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authorAntoniou Athanasios2019-08-04 07:18:50 -0400
committerFilippos Karapetis2019-08-04 14:18:50 +0300
commite9623740f0529fd06b3bdecb0cf657a74a4a6032 (patch)
tree905b8e9879615e88ffabaef2798bc38cd65ba0d6 /dists
parent913229f9dbce3dc4b3670ffe5d7f7c4405d1a820 (diff)
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WIN32: Add a default application manifest
This fixes an OpenGL renderer issue for builds with MSYS2/Mingw64 or MSYS2/Mingw32 The issue pertains to MSYS2 adding a default manifest file (default-manifest.o) to the executable The bug is for PC systems with GPU drivers that were not properly supported for Windows 10 systems, like Intel HD Graphics series 1st and 2nd generations. In those systems, launching a game in ScummVM (built with MSYS2/Mingw) with the OpenGL renderer would cause the game screen to be a white blank image, and various warnings would be output to the console, eg. "WARNING: GL ERROR: GL_INVALID_ENUM on glTexSubImage2D(0x0DE1, 0, 0, area.top, src.w, area.height(), _glFormat, _glType, src.gere.cpp:167)!" This was due to MSYS2/Mingw builds trying to load the (poorly supported) GPU driver while advertising support for Windows 10 in their embedded default Manifest file. Hence, the GPU driver DLL (eg ig4icd64.dll) would be unloaded, causing the bug. More information is available in the following links: https://github.com/pal1000/save-legacy-intel-graphics https://github.com/LWJGL/lwjgl/issues/119 https://github.com/msys2/MSYS2-packages/issues/454 https://gcc.gnu.org/bugzilla/show_bug.cgi?id=69880 Credits to sluicebox for the VS GenerateManifest flag
Diffstat (limited to 'dists')
-rw-r--r--dists/scummvm.rc7
-rw-r--r--dists/win32/scummvm.exe.manifest9
2 files changed, 13 insertions, 3 deletions
diff --git a/dists/scummvm.rc b/dists/scummvm.rc
index c7846fe0eb..d7b1b3becc 100644
--- a/dists/scummvm.rc
+++ b/dists/scummvm.rc
@@ -12,6 +12,7 @@
#define IDI_COUNT 1002
#define ID_GDF_XML __GDF_XML
+CREATEPROCESS_MANIFEST_RESOURCE_ID RT_MANIFEST "dists/win32/scummvm.exe.manifest"
IDI_ICON ICON DISCARDABLE "icons/scummvm.ico"
IDI_COUNT ICON DISCARDABLE "icons/count.ico"
@@ -31,13 +32,13 @@ fonts.dat FILE "dists/engine-data/fonts.dat"
#endif
#if PLUGIN_ENABLED_STATIC(ACCESS)
-access.dat FILE "dists/engine-data/access.dat"
+access.dat FILE "dists/engine-data/access.dat"
#endif
#if PLUGIN_ENABLED_STATIC(CRYO)
cryo.dat FILE "dists/engine-data/cryo.dat"
#endif
#if PLUGIN_ENABLED_STATIC(CRYOMNI3D)
-cryomni3d.dat FILE "dists/engine-data/cryomni3d.dat"
+cryomni3d.dat FILE "dists/engine-data/cryomni3d.dat"
#endif
#if PLUGIN_ENABLED_STATIC(DRASCULA)
drascula.dat FILE "dists/engine-data/drascula.dat"
@@ -82,7 +83,7 @@ toon.dat FILE "dists/engine-data/toon.dat"
wintermute.zip FILE "dists/engine-data/wintermute.zip"
#endif
#if PLUGIN_ENABLED_STATIC(XEEN)
-xeen.ccs FILE "dists/engine-data/xeen.ccs"
+xeen.ccs FILE "dists/engine-data/xeen.ccs"
#endif
#if PLUGIN_ENABLED_STATIC(AGI)
pred.dic FILE "dists/pred.dic"
diff --git a/dists/win32/scummvm.exe.manifest b/dists/win32/scummvm.exe.manifest
new file mode 100644
index 0000000000..76d99c7c93
--- /dev/null
+++ b/dists/win32/scummvm.exe.manifest
@@ -0,0 +1,9 @@
+<assembly xmlns="urn:schemas-microsoft-com:asm.v1" manifestVersion="1.0">
+ <trustInfo xmlns="urn:schemas-microsoft-com:asm.v3">
+ <security>
+ <requestedPrivileges>
+ <requestedExecutionLevel level="asInvoker"/>
+ </requestedPrivileges>
+ </security>
+ </trustInfo>
+</assembly>