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author | Walter van Niftrik | 2016-04-08 12:35:23 +0200 |
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committer | Walter van Niftrik | 2016-06-06 20:35:49 +0200 |
commit | ae405707cc398af3afbd7c5c00723eec2a5538f7 (patch) | |
tree | c434033da3e737362c6c81c5b0dafc88e3c33b7c /engines/adl/detection.h | |
parent | 266e63453f386b5a0b043c4cdc5e278b8b6134a3 (diff) | |
download | scummvm-rg350-ae405707cc398af3afbd7c5c00723eec2a5538f7.tar.gz scummvm-rg350-ae405707cc398af3afbd7c5c00723eec2a5538f7.tar.bz2 scummvm-rg350-ae405707cc398af3afbd7c5c00723eec2a5538f7.zip |
ADL: Add skeleton for hires6
Diffstat (limited to 'engines/adl/detection.h')
-rw-r--r-- | engines/adl/detection.h | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/engines/adl/detection.h b/engines/adl/detection.h index bd01529abc..533466c094 100644 --- a/engines/adl/detection.h +++ b/engines/adl/detection.h @@ -34,7 +34,8 @@ enum GameType { GAME_TYPE_NONE, GAME_TYPE_HIRES0, GAME_TYPE_HIRES1, - GAME_TYPE_HIRES2 + GAME_TYPE_HIRES2, + GAME_TYPE_HIRES6 }; struct AdlGameDescription { |