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authorEugene Sandulenko2009-05-20 21:00:52 +0000
committerEugene Sandulenko2009-05-20 21:00:52 +0000
commit8e4b31f5220d73a211a2e822c27989fd96b65030 (patch)
treed56c46b59165289fd79f038a3c5406cab05a1a32 /engines/advancedDetector.cpp
parent43f58b2869f97c055f56aa14f6eb4153d272b2b3 (diff)
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Fix bug #1544799: "ALL: Engine creates launcher entry when failing to launch"
svn-id: r40745
Diffstat (limited to 'engines/advancedDetector.cpp')
-rw-r--r--engines/advancedDetector.cpp12
1 files changed, 12 insertions, 0 deletions
diff --git a/engines/advancedDetector.cpp b/engines/advancedDetector.cpp
index 11747b26a2..8b752cac85 100644
--- a/engines/advancedDetector.cpp
+++ b/engines/advancedDetector.cpp
@@ -244,6 +244,18 @@ Common::Error AdvancedMetaEngine::createInstance(OSystem *syst, Engine **engine)
path = ConfMan.get("path");
} else {
path = ".";
+
+ // This situation may happen only when game was
+ // launched from a command line with wrong target and
+ // no path was provided.
+ //
+ // A dummy entry will get created and will keep game path
+ // We mark this entry, so it will not be added to the
+ // config file.
+ //
+ // Fixes bug #1544799
+ ConfMan.set("autoadded", "true");
+
warning("No path was provided. Assuming the data files are in the current directory");
}
Common::FSNode dir(path);