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author | Max Horn | 2006-04-06 22:06:03 +0000 |
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committer | Max Horn | 2006-04-06 22:06:03 +0000 |
commit | 87c3aa27afce797317286f3eae9b8d588ae6445b (patch) | |
tree | 5430c0fde86e45b379111a66272ae380253316fb /doc/saves.tex | |
parent | b570d768ff8c034bae5fe78d986bc6bc642e9611 (diff) | |
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Started to rename the LaTeX files based on their content instead of their numbering (which changes all the time anyway)
svn-id: r21649
Diffstat (limited to 'doc/saves.tex')
-rw-r--r-- | doc/saves.tex | 32 |
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diff --git a/doc/saves.tex b/doc/saves.tex new file mode 100644 index 0000000000..3cfb466109 --- /dev/null +++ b/doc/saves.tex @@ -0,0 +1,32 @@ +\section {Savegames} +Savegames are by default put in the current directory on some platforms and +preset directories on others. You can specify the save in the config file by +setting the savepath parameter. See the example config file later in this +readme. + +The platforms that currently have a different default directory are: +% +\begin{itemize} +\item Mac OS X: \verb#$HOME/Documents/ScummVM Savegames/# +\item Other unices: \verb#$HOME/.scummvm/# +\end{itemize} +% +You can also use the environment variable SCUMMVM\_SAVEPATH to specify where to +put save games. Don't forget the trailing directory separator. Also be aware +that saved games may break between ScummVM releases. + +Bash (Unix) example: +\begin{verbatim} + export SCUMMVM_SAVEPATH=/tmp/scummvm_savegames/ +\end{verbatim} +Windows example: +\begin{verbatim} + set SCUMMVM_SAVEPATH=C:\saved_games\ +\end{verbatim} + +%%next section +\input {06_01.tex} +%%% Local Variables: +%%% mode: latex +%%% TeX-master: "readme" +%%% End: |