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author | Paul Gilbert | 2014-08-05 23:23:49 -0400 |
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committer | Paul Gilbert | 2014-08-05 23:23:49 -0400 |
commit | 8e43a6c5280e2b695753d4a0b6810811f1bd393f (patch) | |
tree | d4cd7a9228e65fb53f9d3ca4d5393ebefcb22cfa /engines/access/scripts.cpp | |
parent | 7d605ce57316c86a247cf978e6b123b23045659c (diff) | |
download | scummvm-rg350-8e43a6c5280e2b695753d4a0b6810811f1bd393f.tar.gz scummvm-rg350-8e43a6c5280e2b695753d4a0b6810811f1bd393f.tar.bz2 scummvm-rg350-8e43a6c5280e2b695753d4a0b6810811f1bd393f.zip |
ACCESS: Add scripts classes and Amazon room setup
Diffstat (limited to 'engines/access/scripts.cpp')
-rw-r--r-- | engines/access/scripts.cpp | 42 |
1 files changed, 42 insertions, 0 deletions
diff --git a/engines/access/scripts.cpp b/engines/access/scripts.cpp new file mode 100644 index 0000000000..e31cd0cf5c --- /dev/null +++ b/engines/access/scripts.cpp @@ -0,0 +1,42 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + */ + +#include "common/scummsys.h" +#include "access/access.h" +#include "access/scripts.h" + +namespace Access { + +Scripts::Scripts(AccessEngine *vm) : _vm(vm) { + _script = nullptr; + _sequence = 0; +} + +void Scripts::searchForSeq() { + // TODO +} + +void Scripts::executeCommand() { + // TODO +} + +} // End of namespace Access |