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author | Paul Gilbert | 2014-11-27 21:35:20 -0500 |
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committer | Paul Gilbert | 2014-12-12 22:49:16 -0500 |
commit | 3be3cb1ac21dcaf8f79907e9ce463c4828cba65c (patch) | |
tree | 5e0da1bc83193e31c166d52cf756f69ba2169ac9 /engines/access/access.cpp | |
parent | 64b45e68aa10954edafe34139386b4cd7042ad74 (diff) | |
download | scummvm-rg350-3be3cb1ac21dcaf8f79907e9ce463c4828cba65c.tar.gz scummvm-rg350-3be3cb1ac21dcaf8f79907e9ce463c4828cba65c.tar.bz2 scummvm-rg350-3be3cb1ac21dcaf8f79907e9ce463c4828cba65c.zip |
ACCESS: Cleanup of room _function and river canoe movement
Diffstat (limited to 'engines/access/access.cpp')
-rw-r--r-- | engines/access/access.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/engines/access/access.cpp b/engines/access/access.cpp index 82c405c48e..885b2f998c 100644 --- a/engines/access/access.cpp +++ b/engines/access/access.cpp @@ -489,7 +489,7 @@ Common::Error AccessEngine::loadGameState(int slot) { delete saveFile; // Set extra post-load state - _room->_function = 1; + _room->_function = FN_CLEAR1; _timers._timersSavedFlag = false; _events->clearEvents(); |