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author | Max Horn | 2004-01-20 21:49:46 +0000 |
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committer | Max Horn | 2004-01-20 21:49:46 +0000 |
commit | d26fd46cd013459c37d208a8e7cda08e4e434073 (patch) | |
tree | e907b976876d8290a3f9cfdd3028fd657a2af291 /doc/06.tex | |
parent | 6972064e34cc6614103db1aec475d2aaa7bba30a (diff) | |
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slightly less hackish LaTeX code
svn-id: r12563
Diffstat (limited to 'doc/06.tex')
-rw-r--r-- | doc/06.tex | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/doc/06.tex b/doc/06.tex index 453df54137..89b1eecbdf 100644 --- a/doc/06.tex +++ b/doc/06.tex @@ -1,12 +1,12 @@ \section {Savegames} Savegames are by default put in the current directory. You can specify the save in the config file by setting the savepath parameter. See the example config -file later in this readme.\\ -~\\ +file later in this readme. + You can also use the environment variable SCUMMVM\_SAVEPATH to specify where to put save games. Don't forget the trailing directory separator. Also be aware -that saved games may break between ScummVM releases.\\ -~\\ +that saved games may break between ScummVM releases. + Bash (Unix) example: \begin{verbatim} export SCUMMVM_SAVEPATH=/tmp/scummvm_savegames/ |