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author | Max Horn | 2006-04-06 22:32:53 +0000 |
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committer | Max Horn | 2006-04-06 22:32:53 +0000 |
commit | 43cd96fe103ea87892aec92f250ad5f844f3f94d (patch) | |
tree | 32f790ea9bce4bdb1327f8345eff1b055e8fd266 /doc | |
parent | 5f0ff73d2a4f1246e542903f9d04299f21cf5bdb (diff) | |
download | scummvm-rg350-43cd96fe103ea87892aec92f250ad5f844f3f94d.tar.gz scummvm-rg350-43cd96fe103ea87892aec92f250ad5f844f3f94d.tar.bz2 scummvm-rg350-43cd96fe103ea87892aec92f250ad5f844f3f94d.zip |
Renamed last LaTeX files
svn-id: r21653
Diffstat (limited to 'doc')
-rw-r--r-- | doc/06_01.tex | 5 | ||||
-rw-r--r-- | doc/bugs.tex (renamed from doc/02_01.tex) | 0 | ||||
-rw-r--r-- | doc/contact.tex | 2 | ||||
-rw-r--r-- | doc/games-bass.tex (renamed from doc/03_05.tex) | 0 | ||||
-rw-r--r-- | doc/games-c64.tex (renamed from doc/03_10.tex) | 0 | ||||
-rw-r--r-- | doc/games-copyprot.tex (renamed from doc/03_01.tex) | 0 | ||||
-rw-r--r-- | doc/games-gob.tex (renamed from doc/03_07.tex) | 0 | ||||
-rw-r--r-- | doc/games-ite.tex (renamed from doc/03_06.tex) | 0 | ||||
-rw-r--r-- | doc/games-kyra.tex (renamed from doc/03_08.tex) | 0 | ||||
-rw-r--r-- | doc/games-mmnes.tex (renamed from doc/03_09.tex) | 0 | ||||
-rw-r--r-- | doc/games-problems.tex (renamed from doc/03_11.tex) | 0 | ||||
-rw-r--r-- | doc/games-queen.tex (renamed from doc/03_04.tex) | 0 | ||||
-rw-r--r-- | doc/games-simon.tex (renamed from doc/03_02.tex) | 0 | ||||
-rw-r--r-- | doc/games-sword.tex (renamed from doc/03_03.tex) | 0 | ||||
-rw-r--r-- | doc/games.tex | 22 | ||||
-rw-r--r-- | doc/saves.tex | 10 |
16 files changed, 20 insertions, 19 deletions
diff --git a/doc/06_01.tex b/doc/06_01.tex deleted file mode 100644 index 3fef729238..0000000000 --- a/doc/06_01.tex +++ /dev/null @@ -1,5 +0,0 @@ -\subsection {Autosaves} -Because ScummVM is still a beta product, it -can- crash and/or hang -occasionally. As such, every five minutes it will save a game in Slot 0. This -game can be loaded via Ctrl-0, or the F5 menu. This autosaving does not, -however, occur with Simon the Sorcerer 1 and 2, nor with Broken Sword 1 and 2. diff --git a/doc/02_01.tex b/doc/bugs.tex index 11c1dc0acb..11c1dc0acb 100644 --- a/doc/02_01.tex +++ b/doc/bugs.tex diff --git a/doc/contact.tex b/doc/contact.tex index 2b102a99f8..e770108988 100644 --- a/doc/contact.tex +++ b/doc/contact.tex @@ -13,4 +13,4 @@ mailing list, or chat with us on IRC (\#scummvm on irc.freenode.net) Please do not ask us to support an unsupported game -- read the FAQ on our web site first. -\input {02_01.tex} +\input {bugs.tex} diff --git a/doc/03_05.tex b/doc/games-bass.tex index 8ccfc6eb09..8ccfc6eb09 100644 --- a/doc/03_05.tex +++ b/doc/games-bass.tex diff --git a/doc/03_10.tex b/doc/games-c64.tex index 490879c569..490879c569 100644 --- a/doc/03_10.tex +++ b/doc/games-c64.tex diff --git a/doc/03_01.tex b/doc/games-copyprot.tex index a88852de87..a88852de87 100644 --- a/doc/03_01.tex +++ b/doc/games-copyprot.tex diff --git a/doc/03_07.tex b/doc/games-gob.tex index 13b17aa191..13b17aa191 100644 --- a/doc/03_07.tex +++ b/doc/games-gob.tex diff --git a/doc/03_06.tex b/doc/games-ite.tex index 82ba4e83b7..82ba4e83b7 100644 --- a/doc/03_06.tex +++ b/doc/games-ite.tex diff --git a/doc/03_08.tex b/doc/games-kyra.tex index 4acd681be0..4acd681be0 100644 --- a/doc/03_08.tex +++ b/doc/games-kyra.tex diff --git a/doc/03_09.tex b/doc/games-mmnes.tex index ed32aae2ba..ed32aae2ba 100644 --- a/doc/03_09.tex +++ b/doc/games-mmnes.tex diff --git a/doc/03_11.tex b/doc/games-problems.tex index 049adccf9f..049adccf9f 100644 --- a/doc/03_11.tex +++ b/doc/games-problems.tex diff --git a/doc/03_04.tex b/doc/games-queen.tex index e56d77ab07..e56d77ab07 100644 --- a/doc/03_04.tex +++ b/doc/games-queen.tex diff --git a/doc/03_02.tex b/doc/games-simon.tex index 0f701240cb..0f701240cb 100644 --- a/doc/03_02.tex +++ b/doc/games-simon.tex diff --git a/doc/03_03.tex b/doc/games-sword.tex index d97bdce597..d97bdce597 100644 --- a/doc/03_03.tex +++ b/doc/games-sword.tex diff --git a/doc/games.tex b/doc/games.tex index 987b75d115..b8a28405f9 100644 --- a/doc/games.tex +++ b/doc/games.tex @@ -96,24 +96,24 @@ file a bug report (instructions on submitting bug reports are below) if you encounter such a bug in a 'supported' game. \end{itemize} %% next section -\input {03_01.tex} +\input {games-copyprot.tex} %% next section -\input {03_02.tex} +\input {games-simon.tex} %% next section -\input {03_03.tex} +\input {games-sword.tex} %% next section -\input {03_04.tex} +\input {games-queen.tex} %% next section -\input {03_05.tex} +\input {games-bass.tex} %next section -\input {03_06.tex} +\input {games-ite.tex} %% next section -\input {03_07.tex} +\input {games-gob.tex} %next section -\input {03_08.tex} +\input {games-kyra.tex} %next section -\input {03_09.tex} +\input {games-mmnes.tex} %next section -\input {03_10.tex} +\input {games-c64.tex} %next section -\input {03_11.tex} +\input {games-problems.tex} diff --git a/doc/saves.tex b/doc/saves.tex index 3cfb466109..4a9b53e6e8 100644 --- a/doc/saves.tex +++ b/doc/saves.tex @@ -24,8 +24,14 @@ Windows example: set SCUMMVM_SAVEPATH=C:\saved_games\ \end{verbatim} -%%next section -\input {06_01.tex} + +\subsection {Autosaves} +Because ScummVM is still a beta product, it -can- crash and/or hang +occasionally. As such, every five minutes it will save a game in Slot 0. This +game can be loaded via Ctrl-0, or the F5 menu. This autosaving does not, +however, occur with Simon the Sorcerer 1 and 2, nor with Broken Sword 1 and 2. + + %%% Local Variables: %%% mode: latex %%% TeX-master: "readme" |