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author | Willem Jan Palenstijn | 2015-07-22 22:37:40 +0200 |
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committer | Willem Jan Palenstijn | 2015-07-22 22:43:42 +0200 |
commit | 6ec9c81b575f13b2c4b30aeac592ebf2557b5890 (patch) | |
tree | 503d50902bad2d800165593039d08d5ccf0c98ab /engines/access/amazon/amazon_scripts.cpp | |
parent | 5ec05f6b647c5ea41418be7ed19ad381f97cabd8 (diff) | |
parent | 4e5c8d35f7e133e2e72a846fdbd54900c91eeb73 (diff) | |
download | scummvm-rg350-6ec9c81b575f13b2c4b30aeac592ebf2557b5890.tar.gz scummvm-rg350-6ec9c81b575f13b2c4b30aeac592ebf2557b5890.tar.bz2 scummvm-rg350-6ec9c81b575f13b2c4b30aeac592ebf2557b5890.zip |
Merge branch 'master' into mm
Conflicts:
engines/access/access.cpp
engines/access/asurface.h
engines/access/bubble_box.cpp
engines/access/bubble_box.h
engines/access/martian/martian_game.cpp
engines/access/player.cpp
engines/access/player.h
engines/access/resources.cpp
engines/access/screen.cpp
engines/access/screen.h
engines/access/sound.cpp
engines/access/sound.h
Diffstat (limited to 'engines/access/amazon/amazon_scripts.cpp')
-rw-r--r-- | engines/access/amazon/amazon_scripts.cpp | 32 |
1 files changed, 16 insertions, 16 deletions
diff --git a/engines/access/amazon/amazon_scripts.cpp b/engines/access/amazon/amazon_scripts.cpp index 19777541e4..8c49424bc5 100644 --- a/engines/access/amazon/amazon_scripts.cpp +++ b/engines/access/amazon/amazon_scripts.cpp @@ -40,7 +40,7 @@ AmazonScripts::AmazonScripts(AccessEngine *vm) : Scripts(vm) { void AmazonScripts::cLoop() { searchForSequence(); _vm->_images.clear(); - _vm->_buffer2.copyFrom(_vm->_buffer1); + _vm->_buffer2.blitFrom(_vm->_buffer1); _vm->_oldRects.clear(); _vm->_scripts->executeScript(); _vm->plotList1(); @@ -53,8 +53,8 @@ void AmazonScripts::mWhile1() { _vm->_events->hideCursor(); _vm->_files->loadScreen(14, 0); - _vm->_buffer2.copyFrom(*_vm->_screen); - _vm->_buffer1.copyFrom(*_vm->_screen); + _vm->_buffer2.blitFrom(*_vm->_screen); + _vm->_buffer1.blitFrom(*_vm->_screen); _vm->_events->showCursor(); _vm->_screen->setIconPalette(); @@ -88,8 +88,8 @@ void AmazonScripts::mWhile1() { _vm->_files->loadScreen(14, 1); _vm->_screen->setPalette(); - _vm->_buffer2.copyFrom(*_vm->_screen); - _vm->_buffer1.copyFrom(*_vm->_screen); + _vm->_buffer2.blitFrom(*_vm->_screen); + _vm->_buffer1.blitFrom(*_vm->_screen); _vm->_events->showCursor(); _vm->_screen->setIconPalette(); @@ -97,7 +97,7 @@ void AmazonScripts::mWhile1() { _vm->_oldRects.clear(); _sequence = 2200; - _vm->_sound->queueSound(0, 14, 15); + _vm->_sound->loadSoundTable(0, 14, 15); do { cLoop(); @@ -109,8 +109,8 @@ void AmazonScripts::mWhile1() { _vm->_files->loadScreen(14, 2); _vm->_screen->setPalette(); - _vm->_buffer2.copyFrom(*_vm->_screen); - _vm->_buffer1.copyFrom(*_vm->_screen); + _vm->_buffer2.blitFrom(*_vm->_screen); + _vm->_buffer1.blitFrom(*_vm->_screen); _vm->_events->showCursor(); _vm->_screen->setIconPalette(); @@ -140,8 +140,8 @@ void AmazonScripts::mWhile1() { _vm->_files->loadScreen(14, 3); _vm->_screen->setPalette(); - _vm->_buffer2.copyFrom(*_vm->_screen); - _vm->_buffer1.copyFrom(*_vm->_screen); + _vm->_buffer2.blitFrom(*_vm->_screen); + _vm->_buffer1.blitFrom(*_vm->_screen); _vm->_events->showCursor(); _vm->_screen->setIconPalette(); @@ -161,8 +161,8 @@ void AmazonScripts::mWhile2() { _vm->_events->hideCursor(); _vm->_files->loadScreen(14, 0); - _vm->_buffer2.copyFrom(*_vm->_screen); - _vm->_buffer1.copyFrom(*_vm->_screen); + _vm->_buffer2.blitFrom(*_vm->_screen); + _vm->_buffer1.blitFrom(*_vm->_screen); _vm->_events->showCursor(); _vm->_screen->setIconPalette(); @@ -192,8 +192,8 @@ void AmazonScripts::mWhile2() { _vm->_files->loadScreen(14, 3); _vm->_screen->setPalette(); - _vm->_buffer2.copyFrom(*_vm->_screen); - _vm->_buffer1.copyFrom(*_vm->_screen); + _vm->_buffer2.blitFrom(*_vm->_screen); + _vm->_buffer1.blitFrom(*_vm->_screen); _vm->_events->showCursor(); _vm->_screen->setIconPalette(); @@ -242,8 +242,8 @@ void AmazonScripts::loadBackground(int param1, int param2) { _vm->_files->_setPaletteFlag = false; _vm->_files->loadScreen(param1, param2); - _vm->_buffer2.copyFrom(*_vm->_screen); - _vm->_buffer1.copyFrom(*_vm->_screen); + _vm->_buffer2.blitFrom(*_vm->_screen); + _vm->_buffer1.blitFrom(*_vm->_screen); _vm->_screen->forceFadeIn(); } |