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authorvanfanel2015-11-11 17:56:12 +0100
committervanfanel2015-11-11 17:56:12 +0100
commit99739a13fe844c807d3cdd87e67e207e888fd48a (patch)
tree6afbf4763326277efbf528f0bb9e587bf7a01788 /engines/access/martian/martian_player.h
parent37e157a11c3fc731dfdcf6ec6b6a5a448550219b (diff)
parent7e44493fe8877a3c6a65f83b9ed84a5f59169005 (diff)
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Merge branch 'master' into dispmanx
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+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#ifndef ACCESS_MARTIAN_PLAYER_H
+#define ACCESS_MARTIAN_PLAYER_H
+
+#include "common/scummsys.h"
+#include "access/player.h"
+
+namespace Access {
+
+namespace Martian {
+
+class MartianEngine;
+
+class MartianPlayer : public Player {
+private:
+ MartianEngine *_game;
+public:
+ MartianPlayer(AccessEngine *vm);
+ virtual void load();
+};
+
+} // End of namespace Martian
+
+} // End of namespace Access
+
+#endif /* ACCESS_MARTIAN_PLAYER_H */