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authorWalter van Niftrik2016-02-27 15:05:06 +0100
committerWalter van Niftrik2016-03-09 10:03:13 +0100
commit1e17a23879c6e81a09e2ad80d0ae7a1c0cc10732 (patch)
tree13fabed1c563ce5a1b2d71b64ffc488cd54f619e /engines/adl/hires1.h
parent43a37e94dd466887eabdeb589bdc54ca4cec6c41 (diff)
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ADL: Rename adl_v1.cpp/h to hires1.cpp/h
Diffstat (limited to 'engines/adl/hires1.h')
-rw-r--r--engines/adl/hires1.h81
1 files changed, 81 insertions, 0 deletions
diff --git a/engines/adl/hires1.h b/engines/adl/hires1.h
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+++ b/engines/adl/hires1.h
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+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#ifndef ADL_ADL_V1_H
+#define ADL_ADL_V1_H
+
+#include "adl/adl.h"
+
+namespace Common {
+class ReadStream;
+}
+
+namespace Adl {
+
+enum {
+ // Some of these are probably common
+ STR_MH_DIRERR = STR_CUSTOM_START,
+ STR_MH_DONTHAVEIT,
+ STR_MH_DONTUNDERSTAND,
+ STR_MH_GETTINGDARK,
+ STR_MH_PLAYAGAIN,
+
+ STR_MH_TOTAL
+};
+
+class HiRes1Engine : public AdlEngine {
+public:
+ HiRes1Engine(OSystem *syst, const AdlGameDescription *gd);
+ Common::String getExeString(uint idx);
+
+protected:
+ void runGame();
+
+private:
+ enum {
+ MH_ROOMS = 42,
+ MH_PICS = 98,
+ MH_ITEM_OFFSETS = 21
+ };
+
+ void runIntro();
+ void drawPic(Common::ReadStream &stream, byte xOffset, byte yOffset);
+ void showRoom();
+ void printMessage(uint idx, bool wait = true);
+ void wordWrap(Common::String &str);
+ void readCommands(Common::ReadStream &stream, Commands &commands);
+ bool checkCommand(const Command &command, byte verb, byte noun);
+ bool doOneCommand(const Commands &commands, byte verb, byte noun);
+ void doAllCommands(const Commands &commands, byte verb, byte noun);
+ void doActions(const Command &command, byte noun, byte offset);
+ void clearScreen();
+ void takeItem(byte noun);
+ void dropItem(byte noun);
+ void drawItems();
+ void drawPic(byte pic, byte xOffset, byte yOffset);
+
+ Common::Array<Common::String> _exeStrings;
+};
+
+} // End of namespace Adl
+
+#endif