diff options
author | Strangerke | 2014-12-29 07:22:51 +0100 |
---|---|---|
committer | Strangerke | 2014-12-29 07:22:51 +0100 |
commit | a33a9ae2e85c7999e9234538a3979d61ca431626 (patch) | |
tree | 82334920eb348966d0aadb62457787229911b2ef /engines/access/martian/martian_player.h | |
parent | c0a8a360833a7330b75f771fdb762568e48a9e37 (diff) | |
download | scummvm-rg350-a33a9ae2e85c7999e9234538a3979d61ca431626.tar.gz scummvm-rg350-a33a9ae2e85c7999e9234538a3979d61ca431626.tar.bz2 scummvm-rg350-a33a9ae2e85c7999e9234538a3979d61ca431626.zip |
ACCESS: Split a bit more Player class, add some MM specific code
Diffstat (limited to 'engines/access/martian/martian_player.h')
-rw-r--r-- | engines/access/martian/martian_player.h | 48 |
1 files changed, 48 insertions, 0 deletions
diff --git a/engines/access/martian/martian_player.h b/engines/access/martian/martian_player.h new file mode 100644 index 0000000000..192f2540cc --- /dev/null +++ b/engines/access/martian/martian_player.h @@ -0,0 +1,48 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + */ + +#ifndef ACCESS_MARTIAN_PLAYER_H +#define ACCESS_MARTIAN_PLAYER_H + +#include "common/scummsys.h" +#include "access/player.h" + +namespace Access { + +namespace Martian { + +class MartianEngine; + +class MartianPlayer : public Player { +private: + MartianEngine *_game; +public: + MartianPlayer(AccessEngine *vm); + + virtual void load(); +}; + +} // End of namespace Martian + +} // End of namespace Access + +#endif /* ACCESS_MARTIAN_PLAYER_H */ |