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author | Walter van Niftrik | 2016-08-23 00:34:56 +0200 |
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committer | Walter van Niftrik | 2016-08-23 00:36:38 +0200 |
commit | 0470346ac0988471d36eb4deb3f857f52157c659 (patch) | |
tree | b571ea78410d0aba1a8ba11a292ba1ea44a0436d /engines/adl/detection.cpp | |
parent | c5828a41f4cdd2f37f01d463bcf295265965b80b (diff) | |
download | scummvm-rg350-0470346ac0988471d36eb4deb3f857f52157c659.tar.gz scummvm-rg350-0470346ac0988471d36eb4deb3f857f52157c659.tar.bz2 scummvm-rg350-0470346ac0988471d36eb4deb3f857f52157c659.zip |
ADL: Add initial support for #0: Mission Asteroid
Based on a patch by fuzzie
Diffstat (limited to 'engines/adl/detection.cpp')
-rw-r--r-- | engines/adl/detection.cpp | 4 |
1 files changed, 4 insertions, 0 deletions
diff --git a/engines/adl/detection.cpp b/engines/adl/detection.cpp index 6a85f98cf0..4bdb722af3 100644 --- a/engines/adl/detection.cpp +++ b/engines/adl/detection.cpp @@ -296,6 +296,7 @@ void AdlMetaEngine::removeSaveState(const char *target, int slot) const { Engine *HiRes1Engine_create(OSystem *syst, const AdlGameDescription *gd); Engine *HiRes2Engine_create(OSystem *syst, const AdlGameDescription *gd); +Engine *HiRes0Engine_create(OSystem *syst, const AdlGameDescription *gd); Engine *HiRes6Engine_create(OSystem *syst, const AdlGameDescription *gd); bool AdlMetaEngine::createInstance(OSystem *syst, Engine **engine, const ADGameDescription *gd) const { @@ -311,6 +312,9 @@ bool AdlMetaEngine::createInstance(OSystem *syst, Engine **engine, const ADGameD case GAME_TYPE_HIRES2: *engine = HiRes2Engine_create(syst, adlGd); break; + case GAME_TYPE_HIRES0: + *engine = HiRes0Engine_create(syst, adlGd); + break; case GAME_TYPE_HIRES6: *engine = HiRes6Engine_create(syst, adlGd); break; |