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author | Travis Howell | 2007-02-17 23:02:25 +0000 |
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committer | Travis Howell | 2007-02-17 23:02:25 +0000 |
commit | a2260653efb3fb43efde23b1375f9eb1c5938717 (patch) | |
tree | 2cc01c4b8d0d9da3da14f85250a7f3b86e39893a /doc/games-c64.tex | |
parent | e326f482c96f24690ce39bf971c371410a24a9ba (diff) | |
download | scummvm-rg350-a2260653efb3fb43efde23b1375f9eb1c5938717.tar.gz scummvm-rg350-a2260653efb3fb43efde23b1375f9eb1c5938717.tar.bz2 scummvm-rg350-a2260653efb3fb43efde23b1375f9eb1c5938717.zip |
Removed LaTeX readme, since it is no longer been updated or used.
svn-id: r25667
Diffstat (limited to 'doc/games-c64.tex')
-rw-r--r-- | doc/games-c64.tex | 14 |
1 files changed, 0 insertions, 14 deletions
diff --git a/doc/games-c64.tex b/doc/games-c64.tex deleted file mode 100644 index bc28bfbd00..0000000000 --- a/doc/games-c64.tex +++ /dev/null @@ -1,14 +0,0 @@ -\subsection{Commodore64 games notes} - -Both Maniac Mansion and Zak McKracken run but Maniac Mansion is not yet -playable. Either use extract\_mm\_c64 from the tools package (but then the -game will not be autodetected by ScummVM) or name the D64 disks as -"maniac1.d64", "maniac2.d64" and "zak1.d64", "zak2.d64" respectively. -If you add the game manually, make sure that the platform is set to -Commodore64. - - -%%% Local Variables: -%%% mode: latex -%%% TeX-master: "readme.tex" -%%% End: |