aboutsummaryrefslogtreecommitdiff
path: root/doc
diff options
context:
space:
mode:
authorMax Horn2005-03-28 19:47:57 +0000
committerMax Horn2005-03-28 19:47:57 +0000
commit7a91277c4ec7961cd380011ee2824f22e7f05b64 (patch)
treedbd3eb13fc210f4fb900f5cb1d78fa1a6ede2f04 /doc
parent1b940f9811eba6abb143741f5442ff1f8a04c8d0 (diff)
downloadscummvm-rg350-7a91277c4ec7961cd380011ee2824f22e7f05b64.tar.gz
scummvm-rg350-7a91277c4ec7961cd380011ee2824f22e7f05b64.tar.bz2
scummvm-rg350-7a91277c4ec7961cd380011ee2824f22e7f05b64.zip
Updated credits using credits.pl
svn-id: r17274
Diffstat (limited to 'doc')
-rw-r--r--doc/10.tex151
1 files changed, 67 insertions, 84 deletions
diff --git a/doc/10.tex b/doc/10.tex
index c43172ec86..0e7b97b3e9 100644
--- a/doc/10.tex
+++ b/doc/10.tex
@@ -1,95 +1,78 @@
-
-%%% Local Variables:
-%%% mode: latex
-%%% TeX-master: "readme"
-%%% End:
-
+% This file was generated by credits.pl. Do not edit by hand!
\section{Credits}
\begin{itemize}
-\item The ScummVM Team:\\
+\item \textbf{The ScummVM team}\\
\begin{tabular}[h]{p{4cm}l}
- James Brown & Lead developer\\
- Max Horn & Lead developer\\
- Torbj\"{o}rn Andersson & Engine: SCUMM, Broken Sword II\\
- David Eriksson & Engine: Flight of the Amazon Queen\\
- Robert Goeffringmann & Engine: Beneath a Steel Sky\\
- & Broken Sword I\\
- Jonathan Gray & Engine: SCUMM, Broken Sword II\\
- Travis Howell & Engine: SCUMM, Simon the Sorcerer\\
- Oliver Kiehl & Engine: Beneath a Steel Sky, Simon\\
- Pawel Kolodziejski & Engine: SCUMM (Codecs, iMUSE, Smush, etc.)\\
- Gregory Montoir & Engine: Flight of the Amazon Queen\\
- Joost Peters & Engine: Beneath a Steel Sky,\\
- & Flight of the Amazon Queen\\
- Eugene Sandulenko & Engine: SCUMM (FT INSANE, bugfixes)\\
- Chris Apers & Port: PalmOS\\
- Nicolas Bacca & Port: PocketPC/WinCE\\
- Marcus Comstedt & Port: Dreamcast\\
- Ruediger Hanke & Port: MorphOS\\
- Jamieson Christian & iMUSE, MIDI, all things musical\\
- Jerome Fisher & MT-32 emulator\\
- Jochen Hoenicke & Speaker \& PCjr sound support, Adlib work\\
+ James Brown & Lead developer\\
+ Max Horn & Lead developer\\
+ Torbj\"orn Andersson & Engine: SCUMM, Broken Sword II, SAGA\\
+ David Eriksson & Engine: Flight of the Amazon Queen\\
+ Robert G\"offringmann & Engine: Beneath a Steel Sky, Broken Sword I\\
+ Jonathan Gray & Engine: SCUMM, HE, Broken Sword II\\
+ Travis Howell & Engine: SCUMM, HE, Simon the Sorcerer\\
+ Oliver Kiehl & Engine: Beneath a Steel Sky, Simon\\
+ Pawel Kolodziejski & Engine: SCUMM (Codecs, iMUSE, Smush, etc.)\\
+ Andrew Kurushin & Engine: SAGA\\
+ Gregory Montoir & Engine: Flight of the Amazon Queen, HE\\
+ Joost Peters & Engine: Beneath a Steel Sky, Flight of the Amazon Queen\\
+ Eugene Sandulenko & Engine: SCUMM (FT INSANE), HE, SAGA\\
+ Chris Apers & Port: PalmOS\\
+ Nicolas Bacca & Port: PocketPC/WinCE\\
+ Marcus Comstedt & Port: Dreamcast\\
+ Ruediger Hanke & Port: MorphOS\\
+ Jamieson Christian & iMUSE, MIDI, all things musical\\
+ Jerome Fisher & MT-32 emulator\\
+ Jochen Hoenicke & Speaker \& PCjr sound support, Adlib work\\
\end{tabular}
-\item Retired Team Members:\\
+\item \textbf{Retired Team Members}\\
\begin{tabular}[h]{p{4cm}l}
- Ralph Brorsen & Help with GUI implementation\\
- Vincent Hamm & Co-Founder\\
- Felix Jakschitsch & Zak256 reverse engineering\\
- Mutwin Kraus & Original MacOS porter\\
- Peter Moraliyski & Port: GP32\\
- Jeremy Newman & Former webmaster\\
- Ludvig Strigeus & Original ScummVM and SimonVM author\\
- Lionel Ulmer & Port: X11\\
+ Ralph Brorsen & Help with GUI implementation\\
+ Vincent Hamm & Co-Founder\\
+ Felix Jakschitsch & Zak256 reverse engineering\\
+ Mutwin Kraus & Original MacOS porter\\
+ Peter Moraliyski & Port: GP32\\
+ Jeremy Newman & Former webmaster\\
+ Ludvig Strigeus & Original ScummVM and SimonVM author\\
+ Lionel Ulmer & Port: X11\\
\end{tabular}
-\item Contributors:\\
- \begin{tabular}{p{4cm}l}
- Tore Anderson & Packaging for Debian GNU/Linux\\
- Stuart Caie & Decoders for Simon 1 Amiga data files\\
- Janne Huttunen & V3 actor mask support, Dig/FT Smush audio\\
- Kovacs Endre Janos & Several fixes for Simon1\\
- Jeroen Janssen & Numerous readability and bugfix patches\\
- Claudio Matsuoka & Daily Linux/BeOS builds \\
- Mikesch Nepomuk & MI1 VGA floppy patches\\
- Nicolas Noble & Config file and ALSA support\\
- Willem Jan Palenstijn& Packaging for Fedora/RedHat\\
- Quietust & Sound support for Amiga SCUMM V2/V3 games\\
- Andreas Roever & Broken Sword 1/2 MPEG2 cutscene support\\
- Edward Rudd & Fixes for playing MP3 versions of MI1/Loom audio\\
- Daniel Schepler & Final MI1 CD music support, \\
- & initial Ogg Vorbis support\\
- Andre Souza & SDL-based OpenGL renderer\\
- Tim 'realmz' & Initial MI1 CD music support\\
- Hannes Niederhausen & Readme Conversion\\
+\item \textbf{Contributors}\\
+ \begin{tabular}[h]{p{4cm}l}
+ Tore Anderson & Packaging for Debian GNU/Linux\\
+ Stuart Caie & Decoders for Simon 1 Amiga data files\\
+ Janne Huttunen & V3 actor mask support, Dig/FT SMUSH audio\\
+ Kov\'acs Endre J\'anos & Several fixes for Simon1\\
+ Jeroen Janssen & Numerous readability and bugfix patches\\
+ Robert Kelsen & Packaging for SlackWare\\
+ Claudio Matsuoka & Daily Linux/BeOS builds\\
+ Mikesch Nepomuk & MI1 VGA floppy patches\\
+ Nicolas Noble & Config file and ALSA support\\
+ Willem Jan Palenstijn & Packaging for Fedora/RedHat\\
+ Quietust & Sound support for Amiga SCUMM V2/V3 games\\
+ Andreas R\"over & Broken Sword 1/2 MPEG2 cutscene support\\
+ Edward Rudd & Fixes for playing MP3 versions of MI1/Loom audio\\
+ Daniel Schepler & Final MI1 CD music support, initial Ogg Vorbis support\\
+ Andr\'e Souza & SDL-based OpenGL renderer\\
+ Tim ??? & Initial MI1 CD music support\\
\end{tabular}
-
-And to all the contributors, users, and beta testers we've missed.\\
-Thanks!
-\item Special thanks to:\\
- \begin{tabular}{p{4cm}l}
- Sander Buskens & For his work on the initial reversing of Monkey2\\
- Canadacow & For the original MT-32 emulator\\
- Kevin Carnes & For Scumm16, the basis of ScummVM's older gfx codecs\\
- Jezar & For his freeverb filter implementation\\
- Jim Leiterman & Various info on his FM-TOWNS/Marty SCUMM ports\\
- Jimmi Thogersen & For ScummRev, and much obscure code/documentation\\
- Tristan & For additional work on the original MT-32 emulator\\
+
+And to all the contributors, users, and beta testers we've missed. Thanks!
+\item \textbf{Special thanks to}\\
+ \begin{tabular}[h]{p{4cm}l}
+ Sander Buskens & For his work on the initial reversing of Monkey2\\
+ Canadacow & For the original MT-32 emulator\\
+ Kevin Carnes & For Scumm16, the basis of ScummVM's older gfx codecs\\
+ Jezar & For his freeverb filter implementation\\
+ Jim Leiterman & Various info on his FM-TOWNS/Marty SCUMM ports\\
+ Jimmi Th{\o}gersen & For ScummRev, and much obscure code/documentation\\
+ Tristan & For additional work on the original MT-32 emulator\\
\end{tabular}
-
- Tony Warriner and everyone at Revolution Software Ltd. for sharing
- with us the source of some of their brilliant games, allowing us to
- release Beneath a Steel Sky as freeware... and generally being
- supportive above and beyond the call of duty.
- John Passfield and Steve Stamatiadis for sharing the source of their
- classic title, Flight of the Amazon Queen and also being incredibly
- supportive.
+Tony Warriner and everyone at Revolution Software Ltd. for sharing with us the source of some of their brilliant games, allowing us to release Beneath a Steel Sky as freeware... and generally being supportive above and beyond the call of duty.
+
+John Passfield and Steve Stamatiadis for sharing the source of their classic title, Flight of the Amazon Queen and also being incredibly supportive.
- Aric Wilmunder, Ron Gilbert, David Fox, Vince Lee, and all those at
- LucasFilm/LucasArts who made SCUMM the insane mess to reimplement
- that it is today. Feel free to drop us a line and tell us what you
- think, guys!
+Joe Pearce from The Wyrmkeep Entertainment Co. for sharing the source of their famous title Inherit the Earth and always prompt replies to our questions.
+
+Aric Wilmunder, Ron Gilbert, David Fox, Vince Lee, and all those at LucasFilm/LucasArts who made SCUMM the insane mess to reimplement that it is today. Feel free to drop us a line and tell us what you think, guys!
\end{itemize}
-%%% Local Variables:
-%%% mode: latex
-%%% TeX-master: "readme"
-%%% End:
+