diff options
author | Colin Snover | 2016-05-28 09:02:41 -0500 |
---|---|---|
committer | Colin Snover | 2016-05-28 09:14:33 -0500 |
commit | c8019487f92b44b685ccc066c81fcaf0c30715d2 (patch) | |
tree | 40e39c63203934e1a400bfebb190f680b146bb97 /engines/adl/detection.cpp | |
parent | 506549ae45e09b9c4c0c9c786077c429533ce53c (diff) | |
download | scummvm-rg350-c8019487f92b44b685ccc066c81fcaf0c30715d2.tar.gz scummvm-rg350-c8019487f92b44b685ccc066c81fcaf0c30715d2.tar.bz2 scummvm-rg350-c8019487f92b44b685ccc066c81fcaf0c30715d2.zip |
SCI32: Remove unused titled text bitmap code
Titled text bitmaps do not appear to be used by any game scripts.
They seem to only be used by the error manager in SSCI, but
ScummVM has its own error handling, so we don’t need this
implementation.
Diffstat (limited to 'engines/adl/detection.cpp')
0 files changed, 0 insertions, 0 deletions