diff options
author | Paul Gilbert | 2014-08-23 23:21:17 -0400 |
---|---|---|
committer | Paul Gilbert | 2014-08-23 23:21:17 -0400 |
commit | ee62d6c1cfce009331050fb9bf8bfecbb8f51472 (patch) | |
tree | cc0281eb48a9e03b05d74234804db208ec4fa6c3 /engines/access/room.h | |
parent | 955df7a94ce21d311d6e34d263d96070548d855e (diff) | |
download | scummvm-rg350-ee62d6c1cfce009331050fb9bf8bfecbb8f51472.tar.gz scummvm-rg350-ee62d6c1cfce009331050fb9bf8bfecbb8f51472.tar.bz2 scummvm-rg350-ee62d6c1cfce009331050fb9bf8bfecbb8f51472.zip |
ACCESS: In progress inventory display screen
Diffstat (limited to 'engines/access/room.h')
-rw-r--r-- | engines/access/room.h | 12 |
1 files changed, 11 insertions, 1 deletions
diff --git a/engines/access/room.h b/engines/access/room.h index d876a30875..6cd3b8cad0 100644 --- a/engines/access/room.h +++ b/engines/access/room.h @@ -76,7 +76,6 @@ private: protected: void loadRoomData(const byte *roomData); void setupRoom(); - void buildScreen(); /** * Free the playfield data @@ -141,8 +140,19 @@ public: */ void clearRoom(); + /** + * Builds up a game screen + */ + void buildScreen(); + + /** + * Draw a column of a game scene + */ void buildColumn(int playX, int screenX); + /** + * Draw a row of a game scene + */ void buildRow(int playY, int screenY); void init4Quads(); |