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author | Max Horn | 2004-01-20 21:49:46 +0000 |
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committer | Max Horn | 2004-01-20 21:49:46 +0000 |
commit | d26fd46cd013459c37d208a8e7cda08e4e434073 (patch) | |
tree | e907b976876d8290a3f9cfdd3028fd657a2af291 /doc/03_03.tex | |
parent | 6972064e34cc6614103db1aec475d2aaa7bba30a (diff) | |
download | scummvm-rg350-d26fd46cd013459c37d208a8e7cda08e4e434073.tar.gz scummvm-rg350-d26fd46cd013459c37d208a8e7cda08e4e434073.tar.bz2 scummvm-rg350-d26fd46cd013459c37d208a8e7cda08e4e434073.zip |
slightly less hackish LaTeX code
svn-id: r12563
Diffstat (limited to 'doc/03_03.tex')
-rw-r--r-- | doc/03_03.tex | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/doc/03_03.tex b/doc/03_03.tex index e4616cbc0d..d97bdce597 100644 --- a/doc/03_03.tex +++ b/doc/03_03.tex @@ -3,12 +3,12 @@ Broken Sword 1 and 2 both come with in-game cutscenes compressed using RAD Game Tools legacy Smacker(tm) format. As RAD is unwilling to open the older legacy versions of this format to us, and have requested we not reverse engineer it, Revolution Software has kindly allowed us to provide -re-encoded Broken Sword cutscenes for download on our website.\\ -\quad\\ +re-encoded Broken Sword cutscenes for download on our website. + These cutscenes are provided in MPEG2 format with OGG Vorbis audio. Viewing these cutscenes thus requires a version of ScummVM compiled -with both libmpeg2 (preferably 0.4.0 or greater) and libVorbis support.\\ -\quad\\ +with both libmpeg2 (preferably 0.4.0 or greater) and libVorbis support. + The cutscenes should be placed in the main game data directory. Note that currently this requires either copying the game to harddisk or reburning customised versions of the game CDs. |