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author | Walter van Niftrik | 2019-08-01 00:32:11 +0200 |
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committer | Walter van Niftrik | 2019-08-12 02:18:34 +0200 |
commit | 32824ea83f05ee28be5816c30ff14ba57b84ade1 (patch) | |
tree | 746f6f3329c32e7587a177426d9c7e20647105d6 /engines/adl/configure.engine | |
parent | d5c7e9d2073c54ed284e1aa4e532f36bf68c3818 (diff) | |
download | scummvm-rg350-32824ea83f05ee28be5816c30ff14ba57b84ade1.tar.gz scummvm-rg350-32824ea83f05ee28be5816c30ff14ba57b84ade1.tar.bz2 scummvm-rg350-32824ea83f05ee28be5816c30ff14ba57b84ade1.zip |
ADL: Improve color accuracy
This adds two new display modes to replace the old one. One is a
16-color mode and the other does TV "emulation" based on code in
AppleWin. Both of these modes should deliver more accurate colors,
including NTSC artifact colors.
Diffstat (limited to 'engines/adl/configure.engine')
-rw-r--r-- | engines/adl/configure.engine | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/engines/adl/configure.engine b/engines/adl/configure.engine index 8abee75533..c138b64943 100644 --- a/engines/adl/configure.engine +++ b/engines/adl/configure.engine @@ -1,3 +1,3 @@ # This file is included from the main "configure" script # add_engine [name] [desc] [build-by-default] [subengines] [base games] [deps] -add_engine adl "ADL" yes "" "" "highres" +add_engine adl "ADL" yes "" "" "16bit highres" |