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author | Travis Howell | 2006-01-20 00:12:01 +0000 |
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committer | Travis Howell | 2006-01-20 00:12:01 +0000 |
commit | 293d5d4f4275111296c237c5184b9eaddff4f0cf (patch) | |
tree | d6d102b88ccda21c1d6fa948340979cb5546003a /doc/03_09.tex | |
parent | fd008f42b3f8e4bf12e2989e9d3b6a0f6431f5b3 (diff) | |
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Sync. updates and section numbers.
svn-id: r20098
Diffstat (limited to 'doc/03_09.tex')
-rw-r--r-- | doc/03_09.tex | 24 |
1 files changed, 24 insertions, 0 deletions
diff --git a/doc/03_09.tex b/doc/03_09.tex new file mode 100644 index 0000000000..289ed9b25d --- /dev/null +++ b/doc/03_09.tex @@ -0,0 +1,24 @@ +\subsection{Maniac Mansion NES notes} +Supported versions are English USA (E), French (F), Swedish (SW) and +European (U). ScummVM requires just PRG section to run and not whole ROM. + +In order to get the game working, you will have to strip out the first +16 bytes from the ROM you are trying to work with. Any hex editor will work +as long as you are able to copy/paste. After you open the ROM with the +hex editor, copy everything from second row (17th byte) to the end. After +you do this, paste it to a new hex file. Give the new file name +"Maniac Mansion (XX).prg" where XX depends on version you are working +with (E, F, SW, or U). The final size should be exactly 262144 bytes. + +If you add game manually make sure that platform is set to NES. + +Most common mistakes which prevent game from running: + +\begin{itemize} + \item Bad file + \item ROM extracted with the 0.7.0 tools + \item You try to feed ScummVM with the FULL rom and not just the PRG section. +\end{itemize} + +Also it is possible to extract separate LFL files from PRG section. Use +extract\_mm\_nes utility from tools package. |