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authorPaul Gilbert2014-08-02 17:09:28 -0400
committerPaul Gilbert2014-08-02 17:09:28 -0400
commit7a63e12edb98f47d9a262601d9d26d9444975314 (patch)
tree775b073af52b65fffca2c9338cff4157d9a69822 /engines/access/amazon/amazon_game.cpp
parenta35ba4caf96ab29a184787a859aea2918a74975c (diff)
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ACCESS: Added screen loading and file index load fixes
Diffstat (limited to 'engines/access/amazon/amazon_game.cpp')
-rw-r--r--engines/access/amazon/amazon_game.cpp10
1 files changed, 8 insertions, 2 deletions
diff --git a/engines/access/amazon/amazon_game.cpp b/engines/access/amazon/amazon_game.cpp
index 53ddde9f68..3f8ae73faa 100644
--- a/engines/access/amazon/amazon_game.cpp
+++ b/engines/access/amazon/amazon_game.cpp
@@ -35,8 +35,14 @@ void AmazonEngine::doTitle() {
_screen->forceFadeOut();
_events->hideCursor();
- _sound->loadSound(98, 30);
-
+ _sound->_soundTable[0] = _sound->loadSound(98, 30);
+ _sound->_soundPriority[0] = 1;
+ _sound->_soundTable[1] = _sound->loadSound(98, 8);
+ _sound->_soundPriority[1] = 2;
+
+ _screen->_loadPalFlag = false;
+ byte *scr = _files->loadScreen(0, 3);
+ _screen->copyBuffer(scr);
}
} // End of namespace Amazon