aboutsummaryrefslogtreecommitdiff
path: root/doc/running-hotkeys.tex
diff options
context:
space:
mode:
authorMax Horn2006-04-06 22:17:37 +0000
committerMax Horn2006-04-06 22:17:37 +0000
commit5f0ff73d2a4f1246e542903f9d04299f21cf5bdb (patch)
tree570b4256d0fa53f52d384a3892d0d6bf0e109d03 /doc/running-hotkeys.tex
parent4e76abb4524d7f23a2e7d4df9bf627fdb05e903a (diff)
downloadscummvm-rg350-5f0ff73d2a4f1246e542903f9d04299f21cf5bdb.tar.gz
scummvm-rg350-5f0ff73d2a4f1246e542903f9d04299f21cf5bdb.tar.bz2
scummvm-rg350-5f0ff73d2a4f1246e542903f9d04299f21cf5bdb.zip
Renamed even more LaTeX files (those names might not be the best, but the section structure isn't very logical to start with <sigh>)
svn-id: r21652
Diffstat (limited to 'doc/running-hotkeys.tex')
-rw-r--r--doc/running-hotkeys.tex103
1 files changed, 103 insertions, 0 deletions
diff --git a/doc/running-hotkeys.tex b/doc/running-hotkeys.tex
new file mode 100644
index 0000000000..9dc51b30b2
--- /dev/null
+++ b/doc/running-hotkeys.tex
@@ -0,0 +1,103 @@
+
+%%% Local Variables:
+%%% mode: latex
+%%% TeX-master: "readme"
+%%% End:
+
+\subsection{Hot Keys}
+ScummVM supports various in game hotkeys. They differ between the SCUMM and
+other games.
+\begin{itemize}
+\item Common:\\
+ \begin{tabular}{ll}
+ Cmd-q & Quit (Mac OS X)\\
+ Ctrl-q & Quit (other unices including Linux)\\
+ Ctrl-z OR Alt-x & Quit (other platforms)\\
+ Keyboard Arrow Keys & Simulate mouse movement\\
+ Ctrl-f & Toggle fast mode\\
+ Ctrl-m & Toggle mouse capture\\
+ Ctrl-Alt 1-8 & Switch between graphics filters\\
+ Ctrl-Alt + and - & Increase/Decrease the scale factor\\
+ Ctrl-Alt a & Toggle aspect-ratio correction on/off\\
+ & Most of the games use a 320x200 pixel\\
+ & resolution, which may look squashed on\\
+ & modern monitors. Aspect-ratio correction\\
+ & stretches the image to use 320x240 pixels\\
+ & instead, or a multiple thereof\\
+ Alt-Enter & Toggles full screen/windowed\\
+ \end{tabular}
+\item Scumm:\\
+ \begin{tabular}{ll}
+ Ctrl 0-9 and Alt 0-9 & Load and save game state\\
+ Ctrl-g & Runs in really REALLY fast mode\\
+ Ctrl-d & Starts the debugger\\
+ Ctrl-t & Switch between 'Speech only', 'Speech and Subtitles'\\
+ & and 'Subtitles only'\\
+ Tilde \verb#~# & Show/hide the debugging console\\
+ Ctrl-s & Shows memory consumption\\
+ $[$ and $]$ & Music volume, down/up\\
+ - and + & Text speed, slower/faster\\
+ F5 & Displays a save/load box\\
+ Space & Pauses\\
+ Period (.) & Skips current line of text in some games\\
+ Enter & Simulate left mouse button press\\
+ Tab & Simulate right mouse button press\\
+ \end{tabular}
+\item Beneath a Steel Sky:\\
+ \begin{tabular}{ll}
+ Ctrl-d & Starts the debugger\\
+ Ctrl-g & Runs in really REALLY fast mode\\
+ F5 & Displays a save/load box\\
+ Escape & Skips the game intro\\
+ Period (.) & Skips current line of text\\
+ \end{tabular}
+\item Broken Sword 1:\\
+ \begin{tabular}{ll}
+ F5 or ESC & Displays save/load box\\
+ \end{tabular}
+\item Broken Sword 2:\\
+ \begin{tabular}{ll}
+ Ctrl-d & Starts the debugger\\
+ c & Displays the credits\\
+ p & Pauses\\
+ \end{tabular}
+\item Flight of the Amazon Queen:
+ \begin{tabular}{ll}
+ Ctrl-d & Starts the debugger\\
+ F1 & Displays save/load box\\
+ F11 & Quicksave\\
+ F12 & Quickload\\
+ Escape & Skips cutscenes\\
+ Space & Skips current line of text\\
+ \end{tabular}
+\item The Legend of Kyrandia:\\
+ \begin{tabular}{ll}
+ Ctrl 0-9 and Alt 0-9 & Load and save game state\\
+ Ctrl-d & Starts the debugger\\
+ \end{tabular}
+\item Simon the Sorcerer 1 \& 2:\\
+ \begin{tabular}{ll}
+ Ctrl 0-9 and Alt 0-9 & Load and save game state\\
+ Ctrl-d & Starts the debugger\\
+ F1 - F3 & Text speed, faster - slower\\
+ F10 & Shows all characters and objects you can \\
+ & interact with\\
+ - and + & Music volume, down/up\\
+ m & Music on/off\\
+ s & Sound effects on/off\\
+ b & Background sounds on/off\\
+ p & Pauses\\
+ t & Switch between speech and subtitles\\
+ v & Switch between subtitles only and\\
+ & combined speech \& subtitles\\
+ & (Simon the Sorcerer 2 only)\\
+ \end{tabular}
+\end{itemize}
+Note that using ctrl-f and ctrl-g are not recommended: games can crash when
+being ran faster than their normal speed, as scripts will lose synchronisation.
+
+Ctrl-f is not supported by the Broken Sword games.
+%%% Local Variables:
+%%% mode: latex
+%%% TeX-master: "readme"
+%%% End: