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author | Sven Hesse | 2006-12-20 16:12:09 +0000 |
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committer | Sven Hesse | 2006-12-20 16:12:09 +0000 |
commit | 12a936aee5e1d02616c566a10cabf3ff148f7fc4 (patch) | |
tree | fb2e142e76bf574184fe61240587827445bd071c /doc/games-gob.tex | |
parent | 2846a9ba556bdeb9dfb49d9a6aac7afc743e542c (diff) | |
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svn-id: r24905
Diffstat (limited to 'doc/games-gob.tex')
-rw-r--r-- | doc/games-gob.tex | 9 |
1 files changed, 5 insertions, 4 deletions
diff --git a/doc/games-gob.tex b/doc/games-gob.tex index 812eb5dd18..36b9a849b1 100644 --- a/doc/games-gob.tex +++ b/doc/games-gob.tex @@ -1,9 +1,10 @@ \subsection{Gobliiins notes} -The CD version of Gobliiins contains one big audio track which you need to rip -(See the section on using compressed audio files) and copy into the game -directory if you want to have in-game music without the CD in the drive -all the time. +The CD versions of the Gobliiins series contain one big audio track which you +need to rip (See the section on using compressed audio files) and copy into +the game directory if you want to have in-game music without the CD in the +drive all the time. The speech is also in that track and its volume is +therefore changed with the music volume control as well. %%% Local Variables: |