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authorPaul Gilbert2014-12-14 15:39:37 -0500
committerPaul Gilbert2014-12-14 15:39:37 -0500
commit831a3f7f3591182ab0e7b8812e98c12282923909 (patch)
tree8a0b9bc16df280696fe5e438de9acbe23d293d32 /engines/access/screen.cpp
parentfda4ef620f3eefc76d7362945d514e6c46187073 (diff)
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ACCESS: Implement dirty rect merging
Diffstat (limited to 'engines/access/screen.cpp')
-rw-r--r--engines/access/screen.cpp49
1 files changed, 47 insertions, 2 deletions
diff --git a/engines/access/screen.cpp b/engines/access/screen.cpp
index 34755ade47..3e6bd7e38f 100644
--- a/engines/access/screen.cpp
+++ b/engines/access/screen.cpp
@@ -89,13 +89,19 @@ void Screen::setPanel(int num) {
}
void Screen::updateScreen() {
- for (uint i = 0; i < _dirtyRects.size(); ++i) {
- const Common::Rect &r = _dirtyRects[i];
+ // Merge the dirty rects
+ mergeDirtyRects();
+
+ // Loop through copying dirty areas to the physical screen
+ Common::List<Common::Rect>::iterator i;
+ for (i = _dirtyRects.begin(); i != _dirtyRects.end(); ++i) {
+ const Common::Rect &r = *i;
const byte *srcP = (const byte *)getBasePtr(r.left, r.top);
g_system->copyRectToScreen(srcP, this->pitch, r.left, r.top,
r.width(), r.height());
}
+ // Signal the physical screen to update
g_system->updateScreen();
_dirtyRects.clear();
}
@@ -321,4 +327,43 @@ void Screen::addDirtyRect(const Common::Rect &r) {
assert(r.isValidRect() && r.width() > 0 && r.height() > 0);
}
+void Screen::mergeDirtyRects() {
+ Common::List<Common::Rect>::iterator rOuter, rInner;
+
+ // Ensure dirty rect list has at least two entries
+ rOuter = _dirtyRects.begin();
+ for (int i = 0; i < 2; ++i, ++rOuter) {
+ if (rOuter == _dirtyRects.end())
+ return;
+ }
+
+ // Process the dirty rect list to find any rects to merge
+ for (rOuter = _dirtyRects.begin(); rOuter != _dirtyRects.end(); ++rOuter) {
+ rInner = rOuter;
+ while (++rInner != _dirtyRects.end()) {
+
+ if ((*rOuter).intersects(*rInner)) {
+ // these two rectangles overlap or
+ // are next to each other - merge them
+
+ unionRectangle(*rOuter, *rOuter, *rInner);
+
+ // remove the inner rect from the list
+ _dirtyRects.erase(rInner);
+
+ // move back to beginning of list
+ rInner = rOuter;
+ }
+ }
+ }
+}
+
+bool Screen::unionRectangle(Common::Rect &destRect, const Common::Rect &src1, const Common::Rect &src2) {
+ destRect = src1;
+ destRect.extend(src2);
+
+ return !destRect.isEmpty();
+}
+
+
} // End of namespace Access