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author | Hannes Niederhausen | 2004-01-20 18:51:32 +0000 |
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committer | Hannes Niederhausen | 2004-01-20 18:51:32 +0000 |
commit | 941f99dc38366a2bb53c438c43979642d983c3eb (patch) | |
tree | 485e876422b209ae0ff54a92388e1b470af3e1e3 /doc/06_01.tex | |
parent | f05654662ce6f0ef40bc378ec0032d77e50a5db8 (diff) | |
download | scummvm-rg350-941f99dc38366a2bb53c438c43979642d983c3eb.tar.gz scummvm-rg350-941f99dc38366a2bb53c438c43979642d983c3eb.tar.bz2 scummvm-rg350-941f99dc38366a2bb53c438c43979642d983c3eb.zip |
Added latex-files. To make the readme.ps type 'latex readme.tex&&dvips readme.dvi -o readme.ps' If someone wants a Makefile, please post it to the scmmvm-devel-list.
svn-id: r12560
Diffstat (limited to 'doc/06_01.tex')
-rw-r--r-- | doc/06_01.tex | 5 |
1 files changed, 5 insertions, 0 deletions
diff --git a/doc/06_01.tex b/doc/06_01.tex new file mode 100644 index 0000000000..1e03c5b5a9 --- /dev/null +++ b/doc/06_01.tex @@ -0,0 +1,5 @@ +\subsection {Autosaves} +Because ScummVM is still a beta product, it -can- crash and/or hang +occasionally. As such, every five minutes it will save a game in Slot 0. This +game can be loaded via Ctrl-0, or the F5 menu. This autosaving does not, +however, occur with Simon the Sorcerer 1 and 2. |