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authorEugene Sandulenko2004-08-27 10:35:13 +0000
committerEugene Sandulenko2004-08-27 10:35:13 +0000
commitff6859b3bc234d8c941dd7b6e25d0e3988060ad7 (patch)
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parentf004af9d4fe743730ec3fc254db2e0e652379387 (diff)
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Apply patch #1017343 'latex documentation compilation warnings' submitted by
Daniel Steinberger. svn-id: r14795
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diff --git a/doc/10.tex b/doc/10.tex
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@@ -7,7 +7,7 @@
\section{Credits}
\begin{itemize}
\item The ScummVM Team:\\
- \begin{tabular}[h]{p{3.1cm}l}
+ \begin{tabular}[h]{p{4cm}l}
James Brown & Lead developer\\
Max Horn & Lead developer\\
Torbj\"{o}rn Andersson & Engine: SCUMM, Broken Sword II\\
@@ -33,7 +33,7 @@
Jeremy Newman & Webmaster\\
\end{tabular}
\item Retired Team Members:\\
- \begin{tabular}[h]{p{3.1cm}l}
+ \begin{tabular}[h]{p{4cm}l}
Ralph Brorsen & Help with GUI implementation\\
Vincent Hamm & Co-Founder\\
Felix Jakschitsch & Zak256 reverse engineering\\
@@ -41,7 +41,7 @@
Ludvig Strigeus & Original ScummVM and SimonVM author\\
\end{tabular}
\item Contributors:\\
- \begin{tabular}{p{3.1cm}l}
+ \begin{tabular}{p{4cm}l}
Andreas Roever & Broken Sword 1/2 MPEG2 cutscene support\\
Quietust & Sound support for Amiga SCUMM V2 - V3 games\\
Stuart Caie & Decoders for Simon 1 Amiga data files\\
@@ -63,7 +63,7 @@
And to all the contributors, users, and beta testers we've missed.\\
Thanks!
\item Special thanks to:\\
- \begin{tabular}{ll}
+ \begin{tabular}{p{4cm}l}
Sander Buskens & For his work on the initial reversing of Monkey2\\
Kevin Carnes & For Scumm16, the basis of ScummVM older gfx codec\\
Jim Leiterman & Various info on his FM-TOWNS/Marty SCUMM ports\\