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author | Sven Hesse | 2012-06-27 04:42:36 +0200 |
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committer | Sven Hesse | 2012-06-27 05:14:18 +0200 |
commit | 2c760cb15e27de29ef9262cb6e2a102d8dbe3935 (patch) | |
tree | ff8a65fcd1d1d70fc75f04696e6efdd6c6a7e47b /engines/advancedDetector.cpp | |
parent | 63e13c5d2c48c0a9aba72a0f63dc4aa515972da5 (diff) | |
download | scummvm-rg350-2c760cb15e27de29ef9262cb6e2a102d8dbe3935.tar.gz scummvm-rg350-2c760cb15e27de29ef9262cb6e2a102d8dbe3935.tar.bz2 scummvm-rg350-2c760cb15e27de29ef9262cb6e2a102d8dbe3935.zip |
DETECTOR: Make detectGameFilebased() return a list of MD5s and file sizes
Since we need a FSNode parent for Mac resource forks, we need to change
signature of detectGameFilebased(), too.
Diffstat (limited to 'engines/advancedDetector.cpp')
-rw-r--r-- | engines/advancedDetector.cpp | 12 |
1 files changed, 11 insertions, 1 deletions
diff --git a/engines/advancedDetector.cpp b/engines/advancedDetector.cpp index af011bee4d..727134fad8 100644 --- a/engines/advancedDetector.cpp +++ b/engines/advancedDetector.cpp @@ -519,7 +519,7 @@ ADGameDescList AdvancedMetaEngine::detectGame(const Common::FSNode &parent, cons return matched; } -const ADGameDescription *AdvancedMetaEngine::detectGameFilebased(const FileMap &allFiles, const ADFileBasedFallback *fileBasedFallback) const { +const ADGameDescription *AdvancedMetaEngine::detectGameFilebased(const FileMap &allFiles, const Common::FSList &fslist, const ADFileBasedFallback *fileBasedFallback, ADFilePropertiesMap *filesProps) const { const ADFileBasedFallback *ptr; const char* const* filenames; @@ -549,6 +549,16 @@ const ADGameDescription *AdvancedMetaEngine::detectGameFilebased(const FileMap & maxNumMatchedFiles = numMatchedFiles; debug(4, "and overridden"); + + if (filesProps) { + for (filenames = ptr->filenames; *filenames; ++filenames) { + ADFileProperties tmp; + + if (getFileProperties(fslist.begin()->getParent(), allFiles, *agdesc, *filenames, tmp)) + (*filesProps)[*filenames] = tmp; + } + } + } } } |