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author | Eugene Sandulenko | 2006-06-06 21:51:28 +0000 |
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committer | Eugene Sandulenko | 2006-06-06 21:51:28 +0000 |
commit | b28aea19f0dabf149741c0517edaaff1e70561f0 (patch) | |
tree | b35271e5e793426624207d3ccfde199199fefd7f /doc/games-comi.tex | |
parent | 506456d0146fd83c16e117ad2d543bdb828223dd (diff) | |
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Next step of TeX syncing from Joachim
svn-id: r22957
Diffstat (limited to 'doc/games-comi.tex')
-rw-r--r-- | doc/games-comi.tex | 16 |
1 files changed, 16 insertions, 0 deletions
diff --git a/doc/games-comi.tex b/doc/games-comi.tex new file mode 100644 index 0000000000..5ec196d216 --- /dev/null +++ b/doc/games-comi.tex @@ -0,0 +1,16 @@ + +%%% Local Variables: +%%% mode: latex +%%% TeX-master: "readme.tex" +%%% End: + + +\subsection{The Curse of Monkey Island notes} + +For this game, you'll need the comi.la0, comi.la1 and comi.la2 files. The +comi.la0 file can be found on either CD, but since they are identical it +doesn't matter which one of them you use. + +In addition, you'll need a resource subdirectory with all of the files from the +resource subdirectories on both CDs. Some of the files appear on both CDs, but +again they're identical. |