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author | Oystein Eftevaag | 2006-01-08 21:17:58 +0000 |
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committer | Oystein Eftevaag | 2006-01-08 21:17:58 +0000 |
commit | feaa67ca166d4808dcc9d6393b3673ceca25d6cb (patch) | |
tree | 89f0e97252709725d41d61baafddbcf2c38950ce /doc | |
parent | 3b6985e896f075f347b43e2aa985dded996d9061 (diff) | |
download | scummvm-rg350-feaa67ca166d4808dcc9d6393b3673ceca25d6cb.tar.gz scummvm-rg350-feaa67ca166d4808dcc9d6393b3673ceca25d6cb.tar.bz2 scummvm-rg350-feaa67ca166d4808dcc9d6393b3673ceca25d6cb.zip |
Added entries for Kyrandia to the docs.
svn-id: r19954
Diffstat (limited to 'doc')
-rw-r--r-- | doc/03_05a.tex | 8 |
1 files changed, 8 insertions, 0 deletions
diff --git a/doc/03_05a.tex b/doc/03_05a.tex index 43475e5aec..107ecd02be 100644 --- a/doc/03_05a.tex +++ b/doc/03_05a.tex @@ -20,6 +20,14 @@ i.e. they should have both resource and data forks. Just copy all 'ITE *' files. CD version of Gobliiins contains one big audio track which needs to be ripped and copied into game directory. See section \ref{sect-compressing-audiofiles}. +\subsection{The Legend of Kyrandia notes} +To run The Legend of Kyrandia under ScummVM you need the kyra.dat file, +which can be found in the Downloads section of the ScummVM website. + +Please note that as the menu system is not yet implemented, the +only way of saving and loading is to use Alt+0-9 (for saving) and +Ctrl+0-9 (for loading). Additionally, you must use 'q' to exit the +game. \subsection{Maniac Mansion NES notes} Supported versions are English USA (E), French (F), Swedish (SW) and |