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authorMax Horn2005-12-19 02:23:01 +0000
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% This file was generated by credits.pl. Do not edit by hand!
\section{Credits}
-\begin{itemize}
-\item \textbf{The ScummVM team}\\
- \begin{tabular}[h]{p{4cm}l}
- James Brown & Lead developer\\
- Max Horn & Lead developer\\
- Torbj\"orn Andersson & Engine: SCUMM, Broken Sword 2, SAGA, Gob\\
- David Eriksson & Engine: Flight of the Amazon Queen\\
- Robert G\"offringmann & Engine: Beneath a Steel Sky, Broken Sword 1\\
- Jonathan Gray & Engine: SCUMM, HE, Broken Sword 2\\
- Travis Howell & Engine: SCUMM, HE, Simon the Sorcerer\\
- Oliver Kiehl & Engine: Beneath a Steel Sky, Simon\\
- Pawe{\l} Ko{\l}odziejski & Engine: SCUMM (Codecs, iMUSE, Smush, etc.)\\
- Andrew Kurushin & Engine: SAGA\\
- Gregory Montoir & Engine: Flight of the Amazon Queen, HE, Kyra\\
- Joost Peters & Engine: Beneath a Steel Sky, Flight of the Amazon Queen\\
- Eugene Sandulenko & Engine: SCUMM (FT INSANE), HE, SAGA, Gob\\
- Johannes Schickel & Engine: Kyra, GUI improvements\\
- Chris Apers & Port: PalmOS\\
- Nicolas Bacca & Port: PocketPC/WinCE\\
- Jurgen Braam & Port: EPOC/SymbianOS maintainer\\
- Marcus Comstedt & Port: Dreamcast\\
- Hans-J\"org Frieden & Port: AmigaOS 4\\
- Lars Persson & Port: EPOC/SymbianOS, ESDL\\
- Jerome Fisher & MT-32 emulator\\
- Jochen Hoenicke & Speaker \& PCjr sound support, Adlib work\\
- \end{tabular}
-\item \textbf{Retired Team Members}\\
- \begin{tabular}[h]{p{4cm}l}
- Ralph Brorsen & Help with GUI implementation\\
- Jamieson Christian & iMUSE, MIDI, all things musical\\
- Vincent Hamm & Co-Founder\\
- Ruediger Hanke & Port: MorphOS\\
- Felix Jakschitsch & Zak256 reverse engineering\\
- Mutwin Kraus & Original MacOS porter\\
- Peter Moraliyski & Port: GP32\\
- Jeremy Newman & Former webmaster\\
- Ludvig Strigeus & Original ScummVM and SimonVM author\\
- Lionel Ulmer & Port: X11\\
- \end{tabular}
-\item \textbf{Contributors}\\
- \begin{tabular}[h]{p{4cm}l}
- Tore Anderson & Packaging for Debian GNU/Linux\\
- Dobó Bal\'azs & Website design\\
- Stuart Caie & Decoders for Simon 1 Amiga data files\\
- Yaroslav Fedevych & HTML/CSS for the website\\
- Chris Gray & Windows64 builds\\
- Janne Huttunen & V3 actor mask support, Dig/FT SMUSH audio\\
- Kov\'acs Endre J\'anos & Several fixes for Simon1\\
- Jeroen Janssen & Numerous readability and bugfix patches\\
- Andreas Karlsson & Initial port for EPOC/SymbianOS\\
- Robert Kelsen & Packaging for SlackWare\\
- Jean Marc & ScummVM logo\\
- Claudio Matsuoka & Daily Linux builds\\
- Kostas Nakos & PocketPC 2002 builds\\
- Mikesch Nepomuk & MI1 VGA floppy patches\\
- Juha Niemim\"aki & AmigaOS 4 port maintaining\\
- Nicolas Noble & Config file and ALSA support\\
- Willem Jan Palenstijn & Packaging for Fedora/RedHat\\
- Stefan Parviainen & Packaging for BeOS\\
- Quietust & Sound support for Amiga SCUMM V2/V3 games, MM NES support\\
- Andreas R\"over & Broken Sword 1/2 MPEG2 cutscene support\\
- Edward Rudd & Fixes for playing MP3 versions of MI1/Loom audio\\
- Daniel Schepler & Final MI1 CD music support, initial Ogg Vorbis support\\
- Paul Smedley & OS/2 fixes and packaging\\
- Andr\'e Souza & SDL-based OpenGL renderer\\
- Tim ??? & Initial MI1 CD music support\\
+\begin{trivlist}
+\item \textbf{\LARGE ScummVM Team}
+\begin{list}{}{\setlength{\leftmargin}{0.2cm}}
+\item \textbf{\large Project Leaders}
+\begin{list}{}{\setlength{\leftmargin}{0.2cm}}
+\item \begin{tabular}[h]{p{4cm}l}
+ James Brown & \textit{}\\
+ Max Horn & \textit{This is a long desc. A really, really long long description. No I really mean *long* like in 'very long'!}\\
\end{tabular}
-
+\end{list}
+\item \textbf{\large Engine Teams}
+\begin{list}{}{\setlength{\leftmargin}{0.2cm}}
+\item \textbf{ SCUMM}
+\begin{list}{}{\setlength{\leftmargin}{0.2cm}}
+\item \begin{tabular}[h]{p{4cm}l}
+ Torbj\"orn Andersson & \textit{}\\
+ James Brown & \textit{}\\
+ Jonathan Gray & \textit{}\\
+ Max Horn & \textit{}\\
+ Travis Howell & \textit{}\\
+ Pawe{\l} Ko{\l}odziejski & \textit{Codecs, iMUSE, Smush, etc.}\\
+ Eugene Sandulenko & \textit{FT INSANE}\\
+ \end{tabular}
+\end{list}
+\item \textbf{ HE}
+\begin{list}{}{\setlength{\leftmargin}{0.2cm}}
+\item \begin{tabular}[h]{p{4cm}l}
+ Jonathan Gray & \textit{}\\
+ Travis Howell & \textit{}\\
+ Gregory Montoir & \textit{}\\
+ Eugene Sandulenko & \textit{}\\
+ \end{tabular}
+\end{list}
+\item \textbf{ BASS}
+\begin{list}{}{\setlength{\leftmargin}{0.2cm}}
+\item \begin{tabular}[h]{p{4cm}l}
+ Robert G\"offringmann & \textit{}\\
+ Oliver Kiehl & \textit{}\\
+ Joost Peters & \textit{}\\
+ \end{tabular}
+\end{list}
+\item \textbf{ Broken Sword 1}
+\begin{list}{}{\setlength{\leftmargin}{0.2cm}}
+\item \begin{tabular}[h]{p{4cm}l}
+ Robert G\"offringmann & \textit{}\\
+ \end{tabular}
+\end{list}
+\item \textbf{ Broken Sword 2}
+\begin{list}{}{\setlength{\leftmargin}{0.2cm}}
+\item \begin{tabular}[h]{p{4cm}l}
+ Torbj\"orn Andersson & \textit{}\\
+ Jonathan Gray & \textit{}\\
+ \end{tabular}
+\end{list}
+\item \textbf{ FOTAQ}
+\begin{list}{}{\setlength{\leftmargin}{0.2cm}}
+\item \begin{tabular}[h]{p{4cm}l}
+ David Eriksson & \textit{}\\
+ Gregory Montoir & \textit{}\\
+ Joost Peters & \textit{}\\
+ \end{tabular}
+\end{list}
+\item \textbf{ Gob}
+\begin{list}{}{\setlength{\leftmargin}{0.2cm}}
+\item \begin{tabular}[h]{p{4cm}l}
+ Torbj\"orn Andersson & \textit{}\\
+ Eugene Sandulenko & \textit{}\\
+ \end{tabular}
+\end{list}
+\item \textbf{ Kyra}
+\begin{list}{}{\setlength{\leftmargin}{0.2cm}}
+\item \begin{tabular}[h]{p{4cm}l}
+ Gregory Montoir & \textit{}\\
+ Johannes Schickel & \textit{}\\
+ \end{tabular}
+\end{list}
+\item \textbf{ SAGA}
+\begin{list}{}{\setlength{\leftmargin}{0.2cm}}
+\item \begin{tabular}[h]{p{4cm}l}
+ Torbj\"orn Andersson & \textit{}\\
+ Andrew Kurushin & \textit{}\\
+ Eugene Sandulenko & \textit{}\\
+ \end{tabular}
+\end{list}
+\item \textbf{ Simon}
+\begin{list}{}{\setlength{\leftmargin}{0.2cm}}
+\item \begin{tabular}[h]{p{4cm}l}
+ Travis Howell & \textit{}\\
+ Oliver Kiehl & \textit{}\\
+ \end{tabular}
+\end{list}
+\end{list}
+\item \textbf{\large Backend Teams}
+\begin{list}{}{\setlength{\leftmargin}{0.2cm}}
+\item \textbf{ Dreamcast}
+\begin{list}{}{\setlength{\leftmargin}{0.2cm}}
+\item \begin{tabular}[h]{p{4cm}l}
+ Marcus Comstedt & \textit{}\\
+ \end{tabular}
+\end{list}
+\item \textbf{ SymbianOS}
+\begin{list}{}{\setlength{\leftmargin}{0.2cm}}
+\item \begin{tabular}[h]{p{4cm}l}
+ Jurgen Braam & \textit{}\\
+ Lars Persson & \textit{}\\
+ \end{tabular}
+\end{list}
+\item \textbf{ PalmOS}
+\begin{list}{}{\setlength{\leftmargin}{0.2cm}}
+\item \begin{tabular}[h]{p{4cm}l}
+ Chris Apers & \textit{}\\
+ \end{tabular}
+\end{list}
+\item \textbf{ PocketPC / WinCE}
+\begin{list}{}{\setlength{\leftmargin}{0.2cm}}
+\item \begin{tabular}[h]{p{4cm}l}
+ Nicolas Bacca & \textit{}\\
+ \end{tabular}
+\end{list}
+\item \textbf{ Playstation 2}
+\begin{list}{}{\setlength{\leftmargin}{0.2cm}}
+\item \begin{tabular}[h]{p{4cm}l}
+ Robert G\"offringmann & \textit{}\\
+ \end{tabular}
+\end{list}
+\item \textbf{ PSP (PlayStation Portable)}
+\begin{list}{}{\setlength{\leftmargin}{0.2cm}}
+\item \begin{tabular}[h]{p{4cm}l}
+ Joost Peters & \textit{}\\
+ \end{tabular}
+\end{list}
+\item \textbf{ SDL (Win/Linux/OS X/etc.)}
+\begin{list}{}{\setlength{\leftmargin}{0.2cm}}
+\item \begin{tabular}[h]{p{4cm}l}
+ Max Horn & \textit{}\\
+ Random Name & \textit{TODO: Add yourself if you feel it's appropriate}\\
+ \end{tabular}
+\end{list}
+\end{list}
+\item \textbf{\large Other subsystems}
+\begin{list}{}{\setlength{\leftmargin}{0.2cm}}
+\item \begin{tabular}[h]{p{4cm}l}
+ Jerome Fisher & \textit{MT-32 emulator}\\
+ Jochen Hoenicke & \textit{Speaker \& PCjr sound support, Adlib work}\\
+ \end{tabular}
+\end{list}
+\item \textbf{\large Website (content)}
+\begin{list}{}{\setlength{\leftmargin}{0.2cm}}
+\item
+All active team members
+\end{list}
+\item \textbf{\large Retired Team Members}
+\begin{list}{}{\setlength{\leftmargin}{0.2cm}}
+\item \begin{tabular}[h]{p{4cm}l}
+ Ralph Brorsen & \textit{Help with GUI implementation}\\
+ Jamieson Christian & \textit{iMUSE, MIDI, all things musical}\\
+ Vincent Hamm & \textit{Co-Founder}\\
+ Ruediger Hanke & \textit{Port: MorphOS}\\
+ Felix Jakschitsch & \textit{Zak256 reverse engineering}\\
+ Mutwin Kraus & \textit{Original MacOS porter}\\
+ Peter Moraliyski & \textit{Port: GP32}\\
+ Jeremy Newman & \textit{Former webmaster}\\
+ Ludvig Strigeus & \textit{Original ScummVM and SimonVM author}\\
+ Lionel Ulmer & \textit{Port: X11}\\
+ \end{tabular}
+\end{list}
+\end{list}
+\item \textbf{\LARGE Other contributions}
+\begin{list}{}{\setlength{\leftmargin}{0.2cm}}
+\item \textbf{\large Packages}
+\begin{list}{}{\setlength{\leftmargin}{0.2cm}}
+\item \textbf{ AmigaOS 4}
+\begin{list}{}{\setlength{\leftmargin}{0.2cm}}
+\item \begin{tabular}[h]{p{4cm}l}
+ Hans-J\"org Frieden & \textit{}\\
+ Juha Niemim\"aki & \textit{}\\
+ \end{tabular}
+\end{list}
+\item \textbf{ BeOS}
+\begin{list}{}{\setlength{\leftmargin}{0.2cm}}
+\item \begin{tabular}[h]{p{4cm}l}
+ Stefan Parviainen & \textit{}\\
+ \end{tabular}
+\end{list}
+\item \textbf{ Debian GNU/Linux}
+\begin{list}{}{\setlength{\leftmargin}{0.2cm}}
+\item \begin{tabular}[h]{p{4cm}l}
+ Tore Anderson & \textit{}\\
+ \end{tabular}
+\end{list}
+\item \textbf{ Fedora / RedHat}
+\begin{list}{}{\setlength{\leftmargin}{0.2cm}}
+\item \begin{tabular}[h]{p{4cm}l}
+ Willem Jan Palenstijn & \textit{}\\
+ \end{tabular}
+\end{list}
+\item \textbf{ Mac OS X}
+\begin{list}{}{\setlength{\leftmargin}{0.2cm}}
+\item \begin{tabular}[h]{p{4cm}l}
+ Max Horn & \textit{}\\
+ \end{tabular}
+\end{list}
+\item \textbf{ OS/2}
+\begin{list}{}{\setlength{\leftmargin}{0.2cm}}
+\item \begin{tabular}[h]{p{4cm}l}
+ Paul Smedley & \textit{}\\
+ \end{tabular}
+\end{list}
+\item \textbf{ PocketPC 2002}
+\begin{list}{}{\setlength{\leftmargin}{0.2cm}}
+\item \begin{tabular}[h]{p{4cm}l}
+ Kostas Nakos & \textit{}\\
+ \end{tabular}
+\end{list}
+\item \textbf{ SlackWare}
+\begin{list}{}{\setlength{\leftmargin}{0.2cm}}
+\item \begin{tabular}[h]{p{4cm}l}
+ Robert Kelsen & \textit{}\\
+ \end{tabular}
+\end{list}
+\item \textbf{ Win32}
+\begin{list}{}{\setlength{\leftmargin}{0.2cm}}
+\item \begin{tabular}[h]{p{4cm}l}
+ Travis Howell & \textit{}\\
+ \end{tabular}
+\end{list}
+\item \textbf{ Win64}
+\begin{list}{}{\setlength{\leftmargin}{0.2cm}}
+\item \begin{tabular}[h]{p{4cm}l}
+ Chris Gray & \textit{}\\
+ \end{tabular}
+\end{list}
+\end{list}
+\item \textbf{\large Website (design)}
+\begin{list}{}{\setlength{\leftmargin}{0.2cm}}
+\item \begin{tabular}[h]{p{4cm}l}
+ Dob\'o Bal\'azs & \textit{Website design}\\
+ Yaroslav Fedevych & \textit{HTML/CSS for the website}\\
+ Jean Marc & \textit{ScummVM logo}\\
+ \end{tabular}
+\end{list}
+\item \textbf{\large Code contributions}
+\begin{list}{}{\setlength{\leftmargin}{0.2cm}}
+\item \begin{tabular}[h]{p{4cm}l}
+ Stuart Caie & \textit{Decoders for Simon 1 Amiga data files}\\
+ Janne Huttunen & \textit{V3 actor mask support, Dig/FT SMUSH audio}\\
+ Kov\'acs Endre J\'anos & \textit{Several fixes for Simon1}\\
+ Jeroen Janssen & \textit{Numerous readability and bugfix patches}\\
+ Andreas Karlsson & \textit{Initial port for EPOC/SymbianOS}\\
+ Claudio Matsuoka & \textit{Daily Linux builds}\\
+ Mikesch Nepomuk & \textit{MI1 VGA floppy patches}\\
+ Nicolas Noble & \textit{Config file and ALSA support}\\
+ Quietust & \textit{Sound support for Amiga SCUMM V2/V3 games, MM NES support}\\
+ Andreas R\"over & \textit{Broken Sword 1/2 MPEG2 cutscene support}\\
+ Edward Rudd & \textit{Fixes for playing MP3 versions of MI1/Loom audio}\\
+ Daniel Schepler & \textit{Final MI1 CD music support, initial Ogg Vorbis support}\\
+ Andr\'e Souza & \textit{SDL-based OpenGL renderer}\\
+ Tim ??? & \textit{Initial MI1 CD music support}\\
+ \end{tabular}
+\end{list}
+\item
And to all the contributors, users, and beta testers we've missed. Thanks!
-\item \textbf{Special thanks to}\\
- \begin{tabular}[h]{p{4cm}l}
- Sander Buskens & For his work on the initial reversing of Monkey2\\
- Canadacow & For the original MT-32 emulator\\
- Kevin Carnes & For Scumm16, the basis of ScummVM's older gfx codecs\\
- Ivan Dubrov & For contributing the initial version of the Gobliiins engine\\
- Jezar & For his freeverb filter implementation\\
- Jim Leiterman & Various info on his FM-TOWNS/Marty SCUMM ports\\
- lloyd & For deep tech details about C64 Zak \& MM\\
- Jimmi Th{\o}gersen & For ScummRev, and much obscure code/documentation\\
- Tristan & For additional work on the original MT-32 emulator\\
+\end{list}
+\item \textbf{\LARGE Special thanks to}
+\begin{list}{}{\setlength{\leftmargin}{0.2cm}}
+\item \begin{tabular}[h]{p{4cm}l}
+ Sander Buskens & \textit{For his work on the initial reversing of Monkey2}\\
+ Canadacow & \textit{For the original MT-32 emulator}\\
+ Kevin Carnes & \textit{For Scumm16, the basis of ScummVM's older gfx codecs}\\
+ Ivan Dubrov & \textit{For contributing the initial version of the Gobliiins engine}\\
+ Jezar & \textit{For his freeverb filter implementation}\\
+ Jim Leiterman & \textit{Various info on his FM-TOWNS/Marty SCUMM ports}\\
+ lloyd & \textit{For deep tech details about C64 Zak \& MM}\\
+ Jimmi Th{\o}gersen & \textit{For ScummRev, and much obscure code/documentation}\\
+ Tristan & \textit{For additional work on the original MT-32 emulator}\\
\end{tabular}
-
+\item
Tony Warriner and everyone at Revolution Software Ltd. for sharing with us the source of some of their brilliant games, allowing us to release Beneath a Steel Sky as freeware... and generally being supportive above and beyond the call of duty.
-
+\item
John Passfield and Steve Stamatiadis for sharing the source of their classic title, Flight of the Amazon Queen and also being incredibly supportive.
-
+\item
Joe Pearce from The Wyrmkeep Entertainment Co. for sharing the source of their famous title Inherit the Earth and always prompt replies to our questions.
-
+\item
Aric Wilmunder, Ron Gilbert, David Fox, Vince Lee, and all those at LucasFilm/LucasArts who made SCUMM the insane mess to reimplement that it is today. Feel free to drop us a line and tell us what you think, guys!
-\end{itemize}
+\end{list}
+\end{trivlist}