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author | Michael Ball | 2019-10-12 14:47:20 -0500 |
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committer | Bastien Bouclet | 2019-10-12 21:47:20 +0200 |
commit | 44b607a0523847ed8913bb030fbfc77651cd7a92 (patch) | |
tree | 47580554a04befb9ce17555f5616ad58f41f81e6 /engines/access/screen.cpp | |
parent | 363d62cd3fdf75a4b759eaeba8127d1fd3cef5d8 (diff) | |
download | scummvm-rg350-44b607a0523847ed8913bb030fbfc77651cd7a92.tar.gz scummvm-rg350-44b607a0523847ed8913bb030fbfc77651cd7a92.tar.bz2 scummvm-rg350-44b607a0523847ed8913bb030fbfc77651cd7a92.zip |
MOHAWK: RIVEN: Modify cursor preloading to resolve crashing on 3DS
Common::PEResources being allocated on the stack was causing a stack overflow. ScummVM is configured to have 256kb of stack memory on the 3DS.
Diffstat (limited to 'engines/access/screen.cpp')
0 files changed, 0 insertions, 0 deletions