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author | vanfanel | 2015-11-11 17:56:12 +0100 |
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committer | vanfanel | 2015-11-11 17:56:12 +0100 |
commit | 99739a13fe844c807d3cdd87e67e207e888fd48a (patch) | |
tree | 6afbf4763326277efbf528f0bb9e587bf7a01788 /engines/access/martian/martian_player.h | |
parent | 37e157a11c3fc731dfdcf6ec6b6a5a448550219b (diff) | |
parent | 7e44493fe8877a3c6a65f83b9ed84a5f59169005 (diff) | |
download | scummvm-rg350-99739a13fe844c807d3cdd87e67e207e888fd48a.tar.gz scummvm-rg350-99739a13fe844c807d3cdd87e67e207e888fd48a.tar.bz2 scummvm-rg350-99739a13fe844c807d3cdd87e67e207e888fd48a.zip |
Merge branch 'master' into dispmanx
Diffstat (limited to 'engines/access/martian/martian_player.h')
-rw-r--r-- | engines/access/martian/martian_player.h | 47 |
1 files changed, 47 insertions, 0 deletions
diff --git a/engines/access/martian/martian_player.h b/engines/access/martian/martian_player.h new file mode 100644 index 0000000000..007a32e9b2 --- /dev/null +++ b/engines/access/martian/martian_player.h @@ -0,0 +1,47 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + */ + +#ifndef ACCESS_MARTIAN_PLAYER_H +#define ACCESS_MARTIAN_PLAYER_H + +#include "common/scummsys.h" +#include "access/player.h" + +namespace Access { + +namespace Martian { + +class MartianEngine; + +class MartianPlayer : public Player { +private: + MartianEngine *_game; +public: + MartianPlayer(AccessEngine *vm); + virtual void load(); +}; + +} // End of namespace Martian + +} // End of namespace Access + +#endif /* ACCESS_MARTIAN_PLAYER_H */ |