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author | Strangerke | 2014-12-10 08:12:37 +0100 |
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committer | Paul Gilbert | 2014-12-12 23:05:46 -0500 |
commit | 80dfc3537d8495bb1f096c1bd21ab4052ac0cb40 (patch) | |
tree | 69051df6640e153ae3860703e4c2fc5b26de85c4 /engines/access/amazon | |
parent | cdc27778c0c07d728876ebe169d658dda666ef1f (diff) | |
download | scummvm-rg350-80dfc3537d8495bb1f096c1bd21ab4052ac0cb40.tar.gz scummvm-rg350-80dfc3537d8495bb1f096c1bd21ab4052ac0cb40.tar.bz2 scummvm-rg350-80dfc3537d8495bb1f096c1bd21ab4052ac0cb40.zip |
ACCESS: Fix _help3 initialization
Diffstat (limited to 'engines/access/amazon')
-rw-r--r-- | engines/access/amazon/amazon_game.cpp | 8 | ||||
-rw-r--r-- | engines/access/amazon/amazon_game.h | 1 |
2 files changed, 4 insertions, 5 deletions
diff --git a/engines/access/amazon/amazon_game.cpp b/engines/access/amazon/amazon_game.cpp index 77ee8fe620..20d71021c2 100644 --- a/engines/access/amazon/amazon_game.cpp +++ b/engines/access/amazon/amazon_game.cpp @@ -47,14 +47,13 @@ AccessEngine(syst, gameDesc), _rawInactiveX = 0; _rawInactiveY = 0; _inactiveYOff = 0; - _tilePos = Common::Point(0, 0); _hintLevel = 0; Common::fill(&_esTabTable[0], &_esTabTable[100], 0); memset(_tileData, 0, sizeof(_tileData)); Common::fill(&_help1[0], &_help1[366], 0); Common::fill(&_help2[0], &_help2[366], 0); - Common::fill(&_help1[0], &_help3[366], 0); + Common::fill(&_help3[0], &_help3[366], 0); _helpTbl[0] = _help1; _helpTbl[1] = _help2; _helpTbl[2] = _help3; @@ -276,8 +275,9 @@ void AmazonEngine::tileScreen() { _tileData[i] = res->_stream->readByte(); // CHECKME: Depending on the Vesa mode during initialization, 400 or 480 - for (_tilePos.y = 0; _tilePos.y < 480; _tilePos.y += y) { - for (_tilePos.x = 0; _tilePos.x < 640; _tilePos.x += x) + Common::Point tilePos; + for (tilePos.y = 0; tilePos.y < 480; tilePos.y += y) { + for (tilePos.x = 0; tilePos.x < 640; tilePos.x += x) warning("TODO: DRAWOBJECT"); } diff --git a/engines/access/amazon/amazon_game.h b/engines/access/amazon/amazon_game.h index 30b9b80778..e475542772 100644 --- a/engines/access/amazon/amazon_game.h +++ b/engines/access/amazon/amazon_game.h @@ -34,7 +34,6 @@ class AmazonEngine; class AmazonEngine : public AccessEngine { private: - Common::Point _tilePos; byte _tileData[1455]; Common::Array<CellIdent> _chapterCells; |