diff options
author | Paul Gilbert | 2014-12-03 23:04:28 -0500 |
---|---|---|
committer | Paul Gilbert | 2014-12-12 22:59:59 -0500 |
commit | 93b1516f9f7398de188808884f2696751056237a (patch) | |
tree | e897cab9a3ea4f192cc9c2980223dca6d1ebd5cd /engines/access/amazon/amazon_logic.cpp | |
parent | c1e80440b5969e025109301fad9fa8426558108a (diff) | |
download | scummvm-rg350-93b1516f9f7398de188808884f2696751056237a.tar.gz scummvm-rg350-93b1516f9f7398de188808884f2696751056237a.tar.bz2 scummvm-rg350-93b1516f9f7398de188808884f2696751056237a.zip |
ACCESS: Fix display of rocks in the river arcade scene
Diffstat (limited to 'engines/access/amazon/amazon_logic.cpp')
-rw-r--r-- | engines/access/amazon/amazon_logic.cpp | 28 |
1 files changed, 14 insertions, 14 deletions
diff --git a/engines/access/amazon/amazon_logic.cpp b/engines/access/amazon/amazon_logic.cpp index 94a61ade61..7029a7c917 100644 --- a/engines/access/amazon/amazon_logic.cpp +++ b/engines/access/amazon/amazon_logic.cpp @@ -1633,18 +1633,18 @@ void River::moveCanoe2() { void River::updateObstacles() { RiverStruct *cur; for (cur = _topList; cur < RIVER_OBJECTS[_riverIndex][RIVER_END]; ++cur) { - int val = cur->_field1 + cur->_field3 - 1; + int val = cur->_field1 + cur->_riverX - 1; if (val < _screenVertX) break; - if (cur->_field3 < (_screenVertX + 319)) { + if (cur->_riverX < (_screenVertX + 319)) { _topList = cur; _botList = cur; while (cur < RIVER_OBJECTS[_riverIndex][RIVER_END]) { ++cur; - val = cur->_field1 + cur->_field3 - 1; - if (val < _screenVertX || (cur->_field3 >= (_screenVertX + 319))) + val = cur->_field1 + cur->_riverX - 1; + if (val < _screenVertX || (cur->_riverX >= (_screenVertX + 319))) break; _botList = cur; @@ -1663,7 +1663,7 @@ void River::riverSetPhysX() { int val = (_vm->_screen->_scrollCol * 16) + _vm->_screen->_scrollX; RiverStruct *cur = _topList; while (cur <= _botList) { - cur[0]._field5 = val - (_screenVertX - cur[0]._field3); + cur[0]._xp = val - (_screenVertX - cur[0]._riverX); ++cur; } } @@ -1675,12 +1675,12 @@ bool River::checkRiverCollide() { _canoeVXPos = _screenVertX + 170; for (RiverStruct *si = _topList; si <= _botList; ++si) { - if (si[0]._lane < _canoeLane) + if (si->_lane < _canoeLane) continue; - if ((si[0]._lane == _canoeLane) || (si[0]._lane == _canoeLane + 1)) { - if (si[0]._field1 + si[0]._field3 - 1 >= _canoeVXPos) { - if (_canoeVXPos + 124 >= si[0]._field3) { + if ((si->_lane == _canoeLane) || (si->_lane == _canoeLane + 1)) { + if (si->_field1 + si->_riverX - 1 >= _canoeVXPos) { + if (_canoeVXPos + 124 >= si->_riverX) { _vm->_sound->playSound(4); return true; } @@ -1710,14 +1710,14 @@ void River::plotRiver() { RiverStruct *cur = _topList; while (cur <= _botList) { - if (cur[0]._id != -1) { + if (cur->_id != -1) { ie._flags = IMGFLAG_UNSCALED; ie._spritesPtr = _vm->_objectsTable[45]; - ie._frameNumber = 0; - ie._position.x = cur[0]._field5; + ie._frameNumber = cur->_id; + ie._position.x = cur->_xp; int val = (cur[0]._lane * 5) + 56; - ie._position.y = val - cur[0]._field8; - ie._offsetY = cur[0]._field8; + ie._position.y = val - cur->_offsetY; + ie._offsetY = cur->_offsetY; _vm->_images.addToList(ie); } ++cur; |