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authorColin Snover2017-07-15 16:34:39 -0500
committerColin Snover2017-07-15 20:29:36 -0500
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SCI: Stop double-initialization of SCI0/1 objects
These objects should have been initialized only during the first pass. Double-initialization does not cause any visible problem problem during normal operation (mostly it just causes memory waste by making Object::_baseVars/_baseMethod double up their data), but could have silently allowed games to receive bogus data for an out-of-bounds property or method index, instead of raising an error.
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