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author | Eugene Sandulenko | 2004-10-21 22:37:37 +0000 |
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committer | Eugene Sandulenko | 2004-10-21 22:37:37 +0000 |
commit | 9d0b746aaaaf78cfcc18e866e4375ad1de533bc4 (patch) | |
tree | f6570ed9ff19e0111704e638c6eec19e0f454f15 /doc/07_02a.tex | |
parent | 9cb88f1d46388561457f44fb19dbe8d508ba14fc (diff) | |
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Patch #1048326 Better MT-32 support
svn-id: r15635
Diffstat (limited to 'doc/07_02a.tex')
-rw-r--r-- | doc/07_02a.tex | 18 |
1 files changed, 18 insertions, 0 deletions
diff --git a/doc/07_02a.tex b/doc/07_02a.tex new file mode 100644 index 0000000000..27baec1c93 --- /dev/null +++ b/doc/07_02a.tex @@ -0,0 +1,18 @@ + +%%% Local Variables: +%%% mode: latex +%%% TeX-master: "readme" +%%% End: + +\subsection{Playing sound with MT-32 emulation} + +Some games which contain MIDI music data also have improved tracks designed +for MT-32 sound module. ScummVM can now emulate this card, however you should +provide original MT-32 ROMs to make it work. Put the roms in game directory or +directory specified by extrapath. + +You don't need to specify --native-mt32 with this driver, as it automatically +gets turned on. + +\textbf{NOTE:} You need to have enough processor power to use this emulator as + it uses heavy floating-point computations. |