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authorWalter van Niftrik2016-04-08 12:35:23 +0200
committerWalter van Niftrik2016-06-06 20:35:49 +0200
commitae405707cc398af3afbd7c5c00723eec2a5538f7 (patch)
treec434033da3e737362c6c81c5b0dafc88e3c33b7c /engines/adl/detection.cpp
parent266e63453f386b5a0b043c4cdc5e278b8b6134a3 (diff)
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ADL: Add skeleton for hires6
Diffstat (limited to 'engines/adl/detection.cpp')
-rw-r--r--engines/adl/detection.cpp22
1 files changed, 22 insertions, 0 deletions
diff --git a/engines/adl/detection.cpp b/engines/adl/detection.cpp
index 0a8a98f248..12405e7c5e 100644
--- a/engines/adl/detection.cpp
+++ b/engines/adl/detection.cpp
@@ -74,6 +74,7 @@ static const PlainGameDescriptor adlGames[] = {
{ "hires0", "Hi-Res Adventure #0: Mission Asteroid" },
{ "hires1", "Hi-Res Adventure #1: Mystery House" },
{ "hires2", "Hi-Res Adventure #2: Wizard and the Princess" },
+ { "hires6", "Hi-Res Adventure #6: The Dark Crystal" },
{ 0, 0 }
};
@@ -136,6 +137,23 @@ static const AdlGameDescription gameDescriptions[] = {
},
GAME_TYPE_HIRES0
},
+ { // Hi-Res Adventure #6: The Dark Crystal - Apple II - Roberta Williams Anthology
+ {
+ "hires6", 0,
+ {
+ { "DARK1A.DSK", 0, "00c2646d6943d1405717332a6f42d493", 143360 },
+ { "DARK2A.NIB", 0, "271eb92db107e8d5829437f8ba77991e", 232960 },
+ { "DARK1B.NIB", 0, "dbedd736617343ade0e6bead8bf2b10c", 232960 },
+ { "DARK2B.NIB", 0, "cb72044a9b391c4285f4752f746bea2e", 232960 },
+ AD_LISTEND
+ },
+ Common::EN_ANY,
+ Common::kPlatformApple2GS, // FIXME
+ ADGF_UNSTABLE,
+ GUIO2(GAMEOPTION_MONO, GAMEOPTION_SCANLINES)
+ },
+ GAME_TYPE_HIRES6
+ },
{ AD_TABLE_END_MARKER, GAME_TYPE_NONE }
};
@@ -276,6 +294,7 @@ void AdlMetaEngine::removeSaveState(const char *target, int slot) const {
Engine *HiRes1Engine_create(OSystem *syst, const AdlGameDescription *gd);
Engine *HiRes2Engine_create(OSystem *syst, const AdlGameDescription *gd);
+Engine *HiRes6Engine_create(OSystem *syst, const AdlGameDescription *gd);
bool AdlMetaEngine::createInstance(OSystem *syst, Engine **engine, const ADGameDescription *gd) const {
if (!gd)
@@ -290,6 +309,9 @@ bool AdlMetaEngine::createInstance(OSystem *syst, Engine **engine, const ADGameD
case GAME_TYPE_HIRES2:
*engine = HiRes2Engine_create(syst, adlGd);
break;
+ case GAME_TYPE_HIRES6:
+ *engine = HiRes6Engine_create(syst, adlGd);
+ break;
default:
error("Unknown GameType");
}