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authorWalter van Niftrik2016-03-14 15:39:19 +0100
committerWalter van Niftrik2016-06-06 20:35:49 +0200
commitb4aea80723460417f3514c8d27a41d69195cd23f (patch)
tree794b5775c879ee8da14fac4379937b828f2dd529 /engines/adl/adl.h
parent0686ba9de8f77a1928d2d7aa4736384eb0715494 (diff)
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ADL: Implement hires2 word wrapping
Diffstat (limited to 'engines/adl/adl.h')
-rw-r--r--engines/adl/adl.h4
1 files changed, 2 insertions, 2 deletions
diff --git a/engines/adl/adl.h b/engines/adl/adl.h
index c457291feb..b118a3741a 100644
--- a/engines/adl/adl.h
+++ b/engines/adl/adl.h
@@ -149,7 +149,7 @@ protected:
void delay(uint32 ms) const;
Common::String inputString(byte prompt = 0) const;
- byte inputKey() const;
+ byte inputKey(bool showCursor = true) const;
void loadWords(Common::ReadStream &stream, WordMap &map) const;
void readCommands(Common::ReadStream &stream, Commands &commands);
@@ -215,7 +215,7 @@ private:
virtual void initState() = 0;
virtual void restartGame() = 0;
virtual void drawItem(const Item &item, const Common::Point &pos) const = 0;
- virtual void showRoom() const = 0;
+ virtual void showRoom() = 0;
// Engine
Common::Error run();