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author | Max Horn | 2006-04-06 22:12:48 +0000 |
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committer | Max Horn | 2006-04-06 22:12:48 +0000 |
commit | b29ad3c0ccd14120ca82673375f90dc1290e7053 (patch) | |
tree | c32f06a0915207982fccbc88c754ae0b879a1eb3 /doc/audio-adlib.tex | |
parent | 87c3aa27afce797317286f3eae9b8d588ae6445b (diff) | |
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Renamed more LaTeX files
svn-id: r21650
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-rw-r--r-- | doc/audio-adlib.tex | 11 |
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diff --git a/doc/audio-adlib.tex b/doc/audio-adlib.tex new file mode 100644 index 0000000000..fa4b0c6649 --- /dev/null +++ b/doc/audio-adlib.tex @@ -0,0 +1,11 @@ + +%%% Local Variables: +%%% mode: latex +%%% TeX-master: "readme" +%%% End: + +\subsection{Playing sound with Adlib emulation} + +By default an Adlib card will be emulated and ScummVM will output the music +as sampled waves. This is the default mode for most games, and offers the +best compatibility between machines and games. |