\..\..\common\file.h"\ + "..\..\..\common\list.h"\ + "..\..\..\common\map.h"\ + "..\..\..\common\savefile.h"\ + "..\..\..\common\scummsys.h"\ + "..\..\..\common\singleton.h"\ + "..\..\..\common\stdafx.h"\ + "..\..\..\common\str.h"\ + "..\..\..\common\system.h"\ + "..\..\..\common\timer.h"\ + "..\..\..\common\util.h"\ + "..\..\..\sound\mixer.h"\ + {$(INCLUDE)}"mad.h"\ + {$(INCLUDE)}"SDL_byteorder.h"\ + {$(INCLUDE)}"vorbis\config_types.h"\ + {$(INCLUDE)}"vorbis\ivorbiscodec.h"\ + {$(INCLUDE)}"vorbis\ogg.h"\ + {$(INCLUDE)}"vorbis\os_types.h"\ + {$(INCLUDE)}"vorbis\vorbisfile.h"\ + +NODEP_CPP_ENGIN=\ + "..\..\..\common\config.h"\ + "..\..\..\common\extend.h"\ + "..\..\..\common\morphos_timer.h"\ + + +!ENDIF + +# End Source File +# Begin Source File + +SOURCE=..\..\..\base\engine.h +# End Source File +# Begin Source File + +SOURCE=..\..\..\base\gameDetector.cpp + +!IF "$(CFG)" == "scummvm - Win32 (WCE emulator) Release" + +NODEP_CPP_GAMED=\ + "..\..\..\base\base\engine.h"\ + "..\..\..\base\base\gameDetector.h"\ + "..\..\..\base\base\plugins.h"\ + "..\..\..\base\common\config-manager.h"\ + "..\..\..\base\common\scaler.h"\ + "..\..\..\base\config.h"\ + "..\..\..\base\sound\mididrv.h"\ + "..\..\..\base\sound\mixer.h"\ + "..\..\..\base\stdafx.h"\ + + +!ELSEIF "$(CFG)" == "scummvm - Win32 (WCE emulator) Debug" + +NODEP_CPP_GAMED=\ + "..\..\..\base\base\engine.h"\ + "..\..\..\base\base\gameDetector.h"\ + "..\..\..\base\base\plugins.h"\ + "..\..\..\base\common\config-manager.h"\ + "..\..\..\base\common\scaler.h"\ + "..\..\..\base\config.h"\ + "..\..\..\base\sound\mididrv.h"\ + "..\..\..\base\sound\mixer.h"\ + "..\..\..\base\stdafx.h"\ + + +!ELSEIF "$(CFG)" == "scummvm - Win32 (WCE ARMV4) Release" + +DEP_CPP_GAMED=\ + "..\..\..\backends\wince\missing\unistd.h"\ + "..\..\..\backends\wince\portdefs.h"\ + "..\..\..\base\engine.h"\ + "..\..\..\base\gameDetector.h"\ + "..\..\..\base\plugins.h"\ + "..\..\..\common\config-manager.h"\ + "..\..\..\common\list.h"\ + "..\..\..\common\map.h"\ + "..\..\..\common\savefile.h"\ + "..\..\..\common\scaler.h"\ + "..\..\..\common\scummsys.h"\ + "..\..\..\common\singleton.h"\ + "..\..\..\common\stdafx.h"\ + "..\..\..\common\str.h"\ + "..\..\..\common\system.h"\ + "..\..\..\common\timer.h"\ + "..\..\..\common\util.h"\ + "..\..\..\sound\mididrv.h"\ + "..\..\..\sound\mixer.h"\ + {$(INCLUDE)}"mad.h"\ + {$(INCLUDE)}"SDL_byteorder.h"\ + {$(INCLUDE)}"vorbis\config_types.h"\ + {$(INCLUDE)}"vorbis\ivorbiscodec.h"\ + {$(INCLUDE)}"vorbis\ogg.h"\ + {$(INCLUDE)}"vorbis\os_types.h"\ + {$(INCLUDE)}"vorbis\vorbisfile.h"\ + +NODEP_CPP_GAMED=\ + "..\..\..\base\config.h"\ + "..\..\..\common\config.h"\ + "..\..\..\common\extend.h"\ + "..\..\..\common\morphos_timer.h"\ + + +!ELSEIF "$(CFG)" == "scummvm - Win32 (WCE ARMV4) Debug" + +DEP_CPP_GAMED=\ + "..\..\..\backends\wince\missing\unistd.h"\ + "..\..\..\backends\wince\portdefs.h"\ + "..\..\..\base\engine.h"\ + "..\..\..\base\gameDetector.h"\ + "..\..\..\base\plugins.h"\ + "..\..\..\common\config-manager.h"\ + "..\..\..\common\list.h"\ + "..\..\..\common\map.h"\ + "..\..\..\common\savefile.h"\ + "..\..\..\common\scaler.h"\ + "..\..\..\common\scummsys.h"\ + "..\..\..\common\singleton.h"\ + "..\..\..\common\stdafx.h"\ + "..\..\..\common\str.h"\ + "..\..\..\common\system.h"\ + "..\..\..\common\timer.h"\ + "..\..\..\common\util.h"\ + "..\..\..\sound\mididrv.h"\ + "..\..\..\sound\mixer.h"\ + {$(INCLUDE)}"mad.h"\ + {$(INCLUDE)}"SDL_byteorder.h"\ + {$(INCLUDE)}"vorbis\config_types.h"\ + {$(INCLUDE)}"vorbis\ivorbiscodec.h"\ + {$(INCLUDE)}"vorbis\ogg.h"\ + {$(INCLUDE)}"vorbis\os_types.h"\ + {$(INCLUDE)}"vorbis\vorbisfile.h"\ + +NODEP_CPP_GAMED=\ + "..\..\..\base\config.h"\ + "..\..\..\common\config.h"\ + "..\..\..\common\extend.h"\ + "..\..\..\common\morphos_timer.h"\ + + +!ENDIF + +# End Source File +# Begin Source File + +SOURCE=..\..\..\base\gameDetector.h +# End Source File +# Begin Source File + +SOURCE=..\..\..\base\main.cpp + +!IF "$(CFG)" == "scummvm - Win32 (WCE emulator) Release" + +NODEP_CPP_MAIN_=\ + "..\..\..\base\allegro.h"\ + "..\..\..\base\base\engine.h"\ + "..\..\..\base\base\gameDetector.h"\ + "..\..\..\base\base\plugins.h"\ + "..\..\..\base\common\config-manager.h"\ + "..\..\..\base\common\scaler.h"\ + "..\..\..\base\common\timer.h"\ + "..\..\..\base\gui\launcher.h"\ + "..\..\..\base\gui\message.h"\ + "..\..\..\base\gui\newgui.h"\ + "..\..\..\base\stdafx.h"\ + + +!ELSEIF "$(CFG)" == "scummvm - Win32 (WCE emulator) Debug" + +NODEP_CPP_MAIN_=\ + "..\..\..\base\allegro.h"\ + "..\..\..\base\base\engine.h"\ + "..\..\..\base\base\gameDetector.h"\ + "..\..\..\base\base\plugins.h"\ + "..\..\..\base\common\config-manager.h"\ + "..\..\..\base\common\scaler.h"\ + "..\..\..\base\common\timer.h"\ + "..\..\..\base\gui\launcher.h"\ + "..\..\..\base\gui\message.h"\ + "..\..\..\base\gui\newgui.h"\ + "..\..\..\base\stdafx.h"\ + + +!ELSEIF "$(CFG)" == "scummvm - Win32 (WCE ARMV4) Release" + +DEP_CPP_MAIN_=\ + "..\..\..\backends\wince\missing\unistd.h"\ + "..\..\..\backends\wince\portdefs.h"\ + "..\..\..\base\engine.h"\ + "..\..\..\base\gameDetector.h"\ + "..\..\..\base\plugins.h"\ + "..\..\..\common\config-manager.h"\ + "..\..\..\common\list.h"\ + "..\..\..\common\map.h"\ + "..\..\..\common\savefile.h"\ + "..\..\..\common\scaler.h"\ + "..\..\..\common\scummsys.h"\ + "..\..\..\common\singleton.h"\ + "..\..\..\common\stdafx.h"\ + "..\..\..\common\str.h"\ + "..\..\..\common\system.h"\ + "..\..\..\common\timer.h"\ + "..\..\..\common\util.h"\ + "..\..\..\gui\dialog.h"\ + "..\..\..\gui\font.h"\ + "..\..\..\gui\launcher.h"\ + "..\..\..\gui\message.h"\ + "..\..\..\gui\newgui.h"\ + "..\..\..\gui\object.h"\ + {$(INCLUDE)}"begin_code.h"\ + {$(INCLUDE)}"close_code.h"\ + {$(INCLUDE)}"SDL.h"\ + {$(INCLUDE)}"SDL_active.h"\ + {$(INCLUDE)}"SDL_audio.h"\ + {$(INCLUDE)}"SDL_byteorder.h"\ + {$(INCLUDE)}"SDL_cdrom.h"\ + {$(INCLUDE)}"SDL_error.h"\ + {$(INCLUDE)}"SDL_events.h"\ + {$(INCLUDE)}"SDL_getenv.h"\ + {$(INCLUDE)}"SDL_joystick.h"\ + {$(INCLUDE)}"SDL_keyboard.h"\ + {$(INCLUDE)}"SDL_keysym.h"\ + {$(INCLUDE)}"SDL_main.h"\ + {$(INCLUDE)}"SDL_mouse.h"\ + {$(INCLUDE)}"SDL_mutex.h"\ + {$(INCLUDE)}"SDL_quit.h"\ + {$(INCLUDE)}"SDL_rwops.h"\ + {$(INCLUDE)}"SDL_timer.h"\ + {$(INCLUDE)}"SDL_types.h"\ + {$(INCLUDE)}"SDL_version.h"\ + {$(INCLUDE)}"SDL_video.h"\ + +NODEP_CPP_MAIN_=\ + "..\..\..\base\allegro.h"\ + "..\..\..\common\config.h"\ + "..\..\..\common\extend.h"\ + "..\..\..\common\morphos_timer.h"\ + + +!ELSEIF "$(CFG)" == "scummvm - Win32 (WCE ARMV4) Debug" + +DEP_CPP_MAIN_=\ + "..\..\..\backends\wince\missing\unistd.h"\ + "..\..\..\backends\wince\portdefs.h"\ + "..\..\..\base\engine.h"\ + "..\..\..\base\gameDetector.h"\ + "..\..\..\base\plugins.h"\ + "..\..\..\common\config-manager.h"\ + "..\..\..\common\list.h"\ + "..\..\..\common\map.h"\ + "..\..\..\common\savefile.h"\ + "..\..\..\common\scaler.h"\ + "..\..\..\common\scummsys.h"\ + "..\..\..\common\singleton.h"\ + "..\..\..\common\stdafx.h"\ + "..\..\..\common\str.h"\ + "..\..\..\common\system.h"\ + "..\..\..\common\timer.h"\ + "..\..\..\common\util.h"\ + "..\..\..\gui\dialog.h"\ + "..\..\..\gui\font.h"\ + "..\..\..\gui\launcher.h"\ + "..\..\..\gui\message.h"\ + "..\..\..\gui\newgui.h"\ + "..\..\..\gui\object.h"\ + {$(INCLUDE)}"begin_code.h"\ + {$(INCLUDE)}"close_code.h"\ + {$(INCLUDE)}"SDL.h"\ + {$(INCLUDE)}"SDL_active.h"\ + {$(INCLUDE)}"SDL_audio.h"\ + {$(INCLUDE)}"SDL_byteorder.h"\ + {$(INCLUDE)}"SDL_cdrom.h"\ + {$(INCLUDE)}"SDL_error.h"\ + {$(INCLUDE)}"SDL_events.h"\ + {$(INCLUDE)}"SDL_getenv.h"\ + {$(INCLUDE)}"SDL_joystick.h"\ + {$(INCLUDE)}"SDL_keyboard.h"\ + {$(INCLUDE)}"SDL_keysym.h"\ + {$(INCLUDE)}"SDL_main.h"\ + {$(INCLUDE)}"SDL_mouse.h"\ + {$(INCLUDE)}"SDL_mutex.h"\ + {$(INCLUDE)}"SDL_quit.h"\ + {$(INCLUDE)}"SDL_rwops.h"\ + {$(INCLUDE)}"SDL_timer.h"\ + {$(INCLUDE)}"SDL_types.h"\ + {$(INCLUDE)}"SDL_version.h"\ + {$(INCLUDE)}"SDL_video.h"\ + +NODEP_CPP_MAIN_=\ + "..\..\..\base\allegro.h"\ + "..\..\..\common\config.h"\ + "..\..\..\common\extend.h"\ + "..\..\..\common\morphos_timer.h"\ + + +!ENDIF + +# End Source File +# Begin Source File + +SOURCE=..\..\..\base\plugins.cpp + +!IF "$(CFG)" == "scummvm - Win32 (WCE emulator) Release" + +NODEP_CPP_PLUGI=\ + "..\..\..\base\backends\fs\fs.h"\ + "..\..\..\base\base\engine.h"\ + "..\..\..\base\base\gameDetector.h"\ + "..\..\..\base\base\plugins.h"\ + "..\..\..\base\common\util.h"\ + "..\..\..\base\stdafx.h"\ + + +!ELSEIF "$(CFG)" == "scummvm - Win32 (WCE emulator) Debug" + +NODEP_CPP_PLUGI=\ + "..\..\..\base\backends\fs\fs.h"\ + "..\..\..\base\base\engine.h"\ + "..\..\..\base\base\gameDetector.h"\ + "..\..\..\base\base\plugins.h"\ + "..\..\..\base\common\util.h"\ + "..\..\..\base\stdafx.h"\ + + +!ELSEIF "$(CFG)" == "scummvm - Win32 (WCE ARMV4) Release" + +DEP_CPP_PLUGI=\ + "..\..\..\backends\fs\fs.h"\ + "..\..\..\backends\wince\missing\unistd.h"\ + "..\..\..\backends\wince\portdefs.h"\ + "..\..\..\base\engine.h"\ + "..\..\..\base\gameDetector.h"\ + "..\..\..\base\plugins.h"\ + "..\..\..\common\list.h"\ + "..\..\..\common\savefile.h"\ + "..\..\..\common\scummsys.h"\ + "..\..\..\common\singleton.h"\ + "..\..\..\common\stdafx.h"\ + "..\..\..\common\str.h"\ + "..\..\..\common\system.h"\ + "..\..\..\common\util.h"\ + {$(INCLUDE)}"SDL_byteorder.h"\ + +NODEP_CPP_PLUGI=\ + "..\..\..\common\config.h"\ + "..\..\..\common\extend.h"\ + + +!ELSEIF "$(CFG)" == "scummvm - Win32 (WCE ARMV4) Debug" + +DEP_CPP_PLUGI=\ + "..\..\..\backends\fs\fs.h"\ + "..\..\..\backends\wince\missing\unistd.h"\ + "..\..\..\backends\wince\portdefs.h"\ + "..\..\..\base\engine.h"\ + "..\..\..\base\gameDetector.h"\ + "..\..\..\base\plugins.h"\ + "..\..\..\common\list.h"\ + "..\..\..\common\savefile.h"\ + "..\..\..\common\scummsys.h"\ + "..\..\..\common\singleton.h"\ + "..\..\..\common\stdafx.h"\ + "..\..\..\common\str.h"\ + "..\..\..\common\system.h"\ + "..\..\..\common\util.h"\ + {$(INCLUDE)}"SDL_byteorder.h"\ + +NODEP_CPP_PLUGI=\ + "..\..\..\common\config.h"\ + "..\..\..\common\extend.h"\ + + +!ENDIF + +# End Source File +# Begin Source File + +SOURCE=..\..\..\base\plugins.h +# End Source File +# End Group +# End Group +# Begin Group "Header Files" + +# PROP Default_Filter "h;hpp;hxx;hm;inl" +# End Group +# Begin Group "Resource Files" + +# PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe" +# Begin Source File + +SOURCE=..\..\..\backends\wince\logo.bmp +# End Source File +# Begin Source File + +SOURCE=..\..\..\backends\wince\PocketSCUMM.rc + +!IF "$(CFG)" == "scummvm - Win32 (WCE emulator) Release" + +!ELSEIF "$(CFG)" == "scummvm - Win32 (WCE emulator) Debug" + +!ELSEIF "$(CFG)" == "scummvm - Win32 (WCE ARMV4) Release" + +!ELSEIF "$(CFG)" == "scummvm - Win32 (WCE ARMV4) Debug" + +!ENDIF + +# End Source File +# Begin Source File + +SOURCE=..\..\..\backends\wince\icons\scumm_icon.ico +# End Source File +# End Group +# End Target +# End Project diff --git a/dists/msevc4/simon/simon.vcp b/dists/msevc4/simon/simon.vcp new file mode 100644 index 0000000000..df3146638e --- /dev/null +++ b/dists/msevc4/simon/simon.vcp @@ -0,0 +1,1138 @@ +# Microsoft eMbedded Visual Tools Project File - Name="simon" - Package Owner=<4> +# Microsoft eMbedded Visual Tools Generated Build File, Format Version 6.02 +# ** DO NOT EDIT ** + +# TARGTYPE "Win32 (WCE ARMV4) Static Library" 0xa304 +# TARGTYPE "Win32 (WCE emulator) Static Library" 0xa604 + +CFG=simon - Win32 (WCE emulator) Debug +!MESSAGE This is not a valid makefile. To build this project using NMAKE, +!MESSAGE use the Export Makefile command and run +!MESSAGE +!MESSAGE NMAKE /f "simon.vcn". +!MESSAGE +!MESSAGE You can specify a configuration when running NMAKE +!MESSAGE by defining the macro CFG on the command line. For example: +!MESSAGE +!MESSAGE NMAKE /f "simon.vcn" CFG="simon - Win32 (WCE emulator) Debug" +!MESSAGE +!MESSAGE Possible choices for configuration are: +!MESSAGE +!MESSAGE "simon - Win32 (WCE emulator) Release" (based on "Win32 (WCE emulator) Static Library") +!MESSAGE "simon - Win32 (WCE emulator) Debug" (based on "Win32 (WCE emulator) Static Library") +!MESSAGE "simon - Win32 (WCE ARMV4) Release" (based on "Win32 (WCE ARMV4) Static Library") +!MESSAGE "simon - Win32 (WCE ARMV4) Debug" (based on "Win32 (WCE ARMV4) Static Library") +!MESSAGE + +# Begin Project +# PROP AllowPerConfigDependencies 0 +# PROP Scc_ProjName "" +# PROP Scc_LocalPath "" +# PROP ATL_Project 2 + +!IF "$(CFG)" == "simon - Win32 (WCE emulator) Release" + +# PROP BASE Use_MFC 0 +# PROP BASE Use_Debug_Libraries 0 +# PROP BASE Output_Dir "emulatorRel" +# PROP BASE Intermediate_Dir "emulatorRel" +# PROP BASE CPU_ID "{32E52003-403E-442D-BE48-DE10F8C6131D}" +# PROP BASE Platform_ID "{8A9A2F80-6887-11D3-842E-005004848CBA}" +# PROP BASE Target_Dir "" +# PROP Use_MFC 0 +# PROP Use_Debug_Libraries 0 +# PROP Output_Dir "emulatorRel" +# PROP Intermediate_Dir "emulatorRel" +# PROP CPU_ID "{32E52003-403E-442D-BE48-DE10F8C6131D}" +# PROP Platform_ID "{8A9A2F80-6887-11D3-842E-005004848CBA}" +# PROP Target_Dir "" +CPP=cl.exe +# ADD BASE CPP /nologo /W3 /GX- /D _WIN32_WCE=$(CEVersion) /D "$(CePlatform)" /D "_i386_" /D UNDER_CE=$(CEVersion) /D "UNICODE" /D "_UNICODE" /D "_X86_" /D "x86" /D "NDEBUG" /D "_LIB" /YX /Gs8192 /GF /O2 /c +# ADD CPP /nologo /W3 /GX- /D _WIN32_WCE=$(CEVersion) /D "$(CePlatform)" /D "_i386_" /D UNDER_CE=$(CEVersion) /D "UNICODE" /D "_UNICODE" /D "_X86_" /D "x86" /D "NDEBUG" /D "_LIB" /YX /Gs8192 /GF /O2 /c +LIB32=link.exe -lib +# ADD BASE LIB32 /nologo +# ADD LIB32 /nologo +BSC32=bscmake.exe +# ADD BASE BSC32 /nologo +# ADD BSC32 /nologo + +!ELSEIF "$(CFG)" == "simon - Win32 (WCE emulator) Debug" + +# PROP BASE Use_MFC 0 +# PROP BASE Use_Debug_Libraries 1 +# PROP BASE Output_Dir "emulatorDbg" +# PROP BASE Intermediate_Dir "emulatorDbg" +# PROP BASE CPU_ID "{32E52003-403E-442D-BE48-DE10F8C6131D}" +# PROP BASE Platform_ID "{8A9A2F80-6887-11D3-842E-005004848CBA}" +# PROP BASE Target_Dir "" +# PROP Use_MFC 0 +# PROP Use_Debug_Libraries 1 +# PROP Output_Dir "emulatorDbg" +# PROP Intermediate_Dir "emulatorDbg" +# PROP CPU_ID "{32E52003-403E-442D-BE48-DE10F8C6131D}" +# PROP Platform_ID "{8A9A2F80-6887-11D3-842E-005004848CBA}" +# PROP Target_Dir "" +CPP=cl.exe +# ADD BASE CPP /nologo /W3 /GX- /Zi /Od /D "DEBUG" /D _WIN32_WCE=$(CEVersion) /D "$(CePlatform)" /D "_i386_" /D UNDER_CE=$(CEVersion) /D "UNICODE" /D "_UNICODE" /D "_X86_" /D "x86" /D "_LIB" /YX /Gs8192 /GF /c +# ADD CPP /nologo /W3 /GX- /Zi /Od /D "DEBUG" /D _WIN32_WCE=$(CEVersion) /D "$(CePlatform)" /D "_i386_" /D UNDER_CE=$(CEVersion) /D "UNICODE" /D "_UNICODE" /D "_X86_" /D "x86" /D "_LIB" /YX /Gs8192 /GF /c +LIB32=link.exe -lib +# ADD BASE LIB32 /nologo +# ADD LIB32 /nologo +BSC32=bscmake.exe +# ADD BASE BSC32 /nologo +# ADD BSC32 /nologo + +!ELSEIF "$(CFG)" == "simon - 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Win32 (WCE ARMV4) Debug" + +# PROP BASE Use_MFC 0 +# PROP BASE Use_Debug_Libraries 1 +# PROP BASE Output_Dir "ARMV4Dbg" +# PROP BASE Intermediate_Dir "ARMV4Dbg" +# PROP BASE CPU_ID "{ECBEA43D-CD7B-4852-AD55-D4227B5D624B}" +# PROP BASE Platform_ID "{8A9A2F80-6887-11D3-842E-005004848CBA}" +# PROP BASE Target_Dir "" +# PROP Use_MFC 0 +# PROP Use_Debug_Libraries 1 +# PROP Output_Dir "ARMV4Dbg" +# PROP Intermediate_Dir "ARMV4Dbg" +# PROP CPU_ID "{ECBEA43D-CD7B-4852-AD55-D4227B5D624B}" +# PROP Platform_ID "{8A9A2F80-6887-11D3-842E-005004848CBA}" +# PROP Target_Dir "" +CPP=clarm.exe +# ADD BASE CPP /nologo /W3 /GX- /Zi /Od /D "DEBUG" /D _WIN32_WCE=$(CEVersion) /D "$(CePlatform)" /D "ARM" /D "_ARM_" /D "ARMV4" /D UNDER_CE=$(CEVersion) /D "UNICODE" /D "_UNICODE" /D "_LIB" /YX /M$(CECrtMTDebug) /c +# ADD CPP /nologo /W3 /GX- /Zi /Od /I "../../../" /I "../../../common/" /I "../../../backends/wince/" /I "../../../backends/wince/missing/" /D "_LIB" /D "DEBUG" /D _WIN32_WCE=$(CEVersion) /D "$(CePlatform)" /D "ARM" /D "_ARM_" /D "ARMV4" /D UNDER_CE=$(CEVersion) /D "UNICODE" /D "_UNICODE" /D "SCUMM_NEED_ALIGNMENT" /D "FPM_DEFAULT" /D "USE_MAD" /D "NONSTANDARD_PORT" /D "DISABLE_QUEEN" /D "USE_VORBIS" /D "WIN32" /YX /M$(CECrtMTDebug) /c +LIB32=link.exe -lib +# ADD BASE LIB32 /nologo +# ADD LIB32 /nologo +BSC32=bscmake.exe +# ADD BASE BSC32 /nologo +# ADD BSC32 /nologo + +!ENDIF + +# Begin Target + +# Name "simon - Win32 (WCE emulator) Release" +# Name "simon - Win32 (WCE emulator) Debug" +# Name "simon - Win32 (WCE ARMV4) Release" +# Name "simon - Win32 (WCE ARMV4) Debug" +# Begin Group "Source Files" + +# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat" +# Begin Source File + +SOURCE=..\..\..\simon\charset.cpp + +!IF "$(CFG)" == "simon - Win32 (WCE emulator) Release" + +NODEP_CPP_CHARS=\ + "..\..\..\simon\scumm_globals.h"\ + "..\..\..\simon\simon\intern.h"\ + "..\..\..\simon\simon\simon.h"\ + "..\..\..\simon\stdafx.h"\ + + +!ELSEIF "$(CFG)" == "simon - Win32 (WCE emulator) Debug" + +NODEP_CPP_CHARS=\ + "..\..\..\simon\scumm_globals.h"\ + "..\..\..\simon\simon\intern.h"\ + "..\..\..\simon\simon\simon.h"\ + "..\..\..\simon\stdafx.h"\ + + +!ELSEIF "$(CFG)" == "simon - Win32 (WCE ARMV4) Release" + +DEP_CPP_CHARS=\ + "..\..\..\backends\wince\missing\unistd.h"\ + "..\..\..\backends\wince\portdefs.h"\ + "..\..\..\base\engine.h"\ + "..\..\..\common\list.h"\ + "..\..\..\common\savefile.h"\ + "..\..\..\common\scummsys.h"\ + "..\..\..\common\stdafx.h"\ + "..\..\..\common\str.h"\ + "..\..\..\common\system.h"\ + "..\..\..\common\timer.h"\ + "..\..\..\common\util.h"\ + "..\..\..\simon\intern.h"\ + "..\..\..\simon\midi.h"\ + "..\..\..\simon\simon.h"\ + "..\..\..\simon\sound.h"\ + "..\..\..\sound\mididrv.h"\ + "..\..\..\sound\midiparser.h"\ + "..\..\..\sound\mixer.h"\ + {$(INCLUDE)}"mad.h"\ + {$(INCLUDE)}"SDL_byteorder.h"\ + {$(INCLUDE)}"vorbis\config_types.h"\ + {$(INCLUDE)}"vorbis\ivorbiscodec.h"\ + {$(INCLUDE)}"vorbis\ogg.h"\ + {$(INCLUDE)}"vorbis\os_types.h"\ + {$(INCLUDE)}"vorbis\vorbisfile.h"\ + +NODEP_CPP_CHARS=\ + "..\..\..\common\config.h"\ + "..\..\..\common\extend.h"\ + "..\..\..\common\morphos_timer.h"\ + "..\..\..\simon\scumm_globals.h"\ + + +!ELSEIF "$(CFG)" == "simon - Win32 (WCE ARMV4) Debug" + +DEP_CPP_CHARS=\ + "..\..\..\backends\wince\missing\unistd.h"\ + "..\..\..\backends\wince\portdefs.h"\ + "..\..\..\base\engine.h"\ + "..\..\..\common\list.h"\ + "..\..\..\common\savefile.h"\ + "..\..\..\common\scummsys.h"\ + "..\..\..\common\stdafx.h"\ + "..\..\..\common\str.h"\ + "..\..\..\common\system.h"\ + "..\..\..\common\timer.h"\ + "..\..\..\common\util.h"\ + "..\..\..\simon\intern.h"\ + "..\..\..\simon\midi.h"\ + "..\..\..\simon\simon.h"\ + "..\..\..\simon\sound.h"\ + "..\..\..\sound\mididrv.h"\ + "..\..\..\sound\midiparser.h"\ + "..\..\..\sound\mixer.h"\ + {$(INCLUDE)}"mad.h"\ + {$(INCLUDE)}"SDL_byteorder.h"\ + {$(INCLUDE)}"vorbis\config_types.h"\ + {$(INCLUDE)}"vorbis\ivorbiscodec.h"\ + {$(INCLUDE)}"vorbis\ogg.h"\ + {$(INCLUDE)}"vorbis\os_types.h"\ + {$(INCLUDE)}"vorbis\vorbisfile.h"\ + +NODEP_CPP_CHARS=\ + "..\..\..\common\config.h"\ + "..\..\..\common\extend.h"\ + "..\..\..\common\morphos_timer.h"\ + "..\..\..\simon\scumm_globals.h"\ + + +!ENDIF + +# End Source File +# Begin Source File + +SOURCE=..\..\..\simon\debug.cpp + +!IF "$(CFG)" == "simon - Win32 (WCE emulator) Release" + +NODEP_CPP_DEBUG=\ + "..\..\..\simon\simon\debug.h"\ + "..\..\..\simon\simon\intern.h"\ + "..\..\..\simon\simon\simon.h"\ + "..\..\..\simon\simon\vga.h"\ + "..\..\..\simon\stdafx.h"\ + + +!ELSEIF "$(CFG)" == "simon - Win32 (WCE emulator) Debug" + +NODEP_CPP_DEBUG=\ + "..\..\..\simon\simon\debug.h"\ + "..\..\..\simon\simon\intern.h"\ + "..\..\..\simon\simon\simon.h"\ + "..\..\..\simon\simon\vga.h"\ + "..\..\..\simon\stdafx.h"\ + + +!ELSEIF "$(CFG)" == "simon - Win32 (WCE ARMV4) Release" + +DEP_CPP_DEBUG=\ + "..\..\..\backends\wince\missing\unistd.h"\ + "..\..\..\backends\wince\portdefs.h"\ + "..\..\..\base\engine.h"\ + "..\..\..\common\list.h"\ + "..\..\..\common\savefile.h"\ + "..\..\..\common\scummsys.h"\ + "..\..\..\common\stdafx.h"\ + "..\..\..\common\str.h"\ + "..\..\..\common\system.h"\ + "..\..\..\common\timer.h"\ + "..\..\..\common\util.h"\ + "..\..\..\simon\debug.h"\ + "..\..\..\simon\intern.h"\ + "..\..\..\simon\midi.h"\ + "..\..\..\simon\simon.h"\ + "..\..\..\simon\sound.h"\ + "..\..\..\simon\vga.h"\ + "..\..\..\sound\mididrv.h"\ + "..\..\..\sound\midiparser.h"\ + "..\..\..\sound\mixer.h"\ + {$(INCLUDE)}"mad.h"\ + {$(INCLUDE)}"SDL_byteorder.h"\ + {$(INCLUDE)}"vorbis\config_types.h"\ + {$(INCLUDE)}"vorbis\ivorbiscodec.h"\ + {$(INCLUDE)}"vorbis\ogg.h"\ + {$(INCLUDE)}"vorbis\os_types.h"\ + {$(INCLUDE)}"vorbis\vorbisfile.h"\ + +NODEP_CPP_DEBUG=\ + "..\..\..\common\config.h"\ + "..\..\..\common\extend.h"\ + "..\..\..\common\morphos_timer.h"\ + + +!ELSEIF "$(CFG)" == "simon - Win32 (WCE ARMV4) Debug" + +DEP_CPP_DEBUG=\ + "..\..\..\backends\wince\missing\unistd.h"\ + "..\..\..\backends\wince\portdefs.h"\ + "..\..\..\base\engine.h"\ + "..\..\..\common\list.h"\ + "..\..\..\common\savefile.h"\ + "..\..\..\common\scummsys.h"\ + "..\..\..\common\stdafx.h"\ + "..\..\..\common\str.h"\ + "..\..\..\common\system.h"\ + "..\..\..\common\timer.h"\ + "..\..\..\common\util.h"\ + "..\..\..\simon\debug.h"\ + "..\..\..\simon\intern.h"\ + "..\..\..\simon\midi.h"\ + "..\..\..\simon\simon.h"\ + "..\..\..\simon\sound.h"\ + "..\..\..\simon\vga.h"\ + "..\..\..\sound\mididrv.h"\ + "..\..\..\sound\midiparser.h"\ + "..\..\..\sound\mixer.h"\ + {$(INCLUDE)}"mad.h"\ + {$(INCLUDE)}"SDL_byteorder.h"\ + {$(INCLUDE)}"vorbis\config_types.h"\ + {$(INCLUDE)}"vorbis\ivorbiscodec.h"\ + {$(INCLUDE)}"vorbis\ogg.h"\ + {$(INCLUDE)}"vorbis\os_types.h"\ + {$(INCLUDE)}"vorbis\vorbisfile.h"\ + +NODEP_CPP_DEBUG=\ + "..\..\..\common\config.h"\ + "..\..\..\common\extend.h"\ + "..\..\..\common\morphos_timer.h"\ + + +!ENDIF + +# End Source File +# Begin Source File + +SOURCE=..\..\..\simon\debug.h +# End Source File +# Begin Source File + +SOURCE=..\..\..\simon\intern.h +# End Source File +# Begin Source File + +SOURCE=..\..\..\simon\items.cpp + +!IF "$(CFG)" == "simon - Win32 (WCE emulator) Release" + +NODEP_CPP_ITEMS=\ + "..\..\..\simon\simon\intern.h"\ + "..\..\..\simon\simon\simon.h"\ + "..\..\..\simon\stdafx.h"\ + + +!ELSEIF "$(CFG)" == "simon - Win32 (WCE emulator) Debug" + +NODEP_CPP_ITEMS=\ + "..\..\..\simon\simon\intern.h"\ + "..\..\..\simon\simon\simon.h"\ + "..\..\..\simon\stdafx.h"\ + + +!ELSEIF "$(CFG)" == "simon - Win32 (WCE ARMV4) Release" + +DEP_CPP_ITEMS=\ + "..\..\..\backends\wince\missing\unistd.h"\ + "..\..\..\backends\wince\portdefs.h"\ + "..\..\..\base\engine.h"\ + "..\..\..\common\list.h"\ + "..\..\..\common\savefile.h"\ + "..\..\..\common\scummsys.h"\ + "..\..\..\common\stdafx.h"\ + "..\..\..\common\str.h"\ + "..\..\..\common\system.h"\ + "..\..\..\common\timer.h"\ + "..\..\..\common\util.h"\ + "..\..\..\simon\intern.h"\ + "..\..\..\simon\midi.h"\ + "..\..\..\simon\simon.h"\ + "..\..\..\simon\sound.h"\ + "..\..\..\sound\mididrv.h"\ + "..\..\..\sound\midiparser.h"\ + "..\..\..\sound\mixer.h"\ + {$(INCLUDE)}"mad.h"\ + {$(INCLUDE)}"SDL_byteorder.h"\ + {$(INCLUDE)}"vorbis\config_types.h"\ + {$(INCLUDE)}"vorbis\ivorbiscodec.h"\ + {$(INCLUDE)}"vorbis\ogg.h"\ + {$(INCLUDE)}"vorbis\os_types.h"\ + {$(INCLUDE)}"vorbis\vorbisfile.h"\ + +NODEP_CPP_ITEMS=\ + "..\..\..\common\config.h"\ + "..\..\..\common\extend.h"\ + "..\..\..\common\morphos_timer.h"\ + + +!ELSEIF "$(CFG)" == "simon - Win32 (WCE ARMV4) Debug" + +DEP_CPP_ITEMS=\ + "..\..\..\backends\wince\missing\unistd.h"\ + "..\..\..\backends\wince\portdefs.h"\ + "..\..\..\base\engine.h"\ + "..\..\..\common\list.h"\ + "..\..\..\common\savefile.h"\ + "..\..\..\common\scummsys.h"\ + "..\..\..\common\stdafx.h"\ + "..\..\..\common\str.h"\ + "..\..\..\common\system.h"\ + "..\..\..\common\timer.h"\ + "..\..\..\common\util.h"\ + "..\..\..\simon\intern.h"\ + "..\..\..\simon\midi.h"\ + "..\..\..\simon\simon.h"\ + "..\..\..\simon\sound.h"\ + "..\..\..\sound\mididrv.h"\ + "..\..\..\sound\midiparser.h"\ + "..\..\..\sound\mixer.h"\ + {$(INCLUDE)}"mad.h"\ + {$(INCLUDE)}"SDL_byteorder.h"\ + {$(INCLUDE)}"vorbis\config_types.h"\ + {$(INCLUDE)}"vorbis\ivorbiscodec.h"\ + {$(INCLUDE)}"vorbis\ogg.h"\ + {$(INCLUDE)}"vorbis\os_types.h"\ + {$(INCLUDE)}"vorbis\vorbisfile.h"\ + +NODEP_CPP_ITEMS=\ + "..\..\..\common\config.h"\ + "..\..\..\common\extend.h"\ + "..\..\..\common\morphos_timer.h"\ + + +!ENDIF + +# End Source File +# Begin Source File + +SOURCE=..\..\..\simon\midi.cpp + +!IF "$(CFG)" == "simon - Win32 (WCE emulator) Release" + +NODEP_CPP_MIDI_=\ + "..\..\..\simon\common\file.h"\ + "..\..\..\simon\common\scummsys.h"\ + "..\..\..\simon\common\system.h"\ + "..\..\..\simon\simon\simon.h"\ + "..\..\..\simon\sound\mixer.h"\ + "..\..\..\simon\stdafx.h"\ + + +!ELSEIF "$(CFG)" == "simon - Win32 (WCE emulator) Debug" + +NODEP_CPP_MIDI_=\ + "..\..\..\simon\common\file.h"\ + "..\..\..\simon\common\scummsys.h"\ + "..\..\..\simon\common\system.h"\ + "..\..\..\simon\simon\simon.h"\ + "..\..\..\simon\sound\mixer.h"\ + "..\..\..\simon\stdafx.h"\ + + +!ELSEIF "$(CFG)" == "simon - Win32 (WCE ARMV4) Release" + +DEP_CPP_MIDI_=\ + "..\..\..\backends\wince\missing\unistd.h"\ + "..\..\..\backends\wince\portdefs.h"\ + "..\..\..\base\engine.h"\ + "..\..\..\common\file.h"\ + "..\..\..\common\list.h"\ + "..\..\..\common\savefile.h"\ + "..\..\..\common\scummsys.h"\ + "..\..\..\common\stdafx.h"\ + "..\..\..\common\str.h"\ + "..\..\..\common\system.h"\ + "..\..\..\common\timer.h"\ + "..\..\..\common\util.h"\ + "..\..\..\simon\intern.h"\ + "..\..\..\simon\midi.h"\ + "..\..\..\simon\simon.h"\ + "..\..\..\simon\sound.h"\ + "..\..\..\sound\mididrv.h"\ + "..\..\..\sound\midiparser.h"\ + "..\..\..\sound\mixer.h"\ + {$(INCLUDE)}"mad.h"\ + {$(INCLUDE)}"SDL_byteorder.h"\ + {$(INCLUDE)}"vorbis\config_types.h"\ + {$(INCLUDE)}"vorbis\ivorbiscodec.h"\ + {$(INCLUDE)}"vorbis\ogg.h"\ + {$(INCLUDE)}"vorbis\os_types.h"\ + {$(INCLUDE)}"vorbis\vorbisfile.h"\ + +NODEP_CPP_MIDI_=\ + "..\..\..\common\config.h"\ + "..\..\..\common\extend.h"\ + "..\..\..\common\morphos_timer.h"\ + + +!ELSEIF "$(CFG)" == "simon - Win32 (WCE ARMV4) Debug" + +DEP_CPP_MIDI_=\ + "..\..\..\backends\wince\missing\unistd.h"\ + "..\..\..\backends\wince\portdefs.h"\ + "..\..\..\base\engine.h"\ + "..\..\..\common\file.h"\ + "..\..\..\common\list.h"\ + "..\..\..\common\savefile.h"\ + "..\..\..\common\scummsys.h"\ + "..\..\..\common\stdafx.h"\ + "..\..\..\common\str.h"\ + "..\..\..\common\system.h"\ + "..\..\..\common\timer.h"\ + "..\..\..\common\util.h"\ + "..\..\..\simon\intern.h"\ + "..\..\..\simon\midi.h"\ + "..\..\..\simon\simon.h"\ + "..\..\..\simon\sound.h"\ + "..\..\..\sound\mididrv.h"\ + "..\..\..\sound\midiparser.h"\ + "..\..\..\sound\mixer.h"\ + {$(INCLUDE)}"mad.h"\ + {$(INCLUDE)}"SDL_byteorder.h"\ + {$(INCLUDE)}"vorbis\config_types.h"\ + {$(INCLUDE)}"vorbis\ivorbiscodec.h"\ + {$(INCLUDE)}"vorbis\ogg.h"\ + {$(INCLUDE)}"vorbis\os_types.h"\ + {$(INCLUDE)}"vorbis\vorbisfile.h"\ + +NODEP_CPP_MIDI_=\ + "..\..\..\common\config.h"\ + "..\..\..\common\extend.h"\ + "..\..\..\common\morphos_timer.h"\ + + +!ENDIF + +# End Source File +# Begin Source File + +SOURCE=..\..\..\simon\midi.h +# End Source File +# Begin Source File + +SOURCE=..\..\..\simon\midiparser_s1d.cpp + +!IF "$(CFG)" == "simon - Win32 (WCE emulator) Release" + +NODEP_CPP_MIDIP=\ + "..\..\..\simon\common\util.h"\ + "..\..\..\simon\sound\mididrv.h"\ + "..\..\..\simon\sound\midiparser.h"\ + "..\..\..\simon\stdafx.h"\ + + +!ELSEIF "$(CFG)" == "simon - Win32 (WCE emulator) Debug" + +NODEP_CPP_MIDIP=\ + "..\..\..\simon\common\util.h"\ + "..\..\..\simon\sound\mididrv.h"\ + "..\..\..\simon\sound\midiparser.h"\ + "..\..\..\simon\stdafx.h"\ + + +!ELSEIF "$(CFG)" == "simon - Win32 (WCE ARMV4) Release" + +DEP_CPP_MIDIP=\ + "..\..\..\backends\wince\missing\unistd.h"\ + "..\..\..\backends\wince\portdefs.h"\ + "..\..\..\common\savefile.h"\ + "..\..\..\common\scummsys.h"\ + "..\..\..\common\stdafx.h"\ + "..\..\..\common\system.h"\ + "..\..\..\common\timer.h"\ + "..\..\..\common\util.h"\ + "..\..\..\sound\mididrv.h"\ + "..\..\..\sound\midiparser.h"\ + {$(INCLUDE)}"SDL_byteorder.h"\ + +NODEP_CPP_MIDIP=\ + "..\..\..\common\config.h"\ + "..\..\..\common\extend.h"\ + "..\..\..\common\morphos_timer.h"\ + + +!ELSEIF "$(CFG)" == "simon - Win32 (WCE ARMV4) Debug" + +DEP_CPP_MIDIP=\ + "..\..\..\backends\wince\missing\unistd.h"\ + "..\..\..\backends\wince\portdefs.h"\ + "..\..\..\common\savefile.h"\ + "..\..\..\common\scummsys.h"\ + "..\..\..\common\stdafx.h"\ + "..\..\..\common\system.h"\ + "..\..\..\common\timer.h"\ + "..\..\..\common\util.h"\ + "..\..\..\sound\mididrv.h"\ + "..\..\..\sound\midiparser.h"\ + {$(INCLUDE)}"SDL_byteorder.h"\ + +NODEP_CPP_MIDIP=\ + "..\..\..\common\config.h"\ + "..\..\..\common\extend.h"\ + "..\..\..\common\morphos_timer.h"\ + + +!ENDIF + +# End Source File +# Begin Source File + +SOURCE=..\..\..\simon\res.cpp + +!IF "$(CFG)" == "simon - Win32 (WCE emulator) Release" + +NODEP_CPP_RES_C=\ + "..\..\..\simon\common\file.h"\ + "..\..\..\simon\simon\intern.h"\ + "..\..\..\simon\simon\simon.h"\ + "..\..\..\simon\stdafx.h"\ + + +!ELSEIF "$(CFG)" == "simon - Win32 (WCE emulator) Debug" + +NODEP_CPP_RES_C=\ + "..\..\..\simon\common\file.h"\ + "..\..\..\simon\simon\intern.h"\ + "..\..\..\simon\simon\simon.h"\ + "..\..\..\simon\stdafx.h"\ + + +!ELSEIF "$(CFG)" == "simon - Win32 (WCE ARMV4) Release" + +DEP_CPP_RES_C=\ + "..\..\..\backends\wince\missing\unistd.h"\ + "..\..\..\backends\wince\portdefs.h"\ + "..\..\..\base\engine.h"\ + "..\..\..\common\file.h"\ + "..\..\..\common\list.h"\ + "..\..\..\common\savefile.h"\ + "..\..\..\common\scummsys.h"\ + "..\..\..\common\stdafx.h"\ + "..\..\..\common\str.h"\ + "..\..\..\common\system.h"\ + "..\..\..\common\timer.h"\ + "..\..\..\common\util.h"\ + "..\..\..\simon\intern.h"\ + "..\..\..\simon\midi.h"\ + "..\..\..\simon\simon.h"\ + "..\..\..\simon\sound.h"\ + "..\..\..\sound\mididrv.h"\ + "..\..\..\sound\midiparser.h"\ + "..\..\..\sound\mixer.h"\ + {$(INCLUDE)}"mad.h"\ + {$(INCLUDE)}"SDL_byteorder.h"\ + {$(INCLUDE)}"vorbis\config_types.h"\ + {$(INCLUDE)}"vorbis\ivorbiscodec.h"\ + {$(INCLUDE)}"vorbis\ogg.h"\ + {$(INCLUDE)}"vorbis\os_types.h"\ + {$(INCLUDE)}"vorbis\vorbisfile.h"\ + +NODEP_CPP_RES_C=\ + "..\..\..\common\config.h"\ + "..\..\..\common\extend.h"\ + "..\..\..\common\morphos_timer.h"\ + + +!ELSEIF "$(CFG)" == "simon - Win32 (WCE ARMV4) Debug" + +DEP_CPP_RES_C=\ + "..\..\..\backends\wince\missing\unistd.h"\ + "..\..\..\backends\wince\portdefs.h"\ + "..\..\..\base\engine.h"\ + "..\..\..\common\file.h"\ + "..\..\..\common\list.h"\ + "..\..\..\common\savefile.h"\ + "..\..\..\common\scummsys.h"\ + "..\..\..\common\stdafx.h"\ + "..\..\..\common\str.h"\ + "..\..\..\common\system.h"\ + "..\..\..\common\timer.h"\ + "..\..\..\common\util.h"\ + "..\..\..\simon\intern.h"\ + "..\..\..\simon\midi.h"\ + "..\..\..\simon\simon.h"\ + "..\..\..\simon\sound.h"\ + "..\..\..\sound\mididrv.h"\ + "..\..\..\sound\midiparser.h"\ + "..\..\..\sound\mixer.h"\ + {$(INCLUDE)}"mad.h"\ + {$(INCLUDE)}"SDL_byteorder.h"\ + {$(INCLUDE)}"vorbis\config_types.h"\ + {$(INCLUDE)}"vorbis\ivorbiscodec.h"\ + {$(INCLUDE)}"vorbis\ogg.h"\ + {$(INCLUDE)}"vorbis\os_types.h"\ + {$(INCLUDE)}"vorbis\vorbisfile.h"\ + +NODEP_CPP_RES_C=\ + "..\..\..\common\config.h"\ + "..\..\..\common\extend.h"\ + "..\..\..\common\morphos_timer.h"\ + + +!ENDIF + +# End Source File +# Begin Source File + +SOURCE=..\..\..\simon\simon.cpp + +!IF "$(CFG)" == "simon - Win32 (WCE emulator) Release" + +NODEP_CPP_SIMON=\ + "..\..\..\simon\backends\fs\fs.h"\ + "..\..\..\simon\base\gameDetector.h"\ + "..\..\..\simon\base\plugins.h"\ + "..\..\..\simon\common\config-manager.h"\ + "..\..\..\simon\common\file.h"\ + "..\..\..\simon\scumm_globals.h"\ + "..\..\..\simon\simon\intern.h"\ + "..\..\..\simon\simon\simon.h"\ + "..\..\..\simon\simon\vga.h"\ + "..\..\..\simon\sound\mididrv.h"\ + "..\..\..\simon\stdafx.h"\ + + +!ELSEIF "$(CFG)" == "simon - Win32 (WCE emulator) Debug" + +NODEP_CPP_SIMON=\ + "..\..\..\simon\backends\fs\fs.h"\ + "..\..\..\simon\base\gameDetector.h"\ + "..\..\..\simon\base\plugins.h"\ + "..\..\..\simon\common\config-manager.h"\ + "..\..\..\simon\common\file.h"\ + "..\..\..\simon\scumm_globals.h"\ + "..\..\..\simon\simon\intern.h"\ + "..\..\..\simon\simon\simon.h"\ + "..\..\..\simon\simon\vga.h"\ + "..\..\..\simon\sound\mididrv.h"\ + "..\..\..\simon\stdafx.h"\ + + +!ELSEIF "$(CFG)" == "simon - Win32 (WCE ARMV4) Release" + +DEP_CPP_SIMON=\ + "..\..\..\backends\fs\fs.h"\ + "..\..\..\backends\wince\missing\unistd.h"\ + "..\..\..\backends\wince\portdefs.h"\ + "..\..\..\base\engine.h"\ + "..\..\..\base\gameDetector.h"\ + "..\..\..\base\plugins.h"\ + "..\..\..\common\config-manager.h"\ + "..\..\..\common\file.h"\ + "..\..\..\common\list.h"\ + "..\..\..\common\map.h"\ + "..\..\..\common\savefile.h"\ + "..\..\..\common\scummsys.h"\ + "..\..\..\common\singleton.h"\ + "..\..\..\common\stdafx.h"\ + "..\..\..\common\str.h"\ + "..\..\..\common\system.h"\ + "..\..\..\common\timer.h"\ + "..\..\..\common\util.h"\ + "..\..\..\simon\intern.h"\ + "..\..\..\simon\midi.h"\ + "..\..\..\simon\simon.h"\ + "..\..\..\simon\sound.h"\ + "..\..\..\simon\vga.h"\ + "..\..\..\sound\mididrv.h"\ + "..\..\..\sound\midiparser.h"\ + "..\..\..\sound\mixer.h"\ + {$(INCLUDE)}"mad.h"\ + {$(INCLUDE)}"SDL_byteorder.h"\ + {$(INCLUDE)}"vorbis\config_types.h"\ + {$(INCLUDE)}"vorbis\ivorbiscodec.h"\ + {$(INCLUDE)}"vorbis\ogg.h"\ + {$(INCLUDE)}"vorbis\os_types.h"\ + {$(INCLUDE)}"vorbis\vorbisfile.h"\ + +NODEP_CPP_SIMON=\ + "..\..\..\common\config.h"\ + "..\..\..\common\extend.h"\ + "..\..\..\common\morphos_timer.h"\ + "..\..\..\simon\scumm_globals.h"\ + + +!ELSEIF "$(CFG)" == "simon - Win32 (WCE ARMV4) Debug" + +DEP_CPP_SIMON=\ + "..\..\..\backends\fs\fs.h"\ + "..\..\..\backends\wince\missing\unistd.h"\ + "..\..\..\backends\wince\portdefs.h"\ + "..\..\..\base\engine.h"\ + "..\..\..\base\gameDetector.h"\ + "..\..\..\base\plugins.h"\ + "..\..\..\common\config-manager.h"\ + "..\..\..\common\file.h"\ + "..\..\..\common\list.h"\ + "..\..\..\common\map.h"\ + "..\..\..\common\savefile.h"\ + "..\..\..\common\scummsys.h"\ + "..\..\..\common\singleton.h"\ + "..\..\..\common\stdafx.h"\ + "..\..\..\common\str.h"\ + "..\..\..\common\system.h"\ + "..\..\..\common\timer.h"\ + "..\..\..\common\util.h"\ + "..\..\..\simon\intern.h"\ + "..\..\..\simon\midi.h"\ + "..\..\..\simon\simon.h"\ + "..\..\..\simon\sound.h"\ + "..\..\..\simon\vga.h"\ + "..\..\..\sound\mididrv.h"\ + "..\..\..\sound\midiparser.h"\ + "..\..\..\sound\mixer.h"\ + {$(INCLUDE)}"mad.h"\ + {$(INCLUDE)}"SDL_byteorder.h"\ + {$(INCLUDE)}"vorbis\config_types.h"\ + {$(INCLUDE)}"vorbis\ivorbiscodec.h"\ + {$(INCLUDE)}"vorbis\ogg.h"\ + {$(INCLUDE)}"vorbis\os_types.h"\ + {$(INCLUDE)}"vorbis\vorbisfile.h"\ + +NODEP_CPP_SIMON=\ + "..\..\..\common\config.h"\ + "..\..\..\common\extend.h"\ + "..\..\..\common\morphos_timer.h"\ + "..\..\..\simon\scumm_globals.h"\ + + +!ENDIF + +# End Source File +# Begin Source File + +SOURCE=..\..\..\simon\simon.h +# End Source File +# Begin Source File + +SOURCE=..\..\..\simon\sound.cpp + +!IF "$(CFG)" == "simon - Win32 (WCE emulator) Release" + +NODEP_CPP_SOUND=\ + "..\..\..\simon\common\file.h"\ + "..\..\..\simon\common\util.h"\ + "..\..\..\simon\simon\sound.h"\ + "..\..\..\simon\sound\voc.h"\ + "..\..\..\simon\stdafx.h"\ + + +!ELSEIF "$(CFG)" == "simon - Win32 (WCE emulator) Debug" + +NODEP_CPP_SOUND=\ + "..\..\..\simon\common\file.h"\ + "..\..\..\simon\common\util.h"\ + "..\..\..\simon\simon\sound.h"\ + "..\..\..\simon\sound\voc.h"\ + "..\..\..\simon\stdafx.h"\ + + +!ELSEIF "$(CFG)" == "simon - Win32 (WCE ARMV4) Release" + +DEP_CPP_SOUND=\ + "..\..\..\backends\wince\missing\unistd.h"\ + "..\..\..\backends\wince\portdefs.h"\ + "..\..\..\common\file.h"\ + "..\..\..\common\list.h"\ + "..\..\..\common\savefile.h"\ + "..\..\..\common\scummsys.h"\ + "..\..\..\common\stdafx.h"\ + "..\..\..\common\str.h"\ + "..\..\..\common\system.h"\ + "..\..\..\common\util.h"\ + "..\..\..\simon\intern.h"\ + "..\..\..\simon\sound.h"\ + "..\..\..\sound\mixer.h"\ + "..\..\..\sound\voc.h"\ + {$(INCLUDE)}"mad.h"\ + {$(INCLUDE)}"SDL_byteorder.h"\ + {$(INCLUDE)}"vorbis\config_types.h"\ + {$(INCLUDE)}"vorbis\ivorbiscodec.h"\ + {$(INCLUDE)}"vorbis\ogg.h"\ + {$(INCLUDE)}"vorbis\os_types.h"\ + {$(INCLUDE)}"vorbis\vorbisfile.h"\ + +NODEP_CPP_SOUND=\ + "..\..\..\common\config.h"\ + "..\..\..\common\extend.h"\ + + +!ELSEIF "$(CFG)" == "simon - Win32 (WCE ARMV4) Debug" + +DEP_CPP_SOUND=\ + "..\..\..\backends\wince\missing\unistd.h"\ + "..\..\..\backends\wince\portdefs.h"\ + "..\..\..\common\file.h"\ + "..\..\..\common\list.h"\ + "..\..\..\common\savefile.h"\ + "..\..\..\common\scummsys.h"\ + "..\..\..\common\stdafx.h"\ + "..\..\..\common\str.h"\ + "..\..\..\common\system.h"\ + "..\..\..\common\util.h"\ + "..\..\..\simon\intern.h"\ + "..\..\..\simon\sound.h"\ + "..\..\..\sound\mixer.h"\ + "..\..\..\sound\voc.h"\ + {$(INCLUDE)}"mad.h"\ + {$(INCLUDE)}"SDL_byteorder.h"\ + {$(INCLUDE)}"vorbis\config_types.h"\ + {$(INCLUDE)}"vorbis\ivorbiscodec.h"\ + {$(INCLUDE)}"vorbis\ogg.h"\ + {$(INCLUDE)}"vorbis\os_types.h"\ + {$(INCLUDE)}"vorbis\vorbisfile.h"\ + +NODEP_CPP_SOUND=\ + "..\..\..\common\config.h"\ + "..\..\..\common\extend.h"\ + + +!ENDIF + +# End Source File +# Begin Source File + +SOURCE=..\..\..\simon\sound.h +# End Source File +# Begin Source File + +SOURCE=..\..\..\simon\verb.cpp + +!IF "$(CFG)" == "simon - Win32 (WCE emulator) Release" + +NODEP_CPP_VERB_=\ + "..\..\..\simon\simon\intern.h"\ + "..\..\..\simon\simon\simon.h"\ + "..\..\..\simon\stdafx.h"\ + + +!ELSEIF "$(CFG)" == "simon - Win32 (WCE emulator) Debug" + +NODEP_CPP_VERB_=\ + "..\..\..\simon\simon\intern.h"\ + "..\..\..\simon\simon\simon.h"\ + "..\..\..\simon\stdafx.h"\ + + +!ELSEIF "$(CFG)" == "simon - Win32 (WCE ARMV4) Release" + +DEP_CPP_VERB_=\ + "..\..\..\backends\wince\missing\unistd.h"\ + "..\..\..\backends\wince\portdefs.h"\ + "..\..\..\base\engine.h"\ + "..\..\..\common\list.h"\ + "..\..\..\common\savefile.h"\ + "..\..\..\common\scummsys.h"\ + "..\..\..\common\stdafx.h"\ + "..\..\..\common\str.h"\ + "..\..\..\common\system.h"\ + "..\..\..\common\timer.h"\ + "..\..\..\common\util.h"\ + "..\..\..\simon\intern.h"\ + "..\..\..\simon\midi.h"\ + "..\..\..\simon\simon.h"\ + "..\..\..\simon\sound.h"\ + "..\..\..\sound\mididrv.h"\ + "..\..\..\sound\midiparser.h"\ + "..\..\..\sound\mixer.h"\ + {$(INCLUDE)}"mad.h"\ + {$(INCLUDE)}"SDL_byteorder.h"\ + {$(INCLUDE)}"vorbis\config_types.h"\ + {$(INCLUDE)}"vorbis\ivorbiscodec.h"\ + {$(INCLUDE)}"vorbis\ogg.h"\ + {$(INCLUDE)}"vorbis\os_types.h"\ + {$(INCLUDE)}"vorbis\vorbisfile.h"\ + +NODEP_CPP_VERB_=\ + "..\..\..\common\config.h"\ + "..\..\..\common\extend.h"\ + "..\..\..\common\morphos_timer.h"\ + + +!ELSEIF "$(CFG)" == "simon - Win32 (WCE ARMV4) Debug" + +DEP_CPP_VERB_=\ + "..\..\..\backends\wince\missing\unistd.h"\ + "..\..\..\backends\wince\portdefs.h"\ + "..\..\..\base\engine.h"\ + "..\..\..\common\list.h"\ + "..\..\..\common\savefile.h"\ + "..\..\..\common\scummsys.h"\ + "..\..\..\common\stdafx.h"\ + "..\..\..\common\str.h"\ + "..\..\..\common\system.h"\ + "..\..\..\common\timer.h"\ + "..\..\..\common\util.h"\ + "..\..\..\simon\intern.h"\ + "..\..\..\simon\midi.h"\ + "..\..\..\simon\simon.h"\ + "..\..\..\simon\sound.h"\ + "..\..\..\sound\mididrv.h"\ + "..\..\..\sound\midiparser.h"\ + "..\..\..\sound\mixer.h"\ + {$(INCLUDE)}"mad.h"\ + {$(INCLUDE)}"SDL_byteorder.h"\ + {$(INCLUDE)}"vorbis\config_types.h"\ + {$(INCLUDE)}"vorbis\ivorbiscodec.h"\ + {$(INCLUDE)}"vorbis\ogg.h"\ + {$(INCLUDE)}"vorbis\os_types.h"\ + {$(INCLUDE)}"vorbis\vorbisfile.h"\ + +NODEP_CPP_VERB_=\ + "..\..\..\common\config.h"\ + "..\..\..\common\extend.h"\ + "..\..\..\common\morphos_timer.h"\ + + +!ENDIF + +# End Source File +# Begin Source File + +SOURCE=..\..\..\simon\vga.cpp + +!IF "$(CFG)" == "simon - Win32 (WCE emulator) Release" + +NODEP_CPP_VGA_C=\ + "..\..\..\simon\simon\intern.h"\ + "..\..\..\simon\simon\simon.h"\ + "..\..\..\simon\simon\vga.h"\ + "..\..\..\simon\stdafx.h"\ + + +!ELSEIF "$(CFG)" == "simon - Win32 (WCE emulator) Debug" + +NODEP_CPP_VGA_C=\ + "..\..\..\simon\simon\intern.h"\ + "..\..\..\simon\simon\simon.h"\ + "..\..\..\simon\simon\vga.h"\ + "..\..\..\simon\stdafx.h"\ + + +!ELSEIF "$(CFG)" == "simon - Win32 (WCE ARMV4) Release" + +DEP_CPP_VGA_C=\ + "..\..\..\backends\wince\missing\unistd.h"\ + "..\..\..\backends\wince\portdefs.h"\ + "..\..\..\base\engine.h"\ + "..\..\..\common\list.h"\ + "..\..\..\common\savefile.h"\ + "..\..\..\common\scummsys.h"\ + "..\..\..\common\stdafx.h"\ + "..\..\..\common\str.h"\ + "..\..\..\common\system.h"\ + "..\..\..\common\timer.h"\ + "..\..\..\common\util.h"\ + "..\..\..\simon\intern.h"\ + "..\..\..\simon\midi.h"\ + "..\..\..\simon\simon.h"\ + "..\..\..\simon\sound.h"\ + "..\..\..\simon\vga.h"\ + "..\..\..\sound\mididrv.h"\ + "..\..\..\sound\midiparser.h"\ + "..\..\..\sound\mixer.h"\ + {$(INCLUDE)}"mad.h"\ + {$(INCLUDE)}"SDL_byteorder.h"\ + {$(INCLUDE)}"vorbis\config_types.h"\ + {$(INCLUDE)}"vorbis\ivorbiscodec.h"\ + {$(INCLUDE)}"vorbis\ogg.h"\ + {$(INCLUDE)}"vorbis\os_types.h"\ + {$(INCLUDE)}"vorbis\vorbisfile.h"\ + +NODEP_CPP_VGA_C=\ + "..\..\..\common\config.h"\ + "..\..\..\common\extend.h"\ + "..\..\..\common\morphos_timer.h"\ + + +!ELSEIF "$(CFG)" == "simon - Win32 (WCE ARMV4) Debug" + +DEP_CPP_VGA_C=\ + "..\..\..\backends\wince\missing\unistd.h"\ + "..\..\..\backends\wince\portdefs.h"\ + "..\..\..\base\engine.h"\ + "..\..\..\common\list.h"\ + "..\..\..\common\savefile.h"\ + "..\..\..\common\scummsys.h"\ + "..\..\..\common\stdafx.h"\ + "..\..\..\common\str.h"\ + "..\..\..\common\system.h"\ + "..\..\..\common\timer.h"\ + "..\..\..\common\util.h"\ + "..\..\..\simon\intern.h"\ + "..\..\..\simon\midi.h"\ + "..\..\..\simon\simon.h"\ + "..\..\..\simon\sound.h"\ + "..\..\..\simon\vga.h"\ + "..\..\..\sound\mididrv.h"\ + "..\..\..\sound\midiparser.h"\ + "..\..\..\sound\mixer.h"\ + {$(INCLUDE)}"mad.h"\ + {$(INCLUDE)}"SDL_byteorder.h"\ + {$(INCLUDE)}"vorbis\config_types.h"\ + {$(INCLUDE)}"vorbis\ivorbiscodec.h"\ + {$(INCLUDE)}"vorbis\ogg.h"\ + {$(INCLUDE)}"vorbis\os_types.h"\ + {$(INCLUDE)}"vorbis\vorbisfile.h"\ + +NODEP_CPP_VGA_C=\ + "..\..\..\common\config.h"\ + "..\..\..\common\extend.h"\ + "..\..\..\common\morphos_timer.h"\ + + +!ENDIF + +# End Source File +# Begin Source File + +SOURCE=..\..\..\simon\vga.h +# End Source File +# End Group +# Begin Group "Header Files" + +# PROP Default_Filter "h;hpp;hxx;hm;inl" +# End Group +# End Target +# End Project diff --git a/dists/msevc4/sky/sky.vcp b/dists/msevc4/sky/sky.vcp new file mode 100644 index 0000000000..aa2c4f777b --- /dev/null +++ b/dists/msevc4/sky/sky.vcp @@ -0,0 +1,2612 @@ +# Microsoft eMbedded Visual Tools Project File - Name="sky" - Package Owner=<4> +# Microsoft eMbedded Visual Tools Generated Build File, Format Version 6.02 +# ** DO NOT EDIT ** + +# TARGTYPE "Win32 (WCE ARMV4) Static Library" 0xa304 +# TARGTYPE "Win32 (WCE emulator) Static Library" 0xa604 + +CFG=sky - Win32 (WCE emulator) Debug +!MESSAGE This is not a valid makefile. To build this project using NMAKE, +!MESSAGE use the Export Makefile command and run +!MESSAGE +!MESSAGE NMAKE /f "sky.vcn". +!MESSAGE +!MESSAGE You can specify a configuration when running NMAKE +!MESSAGE by defining the macro CFG on the command line. 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Debug" + +DEP_CPP_GMCHA=\ + "..\..\..\sky\music\gmchannel.h"\ + +NODEP_CPP_GMCHA=\ + "..\..\..\sky\music\common\util.h"\ + "..\..\..\sky\music\sky\music\musicbase.h"\ + "..\..\..\sky\music\sound\mididrv.h"\ + + +!ELSEIF "$(CFG)" == "sky - Win32 (WCE ARMV4) Release" + +DEP_CPP_GMCHA=\ + "..\..\..\sky\music\gmchannel.h"\ + +NODEP_CPP_GMCHA=\ + "..\..\..\sky\music\common\util.h"\ + "..\..\..\sky\music\sky\music\musicbase.h"\ + "..\..\..\sky\music\sound\mididrv.h"\ + + +!ELSEIF "$(CFG)" == "sky - Win32 (WCE ARMV4) Debug" + +DEP_CPP_GMCHA=\ + "..\..\..\sky\music\gmchannel.h"\ + +NODEP_CPP_GMCHA=\ + "..\..\..\sky\music\common\util.h"\ + "..\..\..\sky\music\sky\music\musicbase.h"\ + "..\..\..\sky\music\sound\mididrv.h"\ + + +!ENDIF + +# End Source File +# Begin Source File + +SOURCE=..\..\..\sky\music\gmchannel.h +# End Source File +# Begin Source File + +SOURCE=..\..\..\sky\music\gmmusic.cpp + +!IF "$(CFG)" == "sky - Win32 (WCE emulator) Release" + +NODEP_CPP_GMMUS=\ + "..\..\..\sky\music\common\util.h"\ + "..\..\..\sky\music\sky\music\gmchannel.h"\ + "..\..\..\sky\music\sky\music\gmmusic.h"\ + "..\..\..\sky\music\sky\sky.h"\ + "..\..\..\sky\music\sound\mididrv.h"\ + + +!ELSEIF "$(CFG)" == "sky - Win32 (WCE emulator) Debug" + +NODEP_CPP_GMMUS=\ + "..\..\..\sky\music\common\util.h"\ + "..\..\..\sky\music\sky\music\gmchannel.h"\ + "..\..\..\sky\music\sky\music\gmmusic.h"\ + "..\..\..\sky\music\sky\sky.h"\ + "..\..\..\sky\music\sound\mididrv.h"\ + + +!ELSEIF "$(CFG)" == "sky - Win32 (WCE ARMV4) Release" + +DEP_CPP_GMMUS=\ + "..\..\..\backends\wince\missing\unistd.h"\ + "..\..\..\backends\wince\portdefs.h"\ + "..\..\..\base\engine.h"\ + "..\..\..\common\list.h"\ + "..\..\..\common\savefile.h"\ + "..\..\..\common\scummsys.h"\ + "..\..\..\common\stdafx.h"\ + "..\..\..\common\str.h"\ + "..\..\..\common\system.h"\ + "..\..\..\common\timer.h"\ + "..\..\..\common\util.h"\ + "..\..\..\sky\music\gmchannel.h"\ + "..\..\..\sky\music\gmmusic.h"\ + "..\..\..\sky\music\musicbase.h"\ + "..\..\..\sky\sky.h"\ + "..\..\..\sound\mididrv.h"\ + {$(INCLUDE)}"SDL_byteorder.h"\ + +NODEP_CPP_GMMUS=\ + "..\..\..\common\config.h"\ + "..\..\..\common\extend.h"\ + "..\..\..\common\morphos_timer.h"\ + + +!ELSEIF "$(CFG)" == "sky - Win32 (WCE ARMV4) Debug" + +DEP_CPP_GMMUS=\ + "..\..\..\backends\wince\missing\unistd.h"\ + "..\..\..\backends\wince\portdefs.h"\ + "..\..\..\base\engine.h"\ + "..\..\..\common\list.h"\ + "..\..\..\common\savefile.h"\ + "..\..\..\common\scummsys.h"\ + "..\..\..\common\stdafx.h"\ + "..\..\..\common\str.h"\ + "..\..\..\common\system.h"\ + "..\..\..\common\timer.h"\ + "..\..\..\common\util.h"\ + "..\..\..\sky\music\gmchannel.h"\ + "..\..\..\sky\music\gmmusic.h"\ + "..\..\..\sky\music\musicbase.h"\ + "..\..\..\sky\sky.h"\ + "..\..\..\sound\mididrv.h"\ + {$(INCLUDE)}"SDL_byteorder.h"\ + +NODEP_CPP_GMMUS=\ + "..\..\..\common\config.h"\ + "..\..\..\common\extend.h"\ + "..\..\..\common\morphos_timer.h"\ + + +!ENDIF + +# End Source File +# Begin Source File + +SOURCE=..\..\..\sky\music\gmmusic.h +# End Source File +# Begin Source File + +SOURCE=..\..\..\sky\music\mt32music.cpp + +!IF "$(CFG)" == "sky - Win32 (WCE emulator) Release" + +NODEP_CPP_MT32M=\ + "..\..\..\sky\music\common\util.h"\ + "..\..\..\sky\music\sky\music\gmchannel.h"\ + "..\..\..\sky\music\sky\music\mt32music.h"\ + "..\..\..\sky\music\sound\mididrv.h"\ + + +!ELSEIF "$(CFG)" == "sky - Win32 (WCE emulator) Debug" + +NODEP_CPP_MT32M=\ + "..\..\..\sky\music\common\util.h"\ + "..\..\..\sky\music\sky\music\gmchannel.h"\ + "..\..\..\sky\music\sky\music\mt32music.h"\ + "..\..\..\sky\music\sound\mididrv.h"\ + + +!ELSEIF "$(CFG)" == "sky - Win32 (WCE ARMV4) Release" + +DEP_CPP_MT32M=\ + "..\..\..\backends\wince\missing\unistd.h"\ + "..\..\..\backends\wince\portdefs.h"\ + "..\..\..\common\savefile.h"\ + "..\..\..\common\scummsys.h"\ + "..\..\..\common\stdafx.h"\ + "..\..\..\common\system.h"\ + "..\..\..\common\timer.h"\ + "..\..\..\common\util.h"\ + "..\..\..\sky\music\gmchannel.h"\ + "..\..\..\sky\music\mt32music.h"\ + "..\..\..\sky\music\musicbase.h"\ + "..\..\..\sound\mididrv.h"\ + {$(INCLUDE)}"SDL_byteorder.h"\ + +NODEP_CPP_MT32M=\ + "..\..\..\common\config.h"\ + "..\..\..\common\extend.h"\ + "..\..\..\common\morphos_timer.h"\ + + +!ELSEIF "$(CFG)" == "sky - Win32 (WCE ARMV4) Debug" + +DEP_CPP_MT32M=\ + "..\..\..\backends\wince\missing\unistd.h"\ + "..\..\..\backends\wince\portdefs.h"\ + "..\..\..\common\savefile.h"\ + "..\..\..\common\scummsys.h"\ + "..\..\..\common\stdafx.h"\ + "..\..\..\common\system.h"\ + "..\..\..\common\timer.h"\ + "..\..\..\common\util.h"\ + "..\..\..\sky\music\gmchannel.h"\ + "..\..\..\sky\music\mt32music.h"\ + "..\..\..\sky\music\musicbase.h"\ + "..\..\..\sound\mididrv.h"\ + {$(INCLUDE)}"SDL_byteorder.h"\ + +NODEP_CPP_MT32M=\ + "..\..\..\common\config.h"\ + "..\..\..\common\extend.h"\ + "..\..\..\common\morphos_timer.h"\ + + +!ENDIF + +# End Source File +# Begin Source File + +SOURCE=..\..\..\sky\music\mt32music.h +# End Source File +# Begin Source File + +SOURCE=..\..\..\sky\music\musicbase.cpp + +!IF "$(CFG)" == "sky - Win32 (WCE emulator) Release" + +NODEP_CPP_MUSIC=\ + "..\..\..\sky\music\common\util.h"\ + "..\..\..\sky\music\sky\disk.h"\ + "..\..\..\sky\music\sky\music\musicbase.h"\ + + +!ELSEIF "$(CFG)" == "sky - Win32 (WCE emulator) Debug" + +NODEP_CPP_MUSIC=\ + "..\..\..\sky\music\common\util.h"\ + "..\..\..\sky\music\sky\disk.h"\ + "..\..\..\sky\music\sky\music\musicbase.h"\ + + +!ELSEIF "$(CFG)" == "sky - Win32 (WCE ARMV4) Release" + +DEP_CPP_MUSIC=\ + "..\..\..\backends\wince\missing\unistd.h"\ + "..\..\..\backends\wince\portdefs.h"\ + "..\..\..\common\list.h"\ + "..\..\..\common\savefile.h"\ + "..\..\..\common\scummsys.h"\ + "..\..\..\common\stdafx.h"\ + "..\..\..\common\str.h"\ + "..\..\..\common\system.h"\ + "..\..\..\common\util.h"\ + "..\..\..\sky\disk.h"\ + "..\..\..\sky\music\musicbase.h"\ + {$(INCLUDE)}"SDL_byteorder.h"\ + +NODEP_CPP_MUSIC=\ + "..\..\..\common\config.h"\ + "..\..\..\common\extend.h"\ + + +!ELSEIF "$(CFG)" == "sky - Win32 (WCE ARMV4) Debug" + +DEP_CPP_MUSIC=\ + "..\..\..\backends\wince\missing\unistd.h"\ + "..\..\..\backends\wince\portdefs.h"\ + "..\..\..\common\list.h"\ + "..\..\..\common\savefile.h"\ + "..\..\..\common\scummsys.h"\ + "..\..\..\common\stdafx.h"\ + "..\..\..\common\str.h"\ + "..\..\..\common\system.h"\ + "..\..\..\common\util.h"\ + "..\..\..\sky\disk.h"\ + "..\..\..\sky\music\musicbase.h"\ + {$(INCLUDE)}"SDL_byteorder.h"\ + +NODEP_CPP_MUSIC=\ + "..\..\..\common\config.h"\ + "..\..\..\common\extend.h"\ + + +!ENDIF + +# End Source File +# Begin Source File + +SOURCE=..\..\..\sky\music\musicbase.h +# End Source File +# End Group +# Begin Source File + +SOURCE=..\..\..\sky\autoroute.cpp + +!IF "$(CFG)" == "sky - Win32 (WCE emulator) Release" + +NODEP_CPP_AUTOR=\ + "..\..\..\sky\common\util.h"\ + "..\..\..\sky\sky\autoroute.h"\ + "..\..\..\sky\sky\compact.h"\ + "..\..\..\sky\sky\grid.h"\ + "..\..\..\sky\sky\skydefs.h"\ + "..\..\..\sky\sky\struc.h"\ + "..\..\..\sky\stdafx.h"\ + + +!ELSEIF "$(CFG)" == "sky - Win32 (WCE emulator) Debug" + +NODEP_CPP_AUTOR=\ + "..\..\..\sky\common\util.h"\ + "..\..\..\sky\sky\autoroute.h"\ + "..\..\..\sky\sky\compact.h"\ + "..\..\..\sky\sky\grid.h"\ + "..\..\..\sky\sky\skydefs.h"\ + "..\..\..\sky\sky\struc.h"\ + "..\..\..\sky\stdafx.h"\ + + +!ELSEIF "$(CFG)" == "sky - Win32 (WCE ARMV4) Release" + +DEP_CPP_AUTOR=\ + "..\..\..\backends\wince\missing\unistd.h"\ + "..\..\..\backends\wince\portdefs.h"\ + "..\..\..\base\engine.h"\ + "..\..\..\common\list.h"\ + "..\..\..\common\savefile.h"\ + "..\..\..\common\scummsys.h"\ + "..\..\..\common\stdafx.h"\ + "..\..\..\common\str.h"\ + "..\..\..\common\system.h"\ + "..\..\..\common\util.h"\ + "..\..\..\sky\autoroute.h"\ + "..\..\..\sky\compact.h"\ + "..\..\..\sky\grid.h"\ + "..\..\..\sky\sky.h"\ + "..\..\..\sky\skydefs.h"\ + "..\..\..\sky\struc.h"\ + {$(INCLUDE)}"SDL_byteorder.h"\ + +NODEP_CPP_AUTOR=\ + "..\..\..\common\config.h"\ + "..\..\..\common\extend.h"\ + + +!ELSEIF "$(CFG)" == "sky - Win32 (WCE ARMV4) Debug" + +DEP_CPP_AUTOR=\ + "..\..\..\backends\wince\missing\unistd.h"\ + "..\..\..\backends\wince\portdefs.h"\ + "..\..\..\base\engine.h"\ + "..\..\..\common\list.h"\ + "..\..\..\common\savefile.h"\ + "..\..\..\common\scummsys.h"\ + "..\..\..\common\stdafx.h"\ + "..\..\..\common\str.h"\ + "..\..\..\common\system.h"\ + "..\..\..\common\util.h"\ + "..\..\..\sky\autoroute.h"\ + "..\..\..\sky\compact.h"\ + "..\..\..\sky\grid.h"\ + "..\..\..\sky\sky.h"\ + "..\..\..\sky\skydefs.h"\ + "..\..\..\sky\struc.h"\ + {$(INCLUDE)}"SDL_byteorder.h"\ + +NODEP_CPP_AUTOR=\ + "..\..\..\common\config.h"\ + "..\..\..\common\extend.h"\ + + +!ENDIF + +# End Source File +# Begin Source File + +SOURCE=..\..\..\sky\autoroute.h +# End Source File +# Begin Source File + +SOURCE=..\..\..\sky\compact.cpp + +!IF "$(CFG)" == "sky - Win32 (WCE emulator) Release" + +NODEP_CPP_COMPA=\ + "..\..\..\sky\common\util.h"\ + "..\..\..\sky\sky\compact.h"\ + "..\..\..\sky\sky\compacts\0compact.h"\ + "..\..\..\sky\sky\compacts\1compact.h"\ + "..\..\..\sky\sky\compacts\29comp.h"\ + "..\..\..\sky\sky\compacts\2compact.h"\ + "..\..\..\sky\sky\compacts\30comp.h"\ + "..\..\..\sky\sky\compacts\3compact.h"\ + "..\..\..\sky\sky\compacts\4compact.h"\ + "..\..\..\sky\sky\compacts\5compact.h"\ + "..\..\..\sky\sky\compacts\66comp.h"\ + "..\..\..\sky\sky\compacts\90comp.h"\ + "..\..\..\sky\sky\compacts\9compact.h"\ + "..\..\..\sky\sky\compacts\linc_gen.h"\ + "..\..\..\sky\sky\compacts\lincmenu.h"\ + "..\..\..\sky\sky\compacts\z_compac.h"\ + "..\..\..\sky\stdafx.h"\ + + +!ELSEIF "$(CFG)" == "sky - Win32 (WCE emulator) Debug" + +NODEP_CPP_COMPA=\ + "..\..\..\sky\common\util.h"\ + "..\..\..\sky\sky\compact.h"\ + "..\..\..\sky\sky\compacts\0compact.h"\ + "..\..\..\sky\sky\compacts\1compact.h"\ + "..\..\..\sky\sky\compacts\29comp.h"\ + "..\..\..\sky\sky\compacts\2compact.h"\ + "..\..\..\sky\sky\compacts\30comp.h"\ + "..\..\..\sky\sky\compacts\3compact.h"\ + "..\..\..\sky\sky\compacts\4compact.h"\ + "..\..\..\sky\sky\compacts\5compact.h"\ + "..\..\..\sky\sky\compacts\66comp.h"\ + "..\..\..\sky\sky\compacts\90comp.h"\ + "..\..\..\sky\sky\compacts\9compact.h"\ + "..\..\..\sky\sky\compacts\linc_gen.h"\ + "..\..\..\sky\sky\compacts\lincmenu.h"\ + "..\..\..\sky\sky\compacts\z_compac.h"\ + "..\..\..\sky\stdafx.h"\ + + +!ELSEIF "$(CFG)" == "sky - Win32 (WCE ARMV4) Release" + +DEP_CPP_COMPA=\ + "..\..\..\backends\wince\missing\unistd.h"\ + "..\..\..\backends\wince\portdefs.h"\ + "..\..\..\base\engine.h"\ + "..\..\..\common\list.h"\ + "..\..\..\common\savefile.h"\ + "..\..\..\common\scummsys.h"\ + "..\..\..\common\stdafx.h"\ + "..\..\..\common\str.h"\ + "..\..\..\common\system.h"\ + "..\..\..\common\util.h"\ + "..\..\..\sky\compact.h"\ + "..\..\..\sky\compacts\0compact.h"\ + "..\..\..\sky\compacts\101comp.h"\ + "..\..\..\sky\compacts\102comp.h"\ + "..\..\..\sky\compacts\10comp.h"\ + "..\..\..\sky\compacts\11comp.h"\ + "..\..\..\sky\compacts\12comp.h"\ + "..\..\..\sky\compacts\13comp.h"\ + "..\..\..\sky\compacts\14comp.h"\ + "..\..\..\sky\compacts\15comp.h"\ + "..\..\..\sky\compacts\16comp.h"\ + "..\..\..\sky\compacts\17comp.h"\ + "..\..\..\sky\compacts\18comp.h"\ + "..\..\..\sky\compacts\19comp.h"\ + "..\..\..\sky\compacts\1compact.h"\ + "..\..\..\sky\compacts\20comp.h"\ + "..\..\..\sky\compacts\21comp.h"\ + "..\..\..\sky\compacts\22comp.h"\ + "..\..\..\sky\compacts\23comp.h"\ + "..\..\..\sky\compacts\24comp.h"\ + "..\..\..\sky\compacts\25comp.h"\ + "..\..\..\sky\compacts\26comp.h"\ + "..\..\..\sky\compacts\27comp.h"\ + "..\..\..\sky\compacts\28comp.h"\ + "..\..\..\sky\compacts\29comp.h"\ + "..\..\..\sky\compacts\2compact.h"\ + "..\..\..\sky\compacts\30comp.h"\ + "..\..\..\sky\compacts\31comp.h"\ + "..\..\..\sky\compacts\32comp.h"\ + "..\..\..\sky\compacts\33comp.h"\ + "..\..\..\sky\compacts\34comp.h"\ + "..\..\..\sky\compacts\36comp.h"\ + "..\..\..\sky\compacts\37comp.h"\ + "..\..\..\sky\compacts\38comp.h"\ + "..\..\..\sky\compacts\39comp.h"\ + "..\..\..\sky\compacts\3compact.h"\ + "..\..\..\sky\compacts\40comp.h"\ + "..\..\..\sky\compacts\41comp.h"\ + "..\..\..\sky\compacts\42comp.h"\ + "..\..\..\sky\compacts\44comp.h"\ + "..\..\..\sky\compacts\45comp.h"\ + "..\..\..\sky\compacts\46comp.h"\ + "..\..\..\sky\compacts\47comp.h"\ + "..\..\..\sky\compacts\48comp.h"\ + "..\..\..\sky\compacts\4compact.h"\ + "..\..\..\sky\compacts\5compact.h"\ + "..\..\..\sky\compacts\65comp.h"\ + "..\..\..\sky\compacts\66comp.h"\ + "..\..\..\sky\compacts\67comp.h"\ + "..\..\..\sky\compacts\68comp.h"\ + "..\..\..\sky\compacts\69comp.h"\ + "..\..\..\sky\compacts\70comp.h"\ + "..\..\..\sky\compacts\71comp.h"\ + "..\..\..\sky\compacts\72comp.h"\ + "..\..\..\sky\compacts\73comp.h"\ + "..\..\..\sky\compacts\74comp.h"\ + "..\..\..\sky\compacts\75comp.h"\ + "..\..\..\sky\compacts\76comp.h"\ + "..\..\..\sky\compacts\77comp.h"\ + "..\..\..\sky\compacts\78comp.h"\ + "..\..\..\sky\compacts\79comp.h"\ + "..\..\..\sky\compacts\80comp.h"\ + "..\..\..\sky\compacts\81comp.h"\ + "..\..\..\sky\compacts\82comp.h"\ + "..\..\..\sky\compacts\85comp.h"\ + "..\..\..\sky\compacts\90comp.h"\ + "..\..\..\sky\compacts\91comp.h"\ + "..\..\..\sky\compacts\92comp.h"\ + "..\..\..\sky\compacts\93comp.h"\ + "..\..\..\sky\compacts\94comp.h"\ + "..\..\..\sky\compacts\95comp.h"\ + "..\..\..\sky\compacts\96comp.h"\ + "..\..\..\sky\compacts\9compact.h"\ + "..\..\..\sky\compacts\linc_gen.h"\ + "..\..\..\sky\compacts\lincmenu.h"\ + "..\..\..\sky\compacts\objects.h"\ + "..\..\..\sky\compacts\z_compac.h"\ + "..\..\..\sky\sky.h"\ + "..\..\..\sky\skydefs.h"\ + "..\..\..\sky\struc.h"\ + {$(INCLUDE)}"SDL_byteorder.h"\ + +NODEP_CPP_COMPA=\ + "..\..\..\common\config.h"\ + "..\..\..\common\extend.h"\ + + +!ELSEIF "$(CFG)" == "sky - Win32 (WCE ARMV4) Debug" + +DEP_CPP_COMPA=\ + "..\..\..\backends\wince\missing\unistd.h"\ + "..\..\..\backends\wince\portdefs.h"\ + "..\..\..\base\engine.h"\ + "..\..\..\common\list.h"\ + "..\..\..\common\savefile.h"\ + "..\..\..\common\scummsys.h"\ + "..\..\..\common\stdafx.h"\ + "..\..\..\common\str.h"\ + "..\..\..\common\system.h"\ + "..\..\..\common\util.h"\ + "..\..\..\sky\compact.h"\ + "..\..\..\sky\compacts\0compact.h"\ + "..\..\..\sky\compacts\101comp.h"\ + "..\..\..\sky\compacts\102comp.h"\ + "..\..\..\sky\compacts\10comp.h"\ + "..\..\..\sky\compacts\11comp.h"\ + "..\..\..\sky\compacts\12comp.h"\ + "..\..\..\sky\compacts\13comp.h"\ + "..\..\..\sky\compacts\14comp.h"\ + "..\..\..\sky\compacts\15comp.h"\ + "..\..\..\sky\compacts\16comp.h"\ + "..\..\..\sky\compacts\17comp.h"\ + "..\..\..\sky\compacts\18comp.h"\ + "..\..\..\sky\compacts\19comp.h"\ + "..\..\..\sky\compacts\1compact.h"\ + "..\..\..\sky\compacts\20comp.h"\ + "..\..\..\sky\compacts\21comp.h"\ + "..\..\..\sky\compacts\22comp.h"\ + "..\..\..\sky\compacts\23comp.h"\ + "..\..\..\sky\compacts\24comp.h"\ + "..\..\..\sky\compacts\25comp.h"\ + "..\..\..\sky\compacts\26comp.h"\ + "..\..\..\sky\compacts\27comp.h"\ + "..\..\..\sky\compacts\28comp.h"\ + "..\..\..\sky\compacts\29comp.h"\ + "..\..\..\sky\compacts\2compact.h"\ + "..\..\..\sky\compacts\30comp.h"\ + "..\..\..\sky\compacts\31comp.h"\ + "..\..\..\sky\compacts\32comp.h"\ + "..\..\..\sky\compacts\33comp.h"\ + "..\..\..\sky\compacts\34comp.h"\ + "..\..\..\sky\compacts\36comp.h"\ + "..\..\..\sky\compacts\37comp.h"\ + "..\..\..\sky\compacts\38comp.h"\ + "..\..\..\sky\compacts\39comp.h"\ + "..\..\..\sky\compacts\3compact.h"\ + "..\..\..\sky\compacts\40comp.h"\ + "..\..\..\sky\compacts\41comp.h"\ + "..\..\..\sky\compacts\42comp.h"\ + "..\..\..\sky\compacts\44comp.h"\ + "..\..\..\sky\compacts\45comp.h"\ + "..\..\..\sky\compacts\46comp.h"\ + "..\..\..\sky\compacts\47comp.h"\ + "..\..\..\sky\compacts\48comp.h"\ + "..\..\..\sky\compacts\4compact.h"\ + "..\..\..\sky\compacts\5compact.h"\ + "..\..\..\sky\compacts\65comp.h"\ + "..\..\..\sky\compacts\66comp.h"\ + "..\..\..\sky\compacts\67comp.h"\ + "..\..\..\sky\compacts\68comp.h"\ + "..\..\..\sky\compacts\69comp.h"\ + "..\..\..\sky\compacts\70comp.h"\ + "..\..\..\sky\compacts\71comp.h"\ + "..\..\..\sky\compacts\72comp.h"\ + "..\..\..\sky\compacts\73comp.h"\ + "..\..\..\sky\compacts\74comp.h"\ + "..\..\..\sky\compacts\75comp.h"\ + "..\..\..\sky\compacts\76comp.h"\ + "..\..\..\sky\compacts\77comp.h"\ + "..\..\..\sky\compacts\78comp.h"\ + "..\..\..\sky\compacts\79comp.h"\ + "..\..\..\sky\compacts\80comp.h"\ + "..\..\..\sky\compacts\81comp.h"\ + "..\..\..\sky\compacts\82comp.h"\ + "..\..\..\sky\compacts\85comp.h"\ + "..\..\..\sky\compacts\90comp.h"\ + "..\..\..\sky\compacts\91comp.h"\ + "..\..\..\sky\compacts\92comp.h"\ + "..\..\..\sky\compacts\93comp.h"\ + "..\..\..\sky\compacts\94comp.h"\ + "..\..\..\sky\compacts\95comp.h"\ + "..\..\..\sky\compacts\96comp.h"\ + "..\..\..\sky\compacts\9compact.h"\ + "..\..\..\sky\compacts\linc_gen.h"\ + "..\..\..\sky\compacts\lincmenu.h"\ + "..\..\..\sky\compacts\objects.h"\ + "..\..\..\sky\compacts\z_compac.h"\ + "..\..\..\sky\sky.h"\ + "..\..\..\sky\skydefs.h"\ + "..\..\..\sky\struc.h"\ + {$(INCLUDE)}"SDL_byteorder.h"\ + +NODEP_CPP_COMPA=\ + "..\..\..\common\config.h"\ + "..\..\..\common\extend.h"\ + + +!ENDIF + +# End Source File +# Begin Source File + +SOURCE=..\..\..\sky\compact.h +# End Source File +# Begin Source File + +SOURCE=..\..\..\sky\control.cpp + +!IF "$(CFG)" == "sky - Win32 (WCE emulator) Release" + +NODEP_CPP_CONTR=\ + "..\..\..\sky\common\file.h"\ + "..\..\..\sky\common\system.h"\ + "..\..\..\sky\common\util.h"\ + "..\..\..\sky\sky\compact.h"\ + "..\..\..\sky\sky\control.h"\ + "..\..\..\sky\sky\disk.h"\ + "..\..\..\sky\sky\logic.h"\ + "..\..\..\sky\sky\mouse.h"\ + "..\..\..\sky\sky\music\musicbase.h"\ + "..\..\..\sky\sky\screen.h"\ + "..\..\..\sky\sky\sky.h"\ + "..\..\..\sky\sky\skydefs.h"\ + "..\..\..\sky\sky\sound.h"\ + "..\..\..\sky\sky\struc.h"\ + "..\..\..\sky\sky\text.h"\ + + +!ELSEIF "$(CFG)" == "sky - Win32 (WCE emulator) Debug" + +NODEP_CPP_CONTR=\ + "..\..\..\sky\common\file.h"\ + "..\..\..\sky\common\system.h"\ + "..\..\..\sky\common\util.h"\ + "..\..\..\sky\sky\compact.h"\ + "..\..\..\sky\sky\control.h"\ + "..\..\..\sky\sky\disk.h"\ + "..\..\..\sky\sky\logic.h"\ + "..\..\..\sky\sky\mouse.h"\ + "..\..\..\sky\sky\music\musicbase.h"\ + "..\..\..\sky\sky\screen.h"\ + "..\..\..\sky\sky\sky.h"\ + "..\..\..\sky\sky\skydefs.h"\ + "..\..\..\sky\sky\sound.h"\ + "..\..\..\sky\sky\struc.h"\ + "..\..\..\sky\sky\text.h"\ + + +!ELSEIF "$(CFG)" == "sky - Win32 (WCE ARMV4) Release" + +DEP_CPP_CONTR=\ + "..\..\..\backends\wince\missing\unistd.h"\ + "..\..\..\backends\wince\portdefs.h"\ + "..\..\..\base\engine.h"\ + "..\..\..\common\file.h"\ + "..\..\..\common\list.h"\ + "..\..\..\common\savefile.h"\ + "..\..\..\common\scummsys.h"\ + "..\..\..\common\stdafx.h"\ + "..\..\..\common\str.h"\ + "..\..\..\common\system.h"\ + "..\..\..\common\util.h"\ + "..\..\..\sky\compact.h"\ + "..\..\..\sky\control.h"\ + "..\..\..\sky\disk.h"\ + "..\..\..\sky\logic.h"\ + "..\..\..\sky\mouse.h"\ + "..\..\..\sky\music\musicbase.h"\ + "..\..\..\sky\screen.h"\ + "..\..\..\sky\sky.h"\ + "..\..\..\sky\skydefs.h"\ + "..\..\..\sky\sound.h"\ + "..\..\..\sky\struc.h"\ + "..\..\..\sky\text.h"\ + "..\..\..\sound\mixer.h"\ + {$(INCLUDE)}"mad.h"\ + {$(INCLUDE)}"SDL_byteorder.h"\ + {$(INCLUDE)}"vorbis\config_types.h"\ + {$(INCLUDE)}"vorbis\ivorbiscodec.h"\ + {$(INCLUDE)}"vorbis\ogg.h"\ + {$(INCLUDE)}"vorbis\os_types.h"\ + {$(INCLUDE)}"vorbis\vorbisfile.h"\ + +NODEP_CPP_CONTR=\ + "..\..\..\common\config.h"\ + "..\..\..\common\extend.h"\ + + +!ELSEIF "$(CFG)" == "sky - Win32 (WCE ARMV4) Debug" + +DEP_CPP_CONTR=\ + "..\..\..\backends\wince\missing\unistd.h"\ + "..\..\..\backends\wince\portdefs.h"\ + "..\..\..\base\engine.h"\ + "..\..\..\common\file.h"\ + "..\..\..\common\list.h"\ + "..\..\..\common\savefile.h"\ + "..\..\..\common\scummsys.h"\ + "..\..\..\common\stdafx.h"\ + "..\..\..\common\str.h"\ + "..\..\..\common\system.h"\ + "..\..\..\common\util.h"\ + "..\..\..\sky\compact.h"\ + "..\..\..\sky\control.h"\ + "..\..\..\sky\disk.h"\ + "..\..\..\sky\logic.h"\ + "..\..\..\sky\mouse.h"\ + "..\..\..\sky\music\musicbase.h"\ + "..\..\..\sky\screen.h"\ + "..\..\..\sky\sky.h"\ + "..\..\..\sky\skydefs.h"\ + "..\..\..\sky\sound.h"\ + "..\..\..\sky\struc.h"\ + "..\..\..\sky\text.h"\ + "..\..\..\sound\mixer.h"\ + {$(INCLUDE)}"mad.h"\ + {$(INCLUDE)}"SDL_byteorder.h"\ + {$(INCLUDE)}"vorbis\config_types.h"\ + {$(INCLUDE)}"vorbis\ivorbiscodec.h"\ + {$(INCLUDE)}"vorbis\ogg.h"\ + {$(INCLUDE)}"vorbis\os_types.h"\ + {$(INCLUDE)}"vorbis\vorbisfile.h"\ + +NODEP_CPP_CONTR=\ + "..\..\..\common\config.h"\ + "..\..\..\common\extend.h"\ + + +!ENDIF + +# End Source File +# Begin Source File + +SOURCE=..\..\..\sky\control.h +# End Source File +# Begin Source File + +SOURCE=..\..\..\sky\debug.cpp + +!IF "$(CFG)" == "sky - Win32 (WCE emulator) Release" + +NODEP_CPP_DEBUG=\ + "..\..\..\sky\common\util.h"\ + "..\..\..\sky\sky\debug.h"\ + "..\..\..\sky\stdafx.h"\ + + +!ELSEIF "$(CFG)" == "sky - Win32 (WCE emulator) Debug" + +NODEP_CPP_DEBUG=\ + "..\..\..\sky\common\util.h"\ + "..\..\..\sky\sky\debug.h"\ + "..\..\..\sky\stdafx.h"\ + + +!ELSEIF "$(CFG)" == "sky - Win32 (WCE ARMV4) Release" + +DEP_CPP_DEBUG=\ + "..\..\..\backends\wince\missing\unistd.h"\ + "..\..\..\backends\wince\portdefs.h"\ + "..\..\..\common\savefile.h"\ + "..\..\..\common\scummsys.h"\ + "..\..\..\common\stdafx.h"\ + "..\..\..\common\system.h"\ + "..\..\..\common\util.h"\ + "..\..\..\sky\debug.h"\ + {$(INCLUDE)}"SDL_byteorder.h"\ + +NODEP_CPP_DEBUG=\ + "..\..\..\common\config.h"\ + "..\..\..\common\extend.h"\ + + +!ELSEIF "$(CFG)" == "sky - Win32 (WCE ARMV4) Debug" + +DEP_CPP_DEBUG=\ + "..\..\..\backends\wince\missing\unistd.h"\ + "..\..\..\backends\wince\portdefs.h"\ + "..\..\..\common\savefile.h"\ + "..\..\..\common\scummsys.h"\ + "..\..\..\common\stdafx.h"\ + "..\..\..\common\system.h"\ + "..\..\..\common\util.h"\ + "..\..\..\sky\debug.h"\ + {$(INCLUDE)}"SDL_byteorder.h"\ + +NODEP_CPP_DEBUG=\ + "..\..\..\common\config.h"\ + "..\..\..\common\extend.h"\ + + +!ENDIF + +# End Source File +# Begin Source File + +SOURCE=..\..\..\sky\debug.h +# End Source File +# Begin Source File + +SOURCE=..\..\..\sky\disk.cpp + +!IF "$(CFG)" == "sky - Win32 (WCE emulator) Release" + +NODEP_CPP_DISK_=\ + "..\..\..\sky\common\file.h"\ + "..\..\..\sky\common\scummsys.h"\ + "..\..\..\sky\common\util.h"\ + "..\..\..\sky\sky\disk.h"\ + "..\..\..\sky\sky\rnc_deco.h"\ + "..\..\..\sky\sky\sky.h"\ + "..\..\..\sky\sky\struc.h"\ + "..\..\..\sky\stdafx.h"\ + + +!ELSEIF "$(CFG)" == "sky - Win32 (WCE emulator) Debug" + +NODEP_CPP_DISK_=\ + "..\..\..\sky\common\file.h"\ + "..\..\..\sky\common\scummsys.h"\ + "..\..\..\sky\common\util.h"\ + "..\..\..\sky\sky\disk.h"\ + "..\..\..\sky\sky\rnc_deco.h"\ + "..\..\..\sky\sky\sky.h"\ + "..\..\..\sky\sky\struc.h"\ + "..\..\..\sky\stdafx.h"\ + + +!ELSEIF "$(CFG)" == "sky - Win32 (WCE ARMV4) Release" + +DEP_CPP_DISK_=\ + "..\..\..\backends\wince\missing\unistd.h"\ + "..\..\..\backends\wince\portdefs.h"\ + "..\..\..\base\engine.h"\ + "..\..\..\common\file.h"\ + "..\..\..\common\list.h"\ + "..\..\..\common\savefile.h"\ + "..\..\..\common\scummsys.h"\ + "..\..\..\common\stdafx.h"\ + "..\..\..\common\str.h"\ + "..\..\..\common\system.h"\ + "..\..\..\common\util.h"\ + "..\..\..\sky\disk.h"\ + "..\..\..\sky\rnc_deco.h"\ + "..\..\..\sky\sky.h"\ + "..\..\..\sky\struc.h"\ + {$(INCLUDE)}"SDL_byteorder.h"\ + +NODEP_CPP_DISK_=\ + "..\..\..\common\config.h"\ + "..\..\..\common\extend.h"\ + + +!ELSEIF "$(CFG)" == "sky - Win32 (WCE ARMV4) Debug" + +DEP_CPP_DISK_=\ + "..\..\..\backends\wince\missing\unistd.h"\ + "..\..\..\backends\wince\portdefs.h"\ + "..\..\..\base\engine.h"\ + "..\..\..\common\file.h"\ + "..\..\..\common\list.h"\ + "..\..\..\common\savefile.h"\ + "..\..\..\common\scummsys.h"\ + "..\..\..\common\stdafx.h"\ + "..\..\..\common\str.h"\ + "..\..\..\common\system.h"\ + "..\..\..\common\util.h"\ + "..\..\..\sky\disk.h"\ + "..\..\..\sky\rnc_deco.h"\ + "..\..\..\sky\sky.h"\ + "..\..\..\sky\struc.h"\ + {$(INCLUDE)}"SDL_byteorder.h"\ + +NODEP_CPP_DISK_=\ + "..\..\..\common\config.h"\ + "..\..\..\common\extend.h"\ + + +!ENDIF + +# End Source File +# Begin Source File + +SOURCE=..\..\..\sky\disk.h +# End Source File +# Begin Source File + +SOURCE=..\..\..\sky\grid.cpp + +!IF "$(CFG)" == "sky - Win32 (WCE emulator) Release" + +NODEP_CPP_GRID_=\ + "..\..\..\sky\sky\compact.h"\ + "..\..\..\sky\sky\disk.h"\ + "..\..\..\sky\sky\grid.h"\ + "..\..\..\sky\sky\logic.h"\ + + +!ELSEIF "$(CFG)" == "sky - Win32 (WCE emulator) Debug" + +NODEP_CPP_GRID_=\ + "..\..\..\sky\sky\compact.h"\ + "..\..\..\sky\sky\disk.h"\ + "..\..\..\sky\sky\grid.h"\ + "..\..\..\sky\sky\logic.h"\ + + +!ELSEIF "$(CFG)" == "sky - Win32 (WCE ARMV4) Release" + +DEP_CPP_GRID_=\ + "..\..\..\backends\wince\missing\unistd.h"\ + "..\..\..\backends\wince\portdefs.h"\ + "..\..\..\base\engine.h"\ + "..\..\..\common\list.h"\ + "..\..\..\common\savefile.h"\ + "..\..\..\common\scummsys.h"\ + "..\..\..\common\stdafx.h"\ + "..\..\..\common\str.h"\ + "..\..\..\common\system.h"\ + "..\..\..\common\util.h"\ + "..\..\..\sky\compact.h"\ + "..\..\..\sky\disk.h"\ + "..\..\..\sky\grid.h"\ + "..\..\..\sky\logic.h"\ + "..\..\..\sky\sky.h"\ + "..\..\..\sky\skydefs.h"\ + "..\..\..\sky\struc.h"\ + {$(INCLUDE)}"SDL_byteorder.h"\ + +NODEP_CPP_GRID_=\ + "..\..\..\common\config.h"\ + "..\..\..\common\extend.h"\ + + +!ELSEIF "$(CFG)" == "sky - Win32 (WCE ARMV4) Debug" + +DEP_CPP_GRID_=\ + "..\..\..\backends\wince\missing\unistd.h"\ + "..\..\..\backends\wince\portdefs.h"\ + "..\..\..\base\engine.h"\ + "..\..\..\common\list.h"\ + "..\..\..\common\savefile.h"\ + "..\..\..\common\scummsys.h"\ + "..\..\..\common\stdafx.h"\ + "..\..\..\common\str.h"\ + "..\..\..\common\system.h"\ + "..\..\..\common\util.h"\ + "..\..\..\sky\compact.h"\ + "..\..\..\sky\disk.h"\ + "..\..\..\sky\grid.h"\ + "..\..\..\sky\logic.h"\ + "..\..\..\sky\sky.h"\ + "..\..\..\sky\skydefs.h"\ + "..\..\..\sky\struc.h"\ + {$(INCLUDE)}"SDL_byteorder.h"\ + +NODEP_CPP_GRID_=\ + "..\..\..\common\config.h"\ + "..\..\..\common\extend.h"\ + + +!ENDIF + +# End Source File +# Begin Source File + +SOURCE=..\..\..\sky\grid.h +# End Source File +# Begin Source File + +SOURCE=..\..\..\sky\hufftext.cpp + +!IF "$(CFG)" == "sky - Win32 (WCE emulator) Release" + +DEP_CPP_HUFFT=\ + "..\..\..\sky\text.h"\ + +NODEP_CPP_HUFFT=\ + "..\..\..\sky\common\scummsys.h"\ + "..\..\..\sky\stdafx.h"\ + + +!ELSEIF "$(CFG)" == "sky - Win32 (WCE emulator) Debug" + +DEP_CPP_HUFFT=\ + "..\..\..\sky\text.h"\ + +NODEP_CPP_HUFFT=\ + "..\..\..\sky\common\scummsys.h"\ + "..\..\..\sky\stdafx.h"\ + + +!ELSEIF "$(CFG)" == "sky - Win32 (WCE ARMV4) Release" + +DEP_CPP_HUFFT=\ + "..\..\..\sky\text.h"\ + +NODEP_CPP_HUFFT=\ + "..\..\..\sky\common\scummsys.h"\ + "..\..\..\sky\stdafx.h"\ + + +!ELSEIF "$(CFG)" == "sky - Win32 (WCE ARMV4) Debug" + +DEP_CPP_HUFFT=\ + "..\..\..\sky\text.h"\ + +NODEP_CPP_HUFFT=\ + "..\..\..\sky\common\scummsys.h"\ + "..\..\..\sky\stdafx.h"\ + + +!ENDIF + +# End Source File +# Begin Source File + +SOURCE=..\..\..\sky\intro.cpp + +!IF "$(CFG)" == "sky - Win32 (WCE emulator) Release" + +NODEP_CPP_INTRO=\ + "..\..\..\sky\common\util.h"\ + "..\..\..\sky\sky\disk.h"\ + "..\..\..\sky\sky\intro.h"\ + "..\..\..\sky\sky\music\musicbase.h"\ + "..\..\..\sky\sky\screen.h"\ + "..\..\..\sky\sky\sky.h"\ + "..\..\..\sky\sky\sound.h"\ + "..\..\..\sky\sky\struc.h"\ + "..\..\..\sky\sky\text.h"\ + "..\..\..\sky\stdafx.h"\ + + +!ELSEIF "$(CFG)" == "sky - Win32 (WCE emulator) Debug" + +NODEP_CPP_INTRO=\ + "..\..\..\sky\common\util.h"\ + "..\..\..\sky\sky\disk.h"\ + "..\..\..\sky\sky\intro.h"\ + "..\..\..\sky\sky\music\musicbase.h"\ + "..\..\..\sky\sky\screen.h"\ + "..\..\..\sky\sky\sky.h"\ + "..\..\..\sky\sky\sound.h"\ + "..\..\..\sky\sky\struc.h"\ + "..\..\..\sky\sky\text.h"\ + "..\..\..\sky\stdafx.h"\ + + +!ELSEIF "$(CFG)" == "sky - Win32 (WCE ARMV4) Release" + +DEP_CPP_INTRO=\ + "..\..\..\backends\wince\missing\unistd.h"\ + "..\..\..\backends\wince\portdefs.h"\ + "..\..\..\base\engine.h"\ + "..\..\..\common\list.h"\ + "..\..\..\common\savefile.h"\ + "..\..\..\common\scummsys.h"\ + "..\..\..\common\stdafx.h"\ + "..\..\..\common\str.h"\ + "..\..\..\common\system.h"\ + "..\..\..\common\util.h"\ + "..\..\..\sky\disk.h"\ + "..\..\..\sky\intro.h"\ + "..\..\..\sky\music\musicbase.h"\ + "..\..\..\sky\screen.h"\ + "..\..\..\sky\sky.h"\ + "..\..\..\sky\skydefs.h"\ + "..\..\..\sky\sound.h"\ + "..\..\..\sky\struc.h"\ + "..\..\..\sky\text.h"\ + "..\..\..\sound\mixer.h"\ + {$(INCLUDE)}"mad.h"\ + {$(INCLUDE)}"SDL_byteorder.h"\ + {$(INCLUDE)}"vorbis\config_types.h"\ + {$(INCLUDE)}"vorbis\ivorbiscodec.h"\ + {$(INCLUDE)}"vorbis\ogg.h"\ + {$(INCLUDE)}"vorbis\os_types.h"\ + {$(INCLUDE)}"vorbis\vorbisfile.h"\ + +NODEP_CPP_INTRO=\ + "..\..\..\common\config.h"\ + "..\..\..\common\extend.h"\ + + +!ELSEIF "$(CFG)" == "sky - Win32 (WCE ARMV4) Debug" + +DEP_CPP_INTRO=\ + "..\..\..\backends\wince\missing\unistd.h"\ + "..\..\..\backends\wince\portdefs.h"\ + "..\..\..\base\engine.h"\ + "..\..\..\common\list.h"\ + "..\..\..\common\savefile.h"\ + "..\..\..\common\scummsys.h"\ + "..\..\..\common\stdafx.h"\ + "..\..\..\common\str.h"\ + "..\..\..\common\system.h"\ + "..\..\..\common\util.h"\ + "..\..\..\sky\disk.h"\ + "..\..\..\sky\intro.h"\ + "..\..\..\sky\music\musicbase.h"\ + "..\..\..\sky\screen.h"\ + "..\..\..\sky\sky.h"\ + "..\..\..\sky\skydefs.h"\ + "..\..\..\sky\sound.h"\ + "..\..\..\sky\struc.h"\ + "..\..\..\sky\text.h"\ + "..\..\..\sound\mixer.h"\ + {$(INCLUDE)}"mad.h"\ + {$(INCLUDE)}"SDL_byteorder.h"\ + {$(INCLUDE)}"vorbis\config_types.h"\ + {$(INCLUDE)}"vorbis\ivorbiscodec.h"\ + {$(INCLUDE)}"vorbis\ogg.h"\ + {$(INCLUDE)}"vorbis\os_types.h"\ + {$(INCLUDE)}"vorbis\vorbisfile.h"\ + +NODEP_CPP_INTRO=\ + "..\..\..\common\config.h"\ + "..\..\..\common\extend.h"\ + + +!ENDIF + +# End Source File +# Begin Source File + +SOURCE=..\..\..\sky\intro.h +# End Source File +# Begin Source File + +SOURCE=..\..\..\sky\logic.cpp + +!IF "$(CFG)" == "sky - Win32 (WCE emulator) Release" + +NODEP_CPP_LOGIC=\ + "..\..\..\sky\base\gameDetector.h"\ + "..\..\..\sky\sky\autoroute.h"\ + "..\..\..\sky\sky\compact.h"\ + "..\..\..\sky\sky\control.h"\ + "..\..\..\sky\sky\debug.h"\ + "..\..\..\sky\sky\disk.h"\ + "..\..\..\sky\sky\grid.h"\ + "..\..\..\sky\sky\logic.h"\ + "..\..\..\sky\sky\mouse.h"\ + "..\..\..\sky\sky\music\musicbase.h"\ + "..\..\..\sky\sky\screen.h"\ + "..\..\..\sky\sky\sky.h"\ + "..\..\..\sky\sky\skydefs.h"\ + "..\..\..\sky\sky\sound.h"\ + "..\..\..\sky\sky\struc.h"\ + "..\..\..\sky\sky\talks.h"\ + "..\..\..\sky\sky\text.h"\ + "..\..\..\sky\stdafx.h"\ + + +!ELSEIF "$(CFG)" == "sky - Win32 (WCE emulator) Debug" + +NODEP_CPP_LOGIC=\ + "..\..\..\sky\base\gameDetector.h"\ + "..\..\..\sky\sky\autoroute.h"\ + "..\..\..\sky\sky\compact.h"\ + "..\..\..\sky\sky\control.h"\ + "..\..\..\sky\sky\debug.h"\ + "..\..\..\sky\sky\disk.h"\ + "..\..\..\sky\sky\grid.h"\ + "..\..\..\sky\sky\logic.h"\ + "..\..\..\sky\sky\mouse.h"\ + "..\..\..\sky\sky\music\musicbase.h"\ + "..\..\..\sky\sky\screen.h"\ + "..\..\..\sky\sky\sky.h"\ + "..\..\..\sky\sky\skydefs.h"\ + "..\..\..\sky\sky\sound.h"\ + "..\..\..\sky\sky\struc.h"\ + "..\..\..\sky\sky\talks.h"\ + "..\..\..\sky\sky\text.h"\ + "..\..\..\sky\stdafx.h"\ + + +!ELSEIF "$(CFG)" == "sky - Win32 (WCE ARMV4) Release" + +DEP_CPP_LOGIC=\ + "..\..\..\backends\wince\missing\unistd.h"\ + "..\..\..\backends\wince\portdefs.h"\ + "..\..\..\base\engine.h"\ + "..\..\..\base\gameDetector.h"\ + "..\..\..\common\list.h"\ + "..\..\..\common\savefile.h"\ + "..\..\..\common\scummsys.h"\ + "..\..\..\common\stdafx.h"\ + "..\..\..\common\str.h"\ + "..\..\..\common\system.h"\ + "..\..\..\common\util.h"\ + "..\..\..\sky\autoroute.h"\ + "..\..\..\sky\compact.h"\ + "..\..\..\sky\control.h"\ + "..\..\..\sky\debug.h"\ + "..\..\..\sky\disk.h"\ + "..\..\..\sky\grid.h"\ + "..\..\..\sky\logic.h"\ + "..\..\..\sky\mouse.h"\ + "..\..\..\sky\music\musicbase.h"\ + "..\..\..\sky\screen.h"\ + "..\..\..\sky\sky.h"\ + "..\..\..\sky\skydefs.h"\ + "..\..\..\sky\sound.h"\ + "..\..\..\sky\struc.h"\ + "..\..\..\sky\talks.h"\ + "..\..\..\sky\text.h"\ + "..\..\..\sound\mixer.h"\ + {$(INCLUDE)}"mad.h"\ + {$(INCLUDE)}"SDL_byteorder.h"\ + {$(INCLUDE)}"vorbis\config_types.h"\ + {$(INCLUDE)}"vorbis\ivorbiscodec.h"\ + {$(INCLUDE)}"vorbis\ogg.h"\ + {$(INCLUDE)}"vorbis\os_types.h"\ + {$(INCLUDE)}"vorbis\vorbisfile.h"\ + +NODEP_CPP_LOGIC=\ + "..\..\..\common\config.h"\ + "..\..\..\common\extend.h"\ + + +!ELSEIF "$(CFG)" == "sky - Win32 (WCE ARMV4) Debug" + +DEP_CPP_LOGIC=\ + "..\..\..\backends\wince\missing\unistd.h"\ + "..\..\..\backends\wince\portdefs.h"\ + "..\..\..\base\engine.h"\ + "..\..\..\base\gameDetector.h"\ + "..\..\..\common\list.h"\ + "..\..\..\common\savefile.h"\ + "..\..\..\common\scummsys.h"\ + "..\..\..\common\stdafx.h"\ + "..\..\..\common\str.h"\ + "..\..\..\common\system.h"\ + "..\..\..\common\util.h"\ + "..\..\..\sky\autoroute.h"\ + "..\..\..\sky\compact.h"\ + "..\..\..\sky\control.h"\ + "..\..\..\sky\debug.h"\ + "..\..\..\sky\disk.h"\ + "..\..\..\sky\grid.h"\ + "..\..\..\sky\logic.h"\ + "..\..\..\sky\mouse.h"\ + "..\..\..\sky\music\musicbase.h"\ + "..\..\..\sky\screen.h"\ + "..\..\..\sky\sky.h"\ + "..\..\..\sky\skydefs.h"\ + "..\..\..\sky\sound.h"\ + "..\..\..\sky\struc.h"\ + "..\..\..\sky\talks.h"\ + "..\..\..\sky\text.h"\ + "..\..\..\sound\mixer.h"\ + {$(INCLUDE)}"mad.h"\ + {$(INCLUDE)}"SDL_byteorder.h"\ + {$(INCLUDE)}"vorbis\config_types.h"\ + {$(INCLUDE)}"vorbis\ivorbiscodec.h"\ + {$(INCLUDE)}"vorbis\ogg.h"\ + {$(INCLUDE)}"vorbis\os_types.h"\ + {$(INCLUDE)}"vorbis\vorbisfile.h"\ + +NODEP_CPP_LOGIC=\ + "..\..\..\common\config.h"\ + "..\..\..\common\extend.h"\ + + +!ENDIF + +# End Source File +# Begin Source File + +SOURCE=..\..\..\sky\logic.h +# End Source File +# Begin Source File + +SOURCE=..\..\..\sky\mouse.cpp + +!IF "$(CFG)" == "sky - Win32 (WCE emulator) Release" + +NODEP_CPP_MOUSE=\ + "..\..\..\sky\common\system.h"\ + "..\..\..\sky\sky\disk.h"\ + "..\..\..\sky\sky\logic.h"\ + "..\..\..\sky\sky\mouse.h"\ + "..\..\..\sky\sky\sky.h"\ + "..\..\..\sky\sky\skydefs.h"\ + "..\..\..\sky\sky\struc.h"\ + "..\..\..\sky\stdafx.h"\ + + +!ELSEIF "$(CFG)" == "sky - Win32 (WCE emulator) Debug" + +NODEP_CPP_MOUSE=\ + "..\..\..\sky\common\system.h"\ + "..\..\..\sky\sky\disk.h"\ + "..\..\..\sky\sky\logic.h"\ + "..\..\..\sky\sky\mouse.h"\ + "..\..\..\sky\sky\sky.h"\ + "..\..\..\sky\sky\skydefs.h"\ + "..\..\..\sky\sky\struc.h"\ + "..\..\..\sky\stdafx.h"\ + + +!ELSEIF "$(CFG)" == "sky - Win32 (WCE ARMV4) Release" + +DEP_CPP_MOUSE=\ + "..\..\..\backends\wince\missing\unistd.h"\ + "..\..\..\backends\wince\portdefs.h"\ + "..\..\..\base\engine.h"\ + "..\..\..\common\list.h"\ + "..\..\..\common\savefile.h"\ + "..\..\..\common\scummsys.h"\ + "..\..\..\common\stdafx.h"\ + "..\..\..\common\str.h"\ + "..\..\..\common\system.h"\ + "..\..\..\common\util.h"\ + "..\..\..\sky\disk.h"\ + "..\..\..\sky\logic.h"\ + "..\..\..\sky\mouse.h"\ + "..\..\..\sky\sky.h"\ + "..\..\..\sky\skydefs.h"\ + "..\..\..\sky\struc.h"\ + {$(INCLUDE)}"SDL_byteorder.h"\ + +NODEP_CPP_MOUSE=\ + "..\..\..\common\config.h"\ + "..\..\..\common\extend.h"\ + + +!ELSEIF "$(CFG)" == "sky - Win32 (WCE ARMV4) Debug" + +DEP_CPP_MOUSE=\ + "..\..\..\backends\wince\missing\unistd.h"\ + "..\..\..\backends\wince\portdefs.h"\ + "..\..\..\base\engine.h"\ + "..\..\..\common\list.h"\ + "..\..\..\common\savefile.h"\ + "..\..\..\common\scummsys.h"\ + "..\..\..\common\stdafx.h"\ + "..\..\..\common\str.h"\ + "..\..\..\common\system.h"\ + "..\..\..\common\util.h"\ + "..\..\..\sky\disk.h"\ + "..\..\..\sky\logic.h"\ + "..\..\..\sky\mouse.h"\ + "..\..\..\sky\sky.h"\ + "..\..\..\sky\skydefs.h"\ + "..\..\..\sky\struc.h"\ + {$(INCLUDE)}"SDL_byteorder.h"\ + +NODEP_CPP_MOUSE=\ + "..\..\..\common\config.h"\ + "..\..\..\common\extend.h"\ + + +!ENDIF + +# End Source File +# Begin Source File + +SOURCE=..\..\..\sky\mouse.h +# End Source File +# Begin Source File + +SOURCE=..\..\..\sky\rnc_deco.cpp + +!IF "$(CFG)" == "sky - Win32 (WCE emulator) Release" + +NODEP_CPP_RNC_D=\ + "..\..\..\sky\common\scummsys.h"\ + "..\..\..\sky\sky\rnc_deco.h"\ + "..\..\..\sky\stdafx.h"\ + + +!ELSEIF "$(CFG)" == "sky - Win32 (WCE emulator) Debug" + +NODEP_CPP_RNC_D=\ + "..\..\..\sky\common\scummsys.h"\ + "..\..\..\sky\sky\rnc_deco.h"\ + "..\..\..\sky\stdafx.h"\ + + +!ELSEIF "$(CFG)" == "sky - Win32 (WCE ARMV4) Release" + +DEP_CPP_RNC_D=\ + "..\..\..\backends\wince\missing\unistd.h"\ + "..\..\..\backends\wince\portdefs.h"\ + "..\..\..\common\scummsys.h"\ + "..\..\..\common\stdafx.h"\ + "..\..\..\sky\rnc_deco.h"\ + {$(INCLUDE)}"SDL_byteorder.h"\ + +NODEP_CPP_RNC_D=\ + "..\..\..\common\config.h"\ + "..\..\..\common\extend.h"\ + + +!ELSEIF "$(CFG)" == "sky - Win32 (WCE ARMV4) Debug" + +DEP_CPP_RNC_D=\ + "..\..\..\backends\wince\missing\unistd.h"\ + "..\..\..\backends\wince\portdefs.h"\ + "..\..\..\common\scummsys.h"\ + "..\..\..\common\stdafx.h"\ + "..\..\..\sky\rnc_deco.h"\ + {$(INCLUDE)}"SDL_byteorder.h"\ + +NODEP_CPP_RNC_D=\ + "..\..\..\common\config.h"\ + "..\..\..\common\extend.h"\ + + +!ENDIF + +# End Source File +# Begin Source File + +SOURCE=..\..\..\sky\rnc_deco.h +# End Source File +# Begin Source File + +SOURCE=..\..\..\sky\screen.cpp + +!IF "$(CFG)" == "sky - Win32 (WCE emulator) Release" + +NODEP_CPP_SCREE=\ + "..\..\..\sky\common\system.h"\ + "..\..\..\sky\sky\disk.h"\ + "..\..\..\sky\sky\logic.h"\ + "..\..\..\sky\sky\screen.h"\ + "..\..\..\sky\sky\sky.h"\ + "..\..\..\sky\sky\skydefs.h"\ + "..\..\..\sky\sky\struc.h"\ + "..\..\..\sky\stdafx.h"\ + + +!ELSEIF "$(CFG)" == "sky - Win32 (WCE emulator) Debug" + +NODEP_CPP_SCREE=\ + "..\..\..\sky\common\system.h"\ + "..\..\..\sky\sky\disk.h"\ + "..\..\..\sky\sky\logic.h"\ + "..\..\..\sky\sky\screen.h"\ + "..\..\..\sky\sky\sky.h"\ + "..\..\..\sky\sky\skydefs.h"\ + "..\..\..\sky\sky\struc.h"\ + "..\..\..\sky\stdafx.h"\ + + +!ELSEIF "$(CFG)" == "sky - Win32 (WCE ARMV4) Release" + +DEP_CPP_SCREE=\ + "..\..\..\backends\wince\missing\unistd.h"\ + "..\..\..\backends\wince\portdefs.h"\ + "..\..\..\base\engine.h"\ + "..\..\..\common\list.h"\ + "..\..\..\common\savefile.h"\ + "..\..\..\common\scummsys.h"\ + "..\..\..\common\stdafx.h"\ + "..\..\..\common\str.h"\ + "..\..\..\common\system.h"\ + "..\..\..\common\util.h"\ + "..\..\..\sky\disk.h"\ + "..\..\..\sky\logic.h"\ + "..\..\..\sky\screen.h"\ + "..\..\..\sky\sky.h"\ + "..\..\..\sky\skydefs.h"\ + "..\..\..\sky\struc.h"\ + {$(INCLUDE)}"SDL_byteorder.h"\ + +NODEP_CPP_SCREE=\ + "..\..\..\common\config.h"\ + "..\..\..\common\extend.h"\ + + +!ELSEIF "$(CFG)" == "sky - Win32 (WCE 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Win32 (WCE emulator) Release" +# Name "sword2 - Win32 (WCE emulator) Debug" +# Name "sword2 - Win32 (WCE ARMV4) Release" +# Name "sword2 - Win32 (WCE ARMV4) Debug" +# Begin Group "Source Files" + +# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat" +# Begin Group "driver" + +# PROP Default_Filter "" +# Begin Source File + +SOURCE=..\..\..\sword2\driver\_mouse.cpp + +!IF "$(CFG)" == "sword2 - Win32 (WCE emulator) Release" + +NODEP_CPP__MOUS=\ + "..\..\..\sword2\driver\common\stdafx.h"\ + "..\..\..\sword2\driver\sword2\sword2.h"\ + + +!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE emulator) Debug" + +NODEP_CPP__MOUS=\ + "..\..\..\sword2\driver\common\stdafx.h"\ + "..\..\..\sword2\driver\sword2\sword2.h"\ + + +!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE ARMV4) Release" + +DEP_CPP__MOUS=\ + "..\..\..\backends\wince\missing\unistd.h"\ + "..\..\..\backends\wince\portdefs.h"\ + "..\..\..\base\engine.h"\ + "..\..\..\common\debugger.h"\ + "..\..\..\common\list.h"\ + "..\..\..\common\rect.h"\ + "..\..\..\common\savefile.h"\ + "..\..\..\common\scummsys.h"\ + "..\..\..\common\stdafx.h"\ + "..\..\..\common\str.h"\ + "..\..\..\common\system.h"\ + "..\..\..\common\util.h"\ + "..\..\..\sound\audiostream.h"\ + "..\..\..\sound\mixer.h"\ + "..\..\..\sound\rate.h"\ + "..\..\..\sword2\build_display.h"\ + "..\..\..\sword2\console.h"\ + "..\..\..\sword2\controls.h"\ + "..\..\..\sword2\debug.h"\ + "..\..\..\sword2\driver\d_draw.h"\ + "..\..\..\sword2\driver\d_sound.h"\ + "..\..\..\sword2\driver\driver96.h"\ + "..\..\..\sword2\header.h"\ + "..\..\..\sword2\icons.h"\ + "..\..\..\sword2\layers.h"\ + "..\..\..\sword2\logic.h"\ + "..\..\..\sword2\maketext.h"\ + "..\..\..\sword2\memory.h"\ + "..\..\..\sword2\mouse.h"\ + "..\..\..\sword2\object.h"\ + "..\..\..\sword2\resman.h"\ + "..\..\..\sword2\router.h"\ + "..\..\..\sword2\save_rest.h"\ + "..\..\..\sword2\sound.h"\ + "..\..\..\sword2\speech.h"\ + "..\..\..\sword2\startup.h"\ + "..\..\..\sword2\sword2.h"\ + {$(INCLUDE)}"mad.h"\ + {$(INCLUDE)}"SDL_byteorder.h"\ + {$(INCLUDE)}"vorbis\config_types.h"\ + {$(INCLUDE)}"vorbis\ivorbiscodec.h"\ + {$(INCLUDE)}"vorbis\ogg.h"\ + {$(INCLUDE)}"vorbis\os_types.h"\ + {$(INCLUDE)}"vorbis\vorbisfile.h"\ + +NODEP_CPP__MOUS=\ + "..\..\..\common\config.h"\ + "..\..\..\common\extend.h"\ + + +!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE ARMV4) Debug" + +DEP_CPP__MOUS=\ + "..\..\..\backends\wince\missing\unistd.h"\ + "..\..\..\backends\wince\portdefs.h"\ + "..\..\..\base\engine.h"\ + "..\..\..\common\debugger.h"\ + "..\..\..\common\list.h"\ + "..\..\..\common\rect.h"\ + "..\..\..\common\savefile.h"\ + "..\..\..\common\scummsys.h"\ + "..\..\..\common\stdafx.h"\ + "..\..\..\common\str.h"\ + "..\..\..\common\system.h"\ + "..\..\..\common\util.h"\ + "..\..\..\sound\audiostream.h"\ + "..\..\..\sound\mixer.h"\ + "..\..\..\sound\rate.h"\ + "..\..\..\sword2\build_display.h"\ + "..\..\..\sword2\console.h"\ + "..\..\..\sword2\controls.h"\ + "..\..\..\sword2\debug.h"\ + "..\..\..\sword2\driver\d_draw.h"\ + "..\..\..\sword2\driver\d_sound.h"\ + "..\..\..\sword2\driver\driver96.h"\ + "..\..\..\sword2\header.h"\ + "..\..\..\sword2\icons.h"\ + "..\..\..\sword2\layers.h"\ + "..\..\..\sword2\logic.h"\ + "..\..\..\sword2\maketext.h"\ + "..\..\..\sword2\memory.h"\ + "..\..\..\sword2\mouse.h"\ + "..\..\..\sword2\object.h"\ + "..\..\..\sword2\resman.h"\ + "..\..\..\sword2\router.h"\ + "..\..\..\sword2\save_rest.h"\ + "..\..\..\sword2\sound.h"\ + "..\..\..\sword2\speech.h"\ + "..\..\..\sword2\startup.h"\ + "..\..\..\sword2\sword2.h"\ + {$(INCLUDE)}"mad.h"\ + {$(INCLUDE)}"SDL_byteorder.h"\ + {$(INCLUDE)}"vorbis\config_types.h"\ + {$(INCLUDE)}"vorbis\ivorbiscodec.h"\ + {$(INCLUDE)}"vorbis\ogg.h"\ + {$(INCLUDE)}"vorbis\os_types.h"\ + {$(INCLUDE)}"vorbis\vorbisfile.h"\ + +NODEP_CPP__MOUS=\ + "..\..\..\common\config.h"\ + "..\..\..\common\extend.h"\ + + +!ENDIF + +# End Source File +# Begin Source File + +SOURCE=..\..\..\sword2\driver\d_draw.cpp + +!IF "$(CFG)" == "sword2 - Win32 (WCE emulator) Release" + +NODEP_CPP_D_DRA=\ + "..\..\..\sword2\driver\common\stdafx.h"\ + "..\..\..\sword2\driver\sword2\driver\menu.h"\ + "..\..\..\sword2\driver\sword2\driver\render.h"\ + "..\..\..\sword2\driver\sword2\sword2.h"\ + + +!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE emulator) Debug" + +NODEP_CPP_D_DRA=\ + "..\..\..\sword2\driver\common\stdafx.h"\ + "..\..\..\sword2\driver\sword2\driver\menu.h"\ + "..\..\..\sword2\driver\sword2\driver\render.h"\ + "..\..\..\sword2\driver\sword2\sword2.h"\ + + +!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE ARMV4) Release" + +DEP_CPP_D_DRA=\ + "..\..\..\backends\wince\missing\unistd.h"\ + "..\..\..\backends\wince\portdefs.h"\ + "..\..\..\base\engine.h"\ + "..\..\..\common\debugger.h"\ + "..\..\..\common\list.h"\ + "..\..\..\common\rect.h"\ + "..\..\..\common\savefile.h"\ + "..\..\..\common\scummsys.h"\ + "..\..\..\common\stdafx.h"\ + "..\..\..\common\str.h"\ + "..\..\..\common\system.h"\ + "..\..\..\common\util.h"\ + "..\..\..\sound\audiostream.h"\ + "..\..\..\sound\mixer.h"\ + "..\..\..\sound\rate.h"\ + "..\..\..\sword2\build_display.h"\ + "..\..\..\sword2\console.h"\ + "..\..\..\sword2\controls.h"\ + "..\..\..\sword2\debug.h"\ + "..\..\..\sword2\driver\d_draw.h"\ + "..\..\..\sword2\driver\d_sound.h"\ + "..\..\..\sword2\driver\driver96.h"\ + "..\..\..\sword2\driver\menu.h"\ + "..\..\..\sword2\driver\render.h"\ + "..\..\..\sword2\header.h"\ + "..\..\..\sword2\icons.h"\ + "..\..\..\sword2\layers.h"\ + "..\..\..\sword2\logic.h"\ + "..\..\..\sword2\maketext.h"\ + "..\..\..\sword2\memory.h"\ + "..\..\..\sword2\mouse.h"\ + "..\..\..\sword2\object.h"\ + "..\..\..\sword2\resman.h"\ + "..\..\..\sword2\router.h"\ + "..\..\..\sword2\save_rest.h"\ + "..\..\..\sword2\sound.h"\ + "..\..\..\sword2\speech.h"\ + "..\..\..\sword2\startup.h"\ + "..\..\..\sword2\sword2.h"\ + {$(INCLUDE)}"mad.h"\ + {$(INCLUDE)}"SDL_byteorder.h"\ + {$(INCLUDE)}"vorbis\config_types.h"\ + {$(INCLUDE)}"vorbis\ivorbiscodec.h"\ + {$(INCLUDE)}"vorbis\ogg.h"\ + {$(INCLUDE)}"vorbis\os_types.h"\ + {$(INCLUDE)}"vorbis\vorbisfile.h"\ + +NODEP_CPP_D_DRA=\ + "..\..\..\common\config.h"\ + "..\..\..\common\extend.h"\ + + +!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE ARMV4) Debug" + +DEP_CPP_D_DRA=\ + "..\..\..\backends\wince\missing\unistd.h"\ + "..\..\..\backends\wince\portdefs.h"\ + "..\..\..\base\engine.h"\ + "..\..\..\common\debugger.h"\ + "..\..\..\common\list.h"\ + "..\..\..\common\rect.h"\ + "..\..\..\common\savefile.h"\ + "..\..\..\common\scummsys.h"\ + "..\..\..\common\stdafx.h"\ + "..\..\..\common\str.h"\ + "..\..\..\common\system.h"\ + "..\..\..\common\util.h"\ + "..\..\..\sound\audiostream.h"\ + "..\..\..\sound\mixer.h"\ + "..\..\..\sound\rate.h"\ + "..\..\..\sword2\build_display.h"\ + "..\..\..\sword2\console.h"\ + "..\..\..\sword2\controls.h"\ + "..\..\..\sword2\debug.h"\ + "..\..\..\sword2\driver\d_draw.h"\ + "..\..\..\sword2\driver\d_sound.h"\ + "..\..\..\sword2\driver\driver96.h"\ + "..\..\..\sword2\driver\menu.h"\ + "..\..\..\sword2\driver\render.h"\ + "..\..\..\sword2\header.h"\ + "..\..\..\sword2\icons.h"\ + "..\..\..\sword2\layers.h"\ + "..\..\..\sword2\logic.h"\ + "..\..\..\sword2\maketext.h"\ + "..\..\..\sword2\memory.h"\ + "..\..\..\sword2\mouse.h"\ + "..\..\..\sword2\object.h"\ + "..\..\..\sword2\resman.h"\ + "..\..\..\sword2\router.h"\ + "..\..\..\sword2\save_rest.h"\ + "..\..\..\sword2\sound.h"\ + "..\..\..\sword2\speech.h"\ + "..\..\..\sword2\startup.h"\ + "..\..\..\sword2\sword2.h"\ + {$(INCLUDE)}"mad.h"\ + {$(INCLUDE)}"SDL_byteorder.h"\ + {$(INCLUDE)}"vorbis\config_types.h"\ + {$(INCLUDE)}"vorbis\ivorbiscodec.h"\ + {$(INCLUDE)}"vorbis\ogg.h"\ + {$(INCLUDE)}"vorbis\os_types.h"\ + {$(INCLUDE)}"vorbis\vorbisfile.h"\ + +NODEP_CPP_D_DRA=\ + "..\..\..\common\config.h"\ + "..\..\..\common\extend.h"\ + + +!ENDIF + +# End Source File +# Begin Source File + +SOURCE=..\..\..\sword2\driver\d_draw.h +# End Source File +# Begin Source File + +SOURCE=..\..\..\sword2\driver\d_sound.cpp + +!IF "$(CFG)" == "sword2 - Win32 (WCE emulator) Release" + +NODEP_CPP_D_SOU=\ + "..\..\..\sword2\driver\common\file.h"\ + "..\..\..\sword2\driver\common\stdafx.h"\ + "..\..\..\sword2\driver\sword2\sword2.h"\ + + +!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE emulator) Debug" + +NODEP_CPP_D_SOU=\ + "..\..\..\sword2\driver\common\file.h"\ + "..\..\..\sword2\driver\common\stdafx.h"\ + "..\..\..\sword2\driver\sword2\sword2.h"\ + + +!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE ARMV4) Release" + +DEP_CPP_D_SOU=\ + "..\..\..\backends\wince\missing\unistd.h"\ + "..\..\..\backends\wince\portdefs.h"\ + "..\..\..\base\engine.h"\ + "..\..\..\common\debugger.h"\ + "..\..\..\common\file.h"\ + "..\..\..\common\list.h"\ + "..\..\..\common\rect.h"\ + "..\..\..\common\savefile.h"\ + "..\..\..\common\scummsys.h"\ + "..\..\..\common\stdafx.h"\ + "..\..\..\common\str.h"\ + "..\..\..\common\system.h"\ + "..\..\..\common\util.h"\ + "..\..\..\sound\audiostream.h"\ + "..\..\..\sound\mixer.h"\ + "..\..\..\sound\rate.h"\ + "..\..\..\sword2\build_display.h"\ + "..\..\..\sword2\console.h"\ + "..\..\..\sword2\controls.h"\ + "..\..\..\sword2\debug.h"\ + "..\..\..\sword2\driver\d_draw.h"\ + "..\..\..\sword2\driver\d_sound.h"\ + "..\..\..\sword2\driver\driver96.h"\ + "..\..\..\sword2\header.h"\ + "..\..\..\sword2\icons.h"\ + "..\..\..\sword2\layers.h"\ + "..\..\..\sword2\logic.h"\ + "..\..\..\sword2\maketext.h"\ + "..\..\..\sword2\memory.h"\ + "..\..\..\sword2\mouse.h"\ + "..\..\..\sword2\object.h"\ + "..\..\..\sword2\resman.h"\ + "..\..\..\sword2\router.h"\ + "..\..\..\sword2\save_rest.h"\ + "..\..\..\sword2\sound.h"\ + "..\..\..\sword2\speech.h"\ + "..\..\..\sword2\startup.h"\ + "..\..\..\sword2\sword2.h"\ + {$(INCLUDE)}"mad.h"\ + {$(INCLUDE)}"SDL_byteorder.h"\ + {$(INCLUDE)}"vorbis\config_types.h"\ + {$(INCLUDE)}"vorbis\ivorbiscodec.h"\ + {$(INCLUDE)}"vorbis\ogg.h"\ + {$(INCLUDE)}"vorbis\os_types.h"\ + {$(INCLUDE)}"vorbis\vorbisfile.h"\ + +NODEP_CPP_D_SOU=\ + "..\..\..\common\config.h"\ + "..\..\..\common\extend.h"\ + + +!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE ARMV4) Debug" + +DEP_CPP_D_SOU=\ + "..\..\..\backends\wince\missing\unistd.h"\ + "..\..\..\backends\wince\portdefs.h"\ + "..\..\..\base\engine.h"\ + "..\..\..\common\debugger.h"\ + "..\..\..\common\file.h"\ + "..\..\..\common\list.h"\ + "..\..\..\common\rect.h"\ + "..\..\..\common\savefile.h"\ + "..\..\..\common\scummsys.h"\ + "..\..\..\common\stdafx.h"\ + "..\..\..\common\str.h"\ + "..\..\..\common\system.h"\ + "..\..\..\common\util.h"\ + "..\..\..\sound\audiostream.h"\ + "..\..\..\sound\mixer.h"\ + "..\..\..\sound\rate.h"\ + "..\..\..\sword2\build_display.h"\ + "..\..\..\sword2\console.h"\ + "..\..\..\sword2\controls.h"\ + "..\..\..\sword2\debug.h"\ + "..\..\..\sword2\driver\d_draw.h"\ + "..\..\..\sword2\driver\d_sound.h"\ + "..\..\..\sword2\driver\driver96.h"\ + "..\..\..\sword2\header.h"\ + "..\..\..\sword2\icons.h"\ + "..\..\..\sword2\layers.h"\ + "..\..\..\sword2\logic.h"\ + "..\..\..\sword2\maketext.h"\ + "..\..\..\sword2\memory.h"\ + "..\..\..\sword2\mouse.h"\ + "..\..\..\sword2\object.h"\ + "..\..\..\sword2\resman.h"\ + "..\..\..\sword2\router.h"\ + "..\..\..\sword2\save_rest.h"\ + "..\..\..\sword2\sound.h"\ + "..\..\..\sword2\speech.h"\ + "..\..\..\sword2\startup.h"\ + "..\..\..\sword2\sword2.h"\ + {$(INCLUDE)}"mad.h"\ + {$(INCLUDE)}"SDL_byteorder.h"\ + {$(INCLUDE)}"vorbis\config_types.h"\ + {$(INCLUDE)}"vorbis\ivorbiscodec.h"\ + {$(INCLUDE)}"vorbis\ogg.h"\ + {$(INCLUDE)}"vorbis\os_types.h"\ + {$(INCLUDE)}"vorbis\vorbisfile.h"\ + +NODEP_CPP_D_SOU=\ + "..\..\..\common\config.h"\ + "..\..\..\common\extend.h"\ + + +!ENDIF + +# End Source File +# Begin Source File + +SOURCE=..\..\..\sword2\driver\d_sound.h +# End Source File +# Begin Source File + +SOURCE=..\..\..\sword2\driver\driver96.h +# End Source File +# Begin Source File + +SOURCE=..\..\..\sword2\driver\keyboard.cpp + +!IF "$(CFG)" == "sword2 - Win32 (WCE emulator) Release" + +NODEP_CPP_KEYBO=\ + "..\..\..\sword2\driver\common\stdafx.h"\ + "..\..\..\sword2\driver\sword2\sword2.h"\ + + +!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE emulator) Debug" + +NODEP_CPP_KEYBO=\ + "..\..\..\sword2\driver\common\stdafx.h"\ + "..\..\..\sword2\driver\sword2\sword2.h"\ + + +!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE ARMV4) Release" + +DEP_CPP_KEYBO=\ + "..\..\..\backends\wince\missing\unistd.h"\ + "..\..\..\backends\wince\portdefs.h"\ + "..\..\..\base\engine.h"\ + "..\..\..\common\debugger.h"\ + "..\..\..\common\list.h"\ + "..\..\..\common\rect.h"\ + "..\..\..\common\savefile.h"\ + "..\..\..\common\scummsys.h"\ + "..\..\..\common\stdafx.h"\ + "..\..\..\common\str.h"\ + "..\..\..\common\system.h"\ + "..\..\..\common\util.h"\ + "..\..\..\sound\audiostream.h"\ + "..\..\..\sound\mixer.h"\ + "..\..\..\sound\rate.h"\ + "..\..\..\sword2\build_display.h"\ + "..\..\..\sword2\console.h"\ + "..\..\..\sword2\controls.h"\ + "..\..\..\sword2\debug.h"\ + "..\..\..\sword2\driver\d_draw.h"\ + "..\..\..\sword2\driver\d_sound.h"\ + "..\..\..\sword2\driver\driver96.h"\ + "..\..\..\sword2\header.h"\ + "..\..\..\sword2\icons.h"\ + "..\..\..\sword2\layers.h"\ + "..\..\..\sword2\logic.h"\ + "..\..\..\sword2\maketext.h"\ + "..\..\..\sword2\memory.h"\ + "..\..\..\sword2\mouse.h"\ + "..\..\..\sword2\object.h"\ + "..\..\..\sword2\resman.h"\ + "..\..\..\sword2\router.h"\ + "..\..\..\sword2\save_rest.h"\ + "..\..\..\sword2\sound.h"\ + "..\..\..\sword2\speech.h"\ + "..\..\..\sword2\startup.h"\ + "..\..\..\sword2\sword2.h"\ + {$(INCLUDE)}"mad.h"\ + {$(INCLUDE)}"SDL_byteorder.h"\ + {$(INCLUDE)}"vorbis\config_types.h"\ + {$(INCLUDE)}"vorbis\ivorbiscodec.h"\ + {$(INCLUDE)}"vorbis\ogg.h"\ + {$(INCLUDE)}"vorbis\os_types.h"\ + {$(INCLUDE)}"vorbis\vorbisfile.h"\ + +NODEP_CPP_KEYBO=\ + "..\..\..\common\config.h"\ + "..\..\..\common\extend.h"\ + + +!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE ARMV4) Debug" + +DEP_CPP_KEYBO=\ + "..\..\..\backends\wince\missing\unistd.h"\ + "..\..\..\backends\wince\portdefs.h"\ + "..\..\..\base\engine.h"\ + "..\..\..\common\debugger.h"\ + "..\..\..\common\list.h"\ + "..\..\..\common\rect.h"\ + "..\..\..\common\savefile.h"\ + "..\..\..\common\scummsys.h"\ + "..\..\..\common\stdafx.h"\ + "..\..\..\common\str.h"\ + "..\..\..\common\system.h"\ + "..\..\..\common\util.h"\ + "..\..\..\sound\audiostream.h"\ + "..\..\..\sound\mixer.h"\ + "..\..\..\sound\rate.h"\ + "..\..\..\sword2\build_display.h"\ + "..\..\..\sword2\console.h"\ + "..\..\..\sword2\controls.h"\ + "..\..\..\sword2\debug.h"\ + "..\..\..\sword2\driver\d_draw.h"\ + "..\..\..\sword2\driver\d_sound.h"\ + "..\..\..\sword2\driver\driver96.h"\ + "..\..\..\sword2\header.h"\ + "..\..\..\sword2\icons.h"\ + "..\..\..\sword2\layers.h"\ + "..\..\..\sword2\logic.h"\ + "..\..\..\sword2\maketext.h"\ + "..\..\..\sword2\memory.h"\ + "..\..\..\sword2\mouse.h"\ + "..\..\..\sword2\object.h"\ + "..\..\..\sword2\resman.h"\ + "..\..\..\sword2\router.h"\ + "..\..\..\sword2\save_rest.h"\ + "..\..\..\sword2\sound.h"\ + "..\..\..\sword2\speech.h"\ + "..\..\..\sword2\startup.h"\ + "..\..\..\sword2\sword2.h"\ + {$(INCLUDE)}"mad.h"\ + {$(INCLUDE)}"SDL_byteorder.h"\ + {$(INCLUDE)}"vorbis\config_types.h"\ + {$(INCLUDE)}"vorbis\ivorbiscodec.h"\ + {$(INCLUDE)}"vorbis\ogg.h"\ + {$(INCLUDE)}"vorbis\os_types.h"\ + {$(INCLUDE)}"vorbis\vorbisfile.h"\ + +NODEP_CPP_KEYBO=\ + "..\..\..\common\config.h"\ + "..\..\..\common\extend.h"\ + + +!ENDIF + +# End Source File +# Begin Source File + +SOURCE=..\..\..\sword2\driver\menu.cpp + +!IF "$(CFG)" == "sword2 - Win32 (WCE emulator) Release" + +NODEP_CPP_MENU_=\ + "..\..\..\sword2\driver\common\stdafx.h"\ + "..\..\..\sword2\driver\sword2\driver\render.h"\ + "..\..\..\sword2\driver\sword2\sword2.h"\ + + +!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE emulator) Debug" + +NODEP_CPP_MENU_=\ + "..\..\..\sword2\driver\common\stdafx.h"\ + "..\..\..\sword2\driver\sword2\driver\render.h"\ + "..\..\..\sword2\driver\sword2\sword2.h"\ + + +!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE ARMV4) Release" + +DEP_CPP_MENU_=\ + "..\..\..\backends\wince\missing\unistd.h"\ + "..\..\..\backends\wince\portdefs.h"\ + "..\..\..\base\engine.h"\ + "..\..\..\common\debugger.h"\ + "..\..\..\common\list.h"\ + "..\..\..\common\rect.h"\ + "..\..\..\common\savefile.h"\ + "..\..\..\common\scummsys.h"\ + "..\..\..\common\stdafx.h"\ + "..\..\..\common\str.h"\ + "..\..\..\common\system.h"\ + "..\..\..\common\util.h"\ + "..\..\..\sound\audiostream.h"\ + "..\..\..\sound\mixer.h"\ + "..\..\..\sound\rate.h"\ + "..\..\..\sword2\build_display.h"\ + "..\..\..\sword2\console.h"\ + "..\..\..\sword2\controls.h"\ + "..\..\..\sword2\debug.h"\ + "..\..\..\sword2\driver\d_draw.h"\ + "..\..\..\sword2\driver\d_sound.h"\ + "..\..\..\sword2\driver\driver96.h"\ + "..\..\..\sword2\driver\menu.h"\ + "..\..\..\sword2\driver\render.h"\ + "..\..\..\sword2\header.h"\ + "..\..\..\sword2\icons.h"\ + "..\..\..\sword2\layers.h"\ + "..\..\..\sword2\logic.h"\ + "..\..\..\sword2\maketext.h"\ + "..\..\..\sword2\memory.h"\ + "..\..\..\sword2\mouse.h"\ + "..\..\..\sword2\object.h"\ + "..\..\..\sword2\resman.h"\ + "..\..\..\sword2\router.h"\ + "..\..\..\sword2\save_rest.h"\ + "..\..\..\sword2\sound.h"\ + "..\..\..\sword2\speech.h"\ + "..\..\..\sword2\startup.h"\ + "..\..\..\sword2\sword2.h"\ + {$(INCLUDE)}"mad.h"\ + {$(INCLUDE)}"SDL_byteorder.h"\ + {$(INCLUDE)}"vorbis\config_types.h"\ + {$(INCLUDE)}"vorbis\ivorbiscodec.h"\ + {$(INCLUDE)}"vorbis\ogg.h"\ + {$(INCLUDE)}"vorbis\os_types.h"\ + {$(INCLUDE)}"vorbis\vorbisfile.h"\ + +NODEP_CPP_MENU_=\ + "..\..\..\common\config.h"\ + "..\..\..\common\extend.h"\ + + +!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE ARMV4) Debug" + +DEP_CPP_MENU_=\ + "..\..\..\backends\wince\missing\unistd.h"\ + "..\..\..\backends\wince\portdefs.h"\ + "..\..\..\base\engine.h"\ + "..\..\..\common\debugger.h"\ + "..\..\..\common\list.h"\ + "..\..\..\common\rect.h"\ + "..\..\..\common\savefile.h"\ + "..\..\..\common\scummsys.h"\ + "..\..\..\common\stdafx.h"\ + "..\..\..\common\str.h"\ + "..\..\..\common\system.h"\ + "..\..\..\common\util.h"\ + "..\..\..\sound\audiostream.h"\ + "..\..\..\sound\mixer.h"\ + "..\..\..\sound\rate.h"\ + "..\..\..\sword2\build_display.h"\ + "..\..\..\sword2\console.h"\ + "..\..\..\sword2\controls.h"\ + "..\..\..\sword2\debug.h"\ + "..\..\..\sword2\driver\d_draw.h"\ + "..\..\..\sword2\driver\d_sound.h"\ + "..\..\..\sword2\driver\driver96.h"\ + "..\..\..\sword2\driver\menu.h"\ + "..\..\..\sword2\driver\render.h"\ + "..\..\..\sword2\header.h"\ + "..\..\..\sword2\icons.h"\ + "..\..\..\sword2\layers.h"\ + "..\..\..\sword2\logic.h"\ + "..\..\..\sword2\maketext.h"\ + "..\..\..\sword2\memory.h"\ + "..\..\..\sword2\mouse.h"\ + "..\..\..\sword2\object.h"\ + "..\..\..\sword2\resman.h"\ + "..\..\..\sword2\router.h"\ + "..\..\..\sword2\save_rest.h"\ + "..\..\..\sword2\sound.h"\ + "..\..\..\sword2\speech.h"\ + "..\..\..\sword2\startup.h"\ + "..\..\..\sword2\sword2.h"\ + {$(INCLUDE)}"mad.h"\ + {$(INCLUDE)}"SDL_byteorder.h"\ + {$(INCLUDE)}"vorbis\config_types.h"\ + {$(INCLUDE)}"vorbis\ivorbiscodec.h"\ + {$(INCLUDE)}"vorbis\ogg.h"\ + {$(INCLUDE)}"vorbis\os_types.h"\ + {$(INCLUDE)}"vorbis\vorbisfile.h"\ + +NODEP_CPP_MENU_=\ + "..\..\..\common\config.h"\ + "..\..\..\common\extend.h"\ + + +!ENDIF + +# End Source File +# Begin Source File + +SOURCE=..\..\..\sword2\driver\menu.h +# End Source File +# Begin Source File + +SOURCE=..\..\..\sword2\driver\palette.cpp + +!IF "$(CFG)" == "sword2 - Win32 (WCE emulator) Release" + +NODEP_CPP_PALET=\ + "..\..\..\sword2\driver\common\stdafx.h"\ + "..\..\..\sword2\driver\sword2\sword2.h"\ + + +!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE emulator) Debug" + +NODEP_CPP_PALET=\ + "..\..\..\sword2\driver\common\stdafx.h"\ + "..\..\..\sword2\driver\sword2\sword2.h"\ + + +!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE ARMV4) Release" + +DEP_CPP_PALET=\ + "..\..\..\backends\wince\missing\unistd.h"\ + "..\..\..\backends\wince\portdefs.h"\ + "..\..\..\base\engine.h"\ + "..\..\..\common\debugger.h"\ + "..\..\..\common\list.h"\ + "..\..\..\common\rect.h"\ + "..\..\..\common\savefile.h"\ + "..\..\..\common\scummsys.h"\ + "..\..\..\common\stdafx.h"\ + "..\..\..\common\str.h"\ + "..\..\..\common\system.h"\ + "..\..\..\common\util.h"\ + "..\..\..\sound\audiostream.h"\ + "..\..\..\sound\mixer.h"\ + "..\..\..\sound\rate.h"\ + "..\..\..\sword2\build_display.h"\ + "..\..\..\sword2\console.h"\ + "..\..\..\sword2\controls.h"\ + "..\..\..\sword2\debug.h"\ + "..\..\..\sword2\driver\d_draw.h"\ + "..\..\..\sword2\driver\d_sound.h"\ + "..\..\..\sword2\driver\driver96.h"\ + "..\..\..\sword2\header.h"\ + "..\..\..\sword2\icons.h"\ + "..\..\..\sword2\layers.h"\ + "..\..\..\sword2\logic.h"\ + "..\..\..\sword2\maketext.h"\ + "..\..\..\sword2\memory.h"\ + "..\..\..\sword2\mouse.h"\ + "..\..\..\sword2\object.h"\ + "..\..\..\sword2\resman.h"\ + "..\..\..\sword2\router.h"\ + "..\..\..\sword2\save_rest.h"\ + "..\..\..\sword2\sound.h"\ + "..\..\..\sword2\speech.h"\ + "..\..\..\sword2\startup.h"\ + "..\..\..\sword2\sword2.h"\ + {$(INCLUDE)}"mad.h"\ + {$(INCLUDE)}"SDL_byteorder.h"\ + {$(INCLUDE)}"vorbis\config_types.h"\ + {$(INCLUDE)}"vorbis\ivorbiscodec.h"\ + {$(INCLUDE)}"vorbis\ogg.h"\ + {$(INCLUDE)}"vorbis\os_types.h"\ + {$(INCLUDE)}"vorbis\vorbisfile.h"\ + +NODEP_CPP_PALET=\ + "..\..\..\common\config.h"\ + "..\..\..\common\extend.h"\ + + +!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE ARMV4) Debug" + +DEP_CPP_PALET=\ + "..\..\..\backends\wince\missing\unistd.h"\ + "..\..\..\backends\wince\portdefs.h"\ + "..\..\..\base\engine.h"\ + "..\..\..\common\debugger.h"\ + "..\..\..\common\list.h"\ + "..\..\..\common\rect.h"\ + "..\..\..\common\savefile.h"\ + "..\..\..\common\scummsys.h"\ + "..\..\..\common\stdafx.h"\ + "..\..\..\common\str.h"\ + "..\..\..\common\system.h"\ + "..\..\..\common\util.h"\ + "..\..\..\sound\audiostream.h"\ + "..\..\..\sound\mixer.h"\ + "..\..\..\sound\rate.h"\ + "..\..\..\sword2\build_display.h"\ + "..\..\..\sword2\console.h"\ + "..\..\..\sword2\controls.h"\ + "..\..\..\sword2\debug.h"\ + "..\..\..\sword2\driver\d_draw.h"\ + "..\..\..\sword2\driver\d_sound.h"\ + "..\..\..\sword2\driver\driver96.h"\ + "..\..\..\sword2\header.h"\ + "..\..\..\sword2\icons.h"\ + "..\..\..\sword2\layers.h"\ + "..\..\..\sword2\logic.h"\ + "..\..\..\sword2\maketext.h"\ + "..\..\..\sword2\memory.h"\ + "..\..\..\sword2\mouse.h"\ + "..\..\..\sword2\object.h"\ + "..\..\..\sword2\resman.h"\ + "..\..\..\sword2\router.h"\ + "..\..\..\sword2\save_rest.h"\ + "..\..\..\sword2\sound.h"\ + "..\..\..\sword2\speech.h"\ + "..\..\..\sword2\startup.h"\ + "..\..\..\sword2\sword2.h"\ + {$(INCLUDE)}"mad.h"\ + {$(INCLUDE)}"SDL_byteorder.h"\ + {$(INCLUDE)}"vorbis\config_types.h"\ + {$(INCLUDE)}"vorbis\ivorbiscodec.h"\ + {$(INCLUDE)}"vorbis\ogg.h"\ + {$(INCLUDE)}"vorbis\os_types.h"\ + {$(INCLUDE)}"vorbis\vorbisfile.h"\ + +NODEP_CPP_PALET=\ + "..\..\..\common\config.h"\ + "..\..\..\common\extend.h"\ + + +!ENDIF + +# End Source File +# Begin Source File + +SOURCE=..\..\..\sword2\driver\rdwin.cpp + +!IF "$(CFG)" == "sword2 - Win32 (WCE emulator) Release" + +NODEP_CPP_RDWIN=\ + "..\..\..\sword2\driver\common\stdafx.h"\ + "..\..\..\sword2\driver\sword2\driver\menu.h"\ + "..\..\..\sword2\driver\sword2\sword2.h"\ + + +!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE emulator) Debug" + +NODEP_CPP_RDWIN=\ + "..\..\..\sword2\driver\common\stdafx.h"\ + "..\..\..\sword2\driver\sword2\driver\menu.h"\ + "..\..\..\sword2\driver\sword2\sword2.h"\ + + +!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE ARMV4) Release" + +DEP_CPP_RDWIN=\ + "..\..\..\backends\wince\missing\unistd.h"\ + "..\..\..\backends\wince\portdefs.h"\ + "..\..\..\base\engine.h"\ + "..\..\..\common\debugger.h"\ + "..\..\..\common\list.h"\ + "..\..\..\common\rect.h"\ + "..\..\..\common\savefile.h"\ + "..\..\..\common\scummsys.h"\ + "..\..\..\common\stdafx.h"\ + "..\..\..\common\str.h"\ + "..\..\..\common\system.h"\ + "..\..\..\common\util.h"\ + "..\..\..\sound\audiostream.h"\ + "..\..\..\sound\mixer.h"\ + "..\..\..\sound\rate.h"\ + "..\..\..\sword2\build_display.h"\ + "..\..\..\sword2\console.h"\ + "..\..\..\sword2\controls.h"\ + "..\..\..\sword2\debug.h"\ + "..\..\..\sword2\driver\d_draw.h"\ + "..\..\..\sword2\driver\d_sound.h"\ + "..\..\..\sword2\driver\driver96.h"\ + "..\..\..\sword2\driver\menu.h"\ + "..\..\..\sword2\header.h"\ + "..\..\..\sword2\icons.h"\ + "..\..\..\sword2\layers.h"\ + "..\..\..\sword2\logic.h"\ + "..\..\..\sword2\maketext.h"\ + "..\..\..\sword2\memory.h"\ + "..\..\..\sword2\mouse.h"\ + "..\..\..\sword2\object.h"\ + "..\..\..\sword2\resman.h"\ + "..\..\..\sword2\router.h"\ + "..\..\..\sword2\save_rest.h"\ + "..\..\..\sword2\sound.h"\ + "..\..\..\sword2\speech.h"\ + "..\..\..\sword2\startup.h"\ + "..\..\..\sword2\sword2.h"\ + {$(INCLUDE)}"mad.h"\ + {$(INCLUDE)}"SDL_byteorder.h"\ + {$(INCLUDE)}"vorbis\config_types.h"\ + {$(INCLUDE)}"vorbis\ivorbiscodec.h"\ + {$(INCLUDE)}"vorbis\ogg.h"\ + {$(INCLUDE)}"vorbis\os_types.h"\ + {$(INCLUDE)}"vorbis\vorbisfile.h"\ + +NODEP_CPP_RDWIN=\ + "..\..\..\common\config.h"\ + "..\..\..\common\extend.h"\ + + +!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE ARMV4) Debug" + +DEP_CPP_RDWIN=\ + "..\..\..\backends\wince\missing\unistd.h"\ + "..\..\..\backends\wince\portdefs.h"\ + "..\..\..\base\engine.h"\ + "..\..\..\common\debugger.h"\ + "..\..\..\common\list.h"\ + "..\..\..\common\rect.h"\ + "..\..\..\common\savefile.h"\ + "..\..\..\common\scummsys.h"\ + "..\..\..\common\stdafx.h"\ + "..\..\..\common\str.h"\ + "..\..\..\common\system.h"\ + "..\..\..\common\util.h"\ + "..\..\..\sound\audiostream.h"\ + "..\..\..\sound\mixer.h"\ + "..\..\..\sound\rate.h"\ + "..\..\..\sword2\build_display.h"\ + "..\..\..\sword2\console.h"\ + "..\..\..\sword2\controls.h"\ + "..\..\..\sword2\debug.h"\ + "..\..\..\sword2\driver\d_draw.h"\ + "..\..\..\sword2\driver\d_sound.h"\ + "..\..\..\sword2\driver\driver96.h"\ + "..\..\..\sword2\driver\menu.h"\ + "..\..\..\sword2\header.h"\ + "..\..\..\sword2\icons.h"\ + "..\..\..\sword2\layers.h"\ + "..\..\..\sword2\logic.h"\ + "..\..\..\sword2\maketext.h"\ + "..\..\..\sword2\memory.h"\ + "..\..\..\sword2\mouse.h"\ + "..\..\..\sword2\object.h"\ + "..\..\..\sword2\resman.h"\ + "..\..\..\sword2\router.h"\ + "..\..\..\sword2\save_rest.h"\ + "..\..\..\sword2\sound.h"\ + "..\..\..\sword2\speech.h"\ + "..\..\..\sword2\startup.h"\ + "..\..\..\sword2\sword2.h"\ + {$(INCLUDE)}"mad.h"\ + {$(INCLUDE)}"SDL_byteorder.h"\ + {$(INCLUDE)}"vorbis\config_types.h"\ + {$(INCLUDE)}"vorbis\ivorbiscodec.h"\ + {$(INCLUDE)}"vorbis\ogg.h"\ + {$(INCLUDE)}"vorbis\os_types.h"\ + {$(INCLUDE)}"vorbis\vorbisfile.h"\ + +NODEP_CPP_RDWIN=\ + "..\..\..\common\config.h"\ + "..\..\..\common\extend.h"\ + + +!ENDIF + +# End Source File +# Begin Source File + +SOURCE=..\..\..\sword2\driver\render.cpp + +!IF "$(CFG)" == "sword2 - Win32 (WCE emulator) Release" + +NODEP_CPP_RENDE=\ + "..\..\..\sword2\driver\common\stdafx.h"\ + "..\..\..\sword2\driver\sword2\driver\menu.h"\ + "..\..\..\sword2\driver\sword2\driver\render.h"\ + "..\..\..\sword2\driver\sword2\sword2.h"\ + + +!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE emulator) Debug" + +NODEP_CPP_RENDE=\ + "..\..\..\sword2\driver\common\stdafx.h"\ + "..\..\..\sword2\driver\sword2\driver\menu.h"\ + "..\..\..\sword2\driver\sword2\driver\render.h"\ + "..\..\..\sword2\driver\sword2\sword2.h"\ + + +!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE ARMV4) Release" + +DEP_CPP_RENDE=\ + "..\..\..\backends\wince\missing\unistd.h"\ + "..\..\..\backends\wince\portdefs.h"\ + "..\..\..\base\engine.h"\ + "..\..\..\common\debugger.h"\ + "..\..\..\common\list.h"\ + "..\..\..\common\rect.h"\ + "..\..\..\common\savefile.h"\ + "..\..\..\common\scummsys.h"\ + "..\..\..\common\stdafx.h"\ + "..\..\..\common\str.h"\ + "..\..\..\common\system.h"\ + "..\..\..\common\util.h"\ + "..\..\..\sound\audiostream.h"\ + "..\..\..\sound\mixer.h"\ + "..\..\..\sound\rate.h"\ + "..\..\..\sword2\build_display.h"\ + "..\..\..\sword2\console.h"\ + "..\..\..\sword2\controls.h"\ + "..\..\..\sword2\debug.h"\ + "..\..\..\sword2\driver\d_draw.h"\ + "..\..\..\sword2\driver\d_sound.h"\ + "..\..\..\sword2\driver\driver96.h"\ + "..\..\..\sword2\driver\menu.h"\ + "..\..\..\sword2\driver\render.h"\ + "..\..\..\sword2\header.h"\ + "..\..\..\sword2\icons.h"\ + "..\..\..\sword2\layers.h"\ + "..\..\..\sword2\logic.h"\ + "..\..\..\sword2\maketext.h"\ + "..\..\..\sword2\memory.h"\ + "..\..\..\sword2\mouse.h"\ + "..\..\..\sword2\object.h"\ + "..\..\..\sword2\resman.h"\ + "..\..\..\sword2\router.h"\ + "..\..\..\sword2\save_rest.h"\ + "..\..\..\sword2\sound.h"\ + "..\..\..\sword2\speech.h"\ + "..\..\..\sword2\startup.h"\ + "..\..\..\sword2\sword2.h"\ + {$(INCLUDE)}"mad.h"\ + {$(INCLUDE)}"SDL_byteorder.h"\ + {$(INCLUDE)}"vorbis\config_types.h"\ + {$(INCLUDE)}"vorbis\ivorbiscodec.h"\ + {$(INCLUDE)}"vorbis\ogg.h"\ + {$(INCLUDE)}"vorbis\os_types.h"\ + {$(INCLUDE)}"vorbis\vorbisfile.h"\ + +NODEP_CPP_RENDE=\ + "..\..\..\common\config.h"\ + "..\..\..\common\extend.h"\ + + +!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE ARMV4) Debug" + +DEP_CPP_RENDE=\ + "..\..\..\backends\wince\missing\unistd.h"\ + "..\..\..\backends\wince\portdefs.h"\ + "..\..\..\base\engine.h"\ + "..\..\..\common\debugger.h"\ + "..\..\..\common\list.h"\ + "..\..\..\common\rect.h"\ + "..\..\..\common\savefile.h"\ + "..\..\..\common\scummsys.h"\ + "..\..\..\common\stdafx.h"\ + "..\..\..\common\str.h"\ + "..\..\..\common\system.h"\ + "..\..\..\common\util.h"\ + "..\..\..\sound\audiostream.h"\ + "..\..\..\sound\mixer.h"\ + "..\..\..\sound\rate.h"\ + "..\..\..\sword2\build_display.h"\ + "..\..\..\sword2\console.h"\ + "..\..\..\sword2\controls.h"\ + "..\..\..\sword2\debug.h"\ + "..\..\..\sword2\driver\d_draw.h"\ + "..\..\..\sword2\driver\d_sound.h"\ + "..\..\..\sword2\driver\driver96.h"\ + "..\..\..\sword2\driver\menu.h"\ + "..\..\..\sword2\driver\render.h"\ + "..\..\..\sword2\header.h"\ + "..\..\..\sword2\icons.h"\ + "..\..\..\sword2\layers.h"\ + "..\..\..\sword2\logic.h"\ + "..\..\..\sword2\maketext.h"\ + "..\..\..\sword2\memory.h"\ + "..\..\..\sword2\mouse.h"\ + "..\..\..\sword2\object.h"\ + "..\..\..\sword2\resman.h"\ + "..\..\..\sword2\router.h"\ + "..\..\..\sword2\save_rest.h"\ + "..\..\..\sword2\sound.h"\ + "..\..\..\sword2\speech.h"\ + "..\..\..\sword2\startup.h"\ + "..\..\..\sword2\sword2.h"\ + {$(INCLUDE)}"mad.h"\ + {$(INCLUDE)}"SDL_byteorder.h"\ + {$(INCLUDE)}"vorbis\config_types.h"\ + {$(INCLUDE)}"vorbis\ivorbiscodec.h"\ + {$(INCLUDE)}"vorbis\ogg.h"\ + {$(INCLUDE)}"vorbis\os_types.h"\ + {$(INCLUDE)}"vorbis\vorbisfile.h"\ + +NODEP_CPP_RENDE=\ + "..\..\..\common\config.h"\ + "..\..\..\common\extend.h"\ + + +!ENDIF + +# End Source File +# Begin Source File + +SOURCE=..\..\..\sword2\driver\render.h +# End Source File +# Begin Source File + +SOURCE=..\..\..\sword2\driver\sprite.cpp + +!IF "$(CFG)" == "sword2 - Win32 (WCE emulator) Release" + +NODEP_CPP_SPRIT=\ + "..\..\..\sword2\driver\common\stdafx.h"\ + "..\..\..\sword2\driver\sword2\sword2.h"\ + + +!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE emulator) Debug" + +NODEP_CPP_SPRIT=\ + "..\..\..\sword2\driver\common\stdafx.h"\ + "..\..\..\sword2\driver\sword2\sword2.h"\ + + +!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE ARMV4) Release" + +DEP_CPP_SPRIT=\ + "..\..\..\backends\wince\missing\unistd.h"\ + "..\..\..\backends\wince\portdefs.h"\ + "..\..\..\base\engine.h"\ + "..\..\..\common\debugger.h"\ + "..\..\..\common\list.h"\ + "..\..\..\common\rect.h"\ + "..\..\..\common\savefile.h"\ + "..\..\..\common\scummsys.h"\ + "..\..\..\common\stdafx.h"\ + "..\..\..\common\str.h"\ + "..\..\..\common\system.h"\ + "..\..\..\common\util.h"\ + "..\..\..\sound\audiostream.h"\ + "..\..\..\sound\mixer.h"\ + "..\..\..\sound\rate.h"\ + "..\..\..\sword2\build_display.h"\ + "..\..\..\sword2\console.h"\ + "..\..\..\sword2\controls.h"\ + "..\..\..\sword2\debug.h"\ + "..\..\..\sword2\driver\d_draw.h"\ + "..\..\..\sword2\driver\d_sound.h"\ + "..\..\..\sword2\driver\driver96.h"\ + "..\..\..\sword2\header.h"\ + "..\..\..\sword2\icons.h"\ + "..\..\..\sword2\layers.h"\ + "..\..\..\sword2\logic.h"\ + "..\..\..\sword2\maketext.h"\ + "..\..\..\sword2\memory.h"\ + "..\..\..\sword2\mouse.h"\ + "..\..\..\sword2\object.h"\ + "..\..\..\sword2\resman.h"\ + "..\..\..\sword2\router.h"\ + "..\..\..\sword2\save_rest.h"\ + "..\..\..\sword2\sound.h"\ + "..\..\..\sword2\speech.h"\ + "..\..\..\sword2\startup.h"\ + "..\..\..\sword2\sword2.h"\ + {$(INCLUDE)}"mad.h"\ + {$(INCLUDE)}"SDL_byteorder.h"\ + {$(INCLUDE)}"vorbis\config_types.h"\ + {$(INCLUDE)}"vorbis\ivorbiscodec.h"\ + {$(INCLUDE)}"vorbis\ogg.h"\ + {$(INCLUDE)}"vorbis\os_types.h"\ + {$(INCLUDE)}"vorbis\vorbisfile.h"\ + +NODEP_CPP_SPRIT=\ + "..\..\..\common\config.h"\ + "..\..\..\common\extend.h"\ + + +!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE ARMV4) Debug" + +DEP_CPP_SPRIT=\ + "..\..\..\backends\wince\missing\unistd.h"\ + "..\..\..\backends\wince\portdefs.h"\ + "..\..\..\base\engine.h"\ + "..\..\..\common\debugger.h"\ + "..\..\..\common\list.h"\ + "..\..\..\common\rect.h"\ + "..\..\..\common\savefile.h"\ + "..\..\..\common\scummsys.h"\ + "..\..\..\common\stdafx.h"\ + "..\..\..\common\str.h"\ + "..\..\..\common\system.h"\ + "..\..\..\common\util.h"\ + "..\..\..\sound\audiostream.h"\ + "..\..\..\sound\mixer.h"\ + "..\..\..\sound\rate.h"\ + "..\..\..\sword2\build_display.h"\ + "..\..\..\sword2\console.h"\ + "..\..\..\sword2\controls.h"\ + "..\..\..\sword2\debug.h"\ + "..\..\..\sword2\driver\d_draw.h"\ + "..\..\..\sword2\driver\d_sound.h"\ + "..\..\..\sword2\driver\driver96.h"\ + "..\..\..\sword2\header.h"\ + "..\..\..\sword2\icons.h"\ + "..\..\..\sword2\layers.h"\ + "..\..\..\sword2\logic.h"\ + "..\..\..\sword2\maketext.h"\ + "..\..\..\sword2\memory.h"\ + "..\..\..\sword2\mouse.h"\ + "..\..\..\sword2\object.h"\ + "..\..\..\sword2\resman.h"\ + "..\..\..\sword2\router.h"\ + "..\..\..\sword2\save_rest.h"\ + "..\..\..\sword2\sound.h"\ + "..\..\..\sword2\speech.h"\ + "..\..\..\sword2\startup.h"\ + "..\..\..\sword2\sword2.h"\ + {$(INCLUDE)}"mad.h"\ + {$(INCLUDE)}"SDL_byteorder.h"\ + {$(INCLUDE)}"vorbis\config_types.h"\ + {$(INCLUDE)}"vorbis\ivorbiscodec.h"\ + {$(INCLUDE)}"vorbis\ogg.h"\ + {$(INCLUDE)}"vorbis\os_types.h"\ + {$(INCLUDE)}"vorbis\vorbisfile.h"\ + +NODEP_CPP_SPRIT=\ + "..\..\..\common\config.h"\ + "..\..\..\common\extend.h"\ + + +!ENDIF + +# End Source File +# End Group +# Begin Source File + +SOURCE=..\..\..\sword2\anims.cpp + +!IF "$(CFG)" == "sword2 - Win32 (WCE emulator) Release" + +NODEP_CPP_ANIMS=\ + "..\..\..\sword2\common\file.h"\ + "..\..\..\sword2\common\stdafx.h"\ + "..\..\..\sword2\sword2\defs.h"\ + "..\..\..\sword2\sword2\interpreter.h"\ + "..\..\..\sword2\sword2\sword2.h"\ + + +!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE emulator) Debug" + +NODEP_CPP_ANIMS=\ + "..\..\..\sword2\common\file.h"\ + "..\..\..\sword2\common\stdafx.h"\ + "..\..\..\sword2\sword2\defs.h"\ + "..\..\..\sword2\sword2\interpreter.h"\ + "..\..\..\sword2\sword2\sword2.h"\ + + +!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE ARMV4) Release" + +DEP_CPP_ANIMS=\ + "..\..\..\backends\wince\missing\unistd.h"\ + "..\..\..\backends\wince\portdefs.h"\ + "..\..\..\base\engine.h"\ + "..\..\..\common\debugger.h"\ + "..\..\..\common\file.h"\ + "..\..\..\common\list.h"\ + "..\..\..\common\rect.h"\ + "..\..\..\common\savefile.h"\ + "..\..\..\common\scummsys.h"\ + "..\..\..\common\stdafx.h"\ + "..\..\..\common\str.h"\ + "..\..\..\common\system.h"\ + "..\..\..\common\util.h"\ + "..\..\..\sound\audiostream.h"\ + "..\..\..\sound\mixer.h"\ + "..\..\..\sound\rate.h"\ + "..\..\..\sword2\build_display.h"\ + "..\..\..\sword2\console.h"\ + "..\..\..\sword2\controls.h"\ + "..\..\..\sword2\debug.h"\ + "..\..\..\sword2\defs.h"\ + "..\..\..\sword2\driver\d_draw.h"\ + "..\..\..\sword2\driver\d_sound.h"\ + "..\..\..\sword2\driver\driver96.h"\ + "..\..\..\sword2\header.h"\ + "..\..\..\sword2\icons.h"\ + "..\..\..\sword2\interpreter.h"\ + "..\..\..\sword2\layers.h"\ + "..\..\..\sword2\logic.h"\ + "..\..\..\sword2\maketext.h"\ + "..\..\..\sword2\memory.h"\ + "..\..\..\sword2\mouse.h"\ + "..\..\..\sword2\object.h"\ + "..\..\..\sword2\resman.h"\ + "..\..\..\sword2\router.h"\ + "..\..\..\sword2\save_rest.h"\ + "..\..\..\sword2\sound.h"\ + "..\..\..\sword2\speech.h"\ + "..\..\..\sword2\startup.h"\ + "..\..\..\sword2\sword2.h"\ + {$(INCLUDE)}"mad.h"\ + {$(INCLUDE)}"SDL_byteorder.h"\ + {$(INCLUDE)}"vorbis\config_types.h"\ + {$(INCLUDE)}"vorbis\ivorbiscodec.h"\ + {$(INCLUDE)}"vorbis\ogg.h"\ + {$(INCLUDE)}"vorbis\os_types.h"\ + {$(INCLUDE)}"vorbis\vorbisfile.h"\ + +NODEP_CPP_ANIMS=\ + "..\..\..\common\config.h"\ + "..\..\..\common\extend.h"\ + + +!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE ARMV4) Debug" + +DEP_CPP_ANIMS=\ + "..\..\..\backends\wince\missing\unistd.h"\ + "..\..\..\backends\wince\portdefs.h"\ + "..\..\..\base\engine.h"\ + "..\..\..\common\debugger.h"\ + "..\..\..\common\file.h"\ + "..\..\..\common\list.h"\ + "..\..\..\common\rect.h"\ + "..\..\..\common\savefile.h"\ + "..\..\..\common\scummsys.h"\ + "..\..\..\common\stdafx.h"\ + "..\..\..\common\str.h"\ + "..\..\..\common\system.h"\ + "..\..\..\common\util.h"\ + "..\..\..\sound\audiostream.h"\ + "..\..\..\sound\mixer.h"\ + "..\..\..\sound\rate.h"\ + "..\..\..\sword2\build_display.h"\ + "..\..\..\sword2\console.h"\ + "..\..\..\sword2\controls.h"\ + "..\..\..\sword2\debug.h"\ + "..\..\..\sword2\defs.h"\ + "..\..\..\sword2\driver\d_draw.h"\ + "..\..\..\sword2\driver\d_sound.h"\ + "..\..\..\sword2\driver\driver96.h"\ + "..\..\..\sword2\header.h"\ + "..\..\..\sword2\icons.h"\ + "..\..\..\sword2\interpreter.h"\ + "..\..\..\sword2\layers.h"\ + "..\..\..\sword2\logic.h"\ + "..\..\..\sword2\maketext.h"\ + "..\..\..\sword2\memory.h"\ + "..\..\..\sword2\mouse.h"\ + "..\..\..\sword2\object.h"\ + "..\..\..\sword2\resman.h"\ + "..\..\..\sword2\router.h"\ + "..\..\..\sword2\save_rest.h"\ + "..\..\..\sword2\sound.h"\ + "..\..\..\sword2\speech.h"\ + "..\..\..\sword2\startup.h"\ + "..\..\..\sword2\sword2.h"\ + {$(INCLUDE)}"mad.h"\ + {$(INCLUDE)}"SDL_byteorder.h"\ + {$(INCLUDE)}"vorbis\config_types.h"\ + {$(INCLUDE)}"vorbis\ivorbiscodec.h"\ + {$(INCLUDE)}"vorbis\ogg.h"\ + {$(INCLUDE)}"vorbis\os_types.h"\ + {$(INCLUDE)}"vorbis\vorbisfile.h"\ + +NODEP_CPP_ANIMS=\ + "..\..\..\common\config.h"\ + "..\..\..\common\extend.h"\ + + +!ENDIF + +# End Source File +# Begin Source File + +SOURCE=..\..\..\sword2\build_display.cpp + +!IF "$(CFG)" == "sword2 - Win32 (WCE emulator) Release" + +NODEP_CPP_BUILD=\ + "..\..\..\sword2\common\stdafx.h"\ + "..\..\..\sword2\sword2\defs.h"\ + "..\..\..\sword2\sword2\interpreter.h"\ + "..\..\..\sword2\sword2\sword2.h"\ + + +!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE emulator) Debug" + +NODEP_CPP_BUILD=\ + "..\..\..\sword2\common\stdafx.h"\ + "..\..\..\sword2\sword2\defs.h"\ + "..\..\..\sword2\sword2\interpreter.h"\ + "..\..\..\sword2\sword2\sword2.h"\ + + +!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE ARMV4) Release" + +DEP_CPP_BUILD=\ + "..\..\..\backends\wince\missing\unistd.h"\ + "..\..\..\backends\wince\portdefs.h"\ + "..\..\..\base\engine.h"\ + "..\..\..\common\debugger.h"\ + "..\..\..\common\list.h"\ + "..\..\..\common\rect.h"\ + "..\..\..\common\savefile.h"\ + "..\..\..\common\scummsys.h"\ + "..\..\..\common\stdafx.h"\ + "..\..\..\common\str.h"\ + "..\..\..\common\system.h"\ + "..\..\..\common\util.h"\ + "..\..\..\sound\audiostream.h"\ + "..\..\..\sound\mixer.h"\ + "..\..\..\sound\rate.h"\ + "..\..\..\sword2\build_display.h"\ + "..\..\..\sword2\console.h"\ + "..\..\..\sword2\controls.h"\ + "..\..\..\sword2\debug.h"\ + "..\..\..\sword2\defs.h"\ + "..\..\..\sword2\driver\d_draw.h"\ + "..\..\..\sword2\driver\d_sound.h"\ + "..\..\..\sword2\driver\driver96.h"\ + "..\..\..\sword2\header.h"\ + "..\..\..\sword2\icons.h"\ + "..\..\..\sword2\interpreter.h"\ + "..\..\..\sword2\layers.h"\ + "..\..\..\sword2\logic.h"\ + "..\..\..\sword2\maketext.h"\ + "..\..\..\sword2\memory.h"\ + "..\..\..\sword2\mouse.h"\ + "..\..\..\sword2\object.h"\ + "..\..\..\sword2\resman.h"\ + "..\..\..\sword2\router.h"\ + "..\..\..\sword2\save_rest.h"\ + "..\..\..\sword2\sound.h"\ + "..\..\..\sword2\speech.h"\ + "..\..\..\sword2\startup.h"\ + "..\..\..\sword2\sword2.h"\ + {$(INCLUDE)}"mad.h"\ + {$(INCLUDE)}"SDL_byteorder.h"\ + {$(INCLUDE)}"vorbis\config_types.h"\ + {$(INCLUDE)}"vorbis\ivorbiscodec.h"\ + {$(INCLUDE)}"vorbis\ogg.h"\ + {$(INCLUDE)}"vorbis\os_types.h"\ + {$(INCLUDE)}"vorbis\vorbisfile.h"\ + +NODEP_CPP_BUILD=\ + "..\..\..\common\config.h"\ + "..\..\..\common\extend.h"\ + + +!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE ARMV4) Debug" + +DEP_CPP_BUILD=\ + "..\..\..\backends\wince\missing\unistd.h"\ + "..\..\..\backends\wince\portdefs.h"\ + "..\..\..\base\engine.h"\ + "..\..\..\common\debugger.h"\ + "..\..\..\common\list.h"\ + "..\..\..\common\rect.h"\ + "..\..\..\common\savefile.h"\ + "..\..\..\common\scummsys.h"\ + "..\..\..\common\stdafx.h"\ + "..\..\..\common\str.h"\ + "..\..\..\common\system.h"\ + "..\..\..\common\util.h"\ + "..\..\..\sound\audiostream.h"\ + "..\..\..\sound\mixer.h"\ + "..\..\..\sound\rate.h"\ + "..\..\..\sword2\build_display.h"\ + "..\..\..\sword2\console.h"\ + "..\..\..\sword2\controls.h"\ + "..\..\..\sword2\debug.h"\ + "..\..\..\sword2\defs.h"\ + "..\..\..\sword2\driver\d_draw.h"\ + "..\..\..\sword2\driver\d_sound.h"\ + "..\..\..\sword2\driver\driver96.h"\ + "..\..\..\sword2\header.h"\ + "..\..\..\sword2\icons.h"\ + "..\..\..\sword2\interpreter.h"\ + "..\..\..\sword2\layers.h"\ + "..\..\..\sword2\logic.h"\ + "..\..\..\sword2\maketext.h"\ + "..\..\..\sword2\memory.h"\ + "..\..\..\sword2\mouse.h"\ + "..\..\..\sword2\object.h"\ + "..\..\..\sword2\resman.h"\ + "..\..\..\sword2\router.h"\ + "..\..\..\sword2\save_rest.h"\ + "..\..\..\sword2\sound.h"\ + "..\..\..\sword2\speech.h"\ + "..\..\..\sword2\startup.h"\ + "..\..\..\sword2\sword2.h"\ + {$(INCLUDE)}"mad.h"\ + {$(INCLUDE)}"SDL_byteorder.h"\ + {$(INCLUDE)}"vorbis\config_types.h"\ + {$(INCLUDE)}"vorbis\ivorbiscodec.h"\ + {$(INCLUDE)}"vorbis\ogg.h"\ + {$(INCLUDE)}"vorbis\os_types.h"\ + {$(INCLUDE)}"vorbis\vorbisfile.h"\ + +NODEP_CPP_BUILD=\ + "..\..\..\common\config.h"\ + "..\..\..\common\extend.h"\ + + +!ENDIF + +# End Source File +# Begin Source File + +SOURCE=..\..\..\sword2\build_display.h +# End Source File +# Begin Source File + +SOURCE=..\..\..\sword2\console.cpp + +!IF "$(CFG)" == "sword2 - Win32 (WCE emulator) Release" + +NODEP_CPP_CONSO=\ + "..\..\..\sword2\common\debugger.cpp"\ + "..\..\..\sword2\common\stdafx.h"\ + "..\..\..\sword2\sword2\defs.h"\ + "..\..\..\sword2\sword2\sword2.h"\ + + +!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE emulator) Debug" + +NODEP_CPP_CONSO=\ + "..\..\..\sword2\common\debugger.cpp"\ + "..\..\..\sword2\common\stdafx.h"\ + "..\..\..\sword2\sword2\defs.h"\ + "..\..\..\sword2\sword2\sword2.h"\ + + +!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE ARMV4) Release" + +DEP_CPP_CONSO=\ + "..\..\..\backends\wince\missing\unistd.h"\ + "..\..\..\backends\wince\portdefs.h"\ + "..\..\..\base\engine.h"\ + "..\..\..\common\debugger.cpp"\ + "..\..\..\common\debugger.h"\ + "..\..\..\common\list.h"\ + "..\..\..\common\rect.h"\ + "..\..\..\common\savefile.h"\ + "..\..\..\common\scummsys.h"\ + "..\..\..\common\singleton.h"\ + "..\..\..\common\stdafx.h"\ + "..\..\..\common\str.h"\ + "..\..\..\common\system.h"\ + "..\..\..\common\util.h"\ + "..\..\..\gui\console.h"\ + "..\..\..\gui\dialog.h"\ + "..\..\..\gui\font.h"\ + "..\..\..\gui\newgui.h"\ + "..\..\..\gui\object.h"\ + "..\..\..\sound\audiostream.h"\ + "..\..\..\sound\mixer.h"\ + "..\..\..\sound\rate.h"\ + "..\..\..\sword2\build_display.h"\ + "..\..\..\sword2\console.h"\ + "..\..\..\sword2\controls.h"\ + "..\..\..\sword2\debug.h"\ + "..\..\..\sword2\defs.h"\ + "..\..\..\sword2\driver\d_draw.h"\ + "..\..\..\sword2\driver\d_sound.h"\ + "..\..\..\sword2\driver\driver96.h"\ + "..\..\..\sword2\header.h"\ + "..\..\..\sword2\icons.h"\ + "..\..\..\sword2\layers.h"\ + "..\..\..\sword2\logic.h"\ + "..\..\..\sword2\maketext.h"\ + "..\..\..\sword2\memory.h"\ + "..\..\..\sword2\mouse.h"\ + "..\..\..\sword2\object.h"\ + "..\..\..\sword2\resman.h"\ + "..\..\..\sword2\router.h"\ + "..\..\..\sword2\save_rest.h"\ + "..\..\..\sword2\sound.h"\ + "..\..\..\sword2\speech.h"\ + "..\..\..\sword2\startup.h"\ + "..\..\..\sword2\sword2.h"\ + {$(INCLUDE)}"mad.h"\ + {$(INCLUDE)}"SDL_byteorder.h"\ + {$(INCLUDE)}"vorbis\config_types.h"\ + {$(INCLUDE)}"vorbis\ivorbiscodec.h"\ + {$(INCLUDE)}"vorbis\ogg.h"\ + {$(INCLUDE)}"vorbis\os_types.h"\ + {$(INCLUDE)}"vorbis\vorbisfile.h"\ + +NODEP_CPP_CONSO=\ + "..\..\..\common\config.h"\ + "..\..\..\common\extend.h"\ + + +!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE ARMV4) Debug" + +DEP_CPP_CONSO=\ + "..\..\..\backends\wince\missing\unistd.h"\ + "..\..\..\backends\wince\portdefs.h"\ + "..\..\..\base\engine.h"\ + "..\..\..\common\debugger.cpp"\ + "..\..\..\common\debugger.h"\ + "..\..\..\common\list.h"\ + "..\..\..\common\rect.h"\ + "..\..\..\common\savefile.h"\ + "..\..\..\common\scummsys.h"\ + "..\..\..\common\singleton.h"\ + "..\..\..\common\stdafx.h"\ + "..\..\..\common\str.h"\ + "..\..\..\common\system.h"\ + "..\..\..\common\util.h"\ + "..\..\..\gui\console.h"\ + "..\..\..\gui\dialog.h"\ + "..\..\..\gui\font.h"\ + "..\..\..\gui\newgui.h"\ + "..\..\..\gui\object.h"\ + "..\..\..\sound\audiostream.h"\ + "..\..\..\sound\mixer.h"\ + "..\..\..\sound\rate.h"\ + "..\..\..\sword2\build_display.h"\ + "..\..\..\sword2\console.h"\ + "..\..\..\sword2\controls.h"\ + "..\..\..\sword2\debug.h"\ + "..\..\..\sword2\defs.h"\ + "..\..\..\sword2\driver\d_draw.h"\ + "..\..\..\sword2\driver\d_sound.h"\ + "..\..\..\sword2\driver\driver96.h"\ + "..\..\..\sword2\header.h"\ + "..\..\..\sword2\icons.h"\ + "..\..\..\sword2\layers.h"\ + "..\..\..\sword2\logic.h"\ + "..\..\..\sword2\maketext.h"\ + "..\..\..\sword2\memory.h"\ + "..\..\..\sword2\mouse.h"\ + "..\..\..\sword2\object.h"\ + "..\..\..\sword2\resman.h"\ + "..\..\..\sword2\router.h"\ + "..\..\..\sword2\save_rest.h"\ + "..\..\..\sword2\sound.h"\ + "..\..\..\sword2\speech.h"\ + "..\..\..\sword2\startup.h"\ + "..\..\..\sword2\sword2.h"\ + {$(INCLUDE)}"mad.h"\ + {$(INCLUDE)}"SDL_byteorder.h"\ + {$(INCLUDE)}"vorbis\config_types.h"\ + {$(INCLUDE)}"vorbis\ivorbiscodec.h"\ + {$(INCLUDE)}"vorbis\ogg.h"\ + {$(INCLUDE)}"vorbis\os_types.h"\ + {$(INCLUDE)}"vorbis\vorbisfile.h"\ + +NODEP_CPP_CONSO=\ + "..\..\..\common\config.h"\ + "..\..\..\common\extend.h"\ + + +!ENDIF + +# End Source File +# Begin Source File + +SOURCE=..\..\..\sword2\console.h +# End Source File +# Begin Source File + +SOURCE=..\..\..\sword2\controls.cpp + +!IF "$(CFG)" == "sword2 - Win32 (WCE emulator) Release" + +NODEP_CPP_CONTR=\ + "..\..\..\sword2\common\config-manager.h"\ + "..\..\..\sword2\common\stdafx.h"\ + "..\..\..\sword2\sword2\defs.h"\ + "..\..\..\sword2\sword2\sword2.h"\ + + +!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE emulator) Debug" + +NODEP_CPP_CONTR=\ + "..\..\..\sword2\common\config-manager.h"\ + "..\..\..\sword2\common\stdafx.h"\ + "..\..\..\sword2\sword2\defs.h"\ + "..\..\..\sword2\sword2\sword2.h"\ + + +!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE ARMV4) Release" + +DEP_CPP_CONTR=\ + "..\..\..\backends\wince\missing\unistd.h"\ + "..\..\..\backends\wince\portdefs.h"\ + "..\..\..\base\engine.h"\ + "..\..\..\common\config-manager.h"\ + "..\..\..\common\debugger.h"\ + "..\..\..\common\list.h"\ + "..\..\..\common\map.h"\ + "..\..\..\common\rect.h"\ + "..\..\..\common\savefile.h"\ + "..\..\..\common\scummsys.h"\ + "..\..\..\common\singleton.h"\ + "..\..\..\common\stdafx.h"\ + "..\..\..\common\str.h"\ + "..\..\..\common\system.h"\ + "..\..\..\common\util.h"\ + "..\..\..\sound\audiostream.h"\ + "..\..\..\sound\mixer.h"\ + "..\..\..\sound\rate.h"\ + "..\..\..\sword2\build_display.h"\ + "..\..\..\sword2\console.h"\ + "..\..\..\sword2\controls.h"\ + "..\..\..\sword2\debug.h"\ + "..\..\..\sword2\defs.h"\ + "..\..\..\sword2\driver\d_draw.h"\ + "..\..\..\sword2\driver\d_sound.h"\ + "..\..\..\sword2\driver\driver96.h"\ + "..\..\..\sword2\header.h"\ + "..\..\..\sword2\icons.h"\ + "..\..\..\sword2\layers.h"\ + "..\..\..\sword2\logic.h"\ + "..\..\..\sword2\maketext.h"\ + "..\..\..\sword2\memory.h"\ + "..\..\..\sword2\mouse.h"\ + "..\..\..\sword2\object.h"\ + "..\..\..\sword2\resman.h"\ + "..\..\..\sword2\router.h"\ + "..\..\..\sword2\save_rest.h"\ + "..\..\..\sword2\sound.h"\ + "..\..\..\sword2\speech.h"\ + "..\..\..\sword2\startup.h"\ + "..\..\..\sword2\sword2.h"\ + {$(INCLUDE)}"mad.h"\ + {$(INCLUDE)}"SDL_byteorder.h"\ + {$(INCLUDE)}"vorbis\config_types.h"\ + {$(INCLUDE)}"vorbis\ivorbiscodec.h"\ + {$(INCLUDE)}"vorbis\ogg.h"\ + {$(INCLUDE)}"vorbis\os_types.h"\ + {$(INCLUDE)}"vorbis\vorbisfile.h"\ + +NODEP_CPP_CONTR=\ + "..\..\..\common\config.h"\ + "..\..\..\common\extend.h"\ + + +!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE ARMV4) Debug" + +DEP_CPP_CONTR=\ + "..\..\..\backends\wince\missing\unistd.h"\ + "..\..\..\backends\wince\portdefs.h"\ + "..\..\..\base\engine.h"\ + "..\..\..\common\config-manager.h"\ + "..\..\..\common\debugger.h"\ + "..\..\..\common\list.h"\ + "..\..\..\common\map.h"\ + "..\..\..\common\rect.h"\ + "..\..\..\common\savefile.h"\ + "..\..\..\common\scummsys.h"\ + "..\..\..\common\singleton.h"\ + "..\..\..\common\stdafx.h"\ + "..\..\..\common\str.h"\ + "..\..\..\common\system.h"\ + "..\..\..\common\util.h"\ + "..\..\..\sound\audiostream.h"\ + "..\..\..\sound\mixer.h"\ + "..\..\..\sound\rate.h"\ + "..\..\..\sword2\build_display.h"\ + "..\..\..\sword2\console.h"\ + "..\..\..\sword2\controls.h"\ + "..\..\..\sword2\debug.h"\ + "..\..\..\sword2\defs.h"\ + "..\..\..\sword2\driver\d_draw.h"\ + "..\..\..\sword2\driver\d_sound.h"\ + "..\..\..\sword2\driver\driver96.h"\ + "..\..\..\sword2\header.h"\ + "..\..\..\sword2\icons.h"\ + "..\..\..\sword2\layers.h"\ + "..\..\..\sword2\logic.h"\ + "..\..\..\sword2\maketext.h"\ + "..\..\..\sword2\memory.h"\ + "..\..\..\sword2\mouse.h"\ + "..\..\..\sword2\object.h"\ + "..\..\..\sword2\resman.h"\ + "..\..\..\sword2\router.h"\ + "..\..\..\sword2\save_rest.h"\ + "..\..\..\sword2\sound.h"\ + "..\..\..\sword2\speech.h"\ + "..\..\..\sword2\startup.h"\ + "..\..\..\sword2\sword2.h"\ + {$(INCLUDE)}"mad.h"\ + {$(INCLUDE)}"SDL_byteorder.h"\ + {$(INCLUDE)}"vorbis\config_types.h"\ + {$(INCLUDE)}"vorbis\ivorbiscodec.h"\ + {$(INCLUDE)}"vorbis\ogg.h"\ + {$(INCLUDE)}"vorbis\os_types.h"\ + {$(INCLUDE)}"vorbis\vorbisfile.h"\ + +NODEP_CPP_CONTR=\ + "..\..\..\common\config.h"\ + "..\..\..\common\extend.h"\ + + +!ENDIF + +# End Source File +# Begin Source File + +SOURCE=..\..\..\sword2\controls.h +# End Source File +# Begin Source File + +SOURCE=..\..\..\sword2\debug.cpp + +!IF "$(CFG)" == "sword2 - Win32 (WCE emulator) Release" + +NODEP_CPP_DEBUG=\ + "..\..\..\sword2\common\stdafx.h"\ + "..\..\..\sword2\sword2\defs.h"\ + "..\..\..\sword2\sword2\sword2.h"\ + + +!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE emulator) Debug" + +NODEP_CPP_DEBUG=\ + "..\..\..\sword2\common\stdafx.h"\ + "..\..\..\sword2\sword2\defs.h"\ + "..\..\..\sword2\sword2\sword2.h"\ + + +!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE ARMV4) Release" + +DEP_CPP_DEBUG=\ + "..\..\..\backends\wince\missing\unistd.h"\ + "..\..\..\backends\wince\portdefs.h"\ + "..\..\..\base\engine.h"\ + "..\..\..\common\debugger.h"\ + "..\..\..\common\list.h"\ + "..\..\..\common\rect.h"\ + "..\..\..\common\savefile.h"\ + "..\..\..\common\scummsys.h"\ + "..\..\..\common\stdafx.h"\ + "..\..\..\common\str.h"\ + "..\..\..\common\system.h"\ + "..\..\..\common\util.h"\ + "..\..\..\sound\audiostream.h"\ + "..\..\..\sound\mixer.h"\ + "..\..\..\sound\rate.h"\ + "..\..\..\sword2\build_display.h"\ + "..\..\..\sword2\console.h"\ + "..\..\..\sword2\controls.h"\ + "..\..\..\sword2\debug.h"\ + "..\..\..\sword2\defs.h"\ + "..\..\..\sword2\driver\d_draw.h"\ + "..\..\..\sword2\driver\d_sound.h"\ + "..\..\..\sword2\driver\driver96.h"\ + "..\..\..\sword2\header.h"\ + "..\..\..\sword2\icons.h"\ + "..\..\..\sword2\layers.h"\ + "..\..\..\sword2\logic.h"\ + "..\..\..\sword2\maketext.h"\ + "..\..\..\sword2\memory.h"\ + "..\..\..\sword2\mouse.h"\ + "..\..\..\sword2\object.h"\ + "..\..\..\sword2\resman.h"\ + "..\..\..\sword2\router.h"\ + "..\..\..\sword2\save_rest.h"\ + "..\..\..\sword2\sound.h"\ + "..\..\..\sword2\speech.h"\ + "..\..\..\sword2\startup.h"\ + "..\..\..\sword2\sword2.h"\ + {$(INCLUDE)}"mad.h"\ + {$(INCLUDE)}"SDL_byteorder.h"\ + {$(INCLUDE)}"vorbis\config_types.h"\ + {$(INCLUDE)}"vorbis\ivorbiscodec.h"\ + {$(INCLUDE)}"vorbis\ogg.h"\ + {$(INCLUDE)}"vorbis\os_types.h"\ + {$(INCLUDE)}"vorbis\vorbisfile.h"\ + +NODEP_CPP_DEBUG=\ + "..\..\..\common\config.h"\ + "..\..\..\common\extend.h"\ + + +!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE ARMV4) Debug" + +DEP_CPP_DEBUG=\ + "..\..\..\backends\wince\missing\unistd.h"\ + "..\..\..\backends\wince\portdefs.h"\ + "..\..\..\base\engine.h"\ + "..\..\..\common\debugger.h"\ + "..\..\..\common\list.h"\ + "..\..\..\common\rect.h"\ + "..\..\..\common\savefile.h"\ + "..\..\..\common\scummsys.h"\ + "..\..\..\common\stdafx.h"\ + "..\..\..\common\str.h"\ + "..\..\..\common\system.h"\ + "..\..\..\common\util.h"\ + "..\..\..\sound\audiostream.h"\ + "..\..\..\sound\mixer.h"\ + "..\..\..\sound\rate.h"\ + "..\..\..\sword2\build_display.h"\ + "..\..\..\sword2\console.h"\ + "..\..\..\sword2\controls.h"\ + "..\..\..\sword2\debug.h"\ + "..\..\..\sword2\defs.h"\ + "..\..\..\sword2\driver\d_draw.h"\ + "..\..\..\sword2\driver\d_sound.h"\ + "..\..\..\sword2\driver\driver96.h"\ + "..\..\..\sword2\header.h"\ + "..\..\..\sword2\icons.h"\ + "..\..\..\sword2\layers.h"\ + "..\..\..\sword2\logic.h"\ + "..\..\..\sword2\maketext.h"\ + "..\..\..\sword2\memory.h"\ + "..\..\..\sword2\mouse.h"\ + "..\..\..\sword2\object.h"\ + "..\..\..\sword2\resman.h"\ + "..\..\..\sword2\router.h"\ + "..\..\..\sword2\save_rest.h"\ + "..\..\..\sword2\sound.h"\ + "..\..\..\sword2\speech.h"\ + "..\..\..\sword2\startup.h"\ + "..\..\..\sword2\sword2.h"\ + {$(INCLUDE)}"mad.h"\ + {$(INCLUDE)}"SDL_byteorder.h"\ + {$(INCLUDE)}"vorbis\config_types.h"\ + {$(INCLUDE)}"vorbis\ivorbiscodec.h"\ + {$(INCLUDE)}"vorbis\ogg.h"\ + {$(INCLUDE)}"vorbis\os_types.h"\ + {$(INCLUDE)}"vorbis\vorbisfile.h"\ + +NODEP_CPP_DEBUG=\ + "..\..\..\common\config.h"\ + "..\..\..\common\extend.h"\ + + +!ENDIF + +# End Source File +# Begin Source File + +SOURCE=..\..\..\sword2\debug.h +# End Source File +# Begin Source File + +SOURCE=..\..\..\sword2\defs.h +# End Source File +# Begin Source File + +SOURCE=..\..\..\sword2\events.cpp + +!IF "$(CFG)" == "sword2 - Win32 (WCE emulator) Release" + +NODEP_CPP_EVENT=\ + "..\..\..\sword2\common\stdafx.h"\ + "..\..\..\sword2\sword2\defs.h"\ + "..\..\..\sword2\sword2\interpreter.h"\ + "..\..\..\sword2\sword2\sword2.h"\ + + +!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE emulator) Debug" + +NODEP_CPP_EVENT=\ + "..\..\..\sword2\common\stdafx.h"\ + "..\..\..\sword2\sword2\defs.h"\ + "..\..\..\sword2\sword2\interpreter.h"\ + "..\..\..\sword2\sword2\sword2.h"\ + + +!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE ARMV4) Release" + +DEP_CPP_EVENT=\ + "..\..\..\backends\wince\missing\unistd.h"\ + "..\..\..\backends\wince\portdefs.h"\ + "..\..\..\base\engine.h"\ + "..\..\..\common\debugger.h"\ + "..\..\..\common\list.h"\ + "..\..\..\common\rect.h"\ + "..\..\..\common\savefile.h"\ + "..\..\..\common\scummsys.h"\ + "..\..\..\common\stdafx.h"\ + "..\..\..\common\str.h"\ + "..\..\..\common\system.h"\ + "..\..\..\common\util.h"\ + "..\..\..\sound\audiostream.h"\ + "..\..\..\sound\mixer.h"\ + "..\..\..\sound\rate.h"\ + "..\..\..\sword2\build_display.h"\ + "..\..\..\sword2\console.h"\ + "..\..\..\sword2\controls.h"\ + "..\..\..\sword2\debug.h"\ + "..\..\..\sword2\defs.h"\ + "..\..\..\sword2\driver\d_draw.h"\ + "..\..\..\sword2\driver\d_sound.h"\ + "..\..\..\sword2\driver\driver96.h"\ + "..\..\..\sword2\header.h"\ + "..\..\..\sword2\icons.h"\ + "..\..\..\sword2\interpreter.h"\ + "..\..\..\sword2\layers.h"\ + "..\..\..\sword2\logic.h"\ + "..\..\..\sword2\maketext.h"\ + "..\..\..\sword2\memory.h"\ + "..\..\..\sword2\mouse.h"\ + "..\..\..\sword2\object.h"\ + "..\..\..\sword2\resman.h"\ + "..\..\..\sword2\router.h"\ + "..\..\..\sword2\save_rest.h"\ + "..\..\..\sword2\sound.h"\ + "..\..\..\sword2\speech.h"\ + "..\..\..\sword2\startup.h"\ + "..\..\..\sword2\sword2.h"\ + {$(INCLUDE)}"mad.h"\ + {$(INCLUDE)}"SDL_byteorder.h"\ + {$(INCLUDE)}"vorbis\config_types.h"\ + {$(INCLUDE)}"vorbis\ivorbiscodec.h"\ + {$(INCLUDE)}"vorbis\ogg.h"\ + {$(INCLUDE)}"vorbis\os_types.h"\ + {$(INCLUDE)}"vorbis\vorbisfile.h"\ + +NODEP_CPP_EVENT=\ + "..\..\..\common\config.h"\ + "..\..\..\common\extend.h"\ + + +!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE ARMV4) Debug" + +DEP_CPP_EVENT=\ + "..\..\..\backends\wince\missing\unistd.h"\ + "..\..\..\backends\wince\portdefs.h"\ + "..\..\..\base\engine.h"\ + "..\..\..\common\debugger.h"\ + "..\..\..\common\list.h"\ + "..\..\..\common\rect.h"\ + "..\..\..\common\savefile.h"\ + "..\..\..\common\scummsys.h"\ + "..\..\..\common\stdafx.h"\ + "..\..\..\common\str.h"\ + "..\..\..\common\system.h"\ + "..\..\..\common\util.h"\ + "..\..\..\sound\audiostream.h"\ + "..\..\..\sound\mixer.h"\ + "..\..\..\sound\rate.h"\ + "..\..\..\sword2\build_display.h"\ + "..\..\..\sword2\console.h"\ + "..\..\..\sword2\controls.h"\ + "..\..\..\sword2\debug.h"\ + "..\..\..\sword2\defs.h"\ + "..\..\..\sword2\driver\d_draw.h"\ + "..\..\..\sword2\driver\d_sound.h"\ + "..\..\..\sword2\driver\driver96.h"\ + "..\..\..\sword2\header.h"\ + "..\..\..\sword2\icons.h"\ + "..\..\..\sword2\interpreter.h"\ + "..\..\..\sword2\layers.h"\ + "..\..\..\sword2\logic.h"\ + "..\..\..\sword2\maketext.h"\ + "..\..\..\sword2\memory.h"\ + "..\..\..\sword2\mouse.h"\ + "..\..\..\sword2\object.h"\ + "..\..\..\sword2\resman.h"\ + "..\..\..\sword2\router.h"\ + "..\..\..\sword2\save_rest.h"\ + "..\..\..\sword2\sound.h"\ + "..\..\..\sword2\speech.h"\ + "..\..\..\sword2\startup.h"\ + "..\..\..\sword2\sword2.h"\ + {$(INCLUDE)}"mad.h"\ + {$(INCLUDE)}"SDL_byteorder.h"\ + {$(INCLUDE)}"vorbis\config_types.h"\ + {$(INCLUDE)}"vorbis\ivorbiscodec.h"\ + {$(INCLUDE)}"vorbis\ogg.h"\ + {$(INCLUDE)}"vorbis\os_types.h"\ + {$(INCLUDE)}"vorbis\vorbisfile.h"\ + +NODEP_CPP_EVENT=\ + "..\..\..\common\config.h"\ + "..\..\..\common\extend.h"\ + + +!ENDIF + +# End Source File +# Begin Source File + +SOURCE=..\..\..\sword2\function.cpp + +!IF "$(CFG)" == "sword2 - Win32 (WCE emulator) Release" + +NODEP_CPP_FUNCT=\ + "..\..\..\sword2\common\stdafx.h"\ + "..\..\..\sword2\sword2\defs.h"\ + "..\..\..\sword2\sword2\interpreter.h"\ + "..\..\..\sword2\sword2\sword2.h"\ + + +!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE emulator) Debug" + +NODEP_CPP_FUNCT=\ + "..\..\..\sword2\common\stdafx.h"\ + "..\..\..\sword2\sword2\defs.h"\ + "..\..\..\sword2\sword2\interpreter.h"\ + "..\..\..\sword2\sword2\sword2.h"\ + + +!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE ARMV4) Release" + +DEP_CPP_FUNCT=\ + "..\..\..\backends\wince\missing\unistd.h"\ + "..\..\..\backends\wince\portdefs.h"\ + "..\..\..\base\engine.h"\ + "..\..\..\common\debugger.h"\ + "..\..\..\common\list.h"\ + "..\..\..\common\rect.h"\ + "..\..\..\common\savefile.h"\ + "..\..\..\common\scummsys.h"\ + "..\..\..\common\stdafx.h"\ + "..\..\..\common\str.h"\ + "..\..\..\common\system.h"\ + "..\..\..\common\util.h"\ + "..\..\..\sound\audiostream.h"\ + "..\..\..\sound\mixer.h"\ + "..\..\..\sound\rate.h"\ + "..\..\..\sword2\build_display.h"\ + "..\..\..\sword2\console.h"\ + "..\..\..\sword2\controls.h"\ + "..\..\..\sword2\debug.h"\ + "..\..\..\sword2\defs.h"\ + "..\..\..\sword2\driver\d_draw.h"\ + "..\..\..\sword2\driver\d_sound.h"\ + "..\..\..\sword2\driver\driver96.h"\ + "..\..\..\sword2\header.h"\ + "..\..\..\sword2\icons.h"\ + "..\..\..\sword2\interpreter.h"\ + "..\..\..\sword2\layers.h"\ + "..\..\..\sword2\logic.h"\ + "..\..\..\sword2\maketext.h"\ + "..\..\..\sword2\memory.h"\ + "..\..\..\sword2\mouse.h"\ + "..\..\..\sword2\object.h"\ + "..\..\..\sword2\resman.h"\ + "..\..\..\sword2\router.h"\ + "..\..\..\sword2\save_rest.h"\ + "..\..\..\sword2\sound.h"\ + "..\..\..\sword2\speech.h"\ + "..\..\..\sword2\startup.h"\ + "..\..\..\sword2\sword2.h"\ + {$(INCLUDE)}"mad.h"\ + {$(INCLUDE)}"SDL_byteorder.h"\ + {$(INCLUDE)}"vorbis\config_types.h"\ + {$(INCLUDE)}"vorbis\ivorbiscodec.h"\ + {$(INCLUDE)}"vorbis\ogg.h"\ + {$(INCLUDE)}"vorbis\os_types.h"\ + {$(INCLUDE)}"vorbis\vorbisfile.h"\ + +NODEP_CPP_FUNCT=\ + "..\..\..\common\config.h"\ + "..\..\..\common\extend.h"\ + + +!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE ARMV4) Debug" + +DEP_CPP_FUNCT=\ + "..\..\..\backends\wince\missing\unistd.h"\ + "..\..\..\backends\wince\portdefs.h"\ + "..\..\..\base\engine.h"\ + "..\..\..\common\debugger.h"\ + "..\..\..\common\list.h"\ + "..\..\..\common\rect.h"\ + "..\..\..\common\savefile.h"\ + "..\..\..\common\scummsys.h"\ + "..\..\..\common\stdafx.h"\ + "..\..\..\common\str.h"\ + "..\..\..\common\system.h"\ + "..\..\..\common\util.h"\ + "..\..\..\sound\audiostream.h"\ + "..\..\..\sound\mixer.h"\ + "..\..\..\sound\rate.h"\ + "..\..\..\sword2\build_display.h"\ + "..\..\..\sword2\console.h"\ + "..\..\..\sword2\controls.h"\ + "..\..\..\sword2\debug.h"\ + "..\..\..\sword2\defs.h"\ + "..\..\..\sword2\driver\d_draw.h"\ + "..\..\..\sword2\driver\d_sound.h"\ + "..\..\..\sword2\driver\driver96.h"\ + "..\..\..\sword2\header.h"\ + "..\..\..\sword2\icons.h"\ + "..\..\..\sword2\interpreter.h"\ + "..\..\..\sword2\layers.h"\ + "..\..\..\sword2\logic.h"\ + "..\..\..\sword2\maketext.h"\ + "..\..\..\sword2\memory.h"\ + "..\..\..\sword2\mouse.h"\ + "..\..\..\sword2\object.h"\ + "..\..\..\sword2\resman.h"\ + "..\..\..\sword2\router.h"\ + "..\..\..\sword2\save_rest.h"\ + "..\..\..\sword2\sound.h"\ + "..\..\..\sword2\speech.h"\ + "..\..\..\sword2\startup.h"\ + "..\..\..\sword2\sword2.h"\ + {$(INCLUDE)}"mad.h"\ + {$(INCLUDE)}"SDL_byteorder.h"\ + {$(INCLUDE)}"vorbis\config_types.h"\ + {$(INCLUDE)}"vorbis\ivorbiscodec.h"\ + {$(INCLUDE)}"vorbis\ogg.h"\ + {$(INCLUDE)}"vorbis\os_types.h"\ + {$(INCLUDE)}"vorbis\vorbisfile.h"\ + +NODEP_CPP_FUNCT=\ + "..\..\..\common\config.h"\ + "..\..\..\common\extend.h"\ + + +!ENDIF + +# End Source File +# Begin Source File + +SOURCE=..\..\..\sword2\header.h +# End Source File +# Begin Source File + +SOURCE=..\..\..\sword2\icons.cpp + +!IF "$(CFG)" == "sword2 - Win32 (WCE emulator) Release" + +NODEP_CPP_ICONS=\ + "..\..\..\sword2\common\stdafx.h"\ + "..\..\..\sword2\sword2\defs.h"\ + "..\..\..\sword2\sword2\interpreter.h"\ + "..\..\..\sword2\sword2\sword2.h"\ + + +!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE emulator) Debug" + +NODEP_CPP_ICONS=\ + "..\..\..\sword2\common\stdafx.h"\ + "..\..\..\sword2\sword2\defs.h"\ + "..\..\..\sword2\sword2\interpreter.h"\ + "..\..\..\sword2\sword2\sword2.h"\ + + +!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE ARMV4) Release" + +DEP_CPP_ICONS=\ + "..\..\..\backends\wince\missing\unistd.h"\ + "..\..\..\backends\wince\portdefs.h"\ + "..\..\..\base\engine.h"\ + "..\..\..\common\debugger.h"\ + "..\..\..\common\list.h"\ + "..\..\..\common\rect.h"\ + "..\..\..\common\savefile.h"\ + "..\..\..\common\scummsys.h"\ + "..\..\..\common\stdafx.h"\ + "..\..\..\common\str.h"\ + "..\..\..\common\system.h"\ + "..\..\..\common\util.h"\ + "..\..\..\sound\audiostream.h"\ + "..\..\..\sound\mixer.h"\ + "..\..\..\sound\rate.h"\ + "..\..\..\sword2\build_display.h"\ + "..\..\..\sword2\console.h"\ + "..\..\..\sword2\controls.h"\ + "..\..\..\sword2\debug.h"\ + "..\..\..\sword2\defs.h"\ + "..\..\..\sword2\driver\d_draw.h"\ + "..\..\..\sword2\driver\d_sound.h"\ + "..\..\..\sword2\driver\driver96.h"\ + "..\..\..\sword2\header.h"\ + "..\..\..\sword2\icons.h"\ + "..\..\..\sword2\interpreter.h"\ + "..\..\..\sword2\layers.h"\ + "..\..\..\sword2\logic.h"\ + "..\..\..\sword2\maketext.h"\ + "..\..\..\sword2\memory.h"\ + "..\..\..\sword2\mouse.h"\ + "..\..\..\sword2\object.h"\ + "..\..\..\sword2\resman.h"\ + "..\..\..\sword2\router.h"\ + "..\..\..\sword2\save_rest.h"\ + "..\..\..\sword2\sound.h"\ + "..\..\..\sword2\speech.h"\ + "..\..\..\sword2\startup.h"\ + "..\..\..\sword2\sword2.h"\ + {$(INCLUDE)}"mad.h"\ + {$(INCLUDE)}"SDL_byteorder.h"\ + {$(INCLUDE)}"vorbis\config_types.h"\ + {$(INCLUDE)}"vorbis\ivorbiscodec.h"\ + {$(INCLUDE)}"vorbis\ogg.h"\ + {$(INCLUDE)}"vorbis\os_types.h"\ + {$(INCLUDE)}"vorbis\vorbisfile.h"\ + +NODEP_CPP_ICONS=\ + "..\..\..\common\config.h"\ + "..\..\..\common\extend.h"\ + + +!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE ARMV4) Debug" + +DEP_CPP_ICONS=\ + "..\..\..\backends\wince\missing\unistd.h"\ + "..\..\..\backends\wince\portdefs.h"\ + "..\..\..\base\engine.h"\ + "..\..\..\common\debugger.h"\ + "..\..\..\common\list.h"\ + "..\..\..\common\rect.h"\ + "..\..\..\common\savefile.h"\ + "..\..\..\common\scummsys.h"\ + "..\..\..\common\stdafx.h"\ + "..\..\..\common\str.h"\ + "..\..\..\common\system.h"\ + "..\..\..\common\util.h"\ + "..\..\..\sound\audiostream.h"\ + "..\..\..\sound\mixer.h"\ + "..\..\..\sound\rate.h"\ + "..\..\..\sword2\build_display.h"\ + "..\..\..\sword2\console.h"\ + "..\..\..\sword2\controls.h"\ + "..\..\..\sword2\debug.h"\ + "..\..\..\sword2\defs.h"\ + "..\..\..\sword2\driver\d_draw.h"\ + "..\..\..\sword2\driver\d_sound.h"\ + "..\..\..\sword2\driver\driver96.h"\ + "..\..\..\sword2\header.h"\ + "..\..\..\sword2\icons.h"\ + "..\..\..\sword2\interpreter.h"\ + "..\..\..\sword2\layers.h"\ + "..\..\..\sword2\logic.h"\ + "..\..\..\sword2\maketext.h"\ + "..\..\..\sword2\memory.h"\ + "..\..\..\sword2\mouse.h"\ + "..\..\..\sword2\object.h"\ + "..\..\..\sword2\resman.h"\ + "..\..\..\sword2\router.h"\ + "..\..\..\sword2\save_rest.h"\ + "..\..\..\sword2\sound.h"\ + "..\..\..\sword2\speech.h"\ + "..\..\..\sword2\startup.h"\ + "..\..\..\sword2\sword2.h"\ + {$(INCLUDE)}"mad.h"\ + {$(INCLUDE)}"SDL_byteorder.h"\ + {$(INCLUDE)}"vorbis\config_types.h"\ + {$(INCLUDE)}"vorbis\ivorbiscodec.h"\ + {$(INCLUDE)}"vorbis\ogg.h"\ + {$(INCLUDE)}"vorbis\os_types.h"\ + {$(INCLUDE)}"vorbis\vorbisfile.h"\ + +NODEP_CPP_ICONS=\ + "..\..\..\common\config.h"\ + "..\..\..\common\extend.h"\ + + +!ENDIF + +# End Source File +# Begin Source File + +SOURCE=..\..\..\sword2\icons.h +# End Source File +# Begin Source File + +SOURCE=..\..\..\sword2\interpreter.cpp + +!IF "$(CFG)" == "sword2 - Win32 (WCE emulator) Release" + +NODEP_CPP_INTER=\ + "..\..\..\sword2\common\stdafx.h"\ + "..\..\..\sword2\common\util.h"\ + "..\..\..\sword2\sword2\interpreter.h"\ + "..\..\..\sword2\sword2\sword2.h"\ + + +!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE emulator) Debug" + +NODEP_CPP_INTER=\ + "..\..\..\sword2\common\stdafx.h"\ + "..\..\..\sword2\common\util.h"\ + "..\..\..\sword2\sword2\interpreter.h"\ + "..\..\..\sword2\sword2\sword2.h"\ + + +!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE ARMV4) Release" + +DEP_CPP_INTER=\ + "..\..\..\backends\wince\missing\unistd.h"\ + "..\..\..\backends\wince\portdefs.h"\ + "..\..\..\base\engine.h"\ + "..\..\..\common\debugger.h"\ + "..\..\..\common\list.h"\ + "..\..\..\common\rect.h"\ + "..\..\..\common\savefile.h"\ + "..\..\..\common\scummsys.h"\ + "..\..\..\common\stdafx.h"\ + "..\..\..\common\str.h"\ + "..\..\..\common\system.h"\ + "..\..\..\common\util.h"\ + "..\..\..\sound\audiostream.h"\ + "..\..\..\sound\mixer.h"\ + "..\..\..\sound\rate.h"\ + "..\..\..\sword2\build_display.h"\ + "..\..\..\sword2\console.h"\ + "..\..\..\sword2\controls.h"\ + "..\..\..\sword2\debug.h"\ + "..\..\..\sword2\driver\d_draw.h"\ + "..\..\..\sword2\driver\d_sound.h"\ + "..\..\..\sword2\driver\driver96.h"\ + "..\..\..\sword2\header.h"\ + "..\..\..\sword2\icons.h"\ + "..\..\..\sword2\interpreter.h"\ + "..\..\..\sword2\layers.h"\ + "..\..\..\sword2\logic.h"\ + "..\..\..\sword2\maketext.h"\ + "..\..\..\sword2\memory.h"\ + "..\..\..\sword2\mouse.h"\ + "..\..\..\sword2\object.h"\ + "..\..\..\sword2\resman.h"\ + "..\..\..\sword2\router.h"\ + "..\..\..\sword2\save_rest.h"\ + "..\..\..\sword2\sound.h"\ + "..\..\..\sword2\speech.h"\ + "..\..\..\sword2\startup.h"\ + "..\..\..\sword2\sword2.h"\ + {$(INCLUDE)}"mad.h"\ + {$(INCLUDE)}"SDL_byteorder.h"\ + {$(INCLUDE)}"vorbis\config_types.h"\ + {$(INCLUDE)}"vorbis\ivorbiscodec.h"\ + {$(INCLUDE)}"vorbis\ogg.h"\ + {$(INCLUDE)}"vorbis\os_types.h"\ + {$(INCLUDE)}"vorbis\vorbisfile.h"\ + +NODEP_CPP_INTER=\ + "..\..\..\common\config.h"\ + "..\..\..\common\extend.h"\ + + +!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE ARMV4) Debug" + +DEP_CPP_INTER=\ + "..\..\..\backends\wince\missing\unistd.h"\ + "..\..\..\backends\wince\portdefs.h"\ + "..\..\..\base\engine.h"\ + "..\..\..\common\debugger.h"\ + "..\..\..\common\list.h"\ + "..\..\..\common\rect.h"\ + "..\..\..\common\savefile.h"\ + "..\..\..\common\scummsys.h"\ + "..\..\..\common\stdafx.h"\ + "..\..\..\common\str.h"\ + "..\..\..\common\system.h"\ + "..\..\..\common\util.h"\ + "..\..\..\sound\audiostream.h"\ + "..\..\..\sound\mixer.h"\ + "..\..\..\sound\rate.h"\ + "..\..\..\sword2\build_display.h"\ + "..\..\..\sword2\console.h"\ + "..\..\..\sword2\controls.h"\ + "..\..\..\sword2\debug.h"\ + "..\..\..\sword2\driver\d_draw.h"\ + "..\..\..\sword2\driver\d_sound.h"\ + "..\..\..\sword2\driver\driver96.h"\ + "..\..\..\sword2\header.h"\ + "..\..\..\sword2\icons.h"\ + "..\..\..\sword2\interpreter.h"\ + "..\..\..\sword2\layers.h"\ + "..\..\..\sword2\logic.h"\ + "..\..\..\sword2\maketext.h"\ + "..\..\..\sword2\memory.h"\ + "..\..\..\sword2\mouse.h"\ + "..\..\..\sword2\object.h"\ + "..\..\..\sword2\resman.h"\ + "..\..\..\sword2\router.h"\ + "..\..\..\sword2\save_rest.h"\ + "..\..\..\sword2\sound.h"\ + "..\..\..\sword2\speech.h"\ + "..\..\..\sword2\startup.h"\ + "..\..\..\sword2\sword2.h"\ + {$(INCLUDE)}"mad.h"\ + {$(INCLUDE)}"SDL_byteorder.h"\ + {$(INCLUDE)}"vorbis\config_types.h"\ + {$(INCLUDE)}"vorbis\ivorbiscodec.h"\ + {$(INCLUDE)}"vorbis\ogg.h"\ + {$(INCLUDE)}"vorbis\os_types.h"\ + {$(INCLUDE)}"vorbis\vorbisfile.h"\ + +NODEP_CPP_INTER=\ + "..\..\..\common\config.h"\ + "..\..\..\common\extend.h"\ + + +!ENDIF + +# End Source File +# Begin Source File + +SOURCE=..\..\..\sword2\interpreter.h +# End Source File +# Begin Source File + +SOURCE=..\..\..\sword2\layers.cpp + +!IF "$(CFG)" == "sword2 - Win32 (WCE emulator) Release" + +NODEP_CPP_LAYER=\ + "..\..\..\sword2\common\stdafx.h"\ + "..\..\..\sword2\sword2\sword2.h"\ + + +!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE emulator) Debug" + +NODEP_CPP_LAYER=\ + "..\..\..\sword2\common\stdafx.h"\ + "..\..\..\sword2\sword2\sword2.h"\ + + +!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE ARMV4) Release" + +DEP_CPP_LAYER=\ + "..\..\..\backends\wince\missing\unistd.h"\ + "..\..\..\backends\wince\portdefs.h"\ + "..\..\..\base\engine.h"\ + "..\..\..\common\debugger.h"\ + "..\..\..\common\list.h"\ + "..\..\..\common\rect.h"\ + "..\..\..\common\savefile.h"\ + "..\..\..\common\scummsys.h"\ + "..\..\..\common\stdafx.h"\ + "..\..\..\common\str.h"\ + "..\..\..\common\system.h"\ + "..\..\..\common\util.h"\ + "..\..\..\sound\audiostream.h"\ + "..\..\..\sound\mixer.h"\ + "..\..\..\sound\rate.h"\ + "..\..\..\sword2\build_display.h"\ + "..\..\..\sword2\console.h"\ + "..\..\..\sword2\controls.h"\ + "..\..\..\sword2\debug.h"\ + "..\..\..\sword2\driver\d_draw.h"\ + "..\..\..\sword2\driver\d_sound.h"\ + "..\..\..\sword2\driver\driver96.h"\ + "..\..\..\sword2\header.h"\ + "..\..\..\sword2\icons.h"\ + "..\..\..\sword2\layers.h"\ + "..\..\..\sword2\logic.h"\ + "..\..\..\sword2\maketext.h"\ + "..\..\..\sword2\memory.h"\ + "..\..\..\sword2\mouse.h"\ + "..\..\..\sword2\object.h"\ + "..\..\..\sword2\resman.h"\ + "..\..\..\sword2\router.h"\ + "..\..\..\sword2\save_rest.h"\ + "..\..\..\sword2\sound.h"\ + "..\..\..\sword2\speech.h"\ + "..\..\..\sword2\startup.h"\ + "..\..\..\sword2\sword2.h"\ + {$(INCLUDE)}"mad.h"\ + {$(INCLUDE)}"SDL_byteorder.h"\ + {$(INCLUDE)}"vorbis\config_types.h"\ + {$(INCLUDE)}"vorbis\ivorbiscodec.h"\ + {$(INCLUDE)}"vorbis\ogg.h"\ + {$(INCLUDE)}"vorbis\os_types.h"\ + {$(INCLUDE)}"vorbis\vorbisfile.h"\ + +NODEP_CPP_LAYER=\ + "..\..\..\common\config.h"\ + "..\..\..\common\extend.h"\ + + +!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE ARMV4) Debug" + +DEP_CPP_LAYER=\ + "..\..\..\backends\wince\missing\unistd.h"\ + "..\..\..\backends\wince\portdefs.h"\ + "..\..\..\base\engine.h"\ + "..\..\..\common\debugger.h"\ + "..\..\..\common\list.h"\ + "..\..\..\common\rect.h"\ + "..\..\..\common\savefile.h"\ + "..\..\..\common\scummsys.h"\ + "..\..\..\common\stdafx.h"\ + "..\..\..\common\str.h"\ + "..\..\..\common\system.h"\ + "..\..\..\common\util.h"\ + "..\..\..\sound\audiostream.h"\ + "..\..\..\sound\mixer.h"\ + "..\..\..\sound\rate.h"\ + "..\..\..\sword2\build_display.h"\ + "..\..\..\sword2\console.h"\ + "..\..\..\sword2\controls.h"\ + "..\..\..\sword2\debug.h"\ + "..\..\..\sword2\driver\d_draw.h"\ + "..\..\..\sword2\driver\d_sound.h"\ + "..\..\..\sword2\driver\driver96.h"\ + "..\..\..\sword2\header.h"\ + "..\..\..\sword2\icons.h"\ + "..\..\..\sword2\layers.h"\ + "..\..\..\sword2\logic.h"\ + "..\..\..\sword2\maketext.h"\ + "..\..\..\sword2\memory.h"\ + "..\..\..\sword2\mouse.h"\ + "..\..\..\sword2\object.h"\ + "..\..\..\sword2\resman.h"\ + "..\..\..\sword2\router.h"\ + "..\..\..\sword2\save_rest.h"\ + "..\..\..\sword2\sound.h"\ + "..\..\..\sword2\speech.h"\ + "..\..\..\sword2\startup.h"\ + "..\..\..\sword2\sword2.h"\ + {$(INCLUDE)}"mad.h"\ + {$(INCLUDE)}"SDL_byteorder.h"\ + {$(INCLUDE)}"vorbis\config_types.h"\ + {$(INCLUDE)}"vorbis\ivorbiscodec.h"\ + {$(INCLUDE)}"vorbis\ogg.h"\ + {$(INCLUDE)}"vorbis\os_types.h"\ + {$(INCLUDE)}"vorbis\vorbisfile.h"\ + +NODEP_CPP_LAYER=\ + "..\..\..\common\config.h"\ + "..\..\..\common\extend.h"\ + + +!ENDIF + +# End Source File +# Begin Source File + +SOURCE=..\..\..\sword2\layers.h +# End Source File +# Begin Source File + +SOURCE=..\..\..\sword2\logic.cpp + +!IF "$(CFG)" == "sword2 - Win32 (WCE emulator) Release" + +NODEP_CPP_LOGIC=\ + "..\..\..\sword2\common\stdafx.h"\ + "..\..\..\sword2\sword2\defs.h"\ + "..\..\..\sword2\sword2\interpreter.h"\ + "..\..\..\sword2\sword2\sword2.h"\ + + +!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE emulator) Debug" + +NODEP_CPP_LOGIC=\ + "..\..\..\sword2\common\stdafx.h"\ + "..\..\..\sword2\sword2\defs.h"\ + "..\..\..\sword2\sword2\interpreter.h"\ + "..\..\..\sword2\sword2\sword2.h"\ + + +!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE ARMV4) Release" + +DEP_CPP_LOGIC=\ + "..\..\..\backends\wince\missing\unistd.h"\ + "..\..\..\backends\wince\portdefs.h"\ + "..\..\..\base\engine.h"\ + "..\..\..\common\debugger.h"\ + "..\..\..\common\list.h"\ + "..\..\..\common\rect.h"\ + "..\..\..\common\savefile.h"\ + "..\..\..\common\scummsys.h"\ + "..\..\..\common\stdafx.h"\ + "..\..\..\common\str.h"\ + "..\..\..\common\system.h"\ + "..\..\..\common\util.h"\ + "..\..\..\sound\audiostream.h"\ + "..\..\..\sound\mixer.h"\ + "..\..\..\sound\rate.h"\ + "..\..\..\sword2\build_display.h"\ + "..\..\..\sword2\console.h"\ + "..\..\..\sword2\controls.h"\ + "..\..\..\sword2\debug.h"\ + "..\..\..\sword2\defs.h"\ + "..\..\..\sword2\driver\d_draw.h"\ + "..\..\..\sword2\driver\d_sound.h"\ + "..\..\..\sword2\driver\driver96.h"\ + "..\..\..\sword2\header.h"\ + "..\..\..\sword2\icons.h"\ + "..\..\..\sword2\interpreter.h"\ + "..\..\..\sword2\layers.h"\ + "..\..\..\sword2\logic.h"\ + "..\..\..\sword2\maketext.h"\ + "..\..\..\sword2\memory.h"\ + "..\..\..\sword2\mouse.h"\ + "..\..\..\sword2\object.h"\ + "..\..\..\sword2\resman.h"\ + "..\..\..\sword2\router.h"\ + "..\..\..\sword2\save_rest.h"\ + "..\..\..\sword2\sound.h"\ + "..\..\..\sword2\speech.h"\ + "..\..\..\sword2\startup.h"\ + "..\..\..\sword2\sword2.h"\ + {$(INCLUDE)}"mad.h"\ + {$(INCLUDE)}"SDL_byteorder.h"\ + {$(INCLUDE)}"vorbis\config_types.h"\ + {$(INCLUDE)}"vorbis\ivorbiscodec.h"\ + {$(INCLUDE)}"vorbis\ogg.h"\ + {$(INCLUDE)}"vorbis\os_types.h"\ + {$(INCLUDE)}"vorbis\vorbisfile.h"\ + +NODEP_CPP_LOGIC=\ + "..\..\..\common\config.h"\ + "..\..\..\common\extend.h"\ + + +!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE ARMV4) Debug" + +DEP_CPP_LOGIC=\ + "..\..\..\backends\wince\missing\unistd.h"\ + "..\..\..\backends\wince\portdefs.h"\ + "..\..\..\base\engine.h"\ + "..\..\..\common\debugger.h"\ + "..\..\..\common\list.h"\ + "..\..\..\common\rect.h"\ + "..\..\..\common\savefile.h"\ + "..\..\..\common\scummsys.h"\ + "..\..\..\common\stdafx.h"\ + "..\..\..\common\str.h"\ + "..\..\..\common\system.h"\ + "..\..\..\common\util.h"\ + "..\..\..\sound\audiostream.h"\ + "..\..\..\sound\mixer.h"\ + "..\..\..\sound\rate.h"\ + "..\..\..\sword2\build_display.h"\ + "..\..\..\sword2\console.h"\ + "..\..\..\sword2\controls.h"\ + "..\..\..\sword2\debug.h"\ + "..\..\..\sword2\defs.h"\ + "..\..\..\sword2\driver\d_draw.h"\ + "..\..\..\sword2\driver\d_sound.h"\ + "..\..\..\sword2\driver\driver96.h"\ + "..\..\..\sword2\header.h"\ + "..\..\..\sword2\icons.h"\ + "..\..\..\sword2\interpreter.h"\ + "..\..\..\sword2\layers.h"\ + "..\..\..\sword2\logic.h"\ + "..\..\..\sword2\maketext.h"\ + "..\..\..\sword2\memory.h"\ + "..\..\..\sword2\mouse.h"\ + "..\..\..\sword2\object.h"\ + "..\..\..\sword2\resman.h"\ + "..\..\..\sword2\router.h"\ + "..\..\..\sword2\save_rest.h"\ + "..\..\..\sword2\sound.h"\ + "..\..\..\sword2\speech.h"\ + "..\..\..\sword2\startup.h"\ + "..\..\..\sword2\sword2.h"\ + {$(INCLUDE)}"mad.h"\ + {$(INCLUDE)}"SDL_byteorder.h"\ + {$(INCLUDE)}"vorbis\config_types.h"\ + {$(INCLUDE)}"vorbis\ivorbiscodec.h"\ + {$(INCLUDE)}"vorbis\ogg.h"\ + {$(INCLUDE)}"vorbis\os_types.h"\ + {$(INCLUDE)}"vorbis\vorbisfile.h"\ + +NODEP_CPP_LOGIC=\ + "..\..\..\common\config.h"\ + "..\..\..\common\extend.h"\ + + +!ENDIF + +# End Source File +# Begin Source File + +SOURCE=..\..\..\sword2\logic.h +# End Source File +# Begin Source File + +SOURCE=..\..\..\sword2\maketext.cpp + +!IF "$(CFG)" == "sword2 - Win32 (WCE emulator) Release" + +NODEP_CPP_MAKET=\ + "..\..\..\sword2\common\stdafx.h"\ + "..\..\..\sword2\sword2\defs.h"\ + "..\..\..\sword2\sword2\sword2.h"\ + + +!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE emulator) Debug" + +NODEP_CPP_MAKET=\ + "..\..\..\sword2\common\stdafx.h"\ + "..\..\..\sword2\sword2\defs.h"\ + "..\..\..\sword2\sword2\sword2.h"\ + + +!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE ARMV4) Release" + +DEP_CPP_MAKET=\ + "..\..\..\backends\wince\missing\unistd.h"\ + "..\..\..\backends\wince\portdefs.h"\ + "..\..\..\base\engine.h"\ + "..\..\..\common\debugger.h"\ + "..\..\..\common\list.h"\ + "..\..\..\common\rect.h"\ + "..\..\..\common\savefile.h"\ + "..\..\..\common\scummsys.h"\ + "..\..\..\common\stdafx.h"\ + "..\..\..\common\str.h"\ + "..\..\..\common\system.h"\ + "..\..\..\common\util.h"\ + "..\..\..\sound\audiostream.h"\ + "..\..\..\sound\mixer.h"\ + "..\..\..\sound\rate.h"\ + "..\..\..\sword2\build_display.h"\ + "..\..\..\sword2\console.h"\ + "..\..\..\sword2\controls.h"\ + "..\..\..\sword2\debug.h"\ + "..\..\..\sword2\defs.h"\ + "..\..\..\sword2\driver\d_draw.h"\ + "..\..\..\sword2\driver\d_sound.h"\ + "..\..\..\sword2\driver\driver96.h"\ + "..\..\..\sword2\header.h"\ + "..\..\..\sword2\icons.h"\ + "..\..\..\sword2\layers.h"\ + "..\..\..\sword2\logic.h"\ + "..\..\..\sword2\maketext.h"\ + "..\..\..\sword2\memory.h"\ + "..\..\..\sword2\mouse.h"\ + "..\..\..\sword2\object.h"\ + "..\..\..\sword2\resman.h"\ + "..\..\..\sword2\router.h"\ + "..\..\..\sword2\save_rest.h"\ + "..\..\..\sword2\sound.h"\ + "..\..\..\sword2\speech.h"\ + "..\..\..\sword2\startup.h"\ + "..\..\..\sword2\sword2.h"\ + {$(INCLUDE)}"mad.h"\ + {$(INCLUDE)}"SDL_byteorder.h"\ + {$(INCLUDE)}"vorbis\config_types.h"\ + {$(INCLUDE)}"vorbis\ivorbiscodec.h"\ + {$(INCLUDE)}"vorbis\ogg.h"\ + {$(INCLUDE)}"vorbis\os_types.h"\ + {$(INCLUDE)}"vorbis\vorbisfile.h"\ + +NODEP_CPP_MAKET=\ + "..\..\..\common\config.h"\ + "..\..\..\common\extend.h"\ + + +!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE ARMV4) Debug" + +DEP_CPP_MAKET=\ + "..\..\..\backends\wince\missing\unistd.h"\ + "..\..\..\backends\wince\portdefs.h"\ + "..\..\..\base\engine.h"\ + "..\..\..\common\debugger.h"\ + "..\..\..\common\list.h"\ + "..\..\..\common\rect.h"\ + "..\..\..\common\savefile.h"\ + "..\..\..\common\scummsys.h"\ + "..\..\..\common\stdafx.h"\ + "..\..\..\common\str.h"\ + "..\..\..\common\system.h"\ + "..\..\..\common\util.h"\ + "..\..\..\sound\audiostream.h"\ + "..\..\..\sound\mixer.h"\ + "..\..\..\sound\rate.h"\ + "..\..\..\sword2\build_display.h"\ + "..\..\..\sword2\console.h"\ + "..\..\..\sword2\controls.h"\ + "..\..\..\sword2\debug.h"\ + "..\..\..\sword2\defs.h"\ + "..\..\..\sword2\driver\d_draw.h"\ + "..\..\..\sword2\driver\d_sound.h"\ + "..\..\..\sword2\driver\driver96.h"\ + "..\..\..\sword2\header.h"\ + "..\..\..\sword2\icons.h"\ + "..\..\..\sword2\layers.h"\ + "..\..\..\sword2\logic.h"\ + "..\..\..\sword2\maketext.h"\ + "..\..\..\sword2\memory.h"\ + "..\..\..\sword2\mouse.h"\ + "..\..\..\sword2\object.h"\ + "..\..\..\sword2\resman.h"\ + "..\..\..\sword2\router.h"\ + "..\..\..\sword2\save_rest.h"\ + "..\..\..\sword2\sound.h"\ + "..\..\..\sword2\speech.h"\ + "..\..\..\sword2\startup.h"\ + "..\..\..\sword2\sword2.h"\ + {$(INCLUDE)}"mad.h"\ + {$(INCLUDE)}"SDL_byteorder.h"\ + {$(INCLUDE)}"vorbis\config_types.h"\ + {$(INCLUDE)}"vorbis\ivorbiscodec.h"\ + {$(INCLUDE)}"vorbis\ogg.h"\ + {$(INCLUDE)}"vorbis\os_types.h"\ + {$(INCLUDE)}"vorbis\vorbisfile.h"\ + +NODEP_CPP_MAKET=\ + "..\..\..\common\config.h"\ + "..\..\..\common\extend.h"\ + + +!ENDIF + +# End Source File +# Begin Source File + +SOURCE=..\..\..\sword2\maketext.h +# End Source File +# Begin Source File + +SOURCE=..\..\..\sword2\mem_view.cpp + +!IF "$(CFG)" == "sword2 - Win32 (WCE emulator) Release" + +NODEP_CPP_MEM_V=\ + "..\..\..\sword2\common\stdafx.h"\ + "..\..\..\sword2\sword2\sword2.h"\ + + +!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE emulator) Debug" + +NODEP_CPP_MEM_V=\ + "..\..\..\sword2\common\stdafx.h"\ + "..\..\..\sword2\sword2\sword2.h"\ + + +!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE ARMV4) Release" + +DEP_CPP_MEM_V=\ + "..\..\..\backends\wince\missing\unistd.h"\ + "..\..\..\backends\wince\portdefs.h"\ + "..\..\..\base\engine.h"\ + "..\..\..\common\debugger.h"\ + "..\..\..\common\list.h"\ + "..\..\..\common\rect.h"\ + "..\..\..\common\savefile.h"\ + "..\..\..\common\scummsys.h"\ + "..\..\..\common\stdafx.h"\ + "..\..\..\common\str.h"\ + "..\..\..\common\system.h"\ + "..\..\..\common\util.h"\ + "..\..\..\sound\audiostream.h"\ + "..\..\..\sound\mixer.h"\ + "..\..\..\sound\rate.h"\ + "..\..\..\sword2\build_display.h"\ + "..\..\..\sword2\console.h"\ + "..\..\..\sword2\controls.h"\ + "..\..\..\sword2\debug.h"\ + "..\..\..\sword2\driver\d_draw.h"\ + "..\..\..\sword2\driver\d_sound.h"\ + "..\..\..\sword2\driver\driver96.h"\ + "..\..\..\sword2\header.h"\ + "..\..\..\sword2\icons.h"\ + "..\..\..\sword2\layers.h"\ + "..\..\..\sword2\logic.h"\ + "..\..\..\sword2\maketext.h"\ + "..\..\..\sword2\memory.h"\ + "..\..\..\sword2\mouse.h"\ + "..\..\..\sword2\object.h"\ + "..\..\..\sword2\resman.h"\ + "..\..\..\sword2\router.h"\ + "..\..\..\sword2\save_rest.h"\ + "..\..\..\sword2\sound.h"\ + "..\..\..\sword2\speech.h"\ + "..\..\..\sword2\startup.h"\ + "..\..\..\sword2\sword2.h"\ + {$(INCLUDE)}"mad.h"\ + {$(INCLUDE)}"SDL_byteorder.h"\ + {$(INCLUDE)}"vorbis\config_types.h"\ + {$(INCLUDE)}"vorbis\ivorbiscodec.h"\ + {$(INCLUDE)}"vorbis\ogg.h"\ + {$(INCLUDE)}"vorbis\os_types.h"\ + {$(INCLUDE)}"vorbis\vorbisfile.h"\ + +NODEP_CPP_MEM_V=\ + "..\..\..\common\config.h"\ + "..\..\..\common\extend.h"\ + + +!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE ARMV4) Debug" + +DEP_CPP_MEM_V=\ + "..\..\..\backends\wince\missing\unistd.h"\ + "..\..\..\backends\wince\portdefs.h"\ + "..\..\..\base\engine.h"\ + "..\..\..\common\debugger.h"\ + "..\..\..\common\list.h"\ + "..\..\..\common\rect.h"\ + "..\..\..\common\savefile.h"\ + "..\..\..\common\scummsys.h"\ + "..\..\..\common\stdafx.h"\ + "..\..\..\common\str.h"\ + "..\..\..\common\system.h"\ + "..\..\..\common\util.h"\ + "..\..\..\sound\audiostream.h"\ + "..\..\..\sound\mixer.h"\ + "..\..\..\sound\rate.h"\ + "..\..\..\sword2\build_display.h"\ + "..\..\..\sword2\console.h"\ + "..\..\..\sword2\controls.h"\ + "..\..\..\sword2\debug.h"\ + "..\..\..\sword2\driver\d_draw.h"\ + "..\..\..\sword2\driver\d_sound.h"\ + "..\..\..\sword2\driver\driver96.h"\ + "..\..\..\sword2\header.h"\ + "..\..\..\sword2\icons.h"\ + "..\..\..\sword2\layers.h"\ + "..\..\..\sword2\logic.h"\ + "..\..\..\sword2\maketext.h"\ + "..\..\..\sword2\memory.h"\ + "..\..\..\sword2\mouse.h"\ + "..\..\..\sword2\object.h"\ + "..\..\..\sword2\resman.h"\ + "..\..\..\sword2\router.h"\ + "..\..\..\sword2\save_rest.h"\ + "..\..\..\sword2\sound.h"\ + "..\..\..\sword2\speech.h"\ + "..\..\..\sword2\startup.h"\ + "..\..\..\sword2\sword2.h"\ + {$(INCLUDE)}"mad.h"\ + {$(INCLUDE)}"SDL_byteorder.h"\ + {$(INCLUDE)}"vorbis\config_types.h"\ + {$(INCLUDE)}"vorbis\ivorbiscodec.h"\ + {$(INCLUDE)}"vorbis\ogg.h"\ + {$(INCLUDE)}"vorbis\os_types.h"\ + {$(INCLUDE)}"vorbis\vorbisfile.h"\ + +NODEP_CPP_MEM_V=\ + "..\..\..\common\config.h"\ + "..\..\..\common\extend.h"\ + + +!ENDIF + +# End Source File +# Begin Source File + +SOURCE=..\..\..\sword2\memory.cpp + +!IF "$(CFG)" == "sword2 - Win32 (WCE emulator) Release" + +NODEP_CPP_MEMOR=\ + "..\..\..\sword2\common\stdafx.h"\ + "..\..\..\sword2\sword2\sword2.h"\ + + +!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE emulator) Debug" + +NODEP_CPP_MEMOR=\ + "..\..\..\sword2\common\stdafx.h"\ + "..\..\..\sword2\sword2\sword2.h"\ + + +!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE ARMV4) Release" + +DEP_CPP_MEMOR=\ + "..\..\..\backends\wince\missing\unistd.h"\ + "..\..\..\backends\wince\portdefs.h"\ + "..\..\..\base\engine.h"\ + "..\..\..\common\debugger.h"\ + "..\..\..\common\list.h"\ + "..\..\..\common\rect.h"\ + "..\..\..\common\savefile.h"\ + "..\..\..\common\scummsys.h"\ + "..\..\..\common\stdafx.h"\ + "..\..\..\common\str.h"\ + "..\..\..\common\system.h"\ + "..\..\..\common\util.h"\ + "..\..\..\sound\audiostream.h"\ + "..\..\..\sound\mixer.h"\ + "..\..\..\sound\rate.h"\ + "..\..\..\sword2\build_display.h"\ + "..\..\..\sword2\console.h"\ + "..\..\..\sword2\controls.h"\ + "..\..\..\sword2\debug.h"\ + "..\..\..\sword2\driver\d_draw.h"\ + "..\..\..\sword2\driver\d_sound.h"\ + "..\..\..\sword2\driver\driver96.h"\ + "..\..\..\sword2\header.h"\ + "..\..\..\sword2\icons.h"\ + "..\..\..\sword2\layers.h"\ + "..\..\..\sword2\logic.h"\ + "..\..\..\sword2\maketext.h"\ + "..\..\..\sword2\memory.h"\ + "..\..\..\sword2\mouse.h"\ + "..\..\..\sword2\object.h"\ + "..\..\..\sword2\resman.h"\ + "..\..\..\sword2\router.h"\ + "..\..\..\sword2\save_rest.h"\ + "..\..\..\sword2\sound.h"\ + "..\..\..\sword2\speech.h"\ + "..\..\..\sword2\startup.h"\ + "..\..\..\sword2\sword2.h"\ + {$(INCLUDE)}"mad.h"\ + {$(INCLUDE)}"SDL_byteorder.h"\ + {$(INCLUDE)}"vorbis\config_types.h"\ + {$(INCLUDE)}"vorbis\ivorbiscodec.h"\ + {$(INCLUDE)}"vorbis\ogg.h"\ + {$(INCLUDE)}"vorbis\os_types.h"\ + {$(INCLUDE)}"vorbis\vorbisfile.h"\ + +NODEP_CPP_MEMOR=\ + "..\..\..\common\config.h"\ + "..\..\..\common\extend.h"\ + + +!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE ARMV4) Debug" + +DEP_CPP_MEMOR=\ + "..\..\..\backends\wince\missing\unistd.h"\ + "..\..\..\backends\wince\portdefs.h"\ + "..\..\..\base\engine.h"\ + "..\..\..\common\debugger.h"\ + "..\..\..\common\list.h"\ + "..\..\..\common\rect.h"\ + "..\..\..\common\savefile.h"\ + "..\..\..\common\scummsys.h"\ + "..\..\..\common\stdafx.h"\ + "..\..\..\common\str.h"\ + "..\..\..\common\system.h"\ + "..\..\..\common\util.h"\ + "..\..\..\sound\audiostream.h"\ + "..\..\..\sound\mixer.h"\ + "..\..\..\sound\rate.h"\ + "..\..\..\sword2\build_display.h"\ + "..\..\..\sword2\console.h"\ + "..\..\..\sword2\controls.h"\ + "..\..\..\sword2\debug.h"\ + "..\..\..\sword2\driver\d_draw.h"\ + "..\..\..\sword2\driver\d_sound.h"\ + "..\..\..\sword2\driver\driver96.h"\ + "..\..\..\sword2\header.h"\ + "..\..\..\sword2\icons.h"\ + "..\..\..\sword2\layers.h"\ + "..\..\..\sword2\logic.h"\ + "..\..\..\sword2\maketext.h"\ + "..\..\..\sword2\memory.h"\ + "..\..\..\sword2\mouse.h"\ + "..\..\..\sword2\object.h"\ + "..\..\..\sword2\resman.h"\ + "..\..\..\sword2\router.h"\ + "..\..\..\sword2\save_rest.h"\ + "..\..\..\sword2\sound.h"\ + "..\..\..\sword2\speech.h"\ + "..\..\..\sword2\startup.h"\ + "..\..\..\sword2\sword2.h"\ + {$(INCLUDE)}"mad.h"\ + {$(INCLUDE)}"SDL_byteorder.h"\ + {$(INCLUDE)}"vorbis\config_types.h"\ + {$(INCLUDE)}"vorbis\ivorbiscodec.h"\ + {$(INCLUDE)}"vorbis\ogg.h"\ + {$(INCLUDE)}"vorbis\os_types.h"\ + {$(INCLUDE)}"vorbis\vorbisfile.h"\ + +NODEP_CPP_MEMOR=\ + "..\..\..\common\config.h"\ + "..\..\..\common\extend.h"\ + + +!ENDIF + +# End Source File +# Begin Source File + +SOURCE=..\..\..\sword2\memory.h +# End Source File +# Begin Source File + +SOURCE=..\..\..\sword2\mouse.cpp + +!IF "$(CFG)" == "sword2 - Win32 (WCE emulator) Release" + +NODEP_CPP_MOUSE=\ + "..\..\..\sword2\common\stdafx.h"\ + "..\..\..\sword2\sword2\defs.h"\ + "..\..\..\sword2\sword2\interpreter.h"\ + "..\..\..\sword2\sword2\sword2.h"\ + + +!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE emulator) Debug" + +NODEP_CPP_MOUSE=\ + "..\..\..\sword2\common\stdafx.h"\ + "..\..\..\sword2\sword2\defs.h"\ + "..\..\..\sword2\sword2\interpreter.h"\ + "..\..\..\sword2\sword2\sword2.h"\ + + +!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE ARMV4) Release" + +DEP_CPP_MOUSE=\ + "..\..\..\backends\wince\missing\unistd.h"\ + "..\..\..\backends\wince\portdefs.h"\ + "..\..\..\base\engine.h"\ + "..\..\..\common\debugger.h"\ + "..\..\..\common\list.h"\ + "..\..\..\common\rect.h"\ + "..\..\..\common\savefile.h"\ + "..\..\..\common\scummsys.h"\ + "..\..\..\common\stdafx.h"\ + "..\..\..\common\str.h"\ + "..\..\..\common\system.h"\ + "..\..\..\common\util.h"\ + "..\..\..\sound\audiostream.h"\ + "..\..\..\sound\mixer.h"\ + "..\..\..\sound\rate.h"\ + "..\..\..\sword2\build_display.h"\ + "..\..\..\sword2\console.h"\ + "..\..\..\sword2\controls.h"\ + "..\..\..\sword2\debug.h"\ + "..\..\..\sword2\defs.h"\ + "..\..\..\sword2\driver\d_draw.h"\ + "..\..\..\sword2\driver\d_sound.h"\ + "..\..\..\sword2\driver\driver96.h"\ + "..\..\..\sword2\header.h"\ + "..\..\..\sword2\icons.h"\ + "..\..\..\sword2\interpreter.h"\ + "..\..\..\sword2\layers.h"\ + "..\..\..\sword2\logic.h"\ + "..\..\..\sword2\maketext.h"\ + "..\..\..\sword2\memory.h"\ + "..\..\..\sword2\mouse.h"\ + "..\..\..\sword2\object.h"\ + "..\..\..\sword2\resman.h"\ + "..\..\..\sword2\router.h"\ + "..\..\..\sword2\save_rest.h"\ + "..\..\..\sword2\sound.h"\ + "..\..\..\sword2\speech.h"\ + "..\..\..\sword2\startup.h"\ + "..\..\..\sword2\sword2.h"\ + {$(INCLUDE)}"mad.h"\ + {$(INCLUDE)}"SDL_byteorder.h"\ + {$(INCLUDE)}"vorbis\config_types.h"\ + {$(INCLUDE)}"vorbis\ivorbiscodec.h"\ + {$(INCLUDE)}"vorbis\ogg.h"\ + {$(INCLUDE)}"vorbis\os_types.h"\ + {$(INCLUDE)}"vorbis\vorbisfile.h"\ + +NODEP_CPP_MOUSE=\ + "..\..\..\common\config.h"\ + "..\..\..\common\extend.h"\ + + +!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE ARMV4) Debug" + +DEP_CPP_MOUSE=\ + "..\..\..\backends\wince\missing\unistd.h"\ + "..\..\..\backends\wince\portdefs.h"\ + "..\..\..\base\engine.h"\ + "..\..\..\common\debugger.h"\ + "..\..\..\common\list.h"\ + "..\..\..\common\rect.h"\ + "..\..\..\common\savefile.h"\ + "..\..\..\common\scummsys.h"\ + "..\..\..\common\stdafx.h"\ + "..\..\..\common\str.h"\ + "..\..\..\common\system.h"\ + "..\..\..\common\util.h"\ + "..\..\..\sound\audiostream.h"\ + "..\..\..\sound\mixer.h"\ + "..\..\..\sound\rate.h"\ + "..\..\..\sword2\build_display.h"\ + "..\..\..\sword2\console.h"\ + "..\..\..\sword2\controls.h"\ + "..\..\..\sword2\debug.h"\ + "..\..\..\sword2\defs.h"\ + "..\..\..\sword2\driver\d_draw.h"\ + "..\..\..\sword2\driver\d_sound.h"\ + "..\..\..\sword2\driver\driver96.h"\ + "..\..\..\sword2\header.h"\ + "..\..\..\sword2\icons.h"\ + "..\..\..\sword2\interpreter.h"\ + "..\..\..\sword2\layers.h"\ + "..\..\..\sword2\logic.h"\ + "..\..\..\sword2\maketext.h"\ + "..\..\..\sword2\memory.h"\ + "..\..\..\sword2\mouse.h"\ + "..\..\..\sword2\object.h"\ + "..\..\..\sword2\resman.h"\ + "..\..\..\sword2\router.h"\ + "..\..\..\sword2\save_rest.h"\ + "..\..\..\sword2\sound.h"\ + "..\..\..\sword2\speech.h"\ + "..\..\..\sword2\startup.h"\ + "..\..\..\sword2\sword2.h"\ + {$(INCLUDE)}"mad.h"\ + {$(INCLUDE)}"SDL_byteorder.h"\ + {$(INCLUDE)}"vorbis\config_types.h"\ + {$(INCLUDE)}"vorbis\ivorbiscodec.h"\ + {$(INCLUDE)}"vorbis\ogg.h"\ + {$(INCLUDE)}"vorbis\os_types.h"\ + {$(INCLUDE)}"vorbis\vorbisfile.h"\ + +NODEP_CPP_MOUSE=\ + "..\..\..\common\config.h"\ + "..\..\..\common\extend.h"\ + + +!ENDIF + +# End Source File +# Begin Source File + +SOURCE=..\..\..\sword2\mouse.h +# End Source File +# Begin Source File + +SOURCE=..\..\..\sword2\object.h +# End Source File +# Begin Source File + +SOURCE=..\..\..\sword2\protocol.cpp + +!IF "$(CFG)" == "sword2 - Win32 (WCE emulator) Release" + +NODEP_CPP_PROTO=\ + "..\..\..\sword2\common\stdafx.h"\ + "..\..\..\sword2\sword2\sword2.h"\ + + +!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE emulator) Debug" + +NODEP_CPP_PROTO=\ + "..\..\..\sword2\common\stdafx.h"\ + "..\..\..\sword2\sword2\sword2.h"\ + + +!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE ARMV4) Release" + +DEP_CPP_PROTO=\ + "..\..\..\backends\wince\missing\unistd.h"\ + "..\..\..\backends\wince\portdefs.h"\ + "..\..\..\base\engine.h"\ + "..\..\..\common\debugger.h"\ + "..\..\..\common\list.h"\ + "..\..\..\common\rect.h"\ + "..\..\..\common\savefile.h"\ + "..\..\..\common\scummsys.h"\ + "..\..\..\common\stdafx.h"\ + "..\..\..\common\str.h"\ + "..\..\..\common\system.h"\ + "..\..\..\common\util.h"\ + "..\..\..\sound\audiostream.h"\ + "..\..\..\sound\mixer.h"\ + "..\..\..\sound\rate.h"\ + "..\..\..\sword2\build_display.h"\ + "..\..\..\sword2\console.h"\ + "..\..\..\sword2\controls.h"\ + "..\..\..\sword2\debug.h"\ + "..\..\..\sword2\driver\d_draw.h"\ + "..\..\..\sword2\driver\d_sound.h"\ + "..\..\..\sword2\driver\driver96.h"\ + "..\..\..\sword2\header.h"\ + "..\..\..\sword2\icons.h"\ + "..\..\..\sword2\layers.h"\ + "..\..\..\sword2\logic.h"\ + "..\..\..\sword2\maketext.h"\ + "..\..\..\sword2\memory.h"\ + "..\..\..\sword2\mouse.h"\ + "..\..\..\sword2\object.h"\ + "..\..\..\sword2\resman.h"\ + "..\..\..\sword2\router.h"\ + "..\..\..\sword2\save_rest.h"\ + "..\..\..\sword2\sound.h"\ + "..\..\..\sword2\speech.h"\ + "..\..\..\sword2\startup.h"\ + "..\..\..\sword2\sword2.h"\ + {$(INCLUDE)}"mad.h"\ + {$(INCLUDE)}"SDL_byteorder.h"\ + {$(INCLUDE)}"vorbis\config_types.h"\ + {$(INCLUDE)}"vorbis\ivorbiscodec.h"\ + {$(INCLUDE)}"vorbis\ogg.h"\ + {$(INCLUDE)}"vorbis\os_types.h"\ + {$(INCLUDE)}"vorbis\vorbisfile.h"\ + +NODEP_CPP_PROTO=\ + "..\..\..\common\config.h"\ + "..\..\..\common\extend.h"\ + + +!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE ARMV4) Debug" + +DEP_CPP_PROTO=\ + "..\..\..\backends\wince\missing\unistd.h"\ + "..\..\..\backends\wince\portdefs.h"\ + "..\..\..\base\engine.h"\ + "..\..\..\common\debugger.h"\ + "..\..\..\common\list.h"\ + "..\..\..\common\rect.h"\ + "..\..\..\common\savefile.h"\ + "..\..\..\common\scummsys.h"\ + "..\..\..\common\stdafx.h"\ + "..\..\..\common\str.h"\ + "..\..\..\common\system.h"\ + "..\..\..\common\util.h"\ + "..\..\..\sound\audiostream.h"\ + "..\..\..\sound\mixer.h"\ + "..\..\..\sound\rate.h"\ + "..\..\..\sword2\build_display.h"\ + "..\..\..\sword2\console.h"\ + "..\..\..\sword2\controls.h"\ + "..\..\..\sword2\debug.h"\ + "..\..\..\sword2\driver\d_draw.h"\ + "..\..\..\sword2\driver\d_sound.h"\ + "..\..\..\sword2\driver\driver96.h"\ + "..\..\..\sword2\header.h"\ + "..\..\..\sword2\icons.h"\ + "..\..\..\sword2\layers.h"\ + "..\..\..\sword2\logic.h"\ + "..\..\..\sword2\maketext.h"\ + "..\..\..\sword2\memory.h"\ + "..\..\..\sword2\mouse.h"\ + "..\..\..\sword2\object.h"\ + "..\..\..\sword2\resman.h"\ + "..\..\..\sword2\router.h"\ + "..\..\..\sword2\save_rest.h"\ + "..\..\..\sword2\sound.h"\ + "..\..\..\sword2\speech.h"\ + "..\..\..\sword2\startup.h"\ + "..\..\..\sword2\sword2.h"\ + {$(INCLUDE)}"mad.h"\ + {$(INCLUDE)}"SDL_byteorder.h"\ + {$(INCLUDE)}"vorbis\config_types.h"\ + {$(INCLUDE)}"vorbis\ivorbiscodec.h"\ + {$(INCLUDE)}"vorbis\ogg.h"\ + {$(INCLUDE)}"vorbis\os_types.h"\ + {$(INCLUDE)}"vorbis\vorbisfile.h"\ + +NODEP_CPP_PROTO=\ + "..\..\..\common\config.h"\ + "..\..\..\common\extend.h"\ + + +!ENDIF + +# End Source File +# Begin Source File + +SOURCE=..\..\..\sword2\resman.cpp + +!IF "$(CFG)" == "sword2 - Win32 (WCE emulator) Release" + +NODEP_CPP_RESMA=\ + "..\..\..\sword2\common\file.h"\ + "..\..\..\sword2\common\stdafx.h"\ + "..\..\..\sword2\sword2\defs.h"\ + "..\..\..\sword2\sword2\sword2.h"\ + + +!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE emulator) Debug" + +NODEP_CPP_RESMA=\ + "..\..\..\sword2\common\file.h"\ + "..\..\..\sword2\common\stdafx.h"\ + "..\..\..\sword2\sword2\defs.h"\ + "..\..\..\sword2\sword2\sword2.h"\ + + +!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE ARMV4) Release" + +DEP_CPP_RESMA=\ + "..\..\..\backends\wince\missing\unistd.h"\ + "..\..\..\backends\wince\portdefs.h"\ + "..\..\..\base\engine.h"\ + "..\..\..\common\debugger.h"\ + "..\..\..\common\file.h"\ + "..\..\..\common\list.h"\ + "..\..\..\common\rect.h"\ + "..\..\..\common\savefile.h"\ + "..\..\..\common\scummsys.h"\ + "..\..\..\common\stdafx.h"\ + "..\..\..\common\str.h"\ + "..\..\..\common\system.h"\ + "..\..\..\common\util.h"\ + "..\..\..\sound\audiostream.h"\ + "..\..\..\sound\mixer.h"\ + "..\..\..\sound\rate.h"\ + "..\..\..\sword2\build_display.h"\ + "..\..\..\sword2\console.h"\ + "..\..\..\sword2\controls.h"\ + "..\..\..\sword2\debug.h"\ + "..\..\..\sword2\defs.h"\ + "..\..\..\sword2\driver\d_draw.h"\ + "..\..\..\sword2\driver\d_sound.h"\ + "..\..\..\sword2\driver\driver96.h"\ + "..\..\..\sword2\header.h"\ + "..\..\..\sword2\icons.h"\ + "..\..\..\sword2\layers.h"\ + "..\..\..\sword2\logic.h"\ + "..\..\..\sword2\maketext.h"\ + "..\..\..\sword2\memory.h"\ + "..\..\..\sword2\mouse.h"\ + "..\..\..\sword2\object.h"\ + "..\..\..\sword2\resman.h"\ + "..\..\..\sword2\router.h"\ + "..\..\..\sword2\save_rest.h"\ + "..\..\..\sword2\sound.h"\ + "..\..\..\sword2\speech.h"\ + "..\..\..\sword2\startup.h"\ + "..\..\..\sword2\sword2.h"\ + {$(INCLUDE)}"mad.h"\ + {$(INCLUDE)}"SDL_byteorder.h"\ + {$(INCLUDE)}"vorbis\config_types.h"\ + {$(INCLUDE)}"vorbis\ivorbiscodec.h"\ + {$(INCLUDE)}"vorbis\ogg.h"\ + {$(INCLUDE)}"vorbis\os_types.h"\ + {$(INCLUDE)}"vorbis\vorbisfile.h"\ + +NODEP_CPP_RESMA=\ + "..\..\..\common\config.h"\ + "..\..\..\common\extend.h"\ + + +!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE ARMV4) Debug" + +DEP_CPP_RESMA=\ + "..\..\..\backends\wince\missing\unistd.h"\ + "..\..\..\backends\wince\portdefs.h"\ + "..\..\..\base\engine.h"\ + "..\..\..\common\debugger.h"\ + "..\..\..\common\file.h"\ + "..\..\..\common\list.h"\ + "..\..\..\common\rect.h"\ + "..\..\..\common\savefile.h"\ + "..\..\..\common\scummsys.h"\ + "..\..\..\common\stdafx.h"\ + "..\..\..\common\str.h"\ + "..\..\..\common\system.h"\ + "..\..\..\common\util.h"\ + "..\..\..\sound\audiostream.h"\ + "..\..\..\sound\mixer.h"\ + "..\..\..\sound\rate.h"\ + "..\..\..\sword2\build_display.h"\ + "..\..\..\sword2\console.h"\ + "..\..\..\sword2\controls.h"\ + "..\..\..\sword2\debug.h"\ + "..\..\..\sword2\defs.h"\ + "..\..\..\sword2\driver\d_draw.h"\ + "..\..\..\sword2\driver\d_sound.h"\ + "..\..\..\sword2\driver\driver96.h"\ + "..\..\..\sword2\header.h"\ + "..\..\..\sword2\icons.h"\ + "..\..\..\sword2\layers.h"\ + "..\..\..\sword2\logic.h"\ + "..\..\..\sword2\maketext.h"\ + "..\..\..\sword2\memory.h"\ + "..\..\..\sword2\mouse.h"\ + "..\..\..\sword2\object.h"\ + "..\..\..\sword2\resman.h"\ + "..\..\..\sword2\router.h"\ + "..\..\..\sword2\save_rest.h"\ + "..\..\..\sword2\sound.h"\ + "..\..\..\sword2\speech.h"\ + "..\..\..\sword2\startup.h"\ + "..\..\..\sword2\sword2.h"\ + {$(INCLUDE)}"mad.h"\ + {$(INCLUDE)}"SDL_byteorder.h"\ + {$(INCLUDE)}"vorbis\config_types.h"\ + {$(INCLUDE)}"vorbis\ivorbiscodec.h"\ + {$(INCLUDE)}"vorbis\ogg.h"\ + {$(INCLUDE)}"vorbis\os_types.h"\ + {$(INCLUDE)}"vorbis\vorbisfile.h"\ + +NODEP_CPP_RESMA=\ + "..\..\..\common\config.h"\ + "..\..\..\common\extend.h"\ + + +!ENDIF + +# End Source File +# Begin Source File + +SOURCE=..\..\..\sword2\resman.h +# End Source File +# Begin Source File + +SOURCE=..\..\..\sword2\router.cpp + +!IF "$(CFG)" == "sword2 - Win32 (WCE emulator) Release" + +NODEP_CPP_ROUTE=\ + "..\..\..\sword2\common\stdafx.h"\ + "..\..\..\sword2\sword2\defs.h"\ + "..\..\..\sword2\sword2\sword2.h"\ + + +!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE emulator) Debug" + +NODEP_CPP_ROUTE=\ + "..\..\..\sword2\common\stdafx.h"\ + "..\..\..\sword2\sword2\defs.h"\ + "..\..\..\sword2\sword2\sword2.h"\ + + +!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE ARMV4) Release" + +DEP_CPP_ROUTE=\ + "..\..\..\backends\wince\missing\unistd.h"\ + "..\..\..\backends\wince\portdefs.h"\ + "..\..\..\base\engine.h"\ + "..\..\..\common\debugger.h"\ + "..\..\..\common\list.h"\ + "..\..\..\common\rect.h"\ + "..\..\..\common\savefile.h"\ + "..\..\..\common\scummsys.h"\ + "..\..\..\common\stdafx.h"\ + "..\..\..\common\str.h"\ + "..\..\..\common\system.h"\ + "..\..\..\common\util.h"\ + "..\..\..\sound\audiostream.h"\ + "..\..\..\sound\mixer.h"\ + "..\..\..\sound\rate.h"\ + "..\..\..\sword2\build_display.h"\ + "..\..\..\sword2\console.h"\ + "..\..\..\sword2\controls.h"\ + "..\..\..\sword2\debug.h"\ + "..\..\..\sword2\defs.h"\ + "..\..\..\sword2\driver\d_draw.h"\ + "..\..\..\sword2\driver\d_sound.h"\ + "..\..\..\sword2\driver\driver96.h"\ + "..\..\..\sword2\header.h"\ + "..\..\..\sword2\icons.h"\ + "..\..\..\sword2\layers.h"\ + "..\..\..\sword2\logic.h"\ + "..\..\..\sword2\maketext.h"\ + "..\..\..\sword2\memory.h"\ + "..\..\..\sword2\mouse.h"\ + "..\..\..\sword2\object.h"\ + "..\..\..\sword2\resman.h"\ + "..\..\..\sword2\router.h"\ + "..\..\..\sword2\save_rest.h"\ + "..\..\..\sword2\sound.h"\ + "..\..\..\sword2\speech.h"\ + "..\..\..\sword2\startup.h"\ + "..\..\..\sword2\sword2.h"\ + {$(INCLUDE)}"mad.h"\ + {$(INCLUDE)}"SDL_byteorder.h"\ + {$(INCLUDE)}"vorbis\config_types.h"\ + {$(INCLUDE)}"vorbis\ivorbiscodec.h"\ + {$(INCLUDE)}"vorbis\ogg.h"\ + {$(INCLUDE)}"vorbis\os_types.h"\ + {$(INCLUDE)}"vorbis\vorbisfile.h"\ + +NODEP_CPP_ROUTE=\ + "..\..\..\common\config.h"\ + "..\..\..\common\extend.h"\ + + +!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE ARMV4) Debug" + +DEP_CPP_ROUTE=\ + "..\..\..\backends\wince\missing\unistd.h"\ + "..\..\..\backends\wince\portdefs.h"\ + "..\..\..\base\engine.h"\ + "..\..\..\common\debugger.h"\ + "..\..\..\common\list.h"\ + "..\..\..\common\rect.h"\ + "..\..\..\common\savefile.h"\ + "..\..\..\common\scummsys.h"\ + "..\..\..\common\stdafx.h"\ + "..\..\..\common\str.h"\ + "..\..\..\common\system.h"\ + "..\..\..\common\util.h"\ + "..\..\..\sound\audiostream.h"\ + "..\..\..\sound\mixer.h"\ + "..\..\..\sound\rate.h"\ + "..\..\..\sword2\build_display.h"\ + "..\..\..\sword2\console.h"\ + "..\..\..\sword2\controls.h"\ + "..\..\..\sword2\debug.h"\ + "..\..\..\sword2\defs.h"\ + "..\..\..\sword2\driver\d_draw.h"\ + "..\..\..\sword2\driver\d_sound.h"\ + "..\..\..\sword2\driver\driver96.h"\ + "..\..\..\sword2\header.h"\ + "..\..\..\sword2\icons.h"\ + "..\..\..\sword2\layers.h"\ + "..\..\..\sword2\logic.h"\ + "..\..\..\sword2\maketext.h"\ + "..\..\..\sword2\memory.h"\ + "..\..\..\sword2\mouse.h"\ + "..\..\..\sword2\object.h"\ + "..\..\..\sword2\resman.h"\ + "..\..\..\sword2\router.h"\ + "..\..\..\sword2\save_rest.h"\ + "..\..\..\sword2\sound.h"\ + "..\..\..\sword2\speech.h"\ + "..\..\..\sword2\startup.h"\ + "..\..\..\sword2\sword2.h"\ + {$(INCLUDE)}"mad.h"\ + {$(INCLUDE)}"SDL_byteorder.h"\ + {$(INCLUDE)}"vorbis\config_types.h"\ + {$(INCLUDE)}"vorbis\ivorbiscodec.h"\ + {$(INCLUDE)}"vorbis\ogg.h"\ + {$(INCLUDE)}"vorbis\os_types.h"\ + {$(INCLUDE)}"vorbis\vorbisfile.h"\ + +NODEP_CPP_ROUTE=\ + "..\..\..\common\config.h"\ + "..\..\..\common\extend.h"\ + + +!ENDIF + +# End Source File +# Begin Source File + +SOURCE=..\..\..\sword2\router.h +# End Source File +# Begin Source File + +SOURCE=..\..\..\sword2\save_rest.cpp + +!IF "$(CFG)" == "sword2 - Win32 (WCE emulator) Release" + +NODEP_CPP_SAVE_=\ + "..\..\..\sword2\common\stdafx.h"\ + "..\..\..\sword2\sword2\defs.h"\ + "..\..\..\sword2\sword2\interpreter.h"\ + "..\..\..\sword2\sword2\sword2.h"\ + + +!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE emulator) Debug" + +NODEP_CPP_SAVE_=\ + "..\..\..\sword2\common\stdafx.h"\ + "..\..\..\sword2\sword2\defs.h"\ + "..\..\..\sword2\sword2\interpreter.h"\ + "..\..\..\sword2\sword2\sword2.h"\ + + +!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE ARMV4) Release" + +DEP_CPP_SAVE_=\ + "..\..\..\backends\wince\missing\unistd.h"\ + "..\..\..\backends\wince\portdefs.h"\ + "..\..\..\base\engine.h"\ + "..\..\..\common\debugger.h"\ + "..\..\..\common\list.h"\ + "..\..\..\common\rect.h"\ + "..\..\..\common\savefile.h"\ + "..\..\..\common\scummsys.h"\ + "..\..\..\common\stdafx.h"\ + "..\..\..\common\str.h"\ + "..\..\..\common\system.h"\ + "..\..\..\common\util.h"\ + "..\..\..\sound\audiostream.h"\ + "..\..\..\sound\mixer.h"\ + "..\..\..\sound\rate.h"\ + "..\..\..\sword2\build_display.h"\ + "..\..\..\sword2\console.h"\ + "..\..\..\sword2\controls.h"\ + "..\..\..\sword2\debug.h"\ + "..\..\..\sword2\defs.h"\ + "..\..\..\sword2\driver\d_draw.h"\ + "..\..\..\sword2\driver\d_sound.h"\ + "..\..\..\sword2\driver\driver96.h"\ + "..\..\..\sword2\header.h"\ + "..\..\..\sword2\icons.h"\ + "..\..\..\sword2\interpreter.h"\ + "..\..\..\sword2\layers.h"\ + "..\..\..\sword2\logic.h"\ + "..\..\..\sword2\maketext.h"\ + "..\..\..\sword2\memory.h"\ + "..\..\..\sword2\mouse.h"\ + "..\..\..\sword2\object.h"\ + "..\..\..\sword2\resman.h"\ + "..\..\..\sword2\router.h"\ + "..\..\..\sword2\save_rest.h"\ + "..\..\..\sword2\sound.h"\ + "..\..\..\sword2\speech.h"\ + "..\..\..\sword2\startup.h"\ + "..\..\..\sword2\sword2.h"\ + {$(INCLUDE)}"mad.h"\ + {$(INCLUDE)}"SDL_byteorder.h"\ + {$(INCLUDE)}"vorbis\config_types.h"\ + {$(INCLUDE)}"vorbis\ivorbiscodec.h"\ + {$(INCLUDE)}"vorbis\ogg.h"\ + {$(INCLUDE)}"vorbis\os_types.h"\ + {$(INCLUDE)}"vorbis\vorbisfile.h"\ + +NODEP_CPP_SAVE_=\ + "..\..\..\common\config.h"\ + "..\..\..\common\extend.h"\ + + +!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE ARMV4) Debug" + +DEP_CPP_SAVE_=\ + "..\..\..\backends\wince\missing\unistd.h"\ + "..\..\..\backends\wince\portdefs.h"\ + "..\..\..\base\engine.h"\ + "..\..\..\common\debugger.h"\ + "..\..\..\common\list.h"\ + "..\..\..\common\rect.h"\ + "..\..\..\common\savefile.h"\ + "..\..\..\common\scummsys.h"\ + "..\..\..\common\stdafx.h"\ + "..\..\..\common\str.h"\ + "..\..\..\common\system.h"\ + "..\..\..\common\util.h"\ + "..\..\..\sound\audiostream.h"\ + "..\..\..\sound\mixer.h"\ + "..\..\..\sound\rate.h"\ + "..\..\..\sword2\build_display.h"\ + "..\..\..\sword2\console.h"\ + "..\..\..\sword2\controls.h"\ + "..\..\..\sword2\debug.h"\ + "..\..\..\sword2\defs.h"\ + "..\..\..\sword2\driver\d_draw.h"\ + "..\..\..\sword2\driver\d_sound.h"\ + "..\..\..\sword2\driver\driver96.h"\ + "..\..\..\sword2\header.h"\ + "..\..\..\sword2\icons.h"\ + "..\..\..\sword2\interpreter.h"\ + "..\..\..\sword2\layers.h"\ + "..\..\..\sword2\logic.h"\ + "..\..\..\sword2\maketext.h"\ + "..\..\..\sword2\memory.h"\ + "..\..\..\sword2\mouse.h"\ + "..\..\..\sword2\object.h"\ + "..\..\..\sword2\resman.h"\ + "..\..\..\sword2\router.h"\ + "..\..\..\sword2\save_rest.h"\ + "..\..\..\sword2\sound.h"\ + "..\..\..\sword2\speech.h"\ + "..\..\..\sword2\startup.h"\ + "..\..\..\sword2\sword2.h"\ + {$(INCLUDE)}"mad.h"\ + {$(INCLUDE)}"SDL_byteorder.h"\ + {$(INCLUDE)}"vorbis\config_types.h"\ + {$(INCLUDE)}"vorbis\ivorbiscodec.h"\ + {$(INCLUDE)}"vorbis\ogg.h"\ + {$(INCLUDE)}"vorbis\os_types.h"\ + {$(INCLUDE)}"vorbis\vorbisfile.h"\ + +NODEP_CPP_SAVE_=\ + "..\..\..\common\config.h"\ + "..\..\..\common\extend.h"\ + + +!ENDIF + +# End Source File +# Begin Source File + +SOURCE=..\..\..\sword2\save_rest.h +# End Source File +# Begin Source File + +SOURCE=..\..\..\sword2\scroll.cpp + +!IF "$(CFG)" == "sword2 - Win32 (WCE emulator) Release" + +NODEP_CPP_SCROL=\ + "..\..\..\sword2\common\stdafx.h"\ + "..\..\..\sword2\sword2\defs.h"\ + "..\..\..\sword2\sword2\interpreter.h"\ + "..\..\..\sword2\sword2\sword2.h"\ + + +!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE emulator) Debug" + +NODEP_CPP_SCROL=\ + "..\..\..\sword2\common\stdafx.h"\ + "..\..\..\sword2\sword2\defs.h"\ + "..\..\..\sword2\sword2\interpreter.h"\ + "..\..\..\sword2\sword2\sword2.h"\ + + +!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE ARMV4) Release" + +DEP_CPP_SCROL=\ + "..\..\..\backends\wince\missing\unistd.h"\ + "..\..\..\backends\wince\portdefs.h"\ + "..\..\..\base\engine.h"\ + "..\..\..\common\debugger.h"\ + "..\..\..\common\list.h"\ + "..\..\..\common\rect.h"\ + "..\..\..\common\savefile.h"\ + "..\..\..\common\scummsys.h"\ + "..\..\..\common\stdafx.h"\ + "..\..\..\common\str.h"\ + "..\..\..\common\system.h"\ + "..\..\..\common\util.h"\ + "..\..\..\sound\audiostream.h"\ + "..\..\..\sound\mixer.h"\ + "..\..\..\sound\rate.h"\ + "..\..\..\sword2\build_display.h"\ + "..\..\..\sword2\console.h"\ + "..\..\..\sword2\controls.h"\ + "..\..\..\sword2\debug.h"\ + "..\..\..\sword2\defs.h"\ + "..\..\..\sword2\driver\d_draw.h"\ + "..\..\..\sword2\driver\d_sound.h"\ + "..\..\..\sword2\driver\driver96.h"\ + "..\..\..\sword2\header.h"\ + "..\..\..\sword2\icons.h"\ + "..\..\..\sword2\interpreter.h"\ + "..\..\..\sword2\layers.h"\ + "..\..\..\sword2\logic.h"\ + "..\..\..\sword2\maketext.h"\ + "..\..\..\sword2\memory.h"\ + "..\..\..\sword2\mouse.h"\ + "..\..\..\sword2\object.h"\ + "..\..\..\sword2\resman.h"\ + "..\..\..\sword2\router.h"\ + "..\..\..\sword2\save_rest.h"\ + "..\..\..\sword2\sound.h"\ + "..\..\..\sword2\speech.h"\ + "..\..\..\sword2\startup.h"\ + "..\..\..\sword2\sword2.h"\ + {$(INCLUDE)}"mad.h"\ + {$(INCLUDE)}"SDL_byteorder.h"\ + {$(INCLUDE)}"vorbis\config_types.h"\ + {$(INCLUDE)}"vorbis\ivorbiscodec.h"\ + {$(INCLUDE)}"vorbis\ogg.h"\ + {$(INCLUDE)}"vorbis\os_types.h"\ + {$(INCLUDE)}"vorbis\vorbisfile.h"\ + +NODEP_CPP_SCROL=\ + "..\..\..\common\config.h"\ + "..\..\..\common\extend.h"\ + + +!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE ARMV4) Debug" + +DEP_CPP_SCROL=\ + "..\..\..\backends\wince\missing\unistd.h"\ + "..\..\..\backends\wince\portdefs.h"\ + "..\..\..\base\engine.h"\ + "..\..\..\common\debugger.h"\ + "..\..\..\common\list.h"\ + "..\..\..\common\rect.h"\ + "..\..\..\common\savefile.h"\ + "..\..\..\common\scummsys.h"\ + "..\..\..\common\stdafx.h"\ + "..\..\..\common\str.h"\ + "..\..\..\common\system.h"\ + "..\..\..\common\util.h"\ + "..\..\..\sound\audiostream.h"\ + "..\..\..\sound\mixer.h"\ + "..\..\..\sound\rate.h"\ + "..\..\..\sword2\build_display.h"\ + "..\..\..\sword2\console.h"\ + "..\..\..\sword2\controls.h"\ + "..\..\..\sword2\debug.h"\ + "..\..\..\sword2\defs.h"\ + "..\..\..\sword2\driver\d_draw.h"\ + "..\..\..\sword2\driver\d_sound.h"\ + "..\..\..\sword2\driver\driver96.h"\ + "..\..\..\sword2\header.h"\ + "..\..\..\sword2\icons.h"\ + "..\..\..\sword2\interpreter.h"\ + "..\..\..\sword2\layers.h"\ + "..\..\..\sword2\logic.h"\ + "..\..\..\sword2\maketext.h"\ + "..\..\..\sword2\memory.h"\ + "..\..\..\sword2\mouse.h"\ + "..\..\..\sword2\object.h"\ + "..\..\..\sword2\resman.h"\ + "..\..\..\sword2\router.h"\ + "..\..\..\sword2\save_rest.h"\ + "..\..\..\sword2\sound.h"\ + "..\..\..\sword2\speech.h"\ + "..\..\..\sword2\startup.h"\ + "..\..\..\sword2\sword2.h"\ + {$(INCLUDE)}"mad.h"\ + {$(INCLUDE)}"SDL_byteorder.h"\ + {$(INCLUDE)}"vorbis\config_types.h"\ + {$(INCLUDE)}"vorbis\ivorbiscodec.h"\ + {$(INCLUDE)}"vorbis\ogg.h"\ + {$(INCLUDE)}"vorbis\os_types.h"\ + {$(INCLUDE)}"vorbis\vorbisfile.h"\ + +NODEP_CPP_SCROL=\ + "..\..\..\common\config.h"\ + "..\..\..\common\extend.h"\ + + +!ENDIF + +# End Source File +# Begin Source File + +SOURCE=..\..\..\sword2\sound.cpp + +!IF "$(CFG)" == "sword2 - Win32 (WCE emulator) Release" + +NODEP_CPP_SOUND=\ + "..\..\..\sword2\common\file.h"\ + "..\..\..\sword2\common\stdafx.h"\ + "..\..\..\sword2\sword2\defs.h"\ + "..\..\..\sword2\sword2\interpreter.h"\ + "..\..\..\sword2\sword2\sword2.h"\ + + +!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE emulator) Debug" + +NODEP_CPP_SOUND=\ + "..\..\..\sword2\common\file.h"\ + "..\..\..\sword2\common\stdafx.h"\ + "..\..\..\sword2\sword2\defs.h"\ + "..\..\..\sword2\sword2\interpreter.h"\ + "..\..\..\sword2\sword2\sword2.h"\ + + +!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE ARMV4) Release" + +DEP_CPP_SOUND=\ + "..\..\..\backends\wince\missing\unistd.h"\ + "..\..\..\backends\wince\portdefs.h"\ + "..\..\..\base\engine.h"\ + "..\..\..\common\debugger.h"\ + "..\..\..\common\file.h"\ + "..\..\..\common\list.h"\ + "..\..\..\common\rect.h"\ + "..\..\..\common\savefile.h"\ + "..\..\..\common\scummsys.h"\ + "..\..\..\common\stdafx.h"\ + "..\..\..\common\str.h"\ + "..\..\..\common\system.h"\ + "..\..\..\common\util.h"\ + "..\..\..\sound\audiostream.h"\ + "..\..\..\sound\mixer.h"\ + "..\..\..\sound\rate.h"\ + "..\..\..\sword2\build_display.h"\ + "..\..\..\sword2\console.h"\ + "..\..\..\sword2\controls.h"\ + "..\..\..\sword2\debug.h"\ + "..\..\..\sword2\defs.h"\ + "..\..\..\sword2\driver\d_draw.h"\ + "..\..\..\sword2\driver\d_sound.h"\ + "..\..\..\sword2\driver\driver96.h"\ + "..\..\..\sword2\header.h"\ + "..\..\..\sword2\icons.h"\ + "..\..\..\sword2\interpreter.h"\ + "..\..\..\sword2\layers.h"\ + "..\..\..\sword2\logic.h"\ + "..\..\..\sword2\maketext.h"\ + "..\..\..\sword2\memory.h"\ + "..\..\..\sword2\mouse.h"\ + "..\..\..\sword2\object.h"\ + "..\..\..\sword2\resman.h"\ + "..\..\..\sword2\router.h"\ + "..\..\..\sword2\save_rest.h"\ + "..\..\..\sword2\sound.h"\ + "..\..\..\sword2\speech.h"\ + "..\..\..\sword2\startup.h"\ + "..\..\..\sword2\sword2.h"\ + {$(INCLUDE)}"mad.h"\ + {$(INCLUDE)}"SDL_byteorder.h"\ + {$(INCLUDE)}"vorbis\config_types.h"\ + {$(INCLUDE)}"vorbis\ivorbiscodec.h"\ + {$(INCLUDE)}"vorbis\ogg.h"\ + {$(INCLUDE)}"vorbis\os_types.h"\ + {$(INCLUDE)}"vorbis\vorbisfile.h"\ + +NODEP_CPP_SOUND=\ + "..\..\..\common\config.h"\ + "..\..\..\common\extend.h"\ + + +!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE ARMV4) Debug" + +DEP_CPP_SOUND=\ + "..\..\..\backends\wince\missing\unistd.h"\ + "..\..\..\backends\wince\portdefs.h"\ + "..\..\..\base\engine.h"\ + "..\..\..\common\debugger.h"\ + "..\..\..\common\file.h"\ + "..\..\..\common\list.h"\ + "..\..\..\common\rect.h"\ + "..\..\..\common\savefile.h"\ + "..\..\..\common\scummsys.h"\ + "..\..\..\common\stdafx.h"\ + "..\..\..\common\str.h"\ + "..\..\..\common\system.h"\ + "..\..\..\common\util.h"\ + "..\..\..\sound\audiostream.h"\ + "..\..\..\sound\mixer.h"\ + "..\..\..\sound\rate.h"\ + "..\..\..\sword2\build_display.h"\ + "..\..\..\sword2\console.h"\ + "..\..\..\sword2\controls.h"\ + "..\..\..\sword2\debug.h"\ + "..\..\..\sword2\defs.h"\ + "..\..\..\sword2\driver\d_draw.h"\ + "..\..\..\sword2\driver\d_sound.h"\ + "..\..\..\sword2\driver\driver96.h"\ + "..\..\..\sword2\header.h"\ + "..\..\..\sword2\icons.h"\ + "..\..\..\sword2\interpreter.h"\ + "..\..\..\sword2\layers.h"\ + "..\..\..\sword2\logic.h"\ + "..\..\..\sword2\maketext.h"\ + "..\..\..\sword2\memory.h"\ + "..\..\..\sword2\mouse.h"\ + "..\..\..\sword2\object.h"\ + "..\..\..\sword2\resman.h"\ + "..\..\..\sword2\router.h"\ + "..\..\..\sword2\save_rest.h"\ + "..\..\..\sword2\sound.h"\ + "..\..\..\sword2\speech.h"\ + "..\..\..\sword2\startup.h"\ + "..\..\..\sword2\sword2.h"\ + {$(INCLUDE)}"mad.h"\ + {$(INCLUDE)}"SDL_byteorder.h"\ + {$(INCLUDE)}"vorbis\config_types.h"\ + {$(INCLUDE)}"vorbis\ivorbiscodec.h"\ + {$(INCLUDE)}"vorbis\ogg.h"\ + {$(INCLUDE)}"vorbis\os_types.h"\ + {$(INCLUDE)}"vorbis\vorbisfile.h"\ + +NODEP_CPP_SOUND=\ + "..\..\..\common\config.h"\ + "..\..\..\common\extend.h"\ + + +!ENDIF + +# End Source File +# Begin Source File + +SOURCE=..\..\..\sword2\sound.h +# End Source File +# Begin Source File + +SOURCE=..\..\..\sword2\speech.cpp + +!IF "$(CFG)" == "sword2 - Win32 (WCE emulator) Release" + +NODEP_CPP_SPEEC=\ + "..\..\..\sword2\common\file.h"\ + "..\..\..\sword2\common\stdafx.h"\ + "..\..\..\sword2\sword2\defs.h"\ + "..\..\..\sword2\sword2\interpreter.h"\ + "..\..\..\sword2\sword2\sword2.h"\ + + +!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE emulator) Debug" + +NODEP_CPP_SPEEC=\ + "..\..\..\sword2\common\file.h"\ + "..\..\..\sword2\common\stdafx.h"\ + "..\..\..\sword2\sword2\defs.h"\ + "..\..\..\sword2\sword2\interpreter.h"\ + "..\..\..\sword2\sword2\sword2.h"\ + + +!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE ARMV4) Release" + +DEP_CPP_SPEEC=\ + "..\..\..\backends\wince\missing\unistd.h"\ + "..\..\..\backends\wince\portdefs.h"\ + "..\..\..\base\engine.h"\ + "..\..\..\common\debugger.h"\ + "..\..\..\common\file.h"\ + "..\..\..\common\list.h"\ + "..\..\..\common\rect.h"\ + "..\..\..\common\savefile.h"\ + "..\..\..\common\scummsys.h"\ + "..\..\..\common\stdafx.h"\ + "..\..\..\common\str.h"\ + "..\..\..\common\system.h"\ + "..\..\..\common\util.h"\ + "..\..\..\sound\audiostream.h"\ + "..\..\..\sound\mixer.h"\ + "..\..\..\sound\rate.h"\ + "..\..\..\sword2\build_display.h"\ + "..\..\..\sword2\console.h"\ + "..\..\..\sword2\controls.h"\ + "..\..\..\sword2\debug.h"\ + "..\..\..\sword2\defs.h"\ + "..\..\..\sword2\driver\d_draw.h"\ + "..\..\..\sword2\driver\d_sound.h"\ + "..\..\..\sword2\driver\driver96.h"\ + "..\..\..\sword2\header.h"\ + "..\..\..\sword2\icons.h"\ + "..\..\..\sword2\interpreter.h"\ + "..\..\..\sword2\layers.h"\ + "..\..\..\sword2\logic.h"\ + "..\..\..\sword2\maketext.h"\ + "..\..\..\sword2\memory.h"\ + "..\..\..\sword2\mouse.h"\ + "..\..\..\sword2\object.h"\ + "..\..\..\sword2\resman.h"\ + "..\..\..\sword2\router.h"\ + "..\..\..\sword2\save_rest.h"\ + "..\..\..\sword2\sound.h"\ + "..\..\..\sword2\speech.h"\ + "..\..\..\sword2\startup.h"\ + "..\..\..\sword2\sword2.h"\ + {$(INCLUDE)}"mad.h"\ + {$(INCLUDE)}"SDL_byteorder.h"\ + {$(INCLUDE)}"vorbis\config_types.h"\ + {$(INCLUDE)}"vorbis\ivorbiscodec.h"\ + {$(INCLUDE)}"vorbis\ogg.h"\ + {$(INCLUDE)}"vorbis\os_types.h"\ + {$(INCLUDE)}"vorbis\vorbisfile.h"\ + +NODEP_CPP_SPEEC=\ + "..\..\..\common\config.h"\ + "..\..\..\common\extend.h"\ + + +!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE ARMV4) Debug" + +DEP_CPP_SPEEC=\ + "..\..\..\backends\wince\missing\unistd.h"\ + "..\..\..\backends\wince\portdefs.h"\ + "..\..\..\base\engine.h"\ + "..\..\..\common\debugger.h"\ + "..\..\..\common\file.h"\ + "..\..\..\common\list.h"\ + "..\..\..\common\rect.h"\ + "..\..\..\common\savefile.h"\ + "..\..\..\common\scummsys.h"\ + "..\..\..\common\stdafx.h"\ + "..\..\..\common\str.h"\ + "..\..\..\common\system.h"\ + "..\..\..\common\util.h"\ + "..\..\..\sound\audiostream.h"\ + "..\..\..\sound\mixer.h"\ + "..\..\..\sound\rate.h"\ + "..\..\..\sword2\build_display.h"\ + "..\..\..\sword2\console.h"\ + "..\..\..\sword2\controls.h"\ + "..\..\..\sword2\debug.h"\ + "..\..\..\sword2\defs.h"\ + "..\..\..\sword2\driver\d_draw.h"\ + "..\..\..\sword2\driver\d_sound.h"\ + "..\..\..\sword2\driver\driver96.h"\ + "..\..\..\sword2\header.h"\ + "..\..\..\sword2\icons.h"\ + "..\..\..\sword2\interpreter.h"\ + "..\..\..\sword2\layers.h"\ + "..\..\..\sword2\logic.h"\ + "..\..\..\sword2\maketext.h"\ + "..\..\..\sword2\memory.h"\ + "..\..\..\sword2\mouse.h"\ + "..\..\..\sword2\object.h"\ + "..\..\..\sword2\resman.h"\ + "..\..\..\sword2\router.h"\ + "..\..\..\sword2\save_rest.h"\ + "..\..\..\sword2\sound.h"\ + "..\..\..\sword2\speech.h"\ + "..\..\..\sword2\startup.h"\ + "..\..\..\sword2\sword2.h"\ + {$(INCLUDE)}"mad.h"\ + {$(INCLUDE)}"SDL_byteorder.h"\ + {$(INCLUDE)}"vorbis\config_types.h"\ + {$(INCLUDE)}"vorbis\ivorbiscodec.h"\ + {$(INCLUDE)}"vorbis\ogg.h"\ + {$(INCLUDE)}"vorbis\os_types.h"\ + {$(INCLUDE)}"vorbis\vorbisfile.h"\ + +NODEP_CPP_SPEEC=\ + "..\..\..\common\config.h"\ + "..\..\..\common\extend.h"\ + + +!ENDIF + +# End Source File +# Begin Source File + +SOURCE=..\..\..\sword2\speech.h +# End Source File +# Begin Source File + +SOURCE=..\..\..\sword2\startup.cpp + +!IF "$(CFG)" == "sword2 - Win32 (WCE emulator) Release" + +NODEP_CPP_START=\ + "..\..\..\sword2\common\file.h"\ + "..\..\..\sword2\common\stdafx.h"\ + "..\..\..\sword2\sword2\sword2.h"\ + + +!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE emulator) Debug" + +NODEP_CPP_START=\ + "..\..\..\sword2\common\file.h"\ + "..\..\..\sword2\common\stdafx.h"\ + "..\..\..\sword2\sword2\sword2.h"\ + + +!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE ARMV4) Release" + +DEP_CPP_START=\ + "..\..\..\backends\wince\missing\unistd.h"\ + "..\..\..\backends\wince\portdefs.h"\ + "..\..\..\base\engine.h"\ + "..\..\..\common\debugger.h"\ + "..\..\..\common\file.h"\ + "..\..\..\common\list.h"\ + "..\..\..\common\rect.h"\ + "..\..\..\common\savefile.h"\ + "..\..\..\common\scummsys.h"\ + "..\..\..\common\stdafx.h"\ + "..\..\..\common\str.h"\ + "..\..\..\common\system.h"\ + "..\..\..\common\util.h"\ + "..\..\..\sound\audiostream.h"\ + "..\..\..\sound\mixer.h"\ + "..\..\..\sound\rate.h"\ + "..\..\..\sword2\build_display.h"\ + "..\..\..\sword2\console.h"\ + "..\..\..\sword2\controls.h"\ + "..\..\..\sword2\debug.h"\ + "..\..\..\sword2\driver\d_draw.h"\ + "..\..\..\sword2\driver\d_sound.h"\ + "..\..\..\sword2\driver\driver96.h"\ + "..\..\..\sword2\header.h"\ + "..\..\..\sword2\icons.h"\ + "..\..\..\sword2\layers.h"\ + "..\..\..\sword2\logic.h"\ + "..\..\..\sword2\maketext.h"\ + "..\..\..\sword2\memory.h"\ + "..\..\..\sword2\mouse.h"\ + "..\..\..\sword2\object.h"\ + "..\..\..\sword2\resman.h"\ + "..\..\..\sword2\router.h"\ + "..\..\..\sword2\save_rest.h"\ + "..\..\..\sword2\sound.h"\ + "..\..\..\sword2\speech.h"\ + "..\..\..\sword2\startup.h"\ + "..\..\..\sword2\sword2.h"\ + {$(INCLUDE)}"mad.h"\ + {$(INCLUDE)}"SDL_byteorder.h"\ + {$(INCLUDE)}"vorbis\config_types.h"\ + {$(INCLUDE)}"vorbis\ivorbiscodec.h"\ + {$(INCLUDE)}"vorbis\ogg.h"\ + {$(INCLUDE)}"vorbis\os_types.h"\ + {$(INCLUDE)}"vorbis\vorbisfile.h"\ + +NODEP_CPP_START=\ + "..\..\..\common\config.h"\ + "..\..\..\common\extend.h"\ + + +!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE ARMV4) Debug" + +DEP_CPP_START=\ + "..\..\..\backends\wince\missing\unistd.h"\ + "..\..\..\backends\wince\portdefs.h"\ + "..\..\..\base\engine.h"\ + "..\..\..\common\debugger.h"\ + "..\..\..\common\file.h"\ + "..\..\..\common\list.h"\ + "..\..\..\common\rect.h"\ + "..\..\..\common\savefile.h"\ + "..\..\..\common\scummsys.h"\ + "..\..\..\common\stdafx.h"\ + "..\..\..\common\str.h"\ + "..\..\..\common\system.h"\ + "..\..\..\common\util.h"\ + "..\..\..\sound\audiostream.h"\ + "..\..\..\sound\mixer.h"\ + "..\..\..\sound\rate.h"\ + "..\..\..\sword2\build_display.h"\ + "..\..\..\sword2\console.h"\ + "..\..\..\sword2\controls.h"\ + "..\..\..\sword2\debug.h"\ + "..\..\..\sword2\driver\d_draw.h"\ + "..\..\..\sword2\driver\d_sound.h"\ + "..\..\..\sword2\driver\driver96.h"\ + "..\..\..\sword2\header.h"\ + "..\..\..\sword2\icons.h"\ + "..\..\..\sword2\layers.h"\ + "..\..\..\sword2\logic.h"\ + "..\..\..\sword2\maketext.h"\ + "..\..\..\sword2\memory.h"\ + "..\..\..\sword2\mouse.h"\ + "..\..\..\sword2\object.h"\ + "..\..\..\sword2\resman.h"\ + "..\..\..\sword2\router.h"\ + "..\..\..\sword2\save_rest.h"\ + "..\..\..\sword2\sound.h"\ + "..\..\..\sword2\speech.h"\ + "..\..\..\sword2\startup.h"\ + "..\..\..\sword2\sword2.h"\ + {$(INCLUDE)}"mad.h"\ + {$(INCLUDE)}"SDL_byteorder.h"\ + {$(INCLUDE)}"vorbis\config_types.h"\ + {$(INCLUDE)}"vorbis\ivorbiscodec.h"\ + {$(INCLUDE)}"vorbis\ogg.h"\ + {$(INCLUDE)}"vorbis\os_types.h"\ + {$(INCLUDE)}"vorbis\vorbisfile.h"\ + +NODEP_CPP_START=\ + "..\..\..\common\config.h"\ + "..\..\..\common\extend.h"\ + + +!ENDIF + +# End Source File +# Begin Source File + +SOURCE=..\..\..\sword2\startup.h +# End Source File +# Begin Source File + +SOURCE=..\..\..\sword2\sword2.cpp + +!IF "$(CFG)" == "sword2 - Win32 (WCE emulator) Release" + +NODEP_CPP_SWORD=\ + "..\..\..\sword2\backends\fs\fs.h"\ + "..\..\..\sword2\base\gameDetector.h"\ + "..\..\..\sword2\base\plugins.h"\ + "..\..\..\sword2\common\config-manager.h"\ + "..\..\..\sword2\common\stdafx.h"\ + "..\..\..\sword2\sword2\defs.h"\ + "..\..\..\sword2\sword2\sword2.h"\ + + +!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE emulator) Debug" + +NODEP_CPP_SWORD=\ + "..\..\..\sword2\backends\fs\fs.h"\ + "..\..\..\sword2\base\gameDetector.h"\ + "..\..\..\sword2\base\plugins.h"\ + "..\..\..\sword2\common\config-manager.h"\ + "..\..\..\sword2\common\stdafx.h"\ + "..\..\..\sword2\sword2\defs.h"\ + "..\..\..\sword2\sword2\sword2.h"\ + + +!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE ARMV4) Release" + +DEP_CPP_SWORD=\ + "..\..\..\backends\fs\fs.h"\ + "..\..\..\backends\wince\missing\unistd.h"\ + "..\..\..\backends\wince\portdefs.h"\ + "..\..\..\base\engine.h"\ + "..\..\..\base\gameDetector.h"\ + "..\..\..\base\plugins.h"\ + "..\..\..\common\config-manager.h"\ + "..\..\..\common\debugger.h"\ + "..\..\..\common\list.h"\ + "..\..\..\common\map.h"\ + "..\..\..\common\rect.h"\ + "..\..\..\common\savefile.h"\ + "..\..\..\common\scummsys.h"\ + "..\..\..\common\singleton.h"\ + "..\..\..\common\stdafx.h"\ + "..\..\..\common\str.h"\ + "..\..\..\common\system.h"\ + "..\..\..\common\util.h"\ + "..\..\..\sound\audiostream.h"\ + "..\..\..\sound\mixer.h"\ + "..\..\..\sound\rate.h"\ + "..\..\..\sword2\build_display.h"\ + "..\..\..\sword2\console.h"\ + "..\..\..\sword2\controls.h"\ + "..\..\..\sword2\debug.h"\ + "..\..\..\sword2\defs.h"\ + "..\..\..\sword2\driver\d_draw.h"\ + "..\..\..\sword2\driver\d_sound.h"\ + "..\..\..\sword2\driver\driver96.h"\ + "..\..\..\sword2\header.h"\ + "..\..\..\sword2\icons.h"\ + "..\..\..\sword2\layers.h"\ + "..\..\..\sword2\logic.h"\ + "..\..\..\sword2\maketext.h"\ + "..\..\..\sword2\memory.h"\ + "..\..\..\sword2\mouse.h"\ + "..\..\..\sword2\object.h"\ + "..\..\..\sword2\resman.h"\ + "..\..\..\sword2\router.h"\ + "..\..\..\sword2\save_rest.h"\ + "..\..\..\sword2\sound.h"\ + "..\..\..\sword2\speech.h"\ + "..\..\..\sword2\startup.h"\ + "..\..\..\sword2\sword2.h"\ + {$(INCLUDE)}"mad.h"\ + {$(INCLUDE)}"SDL_byteorder.h"\ + {$(INCLUDE)}"vorbis\config_types.h"\ + {$(INCLUDE)}"vorbis\ivorbiscodec.h"\ + {$(INCLUDE)}"vorbis\ogg.h"\ + {$(INCLUDE)}"vorbis\os_types.h"\ + {$(INCLUDE)}"vorbis\vorbisfile.h"\ + +NODEP_CPP_SWORD=\ + "..\..\..\common\config.h"\ + "..\..\..\common\extend.h"\ + + +!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE ARMV4) Debug" + +DEP_CPP_SWORD=\ + "..\..\..\backends\fs\fs.h"\ + "..\..\..\backends\wince\missing\unistd.h"\ + "..\..\..\backends\wince\portdefs.h"\ + "..\..\..\base\engine.h"\ + "..\..\..\base\gameDetector.h"\ + "..\..\..\base\plugins.h"\ + "..\..\..\common\config-manager.h"\ + "..\..\..\common\debugger.h"\ + "..\..\..\common\list.h"\ + "..\..\..\common\map.h"\ + "..\..\..\common\rect.h"\ + "..\..\..\common\savefile.h"\ + "..\..\..\common\scummsys.h"\ + "..\..\..\common\singleton.h"\ + "..\..\..\common\stdafx.h"\ + "..\..\..\common\str.h"\ + "..\..\..\common\system.h"\ + "..\..\..\common\util.h"\ + "..\..\..\sound\audiostream.h"\ + "..\..\..\sound\mixer.h"\ + "..\..\..\sound\rate.h"\ + "..\..\..\sword2\build_display.h"\ + "..\..\..\sword2\console.h"\ + "..\..\..\sword2\controls.h"\ + "..\..\..\sword2\debug.h"\ + "..\..\..\sword2\defs.h"\ + "..\..\..\sword2\driver\d_draw.h"\ + "..\..\..\sword2\driver\d_sound.h"\ + "..\..\..\sword2\driver\driver96.h"\ + "..\..\..\sword2\header.h"\ + "..\..\..\sword2\icons.h"\ + "..\..\..\sword2\layers.h"\ + "..\..\..\sword2\logic.h"\ + "..\..\..\sword2\maketext.h"\ + "..\..\..\sword2\memory.h"\ + "..\..\..\sword2\mouse.h"\ + "..\..\..\sword2\object.h"\ + "..\..\..\sword2\resman.h"\ + "..\..\..\sword2\router.h"\ + "..\..\..\sword2\save_rest.h"\ + "..\..\..\sword2\sound.h"\ + "..\..\..\sword2\speech.h"\ + "..\..\..\sword2\startup.h"\ + "..\..\..\sword2\sword2.h"\ + {$(INCLUDE)}"mad.h"\ + {$(INCLUDE)}"SDL_byteorder.h"\ + {$(INCLUDE)}"vorbis\config_types.h"\ + {$(INCLUDE)}"vorbis\ivorbiscodec.h"\ + {$(INCLUDE)}"vorbis\ogg.h"\ + {$(INCLUDE)}"vorbis\os_types.h"\ + {$(INCLUDE)}"vorbis\vorbisfile.h"\ + +NODEP_CPP_SWORD=\ + "..\..\..\common\config.h"\ + "..\..\..\common\extend.h"\ + + +!ENDIF + +# End Source File +# Begin Source File + +SOURCE=..\..\..\sword2\sword2.h +# End Source File +# Begin Source File + +SOURCE=..\..\..\sword2\sync.cpp + +!IF "$(CFG)" == "sword2 - Win32 (WCE emulator) Release" + +NODEP_CPP_SYNC_=\ + "..\..\..\sword2\common\stdafx.h"\ + "..\..\..\sword2\sword2\defs.h"\ + "..\..\..\sword2\sword2\interpreter.h"\ + "..\..\..\sword2\sword2\sword2.h"\ + + +!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE emulator) Debug" + +NODEP_CPP_SYNC_=\ + "..\..\..\sword2\common\stdafx.h"\ + "..\..\..\sword2\sword2\defs.h"\ + "..\..\..\sword2\sword2\interpreter.h"\ + "..\..\..\sword2\sword2\sword2.h"\ + + +!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE ARMV4) Release" + +DEP_CPP_SYNC_=\ + "..\..\..\backends\wince\missing\unistd.h"\ + "..\..\..\backends\wince\portdefs.h"\ + "..\..\..\base\engine.h"\ + "..\..\..\common\debugger.h"\ + "..\..\..\common\list.h"\ + "..\..\..\common\rect.h"\ + "..\..\..\common\savefile.h"\ + "..\..\..\common\scummsys.h"\ + "..\..\..\common\stdafx.h"\ + "..\..\..\common\str.h"\ + "..\..\..\common\system.h"\ + "..\..\..\common\util.h"\ + "..\..\..\sound\audiostream.h"\ + "..\..\..\sound\mixer.h"\ + "..\..\..\sound\rate.h"\ + "..\..\..\sword2\build_display.h"\ + "..\..\..\sword2\console.h"\ + "..\..\..\sword2\controls.h"\ + "..\..\..\sword2\debug.h"\ + "..\..\..\sword2\defs.h"\ + "..\..\..\sword2\driver\d_draw.h"\ + "..\..\..\sword2\driver\d_sound.h"\ + "..\..\..\sword2\driver\driver96.h"\ + "..\..\..\sword2\header.h"\ + "..\..\..\sword2\icons.h"\ + "..\..\..\sword2\interpreter.h"\ + "..\..\..\sword2\layers.h"\ + "..\..\..\sword2\logic.h"\ + "..\..\..\sword2\maketext.h"\ + "..\..\..\sword2\memory.h"\ + "..\..\..\sword2\mouse.h"\ + "..\..\..\sword2\object.h"\ + "..\..\..\sword2\resman.h"\ + "..\..\..\sword2\router.h"\ + "..\..\..\sword2\save_rest.h"\ + "..\..\..\sword2\sound.h"\ + "..\..\..\sword2\speech.h"\ + "..\..\..\sword2\startup.h"\ + "..\..\..\sword2\sword2.h"\ + {$(INCLUDE)}"mad.h"\ + {$(INCLUDE)}"SDL_byteorder.h"\ + {$(INCLUDE)}"vorbis\config_types.h"\ + {$(INCLUDE)}"vorbis\ivorbiscodec.h"\ + {$(INCLUDE)}"vorbis\ogg.h"\ + {$(INCLUDE)}"vorbis\os_types.h"\ + {$(INCLUDE)}"vorbis\vorbisfile.h"\ + +NODEP_CPP_SYNC_=\ + "..\..\..\common\config.h"\ + "..\..\..\common\extend.h"\ + + +!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE ARMV4) Debug" + +DEP_CPP_SYNC_=\ + "..\..\..\backends\wince\missing\unistd.h"\ + "..\..\..\backends\wince\portdefs.h"\ + "..\..\..\base\engine.h"\ + "..\..\..\common\debugger.h"\ + "..\..\..\common\list.h"\ + "..\..\..\common\rect.h"\ + "..\..\..\common\savefile.h"\ + "..\..\..\common\scummsys.h"\ + "..\..\..\common\stdafx.h"\ + "..\..\..\common\str.h"\ + "..\..\..\common\system.h"\ + "..\..\..\common\util.h"\ + "..\..\..\sound\audiostream.h"\ + "..\..\..\sound\mixer.h"\ + "..\..\..\sound\rate.h"\ + "..\..\..\sword2\build_display.h"\ + "..\..\..\sword2\console.h"\ + "..\..\..\sword2\controls.h"\ + "..\..\..\sword2\debug.h"\ + "..\..\..\sword2\defs.h"\ + "..\..\..\sword2\driver\d_draw.h"\ + "..\..\..\sword2\driver\d_sound.h"\ + "..\..\..\sword2\driver\driver96.h"\ + "..\..\..\sword2\header.h"\ + "..\..\..\sword2\icons.h"\ + "..\..\..\sword2\interpreter.h"\ + "..\..\..\sword2\layers.h"\ + "..\..\..\sword2\logic.h"\ + "..\..\..\sword2\maketext.h"\ + "..\..\..\sword2\memory.h"\ + "..\..\..\sword2\mouse.h"\ + "..\..\..\sword2\object.h"\ + "..\..\..\sword2\resman.h"\ + "..\..\..\sword2\router.h"\ + "..\..\..\sword2\save_rest.h"\ + "..\..\..\sword2\sound.h"\ + "..\..\..\sword2\speech.h"\ + "..\..\..\sword2\startup.h"\ + "..\..\..\sword2\sword2.h"\ + {$(INCLUDE)}"mad.h"\ + {$(INCLUDE)}"SDL_byteorder.h"\ + {$(INCLUDE)}"vorbis\config_types.h"\ + {$(INCLUDE)}"vorbis\ivorbiscodec.h"\ + {$(INCLUDE)}"vorbis\ogg.h"\ + {$(INCLUDE)}"vorbis\os_types.h"\ + {$(INCLUDE)}"vorbis\vorbisfile.h"\ + +NODEP_CPP_SYNC_=\ + "..\..\..\common\config.h"\ + "..\..\..\common\extend.h"\ + + +!ENDIF + +# End Source File +# Begin Source File + +SOURCE=..\..\..\sword2\walker.cpp + +!IF "$(CFG)" == "sword2 - Win32 (WCE emulator) Release" + +NODEP_CPP_WALKE=\ + "..\..\..\sword2\common\stdafx.h"\ + "..\..\..\sword2\sword2\defs.h"\ + "..\..\..\sword2\sword2\interpreter.h"\ + "..\..\..\sword2\sword2\sword2.h"\ + + +!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE emulator) Debug" + +NODEP_CPP_WALKE=\ + "..\..\..\sword2\common\stdafx.h"\ + "..\..\..\sword2\sword2\defs.h"\ + "..\..\..\sword2\sword2\interpreter.h"\ + "..\..\..\sword2\sword2\sword2.h"\ + + +!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE ARMV4) Release" + +DEP_CPP_WALKE=\ + "..\..\..\backends\wince\missing\unistd.h"\ + "..\..\..\backends\wince\portdefs.h"\ + "..\..\..\base\engine.h"\ + "..\..\..\common\debugger.h"\ + "..\..\..\common\list.h"\ + "..\..\..\common\rect.h"\ + "..\..\..\common\savefile.h"\ + "..\..\..\common\scummsys.h"\ + "..\..\..\common\stdafx.h"\ + "..\..\..\common\str.h"\ + "..\..\..\common\system.h"\ + "..\..\..\common\util.h"\ + "..\..\..\sound\audiostream.h"\ + "..\..\..\sound\mixer.h"\ + "..\..\..\sound\rate.h"\ + "..\..\..\sword2\build_display.h"\ + "..\..\..\sword2\console.h"\ + "..\..\..\sword2\controls.h"\ + "..\..\..\sword2\debug.h"\ + "..\..\..\sword2\defs.h"\ + "..\..\..\sword2\driver\d_draw.h"\ + "..\..\..\sword2\driver\d_sound.h"\ + "..\..\..\sword2\driver\driver96.h"\ + "..\..\..\sword2\header.h"\ + "..\..\..\sword2\icons.h"\ + "..\..\..\sword2\interpreter.h"\ + "..\..\..\sword2\layers.h"\ + "..\..\..\sword2\logic.h"\ + "..\..\..\sword2\maketext.h"\ + "..\..\..\sword2\memory.h"\ + "..\..\..\sword2\mouse.h"\ + "..\..\..\sword2\object.h"\ + "..\..\..\sword2\resman.h"\ + "..\..\..\sword2\router.h"\ + "..\..\..\sword2\save_rest.h"\ + "..\..\..\sword2\sound.h"\ + "..\..\..\sword2\speech.h"\ + "..\..\..\sword2\startup.h"\ + "..\..\..\sword2\sword2.h"\ + {$(INCLUDE)}"mad.h"\ + {$(INCLUDE)}"SDL_byteorder.h"\ + {$(INCLUDE)}"vorbis\config_types.h"\ + {$(INCLUDE)}"vorbis\ivorbiscodec.h"\ + {$(INCLUDE)}"vorbis\ogg.h"\ + {$(INCLUDE)}"vorbis\os_types.h"\ + {$(INCLUDE)}"vorbis\vorbisfile.h"\ + +NODEP_CPP_WALKE=\ + "..\..\..\common\config.h"\ + "..\..\..\common\extend.h"\ + + +!ELSEIF "$(CFG)" == "sword2 - Win32 (WCE ARMV4) Debug" + +DEP_CPP_WALKE=\ + "..\..\..\backends\wince\missing\unistd.h"\ + "..\..\..\backends\wince\portdefs.h"\ + "..\..\..\base\engine.h"\ + "..\..\..\common\debugger.h"\ + "..\..\..\common\list.h"\ + "..\..\..\common\rect.h"\ + "..\..\..\common\savefile.h"\ + "..\..\..\common\scummsys.h"\ + "..\..\..\common\stdafx.h"\ + "..\..\..\common\str.h"\ + "..\..\..\common\system.h"\ + "..\..\..\common\util.h"\ + "..\..\..\sound\audiostream.h"\ + "..\..\..\sound\mixer.h"\ + "..\..\..\sound\rate.h"\ + "..\..\..\sword2\build_display.h"\ + "..\..\..\sword2\console.h"\ + "..\..\..\sword2\controls.h"\ + "..\..\..\sword2\debug.h"\ + "..\..\..\sword2\defs.h"\ + "..\..\..\sword2\driver\d_draw.h"\ + "..\..\..\sword2\driver\d_sound.h"\ + "..\..\..\sword2\driver\driver96.h"\ + "..\..\..\sword2\header.h"\ + "..\..\..\sword2\icons.h"\ + "..\..\..\sword2\interpreter.h"\ + "..\..\..\sword2\layers.h"\ + "..\..\..\sword2\logic.h"\ + "..\..\..\sword2\maketext.h"\ + "..\..\..\sword2\memory.h"\ + "..\..\..\sword2\mouse.h"\ + "..\..\..\sword2\object.h"\ + "..\..\..\sword2\resman.h"\ + "..\..\..\sword2\router.h"\ + "..\..\..\sword2\save_rest.h"\ + "..\..\..\sword2\sound.h"\ + "..\..\..\sword2\speech.h"\ + "..\..\..\sword2\startup.h"\ + "..\..\..\sword2\sword2.h"\ + {$(INCLUDE)}"mad.h"\ + {$(INCLUDE)}"SDL_byteorder.h"\ + {$(INCLUDE)}"vorbis\config_types.h"\ + {$(INCLUDE)}"vorbis\ivorbiscodec.h"\ + {$(INCLUDE)}"vorbis\ogg.h"\ + {$(INCLUDE)}"vorbis\os_types.h"\ + {$(INCLUDE)}"vorbis\vorbisfile.h"\ + +NODEP_CPP_WALKE=\ + "..\..\..\common\config.h"\ + "..\..\..\common\extend.h"\ + + +!ENDIF + +# End Source File +# End Group +# Begin Group "Header Files" + +# PROP Default_Filter "h;hpp;hxx;hm;inl" +# End Group +# End Target +# End Project |