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authorPaul Gilbert2014-07-29 21:02:28 -0400
committerPaul Gilbert2014-07-29 21:02:28 -0400
commit8480f53d6005b5873964ca1015644ae6925e6ede (patch)
tree29d7a7e956d20fc1e6303fac4b36899c5b7c5b5a /engines/access/debugger.cpp
parent7416a4f4b2eb66af6e9472618973abc93eeb94de (diff)
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ACCESS: Initial engine skeleton
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+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#include "common/file.h"
+#include "access/access.h"
+#include "access/debugger.h"
+
+namespace Access {
+
+Debugger::Debugger(AccessEngine *vm) : GUI::Debugger(), _vm(vm) {
+ registerCmd("continue", WRAP_METHOD(Debugger, cmdExit));
+}
+
+} // End of namespace Access